Mod Spotlight Thaumcraft 5 Pt2

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  • Опубликовано: 26 дек 2024

Комментарии • 350

  • @XZenon
    @XZenon 9 лет назад +2

    The new seals, especially at 17:07 remind me of the seals in Thaumcraft 2. I've missed them.

  • @JorneDeSmedt
    @JorneDeSmedt 9 лет назад +62

    I might just want to get back into minecraft just for this...

    • @guigs4467
      @guigs4467 9 лет назад +2

      +TheRexDark Same bro

    • @Mohammed-yt7iz
      @Mohammed-yt7iz 9 лет назад +1

      +TheRexDark Its worth it m8.

    • @Lenny-yl3us
      @Lenny-yl3us 8 лет назад

      I quit, this is the ONLY reason i'm coming back, for now.

    • @navyrayne
      @navyrayne 8 лет назад

      +TheRexDark 3 months behind...and yes, me to

    • @zzApotheosis
      @zzApotheosis 8 лет назад

      +TheRexDark I don't think I could ever quit Minecraft. Obviously I'll play other games, but to me, Minecraft is the only game I've ever played that is limited only by the player's imagination.

  • @JoshSweetvale
    @JoshSweetvale 9 лет назад +5

    I'm getting flashes of Black Sun (Athas) from DnD. Vast tracts of wasteland caused by power-mad wizards draining the life out of the land.
    I love it.

  • @FoundNoNickname
    @FoundNoNickname 9 лет назад +36

    No more messy tubes or alternative mods? Yay! Love you Azanor!

    • @ChauNyan
      @ChauNyan 9 лет назад +5

      Yay, I can do infusion without AE.

    • @redheadsg1
      @redheadsg1 9 лет назад +1

      +ChauNyan I prefer rooms with pure Thaumcraft an no AE around. AE is kinda ugly with Thaumcraft ... at least visually.

    • @ChauNyan
      @ChauNyan 9 лет назад +4

      +ReDHeaDSg1 That is not true, it has a block that turn a room full of Arbor jars into a room that only need 1 unnoticeable block.

    • @jamaela18
      @jamaela18 9 лет назад +1

      +FoundNoNickname Nah mate. The tubes are still shit. That essentia thingy is just a replacement for the golems.

  • @DragcoDavid
    @DragcoDavid 9 лет назад +29

    I realized that something that might be a good idea is to create an Totem of Attraction with the Flux (since Flux Crystals seem to be a thing) with lots of Outer Poles and put lots of Ethereal Blooms in that chunk, to help prevent Flux from spreading.

    • @erikfassett
      @erikfassett 9 лет назад +11

      +Ryuu Ainaki Bringing it all into one single chunk that you won't use? Sounds like a great idea! (And I literally mean it!)

    • @kenshinasakura3788
      @kenshinasakura3788 9 лет назад +7

      +Ryuu Ainaki You just created what i would like call a "Flux Drain", you sir has created a good invention and once i get this mod will make one ASAP, since i like to do alot of infusion crafting

    • @JoachimVampire
      @JoachimVampire 9 лет назад

      +Ryuu Ainaki yes, i've been playing with the beta of the thaumcraft and that's pretty much your best bet, also don't forget that you can clean a bit by other means

    • @tacticalwaffle2520
      @tacticalwaffle2520 9 лет назад

      +Ryuu Ainaki or disperse it insane distances away

    • @kenshinasakura3788
      @kenshinasakura3788 9 лет назад

      +gogos1073 - Make sure you have a chunk loader there or it probably won't work

  • @newcoolvid27
    @newcoolvid27 9 лет назад

    "You can also throw a stabilising totem under there... to help stabilise it. So that it's... a little bit more stable."
    You are the king of explanations, Dire.

  • @TheMaghorn
    @TheMaghorn 9 лет назад +6

    I think it would be really cool if Azanor could program biomes that only generate if the player drains all but one type of essentia from an area. The biomes would be like tainted biomes that have unique mobs and effects determined by the essentia type that created the biome.

    • @AlchemiconSilver
      @AlchemiconSilver 9 лет назад

      Ignis - Nether, Burning, Dry
      Aer - Arid, Duststorms, Desert
      Aqua - Floods, Water, Ocean
      Terra - Stone, Mountain
      Ordo - Deliberate, Structured, Crystal (Crystal biomes?), Stable

    • @AlchemiconSilver
      @AlchemiconSilver 9 лет назад

      +SlidingSilver
      Chaos/Perditio/Perdito - Desolate, Necromancy (Hordes of Undead, Undead Animals?), Accidental, Void, Unstable
      Vitium - Tainted, Contagion (Tainted Mobs), Fluxuating
      Part 2 because RUclips Comments

    • @civilrights_3
      @civilrights_3 9 лет назад

      +TheMaghorn Careful. Dont want to give Azanor too many ideas. He might take it too far and have it such that if you drain all aspects from a chunk for an extended time, it turns into a "void" chunk. Or something resembling "The outerlands"

    • @TheMaghorn
      @TheMaghorn 9 лет назад +1

      Adam Roy Maybe have the area turn into a giant hungry node?

    • @civilrights_3
      @civilrights_3 9 лет назад +1

      TheMaghorn Oh man. that would be both amazing and catastrophic at the same time.

  • @floriwenn
    @floriwenn 9 лет назад +79

    It looks like thaumcraft changes into a steampunk-magic-mod!

    • @deadbyte8086
      @deadbyte8086 9 лет назад +17

      Versions 1 and 2 were kinda techy, versions 3 and 4 were very magic-ish, version 5 is steampunk, version 6 tho? Stay tuned for version 6 for MC1.10

    • @nomisking8432
      @nomisking8432 9 лет назад +3

      +King Chuck Well 6 is also going to be steampunk else it wouldn't make sense. 7 though thats going to be cool.

    • @t84t748748t6
      @t84t748748t6 9 лет назад +2

      than it would work wel whit flaxbeard steam power

    • @NotMexican
      @NotMexican 9 лет назад +4

      +Flo Zockt Reminds me of the Dwemer

    • @trolleymouse
      @trolleymouse 9 лет назад +4

      +King Chuck It has always been spellpunk.

  • @NochSoEinKaddiFan
    @NochSoEinKaddiFan 9 лет назад

    Thaumcraft is winning the animation and style contest every season! The models are just so detailed and pretty its amazing :D

  • @gannon291
    @gannon291 9 лет назад +1

    "the bell no longer dings when clicked on an empty block"
    in the distance Soyran can be heard screaming 'no'

  • @Earthenfist
    @Earthenfist 9 лет назад +2

    Thaumcraft is getting more and more steampunk, and it is glorious.

  • @gampolo2o
    @gampolo2o 9 лет назад +10

    I love the golem system, I can imagine using it to replace some pipes in my mod packs

    • @Humaricslastcall
      @Humaricslastcall 9 лет назад +2

      Golems and Logistics Pipes....
      *>Magi-tech intensifies

    • @TheMadRyaner
      @TheMadRyaner 9 лет назад

      Reminds me a lot of the buildcraft robot system, but simpler and better.

    • @Humaricslastcall
      @Humaricslastcall 9 лет назад

      Yea. Because seals are "waypoints" that golems follow.

    • @A9OOlbGorrila
      @A9OOlbGorrila 9 лет назад

      +Humaric Anishtan ill be Using Thaumcraft with Immersive engenering for the ultimate Steampunk/Magi-tech experience :)

  • @diegog.9421
    @diegog.9421 9 лет назад

    Yay! Part2! How exciting! Thanks for the spotlights Dire!

  • @zoopyjoobles
    @zoopyjoobles 9 лет назад +3

    Ahh, I'm back to loving Direwolf after all that space nonsense.

  • @JayEffW
    @JayEffW 9 лет назад +1

    can't wait for the let's play and playing along ^w^ those are some very neat changes! loving the ingenious ideas, kudos to the author (Azanor, right? Big fan of your work!). It's amazing to see how the mod evolves from version to version, even though each major version could be considered a complete product.

  • @curiouspotato73
    @curiouspotato73 9 лет назад +1

    Harvest Seal: I AM A SEAL WITH HIGH STANDARDS!

  • @mrqsandas
    @mrqsandas 9 лет назад

    I'm so glad that features from TC 2 and 3 are making a comeback. Those flux crystals can probably be used with the totems to draw and disperse the flux in a chunk. Brings back memories of taint cleanup in TC2 XD and flux finally has serious consequences and is more than just an eyesore.

  • @EchoCo.
    @EchoCo. 9 лет назад +4

    Only you can prevent flux fires.
    - - This has been a Minecraft Service Announcement - -

  • @noahhounshel104
    @noahhounshel104 9 лет назад +5

    It looks like the tainted crystals really do absorb the taint in the environment. (Could be wrong though)

    • @TheMadRyaner
      @TheMadRyaner 9 лет назад +1

      The regular crystals absorbed vis, so that would make sense.

  • @Stone7C1
    @Stone7C1 9 лет назад

    the uniwheel golem is the most awesome thing ive seen in a long time. i thought the new grappling hook focus was great, but the golem system is straight up amazing. azanor did it again. im also stoked that he wrote his own a.i. instead of using vanilla mob a.i. for them like in the previous versions. they should act a lot less derpy.

  • @umnikos
    @umnikos 9 лет назад +16

    My mind just saw "part 2" and clicked this video...

    • @marsamet128
      @marsamet128 9 лет назад

      What video were you waiting for?

    • @umnikos
      @umnikos 9 лет назад

      Livberry I was waiting for this video...

    • @Dark__Thoughts
      @Dark__Thoughts 9 лет назад

      +Alex Stefanov (umnikos) all my life.

  • @Darkharmony
    @Darkharmony 9 лет назад +1

    Yay to the transfuser. Watching the golems were fun to watch.... when they worked.

  • @haydenbelanger2053
    @haydenbelanger2053 9 лет назад

    The new system for Golem Seals is beautiful. I love it.

  • @xSkyHigh12
    @xSkyHigh12 9 лет назад

    Good god. Making golems is like making a character in an RPG... AWESOME!

  • @sevret313
    @sevret313 9 лет назад +1

    Seems like Thaumcraft is a lot less tedious now than before. Which is a good improvement. Still wondering when wand of excavating can come close to compete with Tinkers Construct.

  • @FlameRat_YehLon
    @FlameRat_YehLon 9 лет назад +1

    Dire, are you using desk-mounting microphone? It seems that whenever you press a key on the keyboard, I can hear some really low frequency sound. Maybe try applying a low-cut filter to your voice to remove those sound? (Keyboard typing sound is fine, but those low frequency noise makes me a little uncomfortable since I'm using an EQ plugin on youtube to enhance the bass.)

  • @Gekuu9
    @Gekuu9 9 лет назад

    "You can also throw a stabilizing totem under there to help stabilize it, so that's it's a little bit more stable."

  • @zaktech7816
    @zaktech7816 9 лет назад +1

    Dire wolf on an unrelated topic could you possibly do a review on the latest version of OpenComputers? The mod seems crazy cool as I see drones and robots in the NEI and I want to further dive into the mod but I can't even get a basic computer booted up! (x it would be great to have you explain that mod because your spotlights bring light to every mod I play with in my favorite packs. Anyways great video!

  • @rhueoflandorin
    @rhueoflandorin 9 лет назад

    i think at the end you may have inadvertently found a solution to "cleansing" flux effects as they generate using the crystals. they seemed to absorb the flux before it could manifest in more deadly ways, as they are basically batteries. maybe ?

  • @XZenon
    @XZenon 9 лет назад

    Thaumcraft's steampunk-ish aspect are getting more emphasised, which is a great idea in my opinion.

  • @Necro9227
    @Necro9227 9 лет назад +3

    The golemancer's bell doesn't ring anymore! What sorcery is this?

    • @AlchemiconSilver
      @AlchemiconSilver 9 лет назад +2

      +Necro9227
      It's a Sound Muffler imbedded into the Golemancer's Bell that drowns out the bell!

    • @david100057
      @david100057 9 лет назад

      +SlidingSilver Sorry, I was hungry .-. :-\

  • @IK4MS
    @IK4MS 9 лет назад

    To new players : please put 12 pedestals around your altar.
    First of all, you'll need it for Thaumic Tinkerer stuff. Secondly, it helps stability on any crafting process like stuff with 6 items.

  • @realjeanalex
    @realjeanalex 9 лет назад

    The golems are so more adorable than ever

  • @coolkirk1701
    @coolkirk1701 9 лет назад +2

    You could say that golem is...on a roll.

  • @Kzorith
    @Kzorith 9 лет назад

    I'm going to be the detractor here and thank Direwolf20 for showing me what I won't be missing when I never play with Thaumcraft 5. The revision of the way golems work are excellent but the rest of the mechanics are the same or worse than the current version. Especially where you can taint your base or others without really trying.

  • @bitzlibutzli1004
    @bitzlibutzli1004 9 лет назад

    Since golems seem to be pretty expensive it would be very convinient to have some kind of possibility to upgrade them afterwards.

  • @starrgeoffrey
    @starrgeoffrey 9 лет назад

    heh, its amusing to see dire gotten to the point of ignoring the explosions of blocks and creepers throughout his videos

  • @joshuavelasquez1340
    @joshuavelasquez1340 9 лет назад

    Scanning stuff was what always discourage me to start thaumcraft. That's why I love thaumcraft 5

  • @corruptiongaming652
    @corruptiongaming652 8 лет назад

    he should make it so that, depending on the most of one type of aura, your vision in that chunk changes (ex. if there is a chunk were ordo is the main one, everything would be slightly silver, water would be blue and so on)

  • @scienceguy8
    @scienceguy8 9 лет назад +1

    Uni-wheel? You mean I can have my very own CL4P-TP in Minecraft? Count me in! Although, it still needs that one single optic right in the center of its face. I wonder how hard it would be to create a mod that adds additional heads, hands, and legs with different effects?

    • @involuntaryascetic3602
      @involuntaryascetic3602 9 лет назад

      +scienceguy8 you'd have to model them, program traits for them and determine their cost. so all things considered not that hard for an entry level programmer and decent graphic modeler.

  • @PragmaticWisdom
    @PragmaticWisdom 8 лет назад

    You know this is a huge mod when it's a 2 parter and both parts take half an hour (at least). I've never had the privilege of playing Thaumcraft before, but this spotlight is so masterfully done I am now waiting on the update to 1.9, unless it takes too long, then I'll play it on 1.8.9.
    I just have one question for you Dire, what map pack are you using to get that nice little GUI in your top right hand corner? It looks amazing :D Keep up the great work, I look forward to watching some of your series' in the very near future!

  • @tacticalwaffle2520
    @tacticalwaffle2520 9 лет назад +1

    to end it try puting a ton of nodes near each other with the node placer until it explodes like a primordial pearl and node did in thaumcraft 4 but worse ps it happens at around 500 vis

  • @rabitec.
    @rabitec. 7 лет назад

    Thaumcraft 2 still is my favorite version of the mod

  • @walkaerHearthStone
    @walkaerHearthStone 9 лет назад

    Any word on when Thaumcraft 5 will make an appearance in a Direwolf20 FTB pack? :D

  • @LazerusArtificial
    @LazerusArtificial 9 лет назад

    Totally love the new golems, i allready love them in TC4 with some additional mods (like Gadomancy or Horizons, where i get bodyguards, breaking and can make them out of any block i want)...but the new systems looks much more useful and easier.

  • @ockerspock3432
    @ockerspock3432 9 лет назад

    New golem system is beautiful, essentia without tubes a dream, flux just sux ....... but as I said to part 1 .... I love you AZANOR.

  • @guardiangarasu
    @guardiangarasu 8 лет назад

    I can tell you want happens with too much flux. It devoured my base. And I couldnt stop it because the Ethereal Bloom requires Vitium to create which you can only get in a tainted biome. Guess what I never found? Sure I was able to get some once the taint took over my base, but by then the area was too far gone to save it. It spread faster than the ethereal blooms could heal it.

  • @zomgjim
    @zomgjim 9 лет назад

    Why don't you make a finale spotlight at the end, which is alotta crucibles dumped with a hell lotta bedrock for HyperSaturating(Above Supersaturating, it's my new term) the world with flux.

  • @MatijaReby
    @MatijaReby 9 лет назад

    The f3 menu shows chunk boundaries Dire.Well att least the block at which you are standing in a chunk

  • @Kraegor
    @Kraegor 9 лет назад

    Quick question: Can a chest be placed next to the Golem Press in place of taking things from your inventory?

  • @Arwahanoth
    @Arwahanoth 9 лет назад

    You can do a lot of vitium shard seed to counter flux right ? (and harvest them to replenish their storage and get a good vitium source)

  • @CatProductionStudios
    @CatProductionStudios 9 лет назад

    When will this be implemented into some of the FTB mod-packs?

  • @zzApotheosis
    @zzApotheosis 8 лет назад

    Hey, I can't figure out how to unlock the research for the Thaumostatic Harness!

  • @Tomnickles
    @Tomnickles 9 лет назад +17

    Good to see that the "incredibly complex" tubes are still useless! Just use the the things that send it to the jar and you never have to deal with them. Why would anyone use the tubes to begin with? They are the worst part of Thaumcraft in my opinion.

    • @SystemSearcher
      @SystemSearcher 9 лет назад +3

      +Tomnickles Well, some people like them precisely for their complexity. And for the looks.

    • @Tomnickles
      @Tomnickles 9 лет назад

      And for the many many MANY steps just to get some aspects into a jar as well? Have at it!

    • @Aevitas-kek
      @Aevitas-kek 9 лет назад

      Maybe if you want to transfer it long distances?

    • @jamaela18
      @jamaela18 9 лет назад +3

      +TheNextDecade244 They do look good, but the amount of resources you need just to make a full operational system is ridiculous.

    • @psielemental
      @psielemental 9 лет назад +1

      +jamaela18 Rediculous cost vs. rediculous complexity, the eternal struggle. I like it!
      +Tomnickles In any event, multiple options are always good. They show freedom. And of course some people like the tubes cause they like it more techy.

  • @Eskalante
    @Eskalante 9 лет назад

    New golems look nice, but can I manipulate sigils range? Or what golems they can order? Example: I want iron smart golem to defend my place and wooden fast golem to harvest crops. Now, creeper walks to defense sigils range... what golem will rush to defend? I would like to have ability to "link" iron golem for this sigil.

  • @JoshSweetvale
    @JoshSweetvale 9 лет назад

    The new golems look AWESOME

  • @johnread6730
    @johnread6730 9 лет назад

    i love the new golems and the taint effects are far more interesting also the asspect aura systems seems really cool go AZANOR! :)

  • @WilliamSurname
    @WilliamSurname 9 лет назад

    So... You can do a golem-powered quarry with levitating golems, some breaking blocks and some gathering blocks in as large an area as the seals will allow?

    • @civilrights_3
      @civilrights_3 9 лет назад

      +William Surname Technically, yes. But... it would take some doing. Namely because of lava. a) you need fireproof golems, thus, slower. b) you could create one or more infinite cobblegens. Also, you dont designate specific golems to a task anymore, so you could place your seals, and place as many golems as you can afford and they'll all do the same job. Later you can come back with more golems, add them to the area and they'll just start working.

  • @davidhsonic
    @davidhsonic 9 лет назад

    I'm kind of wondering if it would be worth getting into modding just to make Thaumcraft 5 have Thaumcraft 4 node mechanics.

  • @garcipat
    @garcipat 9 лет назад

    Is there a visible border for collecting seal too? didnt saw one.

  • @nitramreniar
    @nitramreniar 9 лет назад

    "You can also throw a stabilizing totem under there to help stabilize it, so that it's a little bit more stable."
    - Direwolf20 2016
    Sorry but that really made me laugh ^^

  • @The_Bear21
    @The_Bear21 9 лет назад

    lol the bell no longer dings when clicked on empty air "hurray for that." xD

  • @alenfridau955
    @alenfridau955 9 лет назад

    Will you do new tinkers' construct mod spotlight?

  • @DarkVoidIII
    @DarkVoidIII 9 лет назад

    What happens if that node magnet attracts a Hungry Node? Does it get eaten once it gets within range of the Hungry Node? Is there a way to tell it to repel a Hungry Node, for instance one is in the way and you want to move it or pull it to a nearby Taint biome, is that possible now? Lots of questions! :D

  • @psielemental
    @psielemental 9 лет назад

    This makes Thaumcraft so much more useable! The Golems, all that node hunting, essentia tubing and more were so CLUNKY. And now? So much more SLICK.

  • @Dark__Thoughts
    @Dark__Thoughts 9 лет назад

    I assume the new art is still from the guy who also makes the stuff for Immersive Engineering?
    Looks at least very much like it, and now that I have seen the new cool golem mechanics I also want an Immersive Thaumaturgy mod bridging the two together (brass would be a cool low tier material for Immersive Engineering!).

  • @S3PT1M1
    @S3PT1M1 9 лет назад

    so im actually really hyped for this, ive always been a fan of thaumcraft, but i really didnt like the research in 4. so now i can go back to probably my favorite mod WOO

  • @quickhakker
    @quickhakker 9 лет назад

    can you still get aura nodes from silver wood?

  • @JainEhren
    @JainEhren 9 лет назад

    The Basic Golemancy emblem is a Golem from Dragon Quest.

  • @deadbyte8086
    @deadbyte8086 9 лет назад +1

    DIRE, YOU ROCK!

  • @D4rkLigh7
    @D4rkLigh7 9 лет назад

    There a modpack that has thaumcraft 5 in it already?
    EDIT: Nevermind found that the FTB unstable modpack have it, just cannot find a server that's playing it.

  • @karlmorgan7873
    @karlmorgan7873 9 лет назад

    Is it intended now for the "harvest" golem to pick up the plant first and not the seeds? As in prior versions a harvest golem would immediately replant whatever it harvested and not transport the plant product, now it would be almost useless to have more than two golems in the same area since it would conflict in the tasks. Unless of course there is a way to make a specific golem not be able to pick up the seeds or the harvest golem not be able to pick up the plant products.

  • @The_Intelligent_One
    @The_Intelligent_One 9 лет назад

    I really hope there'll be ways to upgrade golems or something, because I don't want to have a bunch of golems I'm not using anymore because I have upgraded ones.

  • @rohdetcc1765
    @rohdetcc1765 9 лет назад

    what about moveing nodes in a jar is that still in?

  • @kyle22muir
    @kyle22muir 9 лет назад

    Dire, how did you get nei to work with thaumcraft 5, I can't get a 1.8.9 download for nei.

  • @Helbirden9
    @Helbirden9 9 лет назад

    Does anyone know where a build for the iron chests mod is (1.8.9). The last version is for 1.8.8 and refuses to work

  • @MrWesloo
    @MrWesloo 9 лет назад

    I may go back to Minecraft just because of this... :)

  • @gekkobear2
    @gekkobear2 9 лет назад

    On the fluxing you did...
    If I recall correctly from the last video, you said crystals "store" the primal magic from the environment in the crystal to have a "buffer" of that type. Maybe the "flux crystal" works the same way, and took/stored a lot of the flux you had?
    You lost the crystal you had planted; but you might have saved (at least some) of your biome by having crystals that could be fluxed, and take in the flux in their "buffer"?
    I'm not saying that's what happened (because how would I know, I'm guessing wildly); but if so, that might be a plan.
    Have a crystal farm a safe distance away to grow crystals to power your chunks/aura in and near your base.
    And have a few crystals near your crucible/altar/anything else that fluxes
    Just so they can eat the flux, then be disposed of and replaced (assuming disposal of them is simple).

  • @cowboybeeboopbop
    @cowboybeeboopbop 9 лет назад

    So i downloaded thaumcraft 5 and my goleum tap looks completely different from yours. Why?

  • @Eyeslayer
    @Eyeslayer 9 лет назад

    is there any mod packs that has thaumcraft 5 currently?

  • @Luka-vb2zr
    @Luka-vb2zr 9 лет назад

    Heeey, I have some trubbles with the golemancy tab. I scanned a golem buth I cant do anything in the tab? Is this a bug or do I need to scan something else?

  • @DarkVeilGaming
    @DarkVeilGaming 9 лет назад

    What version of MC is this, @direwolf20 ? I noticed you have NEI, as well as Thaumcraft 5 obviously, but NEI is only for 1.8 and doesn't work on 1.8.9 :(

  • @galenrichter41
    @galenrichter41 9 лет назад

    i can only get the initial golem research that only unlocks the material studies, cant make the golem press though or the seals, anyone know what i need to scan or unlock first?

  • @ryuguy032197
    @ryuguy032197 9 лет назад

    my only request to azanor would be to add a frequency to the golems and seals, so that if I don't want a golden doing a certain task I can change the frequency, this might be a thing he is already planning to do though

  • @RynRobitske
    @RynRobitske 9 лет назад

    For the 1.8 version of the Direwolf20 pack, will you still be using the Feed the Beast launcher, since the Curse client STILL doesn't work on OS X?

    • @tobt3203
      @tobt3203 9 лет назад

      When Curse finally gets out Beta, it will get a OS X Version and the old FTB Launcher will be pretty useless. So if Curse is still in Beta, it will be on FTB.

  • @TheWanderer1000000
    @TheWanderer1000000 9 лет назад

    +direwolf20 The seventh type of liquid in the thaumometer is called Virtum? What is this?

    • @jonnysetzler5859
      @jonnysetzler5859 8 лет назад

      I think it's vitium which is the taint aspect. It's not a primal, it's just sounds cooler than just "taint"

  • @JayReyGames
    @JayReyGames 9 лет назад +1

    The new golems look awesome xD

  • @UZREHJ
    @UZREHJ 9 лет назад

    yes! was smelling this from the future!

  • @projectFirehive
    @projectFirehive 9 лет назад

    Pretty neat lookin, but what happened to the cool thaumometer HUD? :-(

    • @AlchemiconSilver
      @AlchemiconSilver 9 лет назад

      +Project Firehive
      D: It's due to time limitations.

    • @drew00998
      @drew00998 9 лет назад +1

      +SlidingSilver Actually it's due to 1.8 breaking everything. Forge hasn't figured out proper hooks yet so Azanor can't do fancy things with held items. It's just a matter of time though.

  • @caellum1445
    @caellum1445 7 лет назад

    what modpack are you using?

  • @somnolentsloth
    @somnolentsloth 9 лет назад

    Ive scanned both golems and the zombie brain, WHAT DO I NEED TO SCAN

  • @BodyKnight
    @BodyKnight 9 лет назад +2

    BRING BACK THE RINGING SOUND ALREADY!

  • @BigBsxksk
    @BigBsxksk 9 лет назад

    How do u have mods compatible with 1.8.9

  • @Faydwarf
    @Faydwarf 9 лет назад +1

    you know dire, its almost not a true Direwolf20 video if you dont mispell something at least 5 times in a search, is your keyboard incredibly small or is it just the recording distraction, because you mispell things a lot (not intending to be offensive)

  • @TheLinkhawkins
    @TheLinkhawkins 9 лет назад

    @Kyle Muir I have not watched this yet. But he might be using "Just enough items" mod like on forgecraft. Hope I was a little help.

  • @joeharvey7423
    @joeharvey7423 9 лет назад

    is this the direwolf mod pack?

  • @adampay3060
    @adampay3060 9 лет назад

    hmm I like the golem changes from a mechanics standpoint but I would rather they were still magical constructs than the magi-tech type thing they are now

  • @gustavomelendrez7561
    @gustavomelendrez7561 9 лет назад

    how do I get the better hands reaserch called draft so thar my golems van farm and not just sit around and pick things up

  • @seanhodgkins821
    @seanhodgkins821 8 лет назад

    is that nei hes using as i cant get nei to work with it

  • @AnadreasMatrix
    @AnadreasMatrix 9 лет назад

    hope azanor makes a 1.7.10 version of this cause alot of mods havent upgraded to 1.8