DUDE THE GUY THAT MADE THIS MADE NEEDS TO GIVE UP ON MINECRAFT AND JUST MAKE HIS OWN GAME LMAO, for real though, this mod is probably the most amazing mod i have ever seen.(when you showed the button module my brain like exploded cause i always wished their was a way to turn my big reactors on and off on the computercraft screens, which i am sure there is a way, but this is just awesome lol) I never really used this mod because i thought all it had in it was the mystcraft world gen stuff i had no idea it had all this amazing stuff in it. DIREWOLF your amazing for doing a spotlight on this i love you so much for doing it haha!!!
Pretty sure the "most complicated power generation award" has to go to MineChem with the particle accelerator system. This one is pretty tricky, but MineChem's system is even more complex.
Your videos have always been so helpful, maybe I skipped over a part because I missed the part where you explain how to edit the channel/frequency of the transmitter/receiver, and button module.
environmental controller would be an awesome on off switch for cursed earth farms, it wouldn't even have to be near it, shit if you really wanted to hide it you could put it at like bedrock with a tesseract lmao. Also it wouldn't even take up a lot of RF because you would only need to cover a space up to like an 11x11 area to keep on peaceful mode(the cursed earth) to keep the mobs from spawning, SUCH AN AWESOME BLOCK, SUCH AN AWESOME MOD XD
Just a question. if I had 10 endergenic generators all close to eachother so throwing time is 1 tick. is it possible to get a full 12800rf/t from that setup?
After seeing this review I will probably be using another mod for RF. Botania's Mana Fluxfield is surprisingly good when you have Mana to burn and some of Extra Utilities' generators are just ridiculous. Really curious about the dimension editing though. #bringbackvideoreplies
Dazger Kind of. It does throw ender pearls, but it seems the power actually comes from _catching_ an ender pearl. The fancy system setup he uses is to automate one catching at the exact right moment after the other throws.
Dazger I think the whole idea is that when an enderpearl lands somewhere, energy us released to teleport the player. These generators are able to harness this energy and turn it into power. I think. My brain kinda just like died listening to it lol.
One thing I don't like about this wireless redstone or WR_CBE is the hard repeater behavior. Sometimes you want that behavior, but more often I want it to maintain the signal strength going in. It'd be nice to be able to toggle which behavior is used.
anyone else thinks that the spawner is way to expensive to maintain when compared to what other mods offer and that the wirless redstone is one of the worst mplementations of it due to the lag of an interface to configure reciever and transmitter
The Dragons Eye Games Well you haven't seen its full potential. If you supply it with enough material (more then 3 beamers) and infuse it all you can get up to 1 spawn per tick. That's 20 creatures per second.
So another mod that uses obscene amounts of enderpearls yet it epic... Does it give you an easy source of enderpearls or do we have to spend another few hours farming the end
But why do mods cost balance like that. Personaly i wish more mods used a blood magic esque balance system on difficulty of use. So remove the ender pearl loss chance because of how annoying an endergenic is to set up
***** Computercraft and Opencomputers are 2 separate mods, MisterErwinspielt is joking at the fact that direwolf only mentioned computercraft support and not opencomputers support which is "unfair" ;)
My god, that ender pearl circuit is so poorly constructed. If THAT is creating 1400 per tick, it should be incredibly simple to create a system rivaling big reactors.
The Dragons Eye Games My eyes definitely glazed over. Way too damn complicated. I have *other* complex redstone things to do. I don't need an excuse in the form of such a complicated...thing.
Voyd I suppose you could use computercraft, or two timers synced with a single pulse. Wireless Redstone would make that easier and eliminate delays. It still seems like a lot of effort, when it'd be easier to just design a giant reactor and have it make oooooodles of power for you.
"We'll let the dead be red" (c) Direwolf20
I love the idea of "kilo-milli-buckets".
Phil Hibbs hehe
I hate it.
Hue hue hue!
blies
To skip the complicated ender generator part thingy, go to 14:50.
I think you should really try to make a good endergenic generator system and showcase it!
DUDE THE GUY THAT MADE THIS MADE NEEDS TO GIVE UP ON MINECRAFT AND JUST MAKE HIS OWN GAME LMAO, for real though, this mod is probably the most amazing mod i have ever seen.(when you showed the button module my brain like exploded cause i always wished their was a way to turn my big reactors on and off on the computercraft screens, which i am sure there is a way, but this is just awesome lol) I never really used this mod because i thought all it had in it was the mystcraft world gen stuff i had no idea it had all this amazing stuff in it. DIREWOLF your amazing for doing a spotlight on this i love you so much for doing it haha!!!
Pretty sure the "most complicated power generation award" has to go to MineChem with the particle accelerator system. This one is pretty tricky, but MineChem's system is even more complex.
This mod turns out to be pretty darn amazing.
Dire! Could you please do a mod spotlight on rotarycraft? If you want of course.
verzinmaar1 true rotarycraft would be cool to see though if he'd done that h might as well just update his pack with then both :D
neko guy i think they had problems with reika so he may not do it
You mentioned computercraft, but the computer module also mentioned OC (OpenComputers) I really wish you would make a mod spotlight on it.
Your videos have always been so helpful, maybe I skipped over a part because I missed the part where you explain how to edit the channel/frequency of the transmitter/receiver, and button module.
environmental controller would be an awesome on off switch for cursed earth farms, it wouldn't even have to be near it, shit if you really wanted to hide it you could put it at like bedrock with a tesseract lmao. Also it wouldn't even take up a lot of RF because you would only need to cover a space up to like an 11x11 area to keep on peaceful mode(the cursed earth) to keep the mobs from spawning, SUCH AN AWESOME BLOCK, SUCH AN AWESOME MOD XD
Very nice, especially the ComputerCraft interface :)
kilo-milli-buckets...
Cant you just call it buckets?
Gemdude46 I guess not?
Gemdude46 Kilo-milli-buckets would be correct, because the default measure unit is mB.
CatDany (Dany2001RU) no, standard is bucket. mB is an adaptation, that's why the m. so, yeh, it should be bucket :P
***** No, it's standard in Forge, you would know if you were familiar to Fluid API in Forge
CatDany (Dany2001RU) that's a different matter, but that means forge is scientifically doing it wrong ;)
That wrench honestly looks like a fish.
Just a question. if I had 10 endergenic generators all close to eachother so throwing time is 1 tick. is it possible to get a full 12800rf/t from that setup?
"Well guys, I think I just blew your brains there"
Ow...
Will this be in DW20 pack?
Real question: why do you need this complex power generator. Too much work to build it. It must generate at least 10,000 rf/t to be worth it.
Владимир Кузнецов it can generate that much or even more if you get really into it. And some people including myself love complex systems like that.
about 8:10
This mods power system doesn't generate Energy,
it generates Endergy!!! ;P
After seeing this review I will probably be using another mod for RF. Botania's Mana Fluxfield is surprisingly good when you have Mana to burn and some of Extra Utilities' generators are just ridiculous. Really curious about the dimension editing though. #bringbackvideoreplies
Wow! That RFTools power generator is pretty complex. Seems a case for a ComputerCraft program.
what I understood from that power generator: makes energy from throwing ender pearls
Dazger Kind of. It does throw ender pearls, but it seems the power actually comes from _catching_ an ender pearl. The fancy system setup he uses is to automate one catching at the exact right moment after the other throws.
Dazger I think the whole idea is that when an enderpearl lands somewhere, energy us released to teleport the player. These generators are able to harness this energy and turn it into power. I think. My brain kinda just like died listening to it lol.
That screen is easier than computer craft, WOW
One thing I don't like about this wireless redstone or WR_CBE is the hard repeater behavior. Sometimes you want that behavior, but more often I want it to maintain the signal strength going in. It'd be nice to be able to toggle which behavior is used.
***** There is actually a feature request for that so at some point I will add that option.
25:00 is opencomputers taboo or something??? I never hear you even mention it even when the description expressly sates it!
Hey dire may you want to make a Spotlight about rotarycraft?
that lighting in nei in the sequencer gui
direwolf20 did you hear about the mod clockwork phase
the step function on the sequencer is basically a 64 bit ROM
Would be awesome to "wrench" your big screen tv and make it a double size :D
anyone else thinks that the spawner is way to expensive to maintain when compared to what other mods offer and that the wirless redstone is one of the worst mplementations of it due to the lag of an interface to configure reciever and transmitter
"awayoftime will hate this thing"
Sure will xD
anyone else think else think he should do a mod spotlight on draconic engineering
Not now direwolf20 , I'm watching the E3 Microsoft Conference
I wonder if you can spawn Soaryn's and Pahimar's with this spawner...
(Note: I think it'd be pretty funny if you could...)
I sooooooooooooooo hoped you'd talk on how to make those enviroment modules.. sigh
Can you add this to your modpack?
Please add to direwolf20 pack
Dire your mic picks up allot of background noise
Herman Smink Donate him for a new microphone, huh?
16:26 Monty Python FTW
Making a mod pack. Gonna add this mod to it
Also the mob spawned seems like it would take way to much to make it of any real use. Seems boring too me compared to other mob spawner systems
The Dragons Eye Games Well you haven't seen its full potential. If you supply it with enough material (more then 3 beamers) and infuse it all you can get up to 1 spawn per tick. That's 20 creatures per second.
i just dont think its worth all the investment
+The Dragons Eye Games can you recommend a mob spawner for MC 1.8.9? What mod, I mean.
So another mod that uses obscene amounts of enderpearls yet it epic... Does it give you an easy source of enderpearls or do we have to spend another few hours farming the end
DagasNeedle You can always make a dimension that spawns extra enderman (mob enderman dimlet) or use the ominous woods biome.
DagasNeedle Additionally you can make enderman farm using the spawner system
But why do mods cost balance like that. Personaly i wish more mods used a blood magic esque balance system on difficulty of use. So remove the ender pearl loss chance because of how annoying an endergenic is to set up
DagasNeedle If the enderpearl is never lost then you would get infinite power on a single pearl? That doesn't sound very balanced to me :-)
Nor is power comparable to an eder generator with savant level redstone control needed for no logical reason
I can finally make a Star Trek ship!
Those KmB dont make sense to me :/
I think you should have mentioned, that it supports ComputerCraft and OpenComputers. Just to be fair ;)
MisterErwinspielt He mentioned ComputerCraft Support for the Mod later in the Video, or did you mean the power gen specifically?
***** Computercraft and Opencomputers are 2 separate mods, MisterErwinspielt is joking at the fact that direwolf only mentioned computercraft support and not opencomputers support which is "unfair" ;)
My god, that ender pearl circuit is so poorly constructed. If THAT is creating 1400 per tick, it should be incredibly simple to create a system rivaling big reactors.
Hii
26:12 LOL!!!
***** Please stop.
MrPerson Puppy Stop what?
Yeah please...*facepalm*
Fantastic mod but poor textures
This mods generation system seems overly complex and it seems totally anit-fun.. -_-
The Dragons Eye Games My eyes definitely glazed over. Way too damn complicated. I have *other* complex redstone things to do. I don't need an excuse in the form of such a complicated...thing.
Voyd
I suppose you could use computercraft, or two timers synced with a single pulse. Wireless Redstone would make that easier and eliminate delays. It still seems like a lot of effort, when it'd be easier to just design a giant reactor and have it make oooooodles of power for you.
I love you dire... But I hate it when you say " This is really kinda cool" Grammar plz :(
18th!
Nop you haven't disabled comments. Or I'm someone who can hacks ? A lot of questions, huh. Nobody will know the truth.
i guess i am 4th