How To Make An Invisibility Pickup That Hides You From Enemies In Unreal Engine

Поделиться
HTML-код
  • Опубликовано: 8 сен 2024
  • In this video I’m going to show you how to make an invisibility pickup that changes your material and stops an Ai enemy from chasing you. As always this is a beginner friendly tutorial that uses blueprints only.
    Want to add roaming and anim montages to your Enemy? Check out my Ai Animals video!
    • Easily Make Ai Animals...
    Drake Asset
    www.unrealengi...
    I get all of my stock footage and music from Envato Elements. If you’re interested in getting a subscription, use my affiliate link as it helps fund my channel!
    1.envato.marke...

Комментарии • 4

  • @alraffa5090
    @alraffa5090 4 месяца назад

    Cool tutorial but if you wanted to implement this technique with an undetermined set of characters where the material slots would vary, you are going to need to adjust the approach by using for each loops inside an array variable to keep track of the various possibilities depending on the character.

  • @mikebryant4146
    @mikebryant4146 Год назад

    Very cool indeed! Thanks!

  • @nasrali1297
    @nasrali1297 6 месяцев назад

    Thank you very much for the amazing tutorial! Everything worked well except that my character material changes to default material which is the black/grey squares. I am using Vroid character with 15 materials but i changed them all based on the index. Any idea how to fix this? Thanks in advance!

  • @ivanvance3055
    @ivanvance3055 Год назад

    Awesome Boolean!