I remember playing this game and thinking "the book must be amazing" then reading the book from cover to cover and thinking "they must have not read the book"
Yeah I remember being in a classics class where we had to read the book in college around the time this came out and thinking something similar. A book accurate Dante would faint more than anything else
@@tonyb7615 I don’t know a single person to have ever said 1. That Saints Row is better than GTA or 2. That this random forgotten game, is better than than DMC. Those are some hot takes man. At their peaks GTA and DMC are the best in their genres, I don’t know how you could say the cheap imitations ever overtook them.
@@tonyb7615 agree it is derivative, but I remember just being blown away when the world breaks apart and reveals hell. The visual experience, in my opinion, exceeded that of what I saw from God of War.
@@tonyb7615 "this did Devil May Cry but did it better" 🤡🤡🤡 U ever play those games? The experience is completely different from what this game could ever offer lmaooo
I thought it was good really. Love the powers and the skill tree, this game made the cross into such a BAWS looking power. Think I'll pop it in and give it another go.
I agree that if one was on board with the premise and lack of gameplay innovation, the game is well-executed enough. A 7 out of 10 seems a fair rating though. Worth playing if you're a fan of the genre, unlikely to change your mind if you're not. For comparison, I'd say Mario Kart 8 would also be a 7, Banjo Kazooie an 8, Breath of the Wild a 9, Portal a 10. (rating at the time/context of each game's release, of course)
@@benn454 Not sure if you mean people at large, or just myself...but that's not my view of the issue at all. I like lots of games that are "copies" of others (although I'll admit DI probably could have distinguished itself with more unique mechanics) but the point of this video is laying out the issues that were commonly cited against DI at the time of it's release, which is what partially lead to it's lack of financial success.
@@MattMcMuscles totally means in general people always see copycats instantly worse, because whatever reasons they come up with. Even I back in 2012- to my friend, why would you play this instead of GoW and we played this game and I was allright, i see why.
@@Jdemonify That's more on people who don't draw a line between copycats (who generally do a fair job of it) and bootlegs/ripoffs (which are bad, with or without also being cash grabs). Calling something a clone means that it's copying an archetype that hasn't gotten a catchy subgenre name like "metroidvania" or "roguelike".
Hahha. I get that from my students all the time. I enjoyed the questions and how games like these randomly pull students into an interest in literature and history
Yeah it might have been a Good of War clone but the subject matter was so much different that it held it up on it's own merits. I still look back with fondness at the crazy moments like King Minos, The Carnal Tower, and the way they depicted Lucifer as trapped within another trapped body.. just awesome stuff.
Imagine a horror/exploration/puzzle game with an atmospheric exploration of the core themes of Dante's work as you descend into a true nightmare. *Sigh*
What i can vividly remember is how less intresting and short the levels design became after gluttony. Enemy design became also less grotesque, and the 8th circle felt horribly rushed , it became a "arena with some things you had to do (no damage, reach a combo ect) and Cocytus was just a platform crumblinb. Tbh, i think Miyazaki should try to make an adaptation of it. Artwise, they could pull some awesome designs....
Yeah, it almost feels like they were running out of time and ordered to push out a finished product on the fly. It wouldn't be the first time a big publisher like EA has done that to their studios, sabotaging their own products with terrible marketing and executive decisions before shifting the blame to them and inevitably shutting down the studios after they fail to turn enough profit.
Honestly not a bad game. It wasn't the best thing ever, or even close, but I have fond memories of this game. I still remember certain levels and places, which is much more than I can say about most other games from that time period. A unique premise and experience, if nothing else.
Yeah I think that person summed it up pretty well when they said there's not a "copy GoW" button. That takes time to make right and they made at least the first 50% of the game quite well.
Honestly, to me it was a poor man's God of War PS2 games.I did enjoy it for what it was, Even got 100% on all the DLC, I also agree it was decent but was lacking, especially when GoW existed.
@@godzillazfriction "Dummy, dum dum?" What are you, 5? Yeah, it was, highly repetitive, same enemies over and over, ripped off GoW, rough looking character models, same movesets to take down enemies. It didn't even get a sequel. Yeah, that's lacking. Get over it. Deal with it and stop crying.
@@Jack_Garland78 Better yet, make a trailer with just a used napkin with stick figures drawn on with pen and put in the title "Dantes Inferno: High Budget Trailer"
The ambiance was unsettling for sure, and that doesn't happen easily with me. - At one point I just realized how long I kept on going down literal Hell and seeing all the walls of faces and hands and hearing cries constantly made me physically ill. - I don't know what happened, probably one part playing too long, but also a part having this existential crisis of realizing how many people there have been in history and, if there were such a place as Hell, how many would've ended up there, rightfully or not, just crying out for eternity. - It was an experience and that was kinda crazy for what was otherwise a hack'n'slash type of game. - I guess it also goes to show how good Visceral were at the horror-aspect.
@@michaelmonstar4276 yeah when that music is full blast and you swinging through the umpteenth hell pit where every wall is an unfortunate soul i can see it just hitting you for a second
I thought I had a strong stomach at 17/18 but some of the initial levels unsettled me into near paranoia haha. But the creativity; wall climbing through constantly writhing souls that have been stripped of their identity and are constantly burning in madness.
I had no idea until today that at some point Oscar Isaac was going to be in this game. Holy crap, is it insane to see that next to how successful and in-demand he is now.
whats weird is that given the year this came out, if he had been cast ,it could of changed the path of his career incredibly, and given how sucessful he is now , i think it would of been a negative for him
I felt like Dante Alighieri was remembered out of nowhere by gaming developers. Started by Devil May cry, the references are pretty obvious. And then, the villain from Resident Evil Revelations was always quoting Dante's Inferno. And, not necessarily in this order, this game right here! It all led me to read the divine comedy
I never played the game, but I did watch the animated movie on Netflix. My main takeaway was how serious the tone was as it started and then he flipped his horse over some wild animals and cut them in midair. I could not stop laughing, I was literally crying.
Omg I remember thinking Dante’s Inferno was going to be this once in a lifetime game with the graphics and epic story in the trailers, then I just forgot about it entirely
I loved this game. Damned souls grabbing at you from walls you climbed. Unbaptized scythe babies and gaping lust demons. Inspired me to look into the source material and those three books are awesome as well
This game is one of the few from that generation that gets almost a yearly replay from me. It actually reminds me of that short but awesome time in the late aughts/early 2010s when EA actually took some risks and we got awesome games like this one and Shadows of the Damned
Loved this game. Actually bought the Divine Comedy with illustrations by Gustave Dore after I had finished and read the whole thing including Purgatory and Heaven, of course had to get another book to understand the allegories to medieval Florence and the people Dante knew in his life but it made the book so much better.
>hire an artist known for doing weird, grotesque artwork >be shocked when he gives you weird, grotesque artwork I swear, the executives in these companies have the IQ of a common mollusk.
In a lot of ways Hades is the kind of game Dante's inferno could have been. Stylized with a compelling story and memorable disturbing characters. Still hoping we get a real Dante's Inferno game someday.
As someone who's probably too obsessed with Aligheri's writings, this game is still a pretty good game. Super unfortunate we'll never get Purgatorio or Paradiso. I would have LOVED to see how they handled Dante's meeting with God and Canto 31.
Absolutely! Seeing what the Empyrean would look like as a game level and God’s form in the Canto…that would have been incredible. Makes me so bummed that’ll never happen.
Fair take 😎 I remember enjoying it more than I should have lol. Plus it did actually get me to go get the book. Which has way less scythe swinging, but was a great read
I wasn't allowed to play many video games as a kid, but I so distinctly remember this game because the trailer with "Ain't No Sunshine" is engraved into my brain
Oh no, they did plenty of that in the PS360 gen. 80s and early 90s EA is like a mirror universe version though. They printed liner notes on their games and had the angle of treating their programmers as artists (hence their name). Then they squared up with Sega and bluffed them into licensing 3rd party publishers. Truly epic shit that is unlike what they are now.
knowing now what bastards that company is , ill never forgive them for killing off westwood, it wasnt until visceral though that i learned they just buy up studios and bring them behind the shed after a few releases that didn't fair well.
There is a trailer of this game of Dante jumping into the pit of hell while Bill Wither’s “Ain’t no sunshine” plays. It made me immediately want to play the game. I played it and I loved it. God Of War was great. To have the game style but in a different story style wasn’t bad to me. I thought the story of a man fighting through hell to save his loved ones soul was a great premise.
This is my favorite gaming related series on RUclips. Instant click every time. Your ability to keep the narrative flow engaging and informative, ideal pacing, and solid writing - just so well done!
Im playing this right now for the first time on gamepass, and i absolutly love it. It's blown me away so far, and normally i hate trial and error and puzzles, but it's great. Also the hell depiction is fantastic in my opinion.
Honestly, I think the game is pretty fun. It's not the most original, it's not the most daring, it's not the best adaptation of literature, but it's just fun. That counts for something, right?
@@okagron there always gonna be a better game at some point. I never been keen to GOW but I literally had plenty of fun in this one. GOW isn't my style and while it found it huge success, I'm not interested. I think differently about this game, it was same idea, different concept. I felt like having diablo 1 in a adventure form. At one point a was a huge fan of MK but I stopped at MK9 and never look back at the franchise but that doesn't mean if they choose to expose the title to some different for I wouldn't given a go.
Played through this game twice with my roommates at the time. Still got the collectors edition figure and bought the animated film as well. I was really bummed this series didn't take off. I was down for more.
13:27 I can't tell if Dante's Inferno Circle Cycle is real. EA _would do something this silly_ but Matt _would_ drop a couple hundred on a 3-second sight gag!
Man I absolutely love this game. As much as I adore the original GoW games, this game is just on another level to me. The circles of hell are just such an awesome setting, and the bonkers boss fights are amazing.
Would be awesome to see you cover the HORRIBLY horrible 2009 masterpiece “Street Fighter: The Legend of Chun-Li” to finish your Street Fighter cinematic universe coverage and 2019’s Hellboy which was an utter horror story behind the scenes. Both would be hysterical!!
@@MattMcMuscles 🤣🤣 Yeah, trying to find even cast press tour interviews on Legend of Chun-Li are very hard to come by (reeks of the studio keeping all exposure to a minimum so people would forget it even existed). There was a bit out there in the press about the rocky on-set relationships between actors, director, and producers on Hellboy 2019 but was hoping to learn more about just how that escalated into the raging hot tire fire it became. Will see if I can find anything on Legend of Chun-Li and share though. Saw that stink pile in a theater and I refuse to forget the trauma haha.
Not having played most of the God of War series, I felt Dante's Inferno was rock-solid. I mean, 60fps, amazing graphics, great voice acting, solid combat, what more do you want? I play it through about once a year, toying with sending souls to Hell or releasing them to Heaven. All in all, one of my favorite games of all time...
When I was a kid in the mid 00s, I was super into following game development and just following the industry as a whole. There were certain games that I would just latch onto because they just hooked me (most of the time they would be M rated games because I wouldn't be old enough to play them myself and so I'd vicariously live through gaming articles following them) and Dante's Inferno is one of them. I don't know if they explicitly stated it outright, but I always got the impression that they knew it was a God of War clone but that they didn't care cause they were using the medium to do something totally unique. Nowadays people are desensitized to the most horrific imagery and don't bat an eye at it (ex: Scorn, which just so happened to be another game I latched onto), but Dante's Inferno was released during a time when the 'violence in video games' witch hunt was beginning to die down and the Westburo Baptist Church was the in-vogue thing to rage at. A setting that unapologetically portrayed hell this RAW was genuinely pushing boundaries at the time. Even though the game will never be as good as the OG God of War series, I will be this game's biggest cheerleader and point out that it's a very good GOW clone with a very unique setting and presentation every chance I get. I'll never forget following this game, I'll never forget the really shitty animated movie they did (it's hilariously bad), and I'll never forget Graham McTavish as Dante. His voice is so iconic to me, and it made watching the Castlevania animated series iconic as well (He's Dracula in the show).
I played the shit out of this and masterfully cosplayed (probably the best cosplay of this video game character that I am aware of) Dante back in 2010. I just liked the art direction and it was a great project to throw myself into after a breakup. Thanks for making an informative video!
He had a point though. Many games rip off whatever is popular at the time. So to take one of the most popular franchises back then (GoW) and make a competent and fun game based on its mechanics and combine it with a universe and art direction unlike anything else at the time was legit. It was more about EA pushing the game too hard and pissing people off rather than letting it gain popularity in its own merit.
Amazing how in the 2000's being similar to other game was considered a fatal sin, nowdays we have games doing shameless low effort copies with load of microtransactions and still sells well
I get what you're saying, but on the other hand, it is a valid point. Even if you're "just" trying to mimick a game, if it's one like GoW it's going to be quite hard to do properly.
I actually have the Dante figure on my shelf. I think I had gotten it bundled with the game itself way back when. At the time, I found the game fairly unique as I had never played the God of War games before it. I still remember some of the levels and monsters even years later, though the most memorable are the unbaptized infants with sickle blades for arms that I lovingly dub Razor Babies. They motion-captured one of the developer's toddlers to get the movement right, so the first time I encountered one when it rolled out of the hearth and started tottering over towards me, I actually hesitated to attack it because it triggered my maternal instincts. Then it jumped me and I had no issues cleansing Limbo of them after that.
I'd love a remake of this game that takes it even farther. This game was such a fun lead up to gow 3 that year. I liked the animated movie too. I wish it would come back in some way
I don't understand why people dislike this game so much - I never cared much about God of War but I'm a huge fan of horror/mythology so having a hack/slash game with a theme that felt like Hellraiser meets Dante's Inferno was a dream come true for me. I'd give it an 8/10 or 7.5 at worst edit: looking at the comments here I guess I'm not alone, I'm glad others appreciate this game too
I was obsessed with this game the first I saw trailers and I'd watch them over and over. It was so nifty they had an animated film to go along with it and I can say this game has stuck with me...Mainly because that big, floppy, hairy wiener has been burned into my mind. Also, it had some cool music.
3 games within that genre came out that year (Dante's Inferno, God of War III and Castlevania Lords of Shadow) and Dante's Inferno was the worst of the bunch but I still very much enjoyed playing it, as I liked that type of combat. I played it through it again a few years ago and pretty much felt the same way.
I do not understand why studios *keep* hiring artists based on their previous work and then get shocked when the artist produce art like said previous work.
@@Painocus I think what actually happens is the creative team does hire the artist hoping to be able to use their artwork but then higher ups who weren't there for the original request veto it after the fact.
@@Brettskei no triple a studio would ever do a a AO game. Because their too easy to compare to porn and to easy to get into the hands of minors which is the main focus of many video game developers. As a person who stumbled upon this video unknown to the youtuber, I feel like this guy was focused on the common critique of God of War like aspect and not enough time for speaking about its comparisons while understanding that not every adaptation of a novel, historical or otherwise, will be 1:1 ratio of the same story.
Bought it secondhand years after all the hype and thought it to be a fun experience, even if they took some considerable liberties when it came to rewriting characters e.c.. The gameplay might have been unmistakingly similar to GoW, but the artstyle and athmosphere felt unique enough. Greatest pro imo was the enemy design (the Unbaptized Children are exceptionally creepy)
I remember buying this game from Game here in sweden and i was gonna get the regular edition but apparently the death edition was the same price so the cashier got me that one instead and i remember the game fondly. I loved the gameplay and i compared it to god of war aswell but that is one of the reasons why i liked the game! Too bad about the ending being a "to be continued" and then nothing more... Still a good game that i am glad is getting some attention again!
I could see how a game set in purgatory would work. You create a new class of enemies, make them neutral-ish gray creatures made to challenge and train souls for redemption. Call them "Arbiters" or something. Sort of like angels but not entirely. With demons occasionally invading trying to impede your progress or tempt you. Then in the final game, you're tested and challenged by angels to train you for one final third act confrontation with the forces of hell.
Started recently recollecting for the PS3 again and this was one of the titles I had to get first, replayed through the whole thing and was glued to the tv finishing it in 4 days
Just played this game while on a God Of War binge and I was very impressed. The visuals are amazing and the gameplay is really fun. I wish this game was talked about more nowadays.
I really loved this game. I think it done so bad because most people took it as a God of War rip off. But the people I talked to who actually played this game loved it hopped for a sequel when it came out.
I have that figure! Made by Neca, it's awesome! This game is actually quite great, combat's really fun, most levels are cool to look at and there's some decent gameplay variety here. And I honestly love how they took the original story and changed it into something more brutal and exciting (the original story is still amazing though). Really wish they had done more with it, a sequel or something. A guy here on youtube even did a really awesome cinematic for a sequel called Dante's Redemption.
I remember when this game came out, funny enough we were reading the Inferno in my language arts class during my Sophomore year. I don't even remember the commercials, I just remembered hearing it was a GoW clone. Ah I miss those times.
Whenever I see one of your videos I can't imagine what a documentary like this would be of Final Fantasy XV/ VS XIII. That game needs its own series. Great video♥
Never got the chance to play the game. But parts of the marketing, including the anime, got me to read the original poem. My freshman book project was on the divine comedy. Later I would search up gameplay and see how unfaithful the game was to the source material, but I still have to thank it for getting me into one of my favorite novels. I have Gustav dore illustrations framed on my wall, this honestly was the moment where I started going my own way and not valuing what the mainstream valued. And I'm thankful for that. Thanks for the nostalgia. Hadn't thought about that game in a very long time.
I feel like the Monkey Island series is deserving of one of these videos! It'd be interesting to talk with Ron Gilbert since the recent title's release was pretty stressful.
Sure, it was very reminiscent of God of War, but I really loved this game. It was just a cool world to play in. I played this and God of War III back to back and enjoyed the hell out of both.
The game didn't boil down Dante's Inferno story as much as people thought, as it turns out. There's still a lot here which was pretty faithful. A further recommendation to RagnarRox's video from me - He did a great video on that and how the literary experts were essentially missing the point and writing it off as a video-game rather than looking deeper. Which they were. Very underrated game, pretty enjoyable. I don't think it's as much like God of War as people say. The expansion and Dark Forest were really cool too.
All I remember of this game is wondering, just like God of War actually, if this main character was actually dooming the Human race by killing everyone who's job it is to run stuff efficiently on Earth.
Great video. I remember a friend Let me borrow this on the 360 back in the day and I had a blast with it !! The graphics really impressed me and it was just a lot of fun.
Awesome as always Matt! Don’t forget to make a video on TimeShift!!! One of the projects that was promised sequels and all this big stuff and dissapeared into Dante’s inferno! You’d make my day with this one 🎃
I was curious to see how they would handled the representation of heaven and maybe an actual appearance of god himself? Too bad we never seen it since god himself is such a controversial topic
Strange - I enjoyed Dante's Inferno. I'm a sucker for action/adventure platforming games, and Inferno served up a familiar and interesting take. I am fascinated by the whole Sinner/Innocent thing and the choice to absolve or condemn famous figures in history was dope. I think it was underappreciated, a sleeper hit (remember ONE?) and really deserves a re-mastered edition. If for nothing else, you can take the opportunity to give depth to the Dante character and go from there.
I remember playing it recently with a full holy run, makes the game so hard near the end. The fight with Satan took hours. Without the extra moves that can stagger or combo with more damage makes it such a tough fight. But worth it
Living in Italy, we didn't have such an aggressive marketing campaign. It was more or less just "Look how fucking cool and metal this game is!" advertisements, and I think it would had been more effective in the US if it was more like that.
The marketing worked on my 16 year old self. I remember playing it and quiting at Greed. It was never as polished as GoW, but playing it later over the years it really feels unique from others in the genre. I remember it very fondly and I would love a remaster
it is actually fairly unique, and the one thing ill disagree with matty about this is that it is actually closer to devil may cry then god of way in visuals and combat. because i don't remember kratos ever having projectiles so dante's infernos holy attacks actually do make it more similar to dmc then gow.
This game was enjoyabale to play over multiple times and i still have the game. I never knew about dante's divine comedy ever existed before this game. The dark setting and gory feeling in this game was like no other game at the time. I wish they would've kept this story going since they left us with a big cliffhanger at the end. I will play this game every once in while and enjoy it like i played for the first time.
The game was somewhat underwhelming. But there’s one particular detail that I cannot get off my mind: someone must’ve been paid to design the devils schlong, which is wobbling around like a dead snake during the end fight. I always want to believe it was an intern who did the job and now has this item on his CV for the rest of his life. :D
Lmao I actually admire EA's late 2000's marketing department now for being absolutely insane. Would also like to see all the concept art that didn't make the cut.
The Divine Comedy was about Dante's "tour" through hell with Virgil. It was never a story about getting your bitch back from Lucifer. The story is a "comedy" in the classical sense [meaning a happy story] where Dante th eauthor makes fun of those who criticized him, and those he felt were faulty to the faith and governence. Dante's Inferno the game is a really good adaptation of the story, embellished, given a more palpable plot, that works very well. My fav parts of the game is where you talk to Virgil, and keep talking to him until he disapears so you actually get to read paraphrased versions of the quotes from the book. Now some of the quotes they had to doctor to make it work, so it isn't accurate, but it gets the point accross. Sometimes dialogue is lifted from one part of a canto and then attached to the other part of the same canto. Remember, Dante wrote A LOT of fluff, so you can remove a ton and retain the meaning. Was a great game. NOW actually reading the "Inferno" is the only good part of the whole trilogy. Purgatorio is borning beyong compare and Paradiso you really need to have studied Dante's era and time, and have a bit of theological education to get the most out of it.
Ok, this is my moment. When i was little, i bought this game on my psp. But i dropped it, and the lil plastic case fell out of the console, but worse, the lil disc fell out of the plastic case. So i picked it all up and i have put it back together, but the game would bug after the first boss (the death) and so it couldnt be played. That was 14 years ago. For 14 years ive dreamed of playing this game. A week ago i found our old xbox360, and i ordered this game for it. Now that ive played it, lemme tell u, i will never stop loving videogames. It was amazing.
This game is awesome!I love a lot of the God Of War clones because of the different worlds and weapons they offer.The reaper scythe and holy cross in this game are too damn sweet!
So i have kind of a funny story here. I played a TON of Devil May Cry as a pre-teen, easily one of my favorite games back then. When I saw God of War though I had this quick knee-jerk hot take of "oh that's just copying DMC" and never played it. When Dante's Inferno was coming out, probably through looks and name association, I thought it looked really cool. When I finally played it I really liked it, thought it was a great game but even back then didnt quite get why people were hating on it. Fast forward a decade, and I play God of War (2018) and I am floored at how good it is. So i go back and play the first God of War and think "Oh wow this is alot like Dante's Inferno!" and then realized "Oh wait....Dante's Inferno is alot like this...". I feel silly for writing of GoW as a kid for such a weird reason but hey, i know better now.
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The Emperor is weak... Grandfather Nurgle is where it's at...
@@StaplesofDoom Tzeentch is better. And smarter.
And he has Kairos Fateweaver, who is the best Daemon character.
I hope to god this isn't like Raid: Shadow Legends.....
@@poncut5074 it's nothing like it. it's more like diablo 3 with guns.
Ayyyee! I can't remember if you had a Sponsor in the past, cause I hadn't been able to watch your vids lately, but congrats man! You deserve it!
I remember playing this game and thinking "the book must be amazing" then reading the book from cover to cover and thinking "they must have not read the book"
Yeah I remember being in a classics class where we had to read the book in college around the time this came out and thinking something similar. A book accurate Dante would faint more than anything else
Never read the books, but i heard Dante were originally more like regular 'human' than some muscle powerhouse
That's so funny. Must have been an odd feeling after you read the story
No, they did. They just took some creative liberties.
@@ShatteredGlass916 oh yeah! I am Also pissed that this game wasnt a walking simulátor with Hours of info dump
I remember being absolutely blown away by the art style and graphics of this game. It’s WAY better than most people make it out to be.
Its derivative but that's kinda the point. Like when saints row copied gta but did it better. This did devil may cry but did it better.
@@tonyb7615 I don’t know a single person to have ever said 1. That Saints Row is better than GTA or 2. That this random forgotten game, is better than than DMC.
Those are some hot takes man. At their peaks GTA and DMC are the best in their genres, I don’t know how you could say the cheap imitations ever overtook them.
@@tonyb7615 agree it is derivative, but I remember just being blown away when the world breaks apart and reveals hell. The visual experience, in my opinion, exceeded that of what I saw from God of War.
@@tonyb7615 "this did Devil May Cry but did it better" 🤡🤡🤡
U ever play those games? The experience is completely different from what this game could ever offer lmaooo
it's a linear title... it's the same as open world being repetitive it really is unavoidable.
I know Dante's Inferno wasn't considered the best game, but I loved it at the time.
Same here.
I thought it was good really. Love the powers and the skill tree, this game made the cross into such a BAWS looking power. Think I'll pop it in and give it another go.
It wasn't bad it just got slapped with the God of war clone title (understandably) which made people write it off.
I agree that if one was on board with the premise and lack of gameplay innovation, the game is well-executed enough.
A 7 out of 10 seems a fair rating though. Worth playing if you're a fan of the genre, unlikely to change your mind if you're not.
For comparison, I'd say Mario Kart 8 would also be a 7, Banjo Kazooie an 8, Breath of the Wild a 9, Portal a 10.
(rating at the time/context of each game's release, of course)
I agree. I go back and play that game every so often on my xbox. I always have a great time.
I need a sequel or remake for this so bad. Or just a pc port 😔
Hi rantoni
yo moma
With mod support!
well that wont happen cause at the end of the game it over for everything , nothing can be milked from the poem anymore
@@minhnguyen-fs2iv They could do Purgatory, but that's a stretch
As a fan of God of War, I actually like the game and still do. On top of that, it introduced me to The Divine Comedy.
Still trying to understand why people think a copy of a great game is somehow a bad game.
@@benn454 Not sure if you mean people at large, or just myself...but that's not my view of the issue at all. I like lots of games that are "copies" of others (although I'll admit DI probably could have distinguished itself with more unique mechanics) but the point of this video is laying out the issues that were commonly cited against DI at the time of it's release, which is what partially lead to it's lack of financial success.
@@MattMcMuscles totally means in general people always see copycats instantly worse, because whatever reasons they come up with. Even I back in 2012- to my friend, why would you play this instead of GoW and we played this game and I was allright, i see why.
@@benn454 yes, because clearly if someone copies a short story word for word, it's just as good as the original!
@@Jdemonify That's more on people who don't draw a line between copycats (who generally do a fair job of it) and bootlegs/ripoffs (which are bad, with or without also being cash grabs).
Calling something a clone means that it's copying an archetype that hasn't gotten a catchy subgenre name like "metroidvania" or "roguelike".
As a huge Barlowe fan I definitely think his creature designs for Cerberus and King Minos we're highlights of the game.
I talked with my high school literature teacher for hours about this game. “What is that?” “What does that mean?” “Is that symbolism?” Good times.
Hahha. I get that from my students all the time. I enjoyed the questions and how games like these randomly pull students into an interest in literature and history
Yeah it might have been a Good of War clone but the subject matter was so much different that it held it up on it's own merits. I still look back with fondness at the crazy moments like King Minos, The Carnal Tower, and the way they depicted Lucifer as trapped within another trapped body.. just awesome stuff.
@@MtheRat bruh I should have been in your class when I got into battlefield 1
That teacher is one of the good ones.
Sounds like a real sexy sob
Imagine a horror/exploration/puzzle game with an atmospheric exploration of the core themes of Dante's work as you descend into a true nightmare. *Sigh*
Well this exist because of 300 so what do you expect?
...But that's basically what Limbo is...
Sounds boring
It’s called “Blasphemous”
Considering the puzzles of this game are the most tedious part, they made the right decision focusing on action.
What i can vividly remember is how less intresting and short the levels design became after gluttony.
Enemy design became also less grotesque, and the 8th circle felt horribly rushed , it became a "arena with some things you had to do (no damage, reach a combo ect) and Cocytus was just a platform crumblinb.
Tbh, i think Miyazaki should try to make an adaptation of it.
Artwise, they could pull some awesome designs....
Yeah, it almost feels like they were running out of time and ordered to push out a finished product on the fly. It wouldn't be the first time a big publisher like EA has done that to their studios, sabotaging their own products with terrible marketing and executive decisions before shifting the blame to them and inevitably shutting down the studios after they fail to turn enough profit.
For a second I thought you meant Hayao Miyazaki for a second lol
@@tjhunter9787 Ah yes, studio ghibli classic. Damned away.
@@usermarongoany5616 Hell's Moving Castle
The levels became less interesting?... Satan's big flopping cock would beg to differ.
Honestly not a bad game. It wasn't the best thing ever, or even close, but I have fond memories of this game. I still remember certain levels and places, which is much more than I can say about most other games from that time period. A unique premise and experience, if nothing else.
Yeah I think that person summed it up pretty well when they said there's not a "copy GoW" button. That takes time to make right and they made at least the first 50% of the game quite well.
The art direction and level design was pretty good for the time. I enjoyed the game and wish there would be a sequel
Honestly, to me it was a poor man's God of War PS2 games.I did enjoy it for what it was, Even got 100% on all the DLC, I also agree it was decent but was lacking, especially when GoW existed.
@@godzillazfriction It was. Namecalling, really, because of a difference of opinion? Grow up.
@@godzillazfriction "Dummy, dum dum?" What are you, 5? Yeah, it was, highly repetitive, same enemies over and over, ripped off GoW, rough looking character models, same movesets to take down enemies. It didn't even get a sequel. Yeah, that's lacking. Get over it. Deal with it and stop crying.
Still the game with one of the craziest and most creative marketing campaigns I've ever seen.
Yeah...creative is one word you could use for it.
I wonder what they did for sloth?
How brilliant would it have been if they just said they weren’t going to do anything for it?
At times, based even.
That trailer still lives rent free in my mind. Such an amazing usage of licensed music.
@@Jack_Garland78 Better yet, make a trailer with just a used napkin with stick figures drawn on with pen and put in the title "Dantes Inferno: High Budget Trailer"
This game is so underrated when it comes to combat and atmosphere
The ambiance was unsettling for sure, and that doesn't happen easily with me. - At one point I just realized how long I kept on going down literal Hell and seeing all the walls of faces and hands and hearing cries constantly made me physically ill. - I don't know what happened, probably one part playing too long, but also a part having this existential crisis of realizing how many people there have been in history and, if there were such a place as Hell, how many would've ended up there, rightfully or not, just crying out for eternity. - It was an experience and that was kinda crazy for what was otherwise a hack'n'slash type of game. - I guess it also goes to show how good Visceral were at the horror-aspect.
It blew my mind that the game *begins* with you murdering Death. Like, sure. Set the tone early. Let's go nuts.
@@michaelmonstar4276 yeah when that music is full blast and you swinging through the umpteenth hell pit where every wall is an unfortunate soul i can see it just hitting you for a second
I thought I had a strong stomach at 17/18 but some of the initial levels unsettled me into near paranoia haha. But the creativity; wall climbing through constantly writhing souls that have been stripped of their identity and are constantly burning in madness.
@@teetheluchador hmmm... 🤔
ruclips.net/video/selS9samclE/видео.html
I had no idea until today that at some point Oscar Isaac was going to be in this game. Holy crap, is it insane to see that next to how successful and in-demand he is now.
whats weird is that given the year this came out, if he had been cast ,it could of changed the path of his career incredibly, and given how sucessful he is now , i think it would of been a negative for him
The guy that ended up voicing Dante did pretty good imo. Losing Isaac wasn't such a big deal.
Isaac is one of those guys I never knew existed until Force Awakens. After that movie, I saw him in every other movie I watched.
Hey we got Dwalin voicing Dante from him not getting the part so that's cool
He hasn't been in anything good, to my knowledge. Maybe the Dune movie? I guess that's an exception.
I felt like Dante Alighieri was remembered out of nowhere by gaming developers. Started by Devil May cry, the references are pretty obvious. And then, the villain from Resident Evil Revelations was always quoting Dante's Inferno. And, not necessarily in this order, this game right here!
It all led me to read the divine comedy
I recall reading about the controversial marketing campaigns many years ago, but I never got to see the full story quite like this
It definitely carries some of the edginess inherent to the era, I really enjoyed this game. Challenging enemies, beautiful design choices.
oh HELL yes!! You know this got an anime? Had Mark Hamill cameo in it and a bunch of studios doing different parts of it. It was absolutely insane
Iirc Mark Hamill was the one guiding Dante
I saw that one Starz with my buddy when I spent the night at his place
I would like to know where I can watch it, would you be so kind as to gift me with this knowledge?
I want to say it was on Tubi at one point...I know the Dead Space animes are on there
Shame that Hamil turned out to be such a tool.
I never played the game, but I did watch the animated movie on Netflix. My main takeaway was how serious the tone was as it started and then he flipped his horse over some wild animals and cut them in midair. I could not stop laughing, I was literally crying.
Omg I remember thinking Dante’s Inferno was going to be this once in a lifetime game with the graphics and epic story in the trailers, then I just forgot about it entirely
I loved this game. Damned souls grabbing at you from walls you climbed. Unbaptized scythe babies and gaping lust demons. Inspired me to look into the source material and those three books are awesome as well
This game is one of the few from that generation that gets almost a yearly replay from me. It actually reminds me of that short but awesome time in the late aughts/early 2010s when EA actually took some risks and we got awesome games like this one and Shadows of the Damned
@Brandon 657 EA making anything that isn't Battlefield or Madden is them taking a risk.
@@kennypowers1945 Same reason you'd watch a movie again after you've seen it. Nothing wrong with replaying or rewatxhing something you enjoyed
Shadows of the Damned was based. Now I want to play that again.
They butchered Shadows even harder than this game.
Shadows is awesome though.
Dante's Inferno, I wasn't as fond of...
How do you replay it? I have wanted to have a replay myself, but since i no longer have my ps3, my options are limited:(
Loved this game. Actually bought the Divine Comedy with illustrations by Gustave Dore after I had finished and read the whole thing including Purgatory and Heaven, of course had to get another book to understand the allegories to medieval Florence and the people Dante knew in his life but it made the book so much better.
The Dore illustrations are awesome. I'd love to own one of his original etchings.
>hire an artist known for doing weird, grotesque artwork
>be shocked when he gives you weird, grotesque artwork
I swear, the executives in these companies have the IQ of a common mollusk.
In a lot of ways Hades is the kind of game Dante's inferno could have been. Stylized with a compelling story and memorable disturbing characters.
Still hoping we get a real Dante's Inferno game someday.
Never thought it like that . That’s true.
@@chrismanuel9768 yyyeeeeah no
As someone who's probably too obsessed with Aligheri's writings, this game is still a pretty good game. Super unfortunate we'll never get Purgatorio or Paradiso. I would have LOVED to see how they handled Dante's meeting with God and Canto 31.
Absolutely!
Seeing what the Empyrean would look like as a game level and God’s form in the Canto…that would have been incredible. Makes me so bummed that’ll never happen.
What's interesting is those are the names for heaven and earth (Inferno being Hell) in Bayonetta.
Fair take 😎
I remember enjoying it more than I should have lol. Plus it did actually get me to go get the book. Which has way less scythe swinging, but was a great read
@@ShaunTheCHB as an Italian, i remember I was incredibly excited at the idea of a sequel about Purgatorio and so on! But yeah, unfortunately…:(
I wasn't allowed to play many video games as a kid, but I so distinctly remember this game because the trailer with "Ain't No Sunshine" is engraved into my brain
I think it might be one of the best ads ever put together for a video game.
What a weird time when EA made games that didn't bring sadness
Soo is that an alternate universe or something
Oh no, they did plenty of that in the PS360 gen. 80s and early 90s EA is like a mirror universe version though. They printed liner notes on their games and had the angle of treating their programmers as artists (hence their name). Then they squared up with Sega and bluffed them into licensing 3rd party publishers. Truly epic shit that is unlike what they are now.
knowing now what bastards that company is , ill never forgive them for killing off westwood, it wasnt until visceral though that i learned they just buy up studios and bring them behind the shed after a few releases that didn't fair well.
@@carlcouture1023 In EA's defense. It still at least treats its employees relatively well. No crunch, no abusive behavior.
@@varshard0 Two words: "BioWare Magic"
There is a trailer of this game of Dante jumping into the pit of hell while Bill Wither’s “Ain’t no sunshine” plays. It made me immediately want to play the game. I played it and I loved it. God Of War was great. To have the game style but in a different story style wasn’t bad to me. I thought the story of a man fighting through hell to save his loved ones soul was a great premise.
This is my favorite gaming related series on RUclips. Instant click every time. Your ability to keep the narrative flow engaging and informative, ideal pacing, and solid writing - just so well done!
Fr fr
Im playing this right now for the first time on gamepass, and i absolutly love it. It's blown me away so far, and normally i hate trial and error and puzzles, but it's great. Also the hell depiction is fantastic in my opinion.
Honestly, I think the game is pretty fun. It's not the most original, it's not the most daring, it's not the best adaptation of literature, but it's just fun. That counts for something, right?
When you have much better and more fun games out there, when a game is just fun it hardly counts.
@@okagron there always gonna be a better game at some point.
I never been keen to GOW but I literally had plenty of fun in this one.
GOW isn't my style and while it found it huge success, I'm not interested.
I think differently about this game, it was same idea, different concept.
I felt like having diablo 1 in a adventure form.
At one point a was a huge fan of MK but I stopped at MK9 and never look back at the franchise but that doesn't mean if they choose to expose the title to some different for I wouldn't given a go.
@@okagronIf a game being fun is not enough then everyone is too darn cynical.
@@okagron you were born in 2015?
Ahh yes the game we played while waiting for God of War 3. Honestly ended up surprising me with how enjoyable this game was
Played through this game twice with my roommates at the time. Still got the collectors edition figure and bought the animated film as well. I was really bummed this series didn't take off. I was down for more.
Yeah the animated film was great, they did the same with dead space...awesome stuff.
13:27 I can't tell if Dante's Inferno Circle Cycle is real. EA _would do something this silly_ but Matt _would_ drop a couple hundred on a 3-second sight gag!
Haha, totally real!....unfortunately.
Man I absolutely love this game. As much as I adore the original GoW games, this game is just on another level to me. The circles of hell are just such an awesome setting, and the bonkers boss fights are amazing.
Would be awesome to see you cover the HORRIBLY horrible 2009 masterpiece “Street Fighter: The Legend of Chun-Li” to finish your Street Fighter cinematic universe coverage and 2019’s Hellboy which was an utter horror story behind the scenes. Both would be hysterical!!
I've tried! There's not a lot of info out there, sadly.
@@MattMcMuscles 🤣🤣 Yeah, trying to find even cast press tour interviews on Legend of Chun-Li are very hard to come by (reeks of the studio keeping all exposure to a minimum so people would forget it even existed). There was a bit out there in the press about the rocky on-set relationships between actors, director, and producers on Hellboy 2019 but was hoping to learn more about just how that escalated into the raging hot tire fire it became. Will see if I can find anything on Legend of Chun-Li and share though. Saw that stink pile in a theater and I refuse to forget the trauma haha.
Is that the kristen kreuk movie? Yeah it's bad, not much else to say about it..
@@MattMcMusclesBut there's still Hellboy 2019 tho!
@@Witt2687Legend of Chun Li was terrible, what were they thinking? Chun Li deserved better than this shit show of a movie.
Not having played most of the God of War series, I felt Dante's Inferno was rock-solid. I mean, 60fps, amazing graphics, great voice acting, solid combat, what more do you want? I play it through about once a year, toying with sending souls to Hell or releasing them to Heaven. All in all, one of my favorite games of all time...
the combt is shit, shitty graphics, shitty voice acting, all thr game was shit, you need to play better games
When I was a kid in the mid 00s, I was super into following game development and just following the industry as a whole. There were certain games that I would just latch onto because they just hooked me (most of the time they would be M rated games because I wouldn't be old enough to play them myself and so I'd vicariously live through gaming articles following them) and Dante's Inferno is one of them. I don't know if they explicitly stated it outright, but I always got the impression that they knew it was a God of War clone but that they didn't care cause they were using the medium to do something totally unique. Nowadays people are desensitized to the most horrific imagery and don't bat an eye at it (ex: Scorn, which just so happened to be another game I latched onto), but Dante's Inferno was released during a time when the 'violence in video games' witch hunt was beginning to die down and the Westburo Baptist Church was the in-vogue thing to rage at. A setting that unapologetically portrayed hell this RAW was genuinely pushing boundaries at the time. Even though the game will never be as good as the OG God of War series, I will be this game's biggest cheerleader and point out that it's a very good GOW clone with a very unique setting and presentation every chance I get. I'll never forget following this game, I'll never forget the really shitty animated movie they did (it's hilariously bad), and I'll never forget Graham McTavish as Dante. His voice is so iconic to me, and it made watching the Castlevania animated series iconic as well (He's Dracula in the show).
I will always love the Dante's Inferno Super Bowl Commercial, using Bill Withers "Ain't No Sunshine" song was a brilliant move.
That was such a crazy good choice for a song, huge fan of the commercial
I played the shit out of this and masterfully cosplayed (probably the best cosplay of this video game character that I am aware of) Dante back in 2010. I just liked the art direction and it was a great project to throw myself into after a breakup. Thanks for making an informative video!
Not so humble brag. Have you got any links to photos?
I like how that guy thought "Hey! Ripping off God of War is hard!" was a valid counter-argument.
He had a point though. Many games rip off whatever is popular at the time. So to take one of the most popular franchises back then (GoW) and make a competent and fun game based on its mechanics and combine it with a universe and art direction unlike anything else at the time was legit. It was more about EA pushing the game too hard and pissing people off rather than letting it gain popularity in its own merit.
Amazing how in the 2000's being similar to other game was considered a fatal sin, nowdays we have games doing shameless low effort copies with load of microtransactions and still sells well
And now gow is the one ripping off other games lol
I get what you're saying, but on the other hand, it is a valid point. Even if you're "just" trying to mimick a game, if it's one like GoW it's going to be quite hard to do properly.
It kind of is. If you paint an exact replica of Mona Lisa by hand, it's a pretty damn impressive feat even if it's not original
I actually have the Dante figure on my shelf. I think I had gotten it bundled with the game itself way back when. At the time, I found the game fairly unique as I had never played the God of War games before it. I still remember some of the levels and monsters even years later, though the most memorable are the unbaptized infants with sickle blades for arms that I lovingly dub Razor Babies. They motion-captured one of the developer's toddlers to get the movement right, so the first time I encountered one when it rolled out of the hearth and started tottering over towards me, I actually hesitated to attack it because it triggered my maternal instincts. Then it jumped me and I had no issues cleansing Limbo of them after that.
I'd love a remake of this game that takes it even farther. This game was such a fun lead up to gow 3 that year. I liked the animated movie too. I wish it would come back in some way
I don't understand why people dislike this game so much - I never cared much about God of War but I'm a huge fan of horror/mythology so having a hack/slash game with a theme that felt like Hellraiser meets Dante's Inferno was a dream come true for me. I'd give it an 8/10 or 7.5 at worst
edit: looking at the comments here I guess I'm not alone, I'm glad others appreciate this game too
I was obsessed with this game the first I saw trailers and I'd watch them over and over. It was so nifty they had an animated film to go along with it and I can say this game has stuck with me...Mainly because that big, floppy, hairy wiener has been burned into my mind.
Also, it had some cool music.
3 games within that genre came out that year (Dante's Inferno, God of War III and Castlevania Lords of Shadow) and Dante's Inferno was the worst of the bunch but I still very much enjoyed playing it, as I liked that type of combat. I played it through it again a few years ago and pretty much felt the same way.
I would have loved a version with all of Barlow's concept art pieces. Probably would have given the game more character.
I do not understand why studios *keep* hiring artists based on their previous work and then get shocked when the artist produce art like said previous work.
@@Painocus I think what actually happens is the creative team does hire the artist hoping to be able to use their artwork but then higher ups who weren't there for the original request veto it after the fact.
But maybe an AO rating instead of M. Which EA definitely didn’t want
@@Brettskei no triple a studio would ever do a a AO game. Because their too easy to compare to porn and to easy to get into the hands of minors which is the main focus of many video game developers. As a person who stumbled upon this video unknown to the youtuber, I feel like this guy was focused on the common critique of God of War like aspect and not enough time for speaking about its comparisons while understanding that not every adaptation of a novel, historical or otherwise, will be 1:1 ratio of the same story.
A game like this would be a breath of fresh air in today’s games industry.
Straight forward, to the point, and fun to play.
Plost twist: The IP being in purgatory IS the sequel
Bought it secondhand years after all the hype and thought it to be a fun experience, even if they took some considerable liberties when it came to rewriting characters e.c.. The gameplay might have been unmistakingly similar to GoW, but the artstyle and athmosphere felt unique enough. Greatest pro imo was the enemy design (the Unbaptized Children are exceptionally creepy)
I remember buying this game from Game here in sweden and i was gonna get the regular edition but apparently the death edition was the same price so the cashier got me that one instead and i remember the game fondly. I loved the gameplay and i compared it to god of war aswell but that is one of the reasons why i liked the game! Too bad about the ending being a "to be continued" and then nothing more... Still a good game that i am glad is getting some attention again!
I could see how a game set in purgatory would work. You create a new class of enemies, make them neutral-ish gray creatures made to challenge and train souls for redemption. Call them "Arbiters" or something. Sort of like angels but not entirely. With demons occasionally invading trying to impede your progress or tempt you. Then in the final game, you're tested and challenged by angels to train you for one final third act confrontation with the forces of hell.
Loved this game. Always maxed out the Holy ranged crucifix shit first! Was OP
Started recently recollecting for the PS3 again and this was one of the titles I had to get first, replayed through the whole thing and was glued to the tv finishing it in 4 days
Just played this game while on a God Of War binge and I was very impressed. The visuals are amazing and the gameplay is really fun. I wish this game was talked about more nowadays.
I really loved this game. I think it done so bad because most people took it as a God of War rip off. But the people I talked to who actually played this game loved it hopped for a sequel when it came out.
The most hilarious thing is that the marketing campaign just kept going, they just drove over all the blockades
I have that figure! Made by Neca, it's awesome! This game is actually quite great, combat's really fun, most levels are cool to look at and there's some decent gameplay variety here. And I honestly love how they took the original story and changed it into something more brutal and exciting (the original story is still amazing though). Really wish they had done more with it, a sequel or something. A guy here on youtube even did a really awesome cinematic for a sequel called Dante's Redemption.
I remember when this game came out, funny enough we were reading the Inferno in my language arts class during my Sophomore year. I don't even remember the commercials, I just remembered hearing it was a GoW clone. Ah I miss those times.
Whenever I see one of your videos I can't imagine what a documentary like this would be of Final Fantasy XV/ VS XIII. That game needs its own series. Great video♥
The marketing for this game is so fire. It reads like a case study I’d have studied in school.
I'm surprised it flopped tbh I remember my friend got it day one , we playe through it together in one weekend. Thought it was awsome.
This has to be one of the most insane marketing campaigns I have ever seen
Never got the chance to play the game. But parts of the marketing, including the anime, got me to read the original poem.
My freshman book project was on the divine comedy. Later I would search up gameplay and see how unfaithful the game was to the source material, but I still have to thank it for getting me into one of my favorite novels.
I have Gustav dore illustrations framed on my wall, this honestly was the moment where I started going my own way and not valuing what the mainstream valued. And I'm thankful for that.
Thanks for the nostalgia. Hadn't thought about that game in a very long time.
This whole story has got to be the greatest thing EA has ever done.
I feel like the Monkey Island series is deserving of one of these videos!
It'd be interesting to talk with Ron Gilbert since the recent title's release was pretty stressful.
The super bowl commercial got me to buy this game. Don't regret it I loved and I still have my original copy of it.
Sure, it was very reminiscent of God of War, but I really loved this game. It was just a cool world to play in. I played this and God of War III back to back and enjoyed the hell out of both.
The game didn't boil down Dante's Inferno story as much as people thought, as it turns out. There's still a lot here which was pretty faithful. A further recommendation to RagnarRox's video from me - He did a great video on that and how the literary experts were essentially missing the point and writing it off as a video-game rather than looking deeper. Which they were.
Very underrated game, pretty enjoyable. I don't think it's as much like God of War as people say. The expansion and Dark Forest were really cool too.
The control schemes for both games were literally identical. And yes, RagnarRox's video is quite good. I gave a shoutout to it in this very video.
All I remember of this game is wondering, just like God of War actually, if this main character was actually dooming the Human race by killing everyone who's job it is to run stuff efficiently on Earth.
Sonic Origins: What Happened
Superman 64: What happened.
@@Armando_Aranda He already did that
@@danielferrieri7434 YES PLEASE DO THAT
Greed
Shadow the Hedgehog: What Happened?
Great video. I remember a friend Let me borrow this on the 360 back in the day and I had a blast with it !! The graphics really impressed me and it was just a lot of fun.
as soon as i start getting into Warhammer, so does MattMcMuscles lol
Holy shit, that EA marketing blitz went from zero to what in the fuck VERY quickly.
I loved this game. I remember every bit of it.
I'd honestly buy one of those music boxes. I unironically love that song.
Awesome as always Matt! Don’t forget to make a video on TimeShift!!! One of the projects that was promised sequels and all this big stuff and dissapeared into Dante’s inferno! You’d make my day with this one 🎃
20:22 I love how mad you sound. It’s such a ridiculous reason for it to be the same, but I totally buy it
I love this game so much I wish it got a sequel. I didn't mind that it played like God of War because I also love God of War.
Same that is the reason I got danta inferno a long time ago Since its like God of war style
I was curious to see how they would handled the representation of heaven and maybe an actual appearance of god himself? Too bad we never seen it since god himself is such a controversial topic
As someone who've read the book and played the game, it was so fun to see the references of characters mentioned in the book be in the game!
Strange - I enjoyed Dante's Inferno. I'm a sucker for action/adventure platforming games, and Inferno served up a familiar and interesting take. I am fascinated by the whole Sinner/Innocent thing and the choice to absolve or condemn famous figures in history was dope. I think it was underappreciated, a sleeper hit (remember ONE?) and really deserves a re-mastered edition.
If for nothing else, you can take the opportunity to give depth to the Dante character and go from there.
I remember playing it recently with a full holy run, makes the game so hard near the end. The fight with Satan took hours. Without the extra moves that can stagger or combo with more damage makes it such a tough fight. But worth it
Y'know.... I really liked Dantes inferno, well worth a play through if you've not tried it
Living in Italy, we didn't have such an aggressive marketing campaign.
It was more or less just "Look how fucking cool and metal this game is!" advertisements, and I think it would had been more effective in the US if it was more like that.
I feel like a Scorn wha happun will be for next year.
At least we have ultrakill to fill the void.
The marketing worked on my 16 year old self. I remember playing it and quiting at Greed. It was never as polished as GoW, but playing it later over the years it really feels unique from others in the genre. I remember it very fondly and I would love a remaster
it is actually fairly unique, and the one thing ill disagree with matty about this is that it is actually closer to devil may cry then god of way in visuals and combat. because i don't remember kratos ever having projectiles so dante's infernos holy attacks actually do make it more similar to dmc then gow.
This game was enjoyabale to play over multiple times and i still have the game. I never knew about dante's divine comedy ever existed before this game. The dark setting and gory feeling in this game was like no other game at the time. I wish they would've kept this story going since they left us with a big cliffhanger at the end. I will play this game every once in while and enjoy it like i played for the first time.
The game was somewhat underwhelming.
But there’s one particular detail that I cannot get off my mind: someone must’ve been paid to design the devils schlong, which is wobbling around like a dead snake during the end fight. I always want to believe it was an intern who did the job and now has this item on his CV for the rest of his life. :D
That marketing campaign is genius.
Lmao I actually admire EA's late 2000's marketing department now for being absolutely insane. Would also like to see all the concept art that didn't make the cut.
Dante’s Inferno, God of War 3, Darksiders and Bayonetta were my go to games back in 2010. Literally redefined the hack slash genre for me.
This game was a masterpiece. And I’m not joking
Yes!
I agree. I love this game
Not really, it's just a generic God of War clone that got its rightful criticsm for being such.
@@okagron imagine not knowing that gow was "rip off" of DMC
The Divine Comedy was about Dante's "tour" through hell with Virgil. It was never a story about getting your bitch back from Lucifer. The story is a "comedy" in the classical sense [meaning a happy story] where Dante th eauthor makes fun of those who criticized him, and those he felt were faulty to the faith and governence. Dante's Inferno the game is a really good adaptation of the story, embellished, given a more palpable plot, that works very well. My fav parts of the game is where you talk to Virgil, and keep talking to him until he disapears so you actually get to read paraphrased versions of the quotes from the book. Now some of the quotes they had to doctor to make it work, so it isn't accurate, but it gets the point accross. Sometimes dialogue is lifted from one part of a canto and then attached to the other part of the same canto. Remember, Dante wrote A LOT of fluff, so you can remove a ton and retain the meaning. Was a great game.
NOW actually reading the "Inferno" is the only good part of the whole trilogy. Purgatorio is borning beyong compare and Paradiso you really need to have studied Dante's era and time, and have a bit of theological education to get the most out of it.
I really loved Dante's Inferno. it was a fun game
Ok, this is my moment.
When i was little, i bought this game on my psp. But i dropped it, and the lil plastic case fell out of the console, but worse, the lil disc fell out of the plastic case. So i picked it all up and i have put it back together, but the game would bug after the first boss (the death) and so it couldnt be played. That was 14 years ago. For 14 years ive dreamed of playing this game.
A week ago i found our old xbox360, and i ordered this game for it. Now that ive played it, lemme tell u, i will never stop loving videogames. It was amazing.
This game is awesome!I love a lot of the God Of War clones because of the different worlds and weapons they offer.The reaper scythe and holy cross in this game are too damn sweet!
I love this game. really wish it hadn't failed. I wish it could get a remaster or pc release
The Xbox version is somewhat remastered on Xbox One/ Series S/X. It runs at higher resolutions and a better framerate.
@@MattMcMuscles means nothing.
@@Danimal4321 It means it runs better on the Xbox One and X
@@AugustAPC which means absolutely nothing to me since I did on PS3 just fine and dandy
@@Danimal4321 No one cares what it means to you. He wasn't talking to you.
So i have kind of a funny story here. I played a TON of Devil May Cry as a pre-teen, easily one of my favorite games back then. When I saw God of War though I had this quick knee-jerk hot take of "oh that's just copying DMC" and never played it. When Dante's Inferno was coming out, probably through looks and name association, I thought it looked really cool. When I finally played it I really liked it, thought it was a great game but even back then didnt quite get why people were hating on it. Fast forward a decade, and I play God of War (2018) and I am floored at how good it is. So i go back and play the first God of War and think "Oh wow this is alot like Dante's Inferno!" and then realized "Oh wait....Dante's Inferno is alot like this...". I feel silly for writing of GoW as a kid for such a weird reason but hey, i know better now.