Blender Tutorial: Dynamic Sword Tail In REAL-TIME

Поделиться
HTML-код
  • Опубликовано: 30 янв 2025

Комментарии • 56

  • @MaxZhang37
    @MaxZhang37  4 года назад +8

    Tutorial list: ruclips.net/p/PL9-BDHqj9t3y8tOKittH9y4QiZyEGhHZQ
    Introduction: 00:00
    Modeling: 00:30
    Sword tail: 00:43
    Shader: 00:53
    Animate shader: 02:06
    Armature: 02:41
    Sword tail path simulator: 03:15
    Rigging: 05:22
    Done: 06:35

  • @pitched7401
    @pitched7401 2 года назад +5

    Every tutorial i saw does it by delaying the animation of the bones... this one here is way, way better. Thank you

  • @saif0316
    @saif0316 2 года назад +1

    At first I thought I was just gonna download the file but after watching this I’m confident I can pull it off. Thank you so much!

  • @scottlee38
    @scottlee38 4 года назад +4

    The POWER of BLENDER!!!

  • @ElRotura
    @ElRotura 3 года назад +1

    Like always, you are a Master, Zhang, thanks a lot for the video! Have a nice day!

  • @twistyamv
    @twistyamv 4 года назад +1

    OMG, thank youuuu, I finally found the tutorial I needed, works super well, really clearly explained.

  • @Kingstedi
    @Kingstedi 3 года назад

    It's quite funny how the music began to intensify along you mouse movement XD bang on on the beat drop I swear at one frame your mouse was at 5 places at the same time. Amazing tutorial thank you!

    • @Kingstedi
      @Kingstedi 3 года назад

      what went wrong if the bones don't have the physical effect? recreated this so many times and I (think) I have done exactly the same as here, what have I most likely missed?

    • @GanophYverta
      @GanophYverta 7 месяцев назад

      @@Kingstedi Have you pressed "play" while moving the sword? I also got stuck but i realized that in order to make the physical effect work, the animation need to play in the timeline

  • @ictech7304
    @ictech7304 4 года назад +1

    Thanks for the video and thank you for giving blend file for free. you are awesome.

  • @maokaosyt7859
    @maokaosyt7859 Год назад

    YOu are a life saver max ^^, Subs and kudos for you

  • @Kitya-K
    @Kitya-K 2 года назад

    Thank you for this! Really nice way to do trails!

  • @nategreyson6014
    @nategreyson6014 4 года назад

    happy new year, man! And thanks for the tut!

  • @RuV9999
    @RuV9999 3 года назад

    im stuck on this section 3:28 how to make the vertex duplicate? i've try to do that in edit mode with shift+d and when i push z it appear viewpoint shading selection instead and i cannot edit any vertices there.

  • @DePrimal
    @DePrimal Год назад

    OMG thanks for sharing

  • @TanukiRael
    @TanukiRael 3 года назад +1

    I applied this method to recreate similar effect with tron bike but I have a problem there.
    If the car didn't stop in a short period of time, or it travels too fast, then the fading effect will be less obvious to the point the entire trail will have the same visibility even when the car stops

  • @shanabenjamin8945
    @shanabenjamin8945 3 года назад

    Brilliant!!

  • @stardreamix786
    @stardreamix786 3 года назад +1

    This Is Amazing! Thank you so much! :)

  • @torrellwright6144
    @torrellwright6144 8 месяцев назад

    can you do another similar tutorial please

  • @FrankInUrOcean
    @FrankInUrOcean 3 года назад +2

    I had to watch this damn video in 0.5x speed

  • @wolfuna
    @wolfuna 2 года назад

    it doesn't show the physical effect, any solutions?

  • @RickusDomesticus
    @RickusDomesticus 3 года назад

    多谢你,这个太好了

  • @projectaz_zip
    @projectaz_zip 2 года назад

    Yo, this is such a cool tutorial. I'm trying it out in 3.3, but for some reason the physics are just not working like it is at 5:17. Do you mind helping me out?

  • @Inkxo3D
    @Inkxo3D 3 года назад

    I really dont understand ,you duplicate the sim vertex in edit mode,but its somehow appear in object mode later on theres only 1 point in the start,now theres 2 ,i cant select the upper vertex becuz it was made in edit mode i give up

  • @matthewd7447
    @matthewd7447 3 года назад

    can we export the shaders and model into gltf file?

  • @toinhwayjie2198
    @toinhwayjie2198 2 года назад

    There seems to be a problem with the method since any animation using this method will have the Simulation Points stop tracking after frame 250 and they will just 'freeze' in place.

    • @MaxZhang37
      @MaxZhang37  2 года назад +1

      you can change cache end frame in phy tab

    • @toinhwayjie2198
      @toinhwayjie2198 2 года назад

      @@MaxZhang37 Thanks
      The tutorial is otherwise pretty amazing for the results

  • @caggon3899
    @caggon3899 3 года назад +2

    Does this work in Cycles?

  • @Sw4p7777
    @Sw4p7777 2 года назад

    Does it still work from 3.0+?

  • @syarqo
    @syarqo 3 года назад

    how to make the vertical edge?

    • @MaxZhang37
      @MaxZhang37  3 года назад

      Merge all vertices to the center. Extrude the vertex along the z axis.

    • @syarqo
      @syarqo 3 года назад

      @@MaxZhang37 can i ask you a question?

    • @MaxZhang37
      @MaxZhang37  3 года назад

      @@syarqo sure

    • @syarqo
      @syarqo 3 года назад

      @@MaxZhang37 ive done following all the steps but when i want to move the sword the bone doesnt move but the cube is moving in real time but the bone doesnt following the cube, so what should i do?

    • @MaxZhang37
      @MaxZhang37  3 года назад

      @@syarqo check here 4:49

  • @JazibAli360
    @JazibAli360 3 года назад

    can u upload a finished blend file?

    • @MaxZhang37
      @MaxZhang37  3 года назад

      blend file is in the description

    • @JazibAli360
      @JazibAli360 3 года назад

      @@MaxZhang37 yeah man - thanks alot. i downloaded it but it doesnt work when i move the sword - can you look into it?or help me understand whats wrong?

    • @MaxZhang37
      @MaxZhang37  3 года назад

      @@JazibAli360 play Animation before you move it

    • @JazibAli360
      @JazibAli360 3 года назад

      @@MaxZhang37 oh that might be why. Thank you 😊

  • @andyliu8343
    @andyliu8343 3 года назад +1

    Awesome tutorial! I go step by step and get the effect. BTW could you share the node at 0:25 the bottom sword tail effect? You are so awesome, I am looking forward to your new tutorial, thank you so much, Max!

    • @MaxZhang37
      @MaxZhang37  3 года назад +2

      file is in the description.

  • @d_dog9939
    @d_dog9939 2 года назад

    ho what's your bilibili account~

  • @FreyzS
    @FreyzS 3 года назад

    hi good tutorial mate ,but I want to ask why when I render it the trail mess up? look fine on viewport but when I render it looks weird ruclips.net/video/24c3DmXsefg/видео.html

    • @MaxZhang37
      @MaxZhang37  3 года назад

      restart blender, play animation once, then render it. If it still doesn't work, use the latest version of blender.

    • @FreyzS
      @FreyzS 3 года назад

      @@MaxZhang37 thanks you, its work on 2.9 didnt work on 2.8

    • @MaxZhang37
      @MaxZhang37  3 года назад

      @@FreyzS I still think 2.80 is the best version(they replaced a new eevee shadow system at 2.81, and I like the old one), but the softbody simulation is not stable as 2.9.

    • @FreyzS
      @FreyzS 3 года назад

      @@MaxZhang37 yep I agree, that why I didnt update it, but on this case I will use 2.9 for some scene

  • @vpminecraft3236
    @vpminecraft3236 3 года назад

    THIS IS EASy

  • @Frydmmy
    @Frydmmy 2 года назад

    how to change the trails color?