The evidence is right there than having a low citadel doesnt make you immune to getting citadeled and yet pq keeps saying thats the case. My best guess is that shels are coming in at an angle and over matching the roof of the citadel, since iirc its quite thin.
@@somebody700 - In the previous bid when he got nailed by the Shikishima he only had 26.5K HP and took hits simultaneously from Hindy. I don't care who you are, if you give broadside to 20" it's going to hurt. I think it was just reasonable pen damage for those big ass shells.
I always cry a little inside when you expect every battleship in the game to have that kind of consistency and call it average. I mained German BBs for a long, long time. I lived in the RNG land being happy when 3 out of 8 shells landed. Then I grinded the Japan line and American line to Vermont. Holy fuck are those ships ACCURATE by comparison. This ship? Looks like a sniper railgun that has tons of AA, good speed, pretty good conceal and decent survivability. If I didn't know what it's like outside the German line I'd call it straight up OP
This ship makes me question my life choices of picking Slava from RB. At least I got WV'44 from one of free New Year boxes, so I'll be able to grind WI
It’s freaking wisky herself of course I’m gonna get her, I will take a “mediocre” historical ship anytime, over another paper behemoth that probably will have blow itself up after a full salvo if constructed under the “historical accurated” parameters that war gaming uses as base.
>>can output lots of damage >>can be finnicky >>not as tanky as a mainline BB so it's basically a balanced battlecruiser. It looks bad next to overpowered BBs (e.g., St Vincent and Thunderer) but in its own right is a well designed and unique ship.
That’s how the OG American Fast BBs are supposed to play anyways. If you treat it like a super heavy cruiser and have good angle discipline then it’s really rewarding.
Bourgogne is considered one of the the better premium ship due to its reload booster and speed boost. This ship has bigger guns, better accuracy, unlimited reload booster, better repair. It’s going to be great.
St Vincent has disappoint me multiple times with her shells going nowhere when needed. To me, people are overestimating Vincent and putting her on level with Thunderer when the latter is more easy & consistent to use.
>New Ship >Have Great first game >Have bad following games >Say ship is bad >Two weeks later come back and say you were wrong lol The script is getting a little too predictable.
I think PQ doesnt know what plunging fire is or that you can have an underwater citadel and still have your citadel hit by longer range BB shells that come through the upper deck into the citadel. He acts like thats not possible.
"The Defiance is all citadel!" Proceeds to aim for the very front (maybe even in front) of the citadel and then complains when he doesn't get all citadels.
As a certain niche YTber said, "what will ever satisfy BB 'players'? constant Satsuma F-key dispersion? Thunderer maneuverability + conceal? When does the balance begin?"
The fundamental problem is that RNG as a balancing mechanic sucks. It's like bloom in FPS. It's intended to reduce skill gap by making good players with good aim miss more often, and conversely allow players that have bad aim still manage to get hits. It creates situations where you get rewarded at random instead of playing well, and makes it harder to understand situations where you loss because mistakes get punished randomly. Overmatch is the other problem -- instead of re-vamping BB balance to address the dispersion RNG, WG introduces more Overmatch to make those much reduced successful hits have more impact. So now we're in the situation where there are a shit-ton of BBs with overmatch that, if given better dispersion, would be an absolute problem. So yeah, the balance is fucked. Nothing will satisfy BB players because playing a BB is basically means you're just controlling a floating slot machine. If you like gambling, BBs are for you. For everyone else, you just have to play a different class. Or a different game.
@@blackraen Dispersion RNG is a basic necessity in the game, otherwise cruisers and DDs have actually no way to deal with BBs, even without overmatch in play because you can just zero in on the bow/stern and just fuck up the cruiser anyways. Dispersion RNG certainly sucks sometimes, just like Fire RNG and torp dispersion RNG. Its a basic mechanic in the game and its not even that horrible considering WoT exists. If you're missing a lot with a BB, you have options with better base accuracy. And with new BB designs lately, you start seeing lesser downsides compared to older BBs, just the very fact that Bungo has a funny spotter that reduces dispersion is already something that puts some level of control on that RNG. Meanwhile stuff like Lauria/Vincent have such insane conceal, speed and even reload that they can close in and get out if they really feel the need to. Also a point to note that if you make things laser accurate, you get stuff like Ragnar which can point and click on specific parts of a ship. The problem with the game is that we've reached a breaking point where overmatch ruins the fun for everything and BBs can only get weirdly OP features to make them interesting (i.e SAP, conceal, speed, turret traverse, F keys that boost survivability). You just can't release a Monty line nowadays and gain some hype behind it.
I'm going to put my tin foil hat on and say that these more accurate ships are showing up the weaknesses of the game engine and coding. The ships that are supposed to be extremely accurate just don't seem to be. Aim bugs, server issues and general coding showing themselves. I'm tired of how many times shells fall way too short and shotgun dispersion on ships that are famous for having railguns. There's far too much RNG in this game.
That is EXACTLY the problem; if the most inconsistent and bugged game mechanic is where your advantage lies, that means you're having your advantage "stolen" from you while ships that hinge on non-bugged mechanics like speed, rate of fire, insane alpha damage, radar, etc. never have their advantage stolen.
@@brianhum8765 Don't forget, that the engine couldn't handle high rate of fire for some time. So ships with a sub 2 second reload basically were not being counted for half the shots or more.
I think part of the issue with your citadel stuff is that you seem to think that a citadel underwater instantly makes the ship invulnerable to it, but in actuality, there is no water inside of the ship itself, if you hit the ship with enough angle to punch the main armor belt and rip through that citadel roof with any shell that can overmatch it, you're gonna take a big hit regardless of whether you like it or not. Citadelling Illinois or Wisconsin for me was as easy as using Montana and shooting a section of their armor belt between water line and deck-level from about 15-18kms. They're not invulnerable, never will be, and plus your consistency doesn't need to come from the citadel hits either, I managed to hit 200k damage with just punching people in the superstructure through the abuse of the Wisconsin's excessively strong accuracy for a BB at tier X, not a single citadel
my brother in christ you were given an Iowa with 20% better accuracy, eye in the sky built in spotter plane, San Martin F key with Bourgogne Reload booster, and a better hull than Montana.
It IS like a San Martin, which has insane survivability if you play it right. This one gets a reload booster as well. So yeah, I think it's a matter of playing to its strengths.
you should take more time to play and understand ships before posting an opinion backed without any reasonable logic, followed by a "i was wrong" video. you make mistakes, have unrealistic expectations, and then blame the ship about it. bro sees underwater cit, sits broadside to all the enemies, gets citadeled, then calls the ship mediocre LMAO. wisconsin is the most accurate BB till date (best dispersion + 2.0 sigma), has good concealment, good speed, good AA, decent armor, underwater citadel, enhanced spotter plane, and insane tankiness/firepower with the F key. oH nO iT dOeSnT gEt oVErMatCh. so what, you get exceptional parameters in everything else. If you can't see that, you really need to re-evaluate your wows knowledge.
I'm confused why you think the citadel should be immune, yes its low but from what I can tell in port the Iowa has an almost identical armor layout, aside from 32mm torpedo belt instead of Wisconsin 38mm. Iowa has never been difficult to citadel, so it seems to be this should have been expected for Wisconsin as well...
They can’t do that because multiple captain skills function around the lock on. Incoming fire, priority target, dazzle…..plus then they couldn’t manipulate the salvos the way they are now
Also blind firing is already pretty easy in some scenarios. There are other, better ways they could make dispersion more fun to play with and against. Of course it’s WG, so we’ll be lucky if they don’t make it even worse.
Same heal and guns as Montana, worse shell velocity, better sigma, better horizontal dispersion, worse vertical dispersion, better armor, better speed,F key (cooldown and reload buff), and worse HP. Slava bow is 25mm that gets overmatched whilst whiskey has 32mm
Wisconsin's much better. Better armor, higher damage shells, faster, better AA, more consistent accuracy. Slava's one gimmick is being able to citadel flat broadside ships at range. It's useless in ever other scenario
Was watching the reload timer when you were using the booster and when the booster timer ran out, the reload timer added about 6 or so seconds to its clock and then started counting down again. Shouldn't it just keep ticking down from where it was when the booster expired? What's this adding time to the clock business?
Also hilarious to build in ranked with the secondary range main battery reload skill. Just a flamethrower with a Vermont’s throw weight moving at 40 kts
Now we just need USS New Jersey (WG really missed out on the chance of making Rhode Island NJ, just as an Iowa with her 16 inchers rather than an NC with quad 14s)
I am new to World of warships and was wondering if when you finish the dockyard, do you have to purchase the end ship or do you just get the ship without spending extra doubloons?
As we all know anything that is considered less than their greedy claws expect aka 70 bucks for a t9 its purpose is light farming early entry to tiers up and free capt xp for those already there :) plus if the targets are fully modded /angled dispersion is going to come into play. Most el cheapos are usually polished turds.... does it have enhanced credits and reduced repairs ?
Personal early feeling is welcome as it's new ship, so no one should expect from you have so accurate evaluation from long term experience play her. Even if you make mistake in rating the ship, time will tell. Anyway when such new premium ship gets into matches it should reveal its pros after couple of battles. I believe that any ship with some gimmicks (mainly these combat instructions can tempt players to fill them even under circumstances that are not favorable to survivability and they die early. -> It is big dilemma of proper moment for push with secondaries built BBs too (maybe now talks just my lack of good skills). 👉👉👉 But speaking to your results, the ship looks just right for cheap or even free premium. Seeing your upto 268K😊 dmg match can make me little envy, but it fits skills, devotion to the game and time spent ingame. To be fair : How many times you can reach one result of 300K in just few matches?🤷🏼♀️ Wisconsin results seem just nice promise even reduced when handled by every normal Joe "or George"😅. Thanks much for your review.
I hear you man. Look at all of the things they've added to the basic T9 hull to get it up to T10 standards, and in the end it'll still feel wonky because of Superships. Whole game feels out of balance right now. Nothing but aim bugs and HE spammers. Oh, and I also woke up to this awful youtube UI change. Sucks.
Watch Malta often, +1 on worth watching. It's just a fact that ships need to fit players style. I do awesome in ships that most don't, and not that great in ships that most find very powerful. I know I'm really looking forward to picking this ship up.
I watched the Maltese vid and i was like wtf? But then hes a far better player and not as emotional as you... Lol. J/k. I love you. Youre still number 1.
Not to be a shill for WG, but I would like to point out that if you have 2500 doubloons to spare, the "premium" progression track actually gives you 2500 doubloons back, so its essentially free if you can finish the track in 34 days.
I do like Wisconsin. It isn’t a horrible T10 ship. Heck, I like her dispersion alot. Quite reminds me of Yamato, heck even better. But that doesn’t bugs me much. If I hate Wisconsin Dispersion I’ll never play Yamato at all. Sure, Yamato has 46cm instead of 40.6cm but, I love both Iowa class and Yamato Class. This is like argument on Musashi vs Yamato again. Wisconsin is a better Iowa but worse Monty. I’m not complaining. She might be quite bad for a Battleship. But for the role of her sigma and dispersion. She is the best Tier X Battlecruiser. Why? She doesn’t immediately combust when nose in.
WG have been messing around with RNG dispersion, point blank thunderer 18 AP in into a broadside Kremlin at 5 km no damge and des moines 3 km only 5k damage , St vincent firing HE at petro 5 slavos at 12 km shells land all around the target , can't even get fires in st vincent. This is getting a sick joke.
Why do people keep calling it an American Slava. The only thing similar about Slava and Whiskey is the nine 406mm guns at tier 10 that's it. Whiskey seems to play a more of a mid range, flank & spank kind of playstyle compared to a stationary specialized long range sniping only of Slava
so... either rng was against (on computers it comes in batches, with the odd good rng speckled lightly sometimes for technical reasons) or there is a bug wargaming missed with it. can you narrow down why wisconsin isnt performing as you expected from the paper? or is it supposed to be an american version of british HE BB?
That defence was reversing, that's why you missed. I think expecting just a little too much. St. Vin is most definitely OP so I wouldn't try to compare Wisky to that. Wisky herself seems actually fairly balanced as far as premium T10's go. She seems to have the playstyle the OG USN fast bb's had back in like 2017-2019 where you stealth up, run up on somebody, dunk on them, and then kite back to the midline and shit on people from there or reach out and touch them at range, or you can brawl in a pinch, but you're not the best at it. Wisky has the funny button so she's able to keep up more there where Iowa and Mo couldn't. If played with the perfect amount of restraint versus aggression, I think she'd be very potent.
At the end of the day sigma and accuracy can’t be your only strengths because RNG will be RNG. Your 2.0 battle cruiser dispersion can let you down and a BB with 1.5 sigma can land triple citadels in the same situation. Still a nice ship though.
It's the bad game coding making any ship that hinges on a bugged game mechanic effectively worse than ones that hinge on a non-bugged mechanic because their power gets stolen by the game engine way more often; accuracy is obviously as bugged as any game mechanic while ships that hinge on elite speed, radar/great smokes, rate of fire, raw alpha damage, amazing heals, etc. rarely or literally never lose their power to game bugs (Bourgogne ALWAYS can outflank as well as any big ship because to my knowledge there are no speed related bugs in the game). Part of what makes the most OP ships in the game that OP is they don't get their gimmicks stolen by game coding bugs. Still a crazy good deal by dockyard standards though between lower cost + the good W Virginia '44. Obviously ships also look worse when one of their alternatives is super powerful so Montana makes it look worse.
Man! It's like you want a ship that has no RNG. You should stop getting tilted and just play ships to their strength. I'm not saying Wisconsin is amazing. But it's not bad. Look at Maltese Knight. He has been having amazing games with consistent 300k damage. He is playing it to its strength.
For me I will save money opening Christmas containers to get this ship and save 300 dollars to pay In advance during the dockyard event, and to be honest I have 640 ships and would no dought never play this ship..
When i saw your games, well.. i can't put this ship in "average" tier. When generally people put republique/conqueror/kremlin in average, this ship seems to be above the latter. Wisconsin is just between the battlecruiser and the battleship, like a Bourguogne with a far better AA and permanent reload booster.
Im looking forward to this ship But Im not going to buy this ship out right If WG screws us over and we don get 2000 steel doing the dockyard missions , besides screwing up again with less steel during the battle passes dam near 1000 steel. WG has gone cheap with the rewards , even daily crates hardly get tribble coals any more and doubles are getting harder to come by.......WG can kiss my...........
The BB experience in 2024 isn’t great. CVs, subs and SAP/HE spam. 2-3 amazing games out of 10-12 honestly isn’t bad. I’ll take consistent guns over almost anything. If I can be sent back to port by a Nakimov or Gato with basically no counterplay, the shots I get to take need to hit.
I am really confused after watching this video. "Wisconsin is very very powerful". "This ship is mediocre." Well which is it? Or are we just hedging our bets for the next video?
Bruh, ur last overviews just pute disappointment, tf this battleship is mid, why's Bourgogne, upgraded Alsace, is best of the best, and Wisconsin, upgraded all the way Iowa, is mid, ? And seeing how u waiting for super duper aim shots instead of throwing one, then F button, and another one or two, for 30 seconds, like u would do on Bourgogne, is painful, i don't wanna say something bad, but maybe skill issues is the problem?
You can't rate the ship based on game mechanics i.e. aim bugs, random dispersion, etc. Every other content creator has had a very good to excellent review of this ship, and if he still is not using HE then I think he needs to reevaluate his review criteria.
You explained the concept of the consumable reload but i dont think you realize how important the consumable reload is. You are running fire prevention on a ship that gets extended DCP with a reload boost just like san martin. If you could would you run fire prevention on a san martin? I think you are too concerned with the main battery reload boost and youre not understanding just quite how powerful the consumable boost actually is. Fire prevention on a ship that can be immune to fires for up to a 1 minute? Fire prevention on a ship that can heal close to 40k HP in that same minute of Fire immunity? Uhhh super heal with fire immunity?
Yesterday i just saw someone commented this "Can’t wait for the “I was wrong about the Wisconsin” video in 2 weeks" well surprise surprise
Not even 2 weeks yet
ikr lmao
I was just about to say that there was a guy who said this lmao
"It shouldn't take citadels."
Sits flat broadside.
"I took a ton of citadels."
...C'mon, man.
The evidence is right there than having a low citadel doesnt make you immune to getting citadeled and yet pq keeps saying thats the case.
My best guess is that shels are coming in at an angle and over matching the roof of the citadel, since iirc its quite thin.
@@somebody700 - In the previous bid when he got nailed by the Shikishima he only had 26.5K HP and took hits simultaneously from Hindy. I don't care who you are, if you give broadside to 20" it's going to hurt. I think it was just reasonable pen damage for those big ass shells.
I always cry a little inside when you expect every battleship in the game to have that kind of consistency and call it average. I mained German BBs for a long, long time. I lived in the RNG land being happy when 3 out of 8 shells landed. Then I grinded the Japan line and American line to Vermont. Holy fuck are those ships ACCURATE by comparison. This ship? Looks like a sniper railgun that has tons of AA, good speed, pretty good conceal and decent survivability. If I didn't know what it's like outside the German line I'd call it straight up OP
This ship makes me question my life choices of picking Slava from RB.
At least I got WV'44 from one of free New Year boxes, so I'll be able to grind WI
PQ is a meme at this stage.
But hey, at least it's a historical ship, it's nicely modelled, and it has something unique about it.
I do really want it because it looks great lol
It’s freaking wisky herself of course I’m gonna get her, I will take a “mediocre” historical ship anytime, over another paper behemoth that probably will have blow itself up after a full salvo if constructed under the “historical accurated” parameters that war gaming uses as base.
Actually, I think its the first historical dockyard ship so its kinda cool getting to see some of the innards of a real ship.
>>can output lots of damage
>>can be finnicky
>>not as tanky as a mainline BB
so it's basically a balanced battlecruiser. It looks bad next to overpowered BBs (e.g., St Vincent and Thunderer) but in its own right is a well designed and unique ship.
As a Bourgogne and Jean Bart Enjoyer, I love the reload booster. So this ship is a yes for me :)
That’s how the OG American Fast BBs are supposed to play anyways. If you treat it like a super heavy cruiser and have good angle discipline then it’s really rewarding.
Bourgogne is considered one of the the better premium ship due to its reload booster and speed boost. This ship has bigger guns, better accuracy, unlimited reload booster, better repair. It’s going to be great.
it'll probably be good, but don't forget that Burger has 12 guns. A large shell volume can compensate for a lot of weaknesses.
St Vincent has disappoint me multiple times with her shells going nowhere when needed. To me, people are overestimating Vincent and putting her on level with Thunderer when the latter is more easy & consistent to use.
Keep in mind this is the same person who thought Bungo was mid for a while. The "I was wrong about Wisconsin" video is coming down the pipeline
" just a mediocre "
PQ : 260k !!!
42K was a total gift by the Salem, mind.
@@EvoraGT430 let's not pretend that there is a Salem in almost every game, and a little Salem in all of us.
guy's averaging 15k per salvo and calling it mediocre
@sdluke it's good for views
@@EvoraGT430 I was the Marco Polo in this game. He and the Preussen spent all their attention on me. Very poor experience for me
>New Ship
>Have Great first game
>Have bad following games
>Say ship is bad
>Two weeks later come back and say you were wrong lol
The script is getting a little too predictable.
I think PQ doesnt know what plunging fire is or that you can have an underwater citadel and still have your citadel hit by longer range BB shells that come through the upper deck into the citadel. He acts like thats not possible.
Malteseknight is a way better player and shows how powerful this ship is
agreed
agree
"The Defiance is all citadel!" Proceeds to aim for the very front (maybe even in front) of the citadel and then complains when he doesn't get all citadels.
As a certain niche YTber said, "what will ever satisfy BB 'players'? constant Satsuma F-key dispersion? Thunderer maneuverability + conceal? When does the balance begin?"
The fundamental problem is that RNG as a balancing mechanic sucks. It's like bloom in FPS. It's intended to reduce skill gap by making good players with good aim miss more often, and conversely allow players that have bad aim still manage to get hits. It creates situations where you get rewarded at random instead of playing well, and makes it harder to understand situations where you loss because mistakes get punished randomly.
Overmatch is the other problem -- instead of re-vamping BB balance to address the dispersion RNG, WG introduces more Overmatch to make those much reduced successful hits have more impact. So now we're in the situation where there are a shit-ton of BBs with overmatch that, if given better dispersion, would be an absolute problem.
So yeah, the balance is fucked. Nothing will satisfy BB players because playing a BB is basically means you're just controlling a floating slot machine. If you like gambling, BBs are for you. For everyone else, you just have to play a different class. Or a different game.
@@blackraen Dispersion RNG is a basic necessity in the game, otherwise cruisers and DDs have actually no way to deal with BBs, even without overmatch in play because you can just zero in on the bow/stern and just fuck up the cruiser anyways.
Dispersion RNG certainly sucks sometimes, just like Fire RNG and torp dispersion RNG. Its a basic mechanic in the game and its not even that horrible considering WoT exists. If you're missing a lot with a BB, you have options with better base accuracy. And with new BB designs lately, you start seeing lesser downsides compared to older BBs, just the very fact that Bungo has a funny spotter that reduces dispersion is already something that puts some level of control on that RNG. Meanwhile stuff like Lauria/Vincent have such insane conceal, speed and even reload that they can close in and get out if they really feel the need to.
Also a point to note that if you make things laser accurate, you get stuff like Ragnar which can point and click on specific parts of a ship. The problem with the game is that we've reached a breaking point where overmatch ruins the fun for everything and BBs can only get weirdly OP features to make them interesting (i.e SAP, conceal, speed, turret traverse, F keys that boost survivability). You just can't release a Monty line nowadays and gain some hype behind it.
"it is a powerful ship" 4:30
"Wisconsin is just a mediocre T10 Battleship"
Make up your mind.
pq: complains of being citadeled in the Wisconsin
also pq: want wg to raise all citadels and let people hit 'em
PQ calm dawn its good ship, mediocre is like german bbs or ita bbs. 3200 dubs for it its really cheap.
German BB is great but they negatively affected by meta
Looks pretty good for a Dockyard tbh. And pretty Generous compared to the last good dockyard in Puerto Rico
ZF-6 was also fantastic. P
I'm going to put my tin foil hat on and say that these more accurate ships are showing up the weaknesses of the game engine and coding.
The ships that are supposed to be extremely accurate just don't seem to be. Aim bugs, server issues and general coding showing themselves.
I'm tired of how many times shells fall way too short and shotgun dispersion on ships that are famous for having railguns. There's far too much RNG in this game.
That is EXACTLY the problem; if the most inconsistent and bugged game mechanic is where your advantage lies, that means you're having your advantage "stolen" from you while ships that hinge on non-bugged mechanics like speed, rate of fire, insane alpha damage, radar, etc. never have their advantage stolen.
@@brianhum8765 Don't forget, that the engine couldn't handle high rate of fire for some time. So ships with a sub 2 second reload basically were not being counted for half the shots or more.
@@thegeneral123 forgot about that but yea, exact same issue.
Getting tired of watching PQ’s videos I don’t know about you all
Whiny BB main, indeed thats annoying to watch. Not as good a player as he thinks he is.
Anyone else think it's hilarious that HE set a sub on fire as it was diving?
There is something called internal fires
I think part of the issue with your citadel stuff is that you seem to think that a citadel underwater instantly makes the ship invulnerable to it, but in actuality, there is no water inside of the ship itself, if you hit the ship with enough angle to punch the main armor belt and rip through that citadel roof with any shell that can overmatch it, you're gonna take a big hit regardless of whether you like it or not. Citadelling Illinois or Wisconsin for me was as easy as using Montana and shooting a section of their armor belt between water line and deck-level from about 15-18kms. They're not invulnerable, never will be, and plus your consistency doesn't need to come from the citadel hits either, I managed to hit 200k damage with just punching people in the superstructure through the abuse of the Wisconsin's excessively strong accuracy for a BB at tier X, not a single citadel
my brother in christ you were given an Iowa with 20% better accuracy, eye in the sky built in spotter plane, San Martin F key with Bourgogne Reload booster, and a better hull than Montana.
I think the reason you are getting citadel'd so much is because the the citadel roof armor is easy to over match
So far I haven’t seen anybody spamming HE in the whisky, it’s so accurate the AP just punches super structure
"if we are not dealing with bugs..." that sums up WOWs
It IS like a San Martin, which has insane survivability if you play it right. This one gets a reload booster as well. So yeah, I think it's a matter of playing to its strengths.
i think wisconsin will be a great addition to the game. just imagine what would have happened if they put bigger guns or higher alpha damage on it :D
I agree. I'd love to see USS New Jersey next.
Great addition indeed, helping ruin cruisers even more than they already are.
you should take more time to play and understand ships before posting an opinion backed without any reasonable logic, followed by a "i was wrong" video. you make mistakes, have unrealistic expectations, and then blame the ship about it. bro sees underwater cit, sits broadside to all the enemies, gets citadeled, then calls the ship mediocre LMAO.
wisconsin is the most accurate BB till date (best dispersion + 2.0 sigma), has good concealment, good speed, good AA, decent armor, underwater citadel, enhanced spotter plane, and insane tankiness/firepower with the F key. oH nO iT dOeSnT gEt oVErMatCh. so what, you get exceptional parameters in everything else.
If you can't see that, you really need to re-evaluate your wows knowledge.
I really like it. The guns just slap! You get surprising citadels on angled ships that you just don't see coming.
Cant make his mind up if its good, fine, mediocre, terrible etc. probably wont watch much more.
I'm confused why you think the citadel should be immune, yes its low but from what I can tell in port the Iowa has an almost identical armor layout, aside from 32mm torpedo belt instead of Wisconsin 38mm. Iowa has never been difficult to citadel, so it seems to be this should have been expected for Wisconsin as well...
Wisconsin citadel is submerged. Iowa is waterline. Doesn't make a lot of difference from range but at close quarters it really matters.
Knew that the rant would come, but I'm getting the whiskey!
Man’s here milking 3 videos on each ship💀
If you have the T7 ship that is in the Dockyard, the Wisconsin is free which makes it a beast ship. I don't see the problem.
Curious as to how to get US Cruiser San Pedro..?.....like an Alaska with extra rear turret...can't see how to get one
I think they need an cheese camo for the Wisconsin.....😂👍
I assume it's as good or better than most tech line T10 BB right? That's good enough for this dockyard then.
I'll just say it expecting perfection in any wargamming world of games is beyond being too expectant
Nothing wrong with the ships, It's you that is wrong.
Might be a good idea in the future of this game to have separate dispersion for HE, to balance between them better
The German cruiser Yorck used to have different shell velocities for AP and HE. Drove me nuts every time I switched type.
@@j_taylor That's still a thing, most US BBs have a lower velocity for their AP shells.
could someone remind me about the shell velocity on Mrs wis? both AP and HE stat values would be appreciated.
I'm getting her. I just can't decide if I want to buy a 9 segment starter pack or just the two segments.....
I bought both...
Removal of lock on/off dispersion change. Please for god sakes weegee try it
They can’t do that because multiple captain skills function around the lock on. Incoming fire, priority target, dazzle…..plus then they couldn’t manipulate the salvos the way they are now
@@hoosierrampage1877 read with comprehension. Removal of dispersion change, not the removal of lock on target function.
Also blind firing is already pretty easy in some scenarios. There are other, better ways they could make dispersion more fun to play with and against. Of course it’s WG, so we’ll be lucky if they don’t make it even worse.
Compare Slava with Wisconsin
Same heal and guns as Montana, worse shell velocity, better sigma, better horizontal dispersion, worse vertical dispersion, better armor, better speed,F key (cooldown and reload buff), and worse HP. Slava bow is 25mm that gets overmatched whilst whiskey has 32mm
Wisconsin's much better. Better armor, higher damage shells, faster, better AA, more consistent accuracy. Slava's one gimmick is being able to citadel flat broadside ships at range. It's useless in ever other scenario
Wisconsin is more flexible, Slava is only good at sniping briadside
Was watching the reload timer when you were using the booster and when the booster timer ran out, the reload timer added about 6 or so seconds to its clock and then started counting down again. Shouldn't it just keep ticking down from where it was when the booster expired? What's this adding time to the clock business?
I think the main problem is not with the ship itself, tier 10 just sucks many times when your teammates don’t work together
Day 21 waiting for Patrie secondary build.
I've tried it on pts and it's so goofy lol.
Also hilarious to build in ranked with the secondary range main battery reload skill. Just a flamethrower with a Vermont’s throw weight moving at 40 kts
The kiting angle of Whiskey's B turret should be the same as Mo and Iowa. They're all the same class of ship. If it's not then WG needs to fix it.
Maybe wisconsin has slava dispersion where the longer range you are, the better the accuracy
I'm excited because this is my first dockyard and I get 2 for the price of 1 plus temper temper, which is my favorite naval story next to texas
Now we just need USS New Jersey (WG really missed out on the chance of making Rhode Island NJ, just as an Iowa with her 16 inchers rather than an NC with quad 14s)
I was thinking about Rhode Island, the other T10 ship, it’s has 356 mm 12 guns
I am new to World of warships and was wondering if when you finish the dockyard, do you have to purchase the end ship or do you just get the ship without spending extra doubloons?
When you finish the Dockyard, you get the ship. No more money needs to be spent upon completion.
Thank you
As we all know anything that is considered less than their greedy claws expect aka 70 bucks for a t9 its purpose is light farming early entry to tiers up and free capt xp for those already there :) plus if the targets are fully modded /angled dispersion is going to come into play. Most el cheapos are usually polished turds.... does it have enhanced credits and reduced repairs ?
havent played wows in a while, how can i get this?
Dockyard event, 30 stages, 28 for free. The other 2 stages will cost you about 3k dubs
@@elliottbriggs3385 thanks
Classic PQ 9:32
Aims at the bow, and expects a dev strike ....... Aims way to forward, then complains...... Aim under the gun stacks
Idk... It's the typicall case where we get a ship that is not op so people will say it's trash.
Personal early feeling is welcome as it's new ship, so no one should expect from you have so accurate evaluation from long term experience play her.
Even if you make mistake in rating the ship, time will tell.
Anyway when such new premium ship gets into matches it should reveal its pros after couple of battles.
I believe that any ship with some gimmicks (mainly these combat instructions can tempt players to fill them even under circumstances that are not favorable to survivability and they die early.
->
It is big dilemma of proper moment for push with secondaries built BBs too (maybe now talks just my lack of good skills).
👉👉👉
But speaking to your results, the ship looks just right for cheap or even free premium.
Seeing your upto 268K😊 dmg match can make me little envy, but it fits skills, devotion to the game and time spent ingame.
To be fair : How many times you can reach one result of 300K in just few matches?🤷🏼♀️
Wisconsin results seem just nice promise even reduced when handled by every normal Joe "or George"😅.
Thanks much for your review.
I hear you man. Look at all of the things they've added to the basic T9 hull to get it up to T10 standards, and in the end it'll still feel wonky because of Superships. Whole game feels out of balance right now. Nothing but aim bugs and HE spammers.
Oh, and I also woke up to this awful youtube UI change. Sucks.
often u say you took a citadel, you just take pens ... you can clearly see on the amount you can heal xD
Watch Malta often, +1 on worth watching. It's just a fact that ships need to fit players style. I do awesome in ships that most don't, and not that great in ships that most find very powerful. I know I'm really looking forward to picking this ship up.
Pepega Quality
I watched the Maltese vid and i was like wtf? But then hes a far better player and not as emotional as you...
Lol. J/k. I love you. Youre still number 1.
Not to be a shill for WG, but I would like to point out that if you have 2500 doubloons to spare, the "premium" progression track actually gives you 2500 doubloons back, so its essentially free if you can finish the track in 34 days.
It true many players got the other track which only gives back half the doubloons… sadly… that’s the track I got out on. Hence won’t pay!
cant believe slava got out gimmicked by american bbs
we really need New Jersey now...since we're getting the Iowa sisters
I do like Wisconsin. It isn’t a horrible T10 ship. Heck, I like her dispersion alot. Quite reminds me of Yamato, heck even better. But that doesn’t bugs me much. If I hate Wisconsin Dispersion I’ll never play Yamato at all. Sure, Yamato has 46cm instead of 40.6cm but, I love both Iowa class and Yamato Class.
This is like argument on Musashi vs Yamato again. Wisconsin is a better Iowa but worse Monty. I’m not complaining. She might be quite bad for a Battleship. But for the role of her sigma and dispersion. She is the best Tier X Battlecruiser. Why? She doesn’t immediately combust when nose in.
I know it’s too early to say, but from the early videos so far isn’t the Maine a better BB to get in the future?
Considering Maine is a Super BB... then yes, it's better lol.
WG have been messing around with RNG dispersion, point blank thunderer 18 AP in into a broadside Kremlin at 5 km no damge and des moines 3 km only 5k damage , St vincent firing HE at petro 5 slavos at 12 km shells land all around the target , can't even get fires in st vincent. This is getting a sick joke.
That´s a ship I don´t want to meet as a light japanese cruiser or as any uptiered T8
Don't be afraid, accuracy will deteriorate in a month or two
In this season of ranked, I've gotten citadel in the Massachusetts B several times, not exactly sure how either.
Fomo was on point and now that i can get it, I'm hesitant. Great Video Potato Quality, thank you!.
So it's essentially an American Slava.
Thats what i thought aswell. Trades some bullshittery on the guns for better tankieness.
Why do people keep calling it an American Slava. The only thing similar about Slava and Whiskey is the nine 406mm guns at tier 10 that's it. Whiskey seems to play a more of a mid range, flank & spank kind of playstyle compared to a stationary specialized long range sniping only of Slava
If you play the T9 US BBs, try one on Georgia.
so... either rng was against (on computers it comes in batches, with the odd good rng speckled lightly sometimes for technical reasons) or there is a bug wargaming missed with it.
can you narrow down why wisconsin isnt performing as you expected from the paper? or is it supposed to be an american version of british HE BB?
That defence was reversing, that's why you missed. I think expecting just a little too much. St. Vin is most definitely OP so I wouldn't try to compare Wisky to that. Wisky herself seems actually fairly balanced as far as premium T10's go. She seems to have the playstyle the OG USN fast bb's had back in like 2017-2019 where you stealth up, run up on somebody, dunk on them, and then kite back to the midline and shit on people from there or reach out and touch them at range, or you can brawl in a pinch, but you're not the best at it. Wisky has the funny button so she's able to keep up more there where Iowa and Mo couldn't. If played with the perfect amount of restraint versus aggression, I think she'd be very potent.
Bro you need to rethink your approach with this ship
At the end of the day sigma and accuracy can’t be your only strengths because RNG will be RNG. Your 2.0 battle cruiser dispersion can let you down and a BB with 1.5 sigma can land triple citadels in the same situation. Still a nice ship though.
So, is Vermont a better T10 BB?
Sounds like Bourgogne is just average
Edit: Only 380mm guns and 74k HP, below average
It's the bad game coding making any ship that hinges on a bugged game mechanic effectively worse than ones that hinge on a non-bugged mechanic because their power gets stolen by the game engine way more often; accuracy is obviously as bugged as any game mechanic while ships that hinge on elite speed, radar/great smokes, rate of fire, raw alpha damage, amazing heals, etc. rarely or literally never lose their power to game bugs (Bourgogne ALWAYS can outflank as well as any big ship because to my knowledge there are no speed related bugs in the game). Part of what makes the most OP ships in the game that OP is they don't get their gimmicks stolen by game coding bugs. Still a crazy good deal by dockyard standards though between lower cost + the good W Virginia '44.
Obviously ships also look worse when one of their alternatives is super powerful so Montana makes it look worse.
Man! It's like you want a ship that has no RNG. You should stop getting tilted and just play ships to their strength. I'm not saying Wisconsin is amazing. But it's not bad. Look at Maltese Knight. He has been having amazing games with consistent 300k damage. He is playing it to its strength.
For me I will save money opening Christmas containers to get this ship and save 300 dollars to pay In advance during the dockyard event, and to be honest I have 640 ships and would no dought never play this ship..
When i saw your games, well.. i can't put this ship in "average" tier. When generally people put republique/conqueror/kremlin in average, this ship seems to be above the latter. Wisconsin is just between the battlecruiser and the battleship, like a Bourguogne with a far better AA and permanent reload booster.
Am I crazy or is the Wisconsin missing her “64” on the schnoze?
I hate the floaty shells like most American ships have thanks to world of warships
Anyone saying that the Wisconsin is mediocre is not too bright
Thanks for the review of this ship with a differing POV. She looks okay, just don't expect a world changing bote.
Is it a giga clickbait video title ?
YOO malta sup
Yes
I'd still like to have it. Maybe I will find the time.
Im looking forward to this ship But Im not going to buy this ship out right If WG screws us over and we don get 2000 steel doing the dockyard missions , besides screwing up again with less steel during the battle passes dam near 1000 steel. WG has gone cheap with the rewards , even daily crates hardly get tribble coals any more and doubles are getting harder to come by.......WG can kiss my...........
The ship have amazing dispersion, its show more the bad aims, a lot of the "cmom" of pq in this is just bad aim
The BB experience in 2024 isn’t great. CVs, subs and SAP/HE spam. 2-3 amazing games out of 10-12 honestly isn’t bad.
I’ll take consistent guns over almost anything. If I can be sent back to port by a Nakimov or Gato with basically no counterplay, the shots I get to take need to hit.
Not sure if i need a 5th TX US BB.
We have Montana, Vermont, Louisiana, Ohio, Rhode Island and Wisconsin. So 6 in total and ppl ask for New Jersey as well.
i actually dont care 1 bit about this ship i only care for 7 THOUSAND STEEEELLL
I am really confused after watching this video. "Wisconsin is very very powerful". "This ship is mediocre." Well which is it? Or are we just hedging our bets for the next video?
So... Judging from guns only, this or Slava?
This is better. But if you want a RP ship get ohio
Bruh, ur last overviews just pute disappointment, tf this battleship is mid, why's Bourgogne, upgraded Alsace, is best of the best, and Wisconsin, upgraded all the way Iowa, is mid, ? And seeing how u waiting for super duper aim shots instead of throwing one, then F button, and another one or two, for 30 seconds, like u would do on Bourgogne, is painful, i don't wanna say something bad, but maybe skill issues is the problem?
You can't rate the ship based on game mechanics i.e. aim bugs, random dispersion, etc. Every other content creator has had a very good to excellent review of this ship, and if he still is not using HE then I think he needs to reevaluate his review criteria.
You explained the concept of the consumable reload but i dont think you realize how important the consumable reload is. You are running fire prevention on a ship that gets extended DCP with a reload boost just like san martin. If you could would you run fire prevention on a san martin? I think you are too concerned with the main battery reload boost and youre not understanding just quite how powerful the consumable boost actually is. Fire prevention on a ship that can be immune to fires for up to a 1 minute? Fire prevention on a ship that can heal close to 40k HP in that same minute of Fire immunity? Uhhh super heal with fire immunity?