Strategic Brilliance | 4v4 Forged Alliance Gameplay at Its Finest
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- Опубликовано: 26 авг 2024
- Super High Rated Game - But Who Will Prevail This Time?
Relax, Grab a Drink & get ready for EPIC BATTLES. Some of the best FAF players face off in yet another 4 vs 4 Setons. Rumour has it, various experimental units shall feature, as strategic brilliance from the elite players prevails.
To Support my work & receive extra perks: / tacticaltakeover
If you are new to the channel, and wondering what game this is, ensure you subscribe to the channel, and then use google to search FAForever (without spaces) to take you to a website that gives you all the details on how to join us for free. All you need to do is own the game, which can be picked up for a few quid/euro/bucks during any of the regular steam sales.
Semi-Spoiler: Despite a desync in the final minute of the game, I decided to keep this one - until that point it was a brilliant game. In addition - With just 30 seconds analysis, which i then provide, it was almost a certainty who was going to win. After Casting, as I write this, I went to review the FAF score change, based on the specific game in question, and the winning team was indeed as we suspected during the ending of the game cast. Don't think anyone's gonna be suprised by that!
Many thanks all!
FAF Cast Division
@fafcast
We used the new recall feature to surrender which is why it ended so abruptly, i wish it had some sort of indicator so that u knew it happened. Thanks for the awesome cast!
What does it do?
Pinned. Thanks for clarifying
In the campaign, 'Recall' is Cybran technology that is shared amongst the alliance to allow ACU's to be teleported offworld without the use of a quantum gateway. In the opening video when you launch FA client (on steam) you will notice Dostya 'recalls' from the battle but the UEF ACU sticks around too long and gets popped.
I've watched Gyle's casts for six years, and while I still love his style, I think you have an equally great style of casting - a lot of interesting analysis of high-level play and a different affect that works well for SupCom games!
Wow.. That's surprising for me to read that... While I certainly put in the effort, I never thought anyone would place me even close. I'm passionate and know the game mechanics, but i'm still kinda new to live casting commentary - so thank you. It's actually a joy to do (surprised me) - and I hope I can continue to improve, and meet his very high bar you have set me.
Second that... I love watching Gyle have done for many years but really like the way you cast and if you cast the same game I would watch both as you are both great :)
Keep up the Content Man, you have now been added to our Featured Channel list "Active FAF Channels" :)
Awesome thank you!
High-level SupCom play is just insane. What an incredible game!
Foley spotted the Jagged's strat, that's why interception was so quick.
Very insightful commentary, you got me back into watching FAF casts, thanks.
Thank you back also, for your kind words. It means a lot to be able to provide a few people with some light entertainment during their day.
Having Foley backseat direct was a great boon for team 1.
I like your casts, but there's something with your audio when you talk that makes it very difficult to listen to. Do you lower the game sound when you talk?
Yes, i've got a couple comments on it lately, and trying to find the sweet spot (besides just playing the game sounds really quiet). Do let us know in my latest cast ( ruclips.net/video/ROvFoDUrySk/видео.html ) if the audio-ducking is still too much for you. I've listened back on 3 different devices, and my laptop plays the ducking like you say, yet with headphones, it seems perfect - it definitely varies depending on what device it is listened on - which is why I think so few mention it. I do want to improve it for all, so do let us know if you have chance, and i'll continue tweaking until we get it right. Thanks
Regarding the the ASF swarm over the Yolo. Nory mentioned "kill anti" and "with asf crash".
Indeed, I believe Wreck intentionally crashed the ASFs to cause fall damage, but to the yolo, as he was swarming around it (whilst not swarming around the anti, which was a bit to the northwest).
And the ASF either caused significant fall damage, or then J.A. power stalled, as the shields all went off. I'd wager the former.
I do not think that Wreck swarmed to intercept a nuke, as 1) he swarmed before the nuke was launched (and there is a slight delay from launched, to the projectile exiting) and 2) I do not believe that a nuke projectile would detonate if it collides with something in the air. And a yolo-super-nuke would perhaps even require multiple collisions? I am not sure.
Well spotted! Thank you for explaining this in such detail for us all
Unless they fixed it, it was absolutely viable to catch a nuke with asfs when it is being launched. Even over your base, if you are the target, it would lessen the impact.
I've been seeing a lot of new FAF vid channels, and as much as I love the extra coverage and more games to watch, I feel like people should put # gylecast-inspired. Similar to how JCS content is tributed. I'd wager a fair chunk of the players of faf (myself, and 4 of my friends) started playing thanks to him.
Hey man, to add to your thoughts, I put RUclips studio on my second device the other day (from Google play store) and it had the "100 million" badge. That's an awful lot of content creators, that never used to be - and doesn't even include those using iPhone. That said, while Gyle has been promoting the game a very long time, and his experience & patreon shows, I was playing this game, and uploaded a few SupComFA videos to my old babyalien83 channel - before Gyle posted (they're still on). So while I respect you think I should put "Gyle inspired" in all my videos, at least in my case, they're just not. I run a couple of other channels, and for some reason I fell in love with casting an old favourite, and decided to split off FAF casting from my other stuff, so I didn't content mix too much. Anyway that said, I think most of us can agree that Gyle certainly helped support an old game for a number of years by his lonesome, keeping it in the public eye, and he's certainly been rewarded for his early doors efforts, earning a decent full time wage. I'm fortunate I don't need to worry about the financials on this channel, and hopefully I can keep it that way, and I'll continue to mention Gyle every few casts, because every so often I find myself using a phrase, and specifically the odd colour, and credit where it's due.
FAF casting division: currently with the most frequent video release pace of them all! What is it, like 14hrs since the last video? 🎉
Thanks man. Ideally I wouldn't upload so often, and took 2-3 days off previously, but when a RUclips channel is new, it's better to upload a little more, as it helps me figure out the kinda things that work, and the kinda things that don't. For example I've already learnt that people much prefer watching larger games, and that all else being equal, casts that I livestream Vs recor-upload, end up with about half as many views (despite literally being the same thing, with no extra editing or fancy tricks to try milk the algorithms). One of the worst things that can happen to established RUclips channels is a thing I call "Stale subscriber apathy" - these are the channels who might have 100k subs or more, but struggle to get 1,000 views on a video. Subscribers got bored, stopped clicking, they never unsubbed though, so RUclips never shows them up again to their own subscriber base. My ultimate aim for the channel, will be to pick 2-3 regular slots per week, and have a fresh video ready at that time. I'm always looking for games that went down in the last 24 hours, as I don't have time to check every other casters catalogue of videos, to ensure I didn't accidentally copy cast, and it does occasionally happen (Gyle cast my Uber pro Setons a day after I did - no harm no foul, can't expect him to check my stuff either - and willow already apologised to me for doing the same, I told him not to worry, it's impossible to keep on top of everything.) Thanks again though for your kind support and continued support
@@fafcast Thanks for the detailed response, given me some good insights.
somehow the red player in down corner did not really much, until the end... if he does more help the upper player on his teeam he would not get so overrun with navy
Great cast!
Are you saying "Seraphin?" with an N at the end? Kinda sounds like it. It's definitely supposed to be Seraphim (with an M)
I think your right! I've had a few comments of late about my names!
Bro, you’ve nearly tripled your subs in a month? 🎉
It took about 3-4 months to get to where it is today
Oh sick new SupCom cast channel! Subbed.
UEF battleship reloads super slowly
great cast man
he couldnt swarm battleships when the enemy had a ton of frigates too.
I regret not counting them both more accurately
If you mean with the first big fight with me vs zwie, i dont think pushing more would have been better since i had more destros than him(pretty sure) and slightly less frigs but not by much. So even if after our frigs/destros fight and he ends up with slightly more, i will just get reinforcements and/or kill the remaining frigs with my extra battleships. Also an important note to remember is that the aeon frigs have a fair bit more range than the sera ones so, even though it looked like he was far back, all his frigs were doing damage to mine.
chisato is my mvp ❤
I feel like Jagged Appliance threw the game away with some really poor decisions
Is the music from the game or something else
I think this was the TA sound track. I mix it up a bit
@@fafcast yeh I noticed this track didn't suit well, while another of your casts it sounded fine
Is it me, or is the game volume lower when you talk ? I find that unpleasant.
It's true. When I first started the channel, I ducked the sound too aggressively when I spoke, and several people mentioned it (depended on the device you listen with, some didn't notice it at all, others very much so).
I resolved the issue a cast or so later, months ago now.
Thanks for reminder though, and please point out any stuff you dislike in my newer videos. I'm always improving and learning as I go