Need for Speed Unbound - RTX 3070 Ti & i7-10700K | Max Settings 3440x1440

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  • Опубликовано: 3 окт 2024
  • Need for Speed Unbound Gameplay running on GeForce RTX 3070 Ti & i7-10700K at 3440x1440 21:9 Ultrawide Max Settings + DLSS Quality.
    ● Windows 11 Pro 22H2 (64-Bit) Operating System
    ● Geforce Game Ready Driver v526.98
    System Specs:
    • CPU: Intel® Core™ i7-10700K @Stock
    • CPU Cooler: ID-COOLING ZOOMFLOW 360 XT
    • Motherboard: MSI MAG Z490 Tomahawk
    • RAM: Corsair Vengeance RGB PRO 16GB (2x8GB) DDR4 @3600MHz CL18
    • SSD: Samsung 960 EVO 250GB M.2
    • HDD: Seagate FireCuda 2TB 3.5" 7200RPM
    • GPU: ZOTAC GAMING GeForce RTX™ 3070 Ti AMP Holo @2025MHz 950mV, Mem +1000MHz
    • PSU: EVGA SuperNOVA G3 750W 80+ Gold
    • Case: Phanteks Enthoo Pro M Tempered Glass
    • Monitor: Mi Curved Gaming Monitor 34"
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Комментарии • 16

  • @nextlevelgaming2260
    @nextlevelgaming2260 Год назад +2

    hey your video was great
    it looks demanding

  • @renanzanella1729
    @renanzanella1729 Год назад +2

    i have the same specs as you (pc and res) but im stuck at 25 fps on the game. CPU and GPU sits at like 30% during gameplay I have no idea why.. on the menus they go back to 95% usage and like 100 fps.. I can only solve this by using the wide aspect ratio (16:9).. that might be a bug i dont know..

  • @nikitaloginov7291
    @nikitaloginov7291 Год назад

    why is this game so broken cpu intensive and broken upscale? EA as always cant make playable nfs at realise

  • @bishopchristodoulos8153
    @bishopchristodoulos8153 Год назад

    This isn't 4k, you're running DLSS...

    • @Sperzink
      @Sperzink  Год назад +2

      Did I ever mention 4k? Besides, why I shouldn't be running DLSS if it helps boost performance and also provides better image quality in detail.

    • @bishopchristodoulos8153
      @bishopchristodoulos8153 Год назад

      @@Sperzink DLSS better detail? LOL. It's literally rendering at a lower resolution, that's how you get more FPS. Need your eyes checked.

    • @Sperzink
      @Sperzink  Год назад +5

      @@bishopchristodoulos8153 Go watch digital foundry video covering DLSS and see it for yourself. I'm not gonna argue with someone who thinks ultrawide is 4k.

    • @bishopchristodoulos8153
      @bishopchristodoulos8153 Год назад

      @@Sperzink The fact you believe DLSS or any form of upscaling tech is better than native is actually mind blowing. Why do you think consoles offer 4k 30 and upscaled 4k 60? BECAUSE UPSCALED DOES NOT LOOK BETTER.

    • @Sperzink
      @Sperzink  Год назад +4

      @@bishopchristodoulos8153 That's not what I meant. Native TAA may look crisper, but the thing that bothers me so much is flickering or shimmering around the edges of objects making it look awful. Even FSR 2.1 did much better job than TAA.

  • @himangshumahanta5398
    @himangshumahanta5398 Год назад

    Have you noticed any stuttering?

    • @Sperzink
      @Sperzink  Год назад

      Yes, just a little stutters not really annoying.