For those wondering, there were no "transitional rooms" as Arin thought and he was just running through rooms with anomalies and surviving somewhat by chance. He didn't notice that the hide and seek room had the blackout room right after it, and then immediately after that one he went straight through while there were some giant arms or worms or something outside of the windows.
I believe he also rushed through many of those "Find the anomaly before exiting the car" rooms, many of which were something simple as the girl on the TRPG banner missing her eyes.
Arin: *breezing through a car with the sign that literally says "Don't leave the room until you find the anomaly" Dan: Hey no, turn back, find the thing! Arin: No, the sign doesn't mean anything, there's nothing in here, it was a transitional one cause we just had one (that is not at all how the game works) (He was, in fact, supposed to find the anomaly) (As usual, Dan is right)
@@WillowTree474 he couldn't "complete" the game till he found all the anomalies. Only some of the anomalies jump-scare punish/reset your progress during the "get to the final/8th car" When you saw him go to the next car but the location doesn't change, those were all "you didn't find the anomaly" fail-states.
The problem with this game is that finding the anomaly just doesn't advance you, while in every other game the punishment was to be send back to the start. Making this the easiest and most boring of all of them. As you can literally just do the Arin and ignore most of the game and still sweep trough.
@@Robin93k Okay, "DO THE ARIN" for when someone just half-ass something and don't give it the needed consideration is my new favorite thing. Thank you for that
24:45 reminds me of the spongebob bit where squidward's like "i'm very busy" and spongebob's like "i'm sure you are" and squidward says "i don't like your tone" and spongebob sings "i'm sure you are" in a falsetto
For anyone confused: You may have noticed the game doesn't punish Arin for totally missing those Yellow sign anomalies. If Arin had run into them during the first part of the game, going through the door without finding the anomaly will set him straight back to zero. What I'm saying is, Arin would have taken another hour to complete the first stage of the game if those yellow sign puzzles appeared
I literally screamed and jumped when they were like "The man is gone! should we sit here?" and then turn and he's there. Jumped out of my seat and my roommate came running out of her room to check on me
idk how he thought there were "transition cars" instead of just cars without an anomaly, and just assumed some of the yellow signs were in these magical "transition cars."
Didn't he read one right off the bat too and then immediately forget that they meant something? Classic Arin ignoring tutorials lol. In this I found it funny, but occasionally (usually in a game I play) I'm sitting here internally screaming
These games are so interesting cause they’re not SCARY, but they make you feel so unnerved. Giant hand pops out, static people, sitting mannequins, you just get tense
The second I read the title, I read it in the cadence and voice of that one bit: "Open the door to the brothers four- now it is WE the brothers THREE!" and it's haunting me.
These two games are genuinely so wonderful; there's such a good mixture of unsettling and subtle changes, and overt shocking ones. -and the way this sequel's ending scene brought together the two environments was -chef's kiss-
I finally understand how Arin can straight up forget playing so many games. I was fortunate to be able to buy and and play a game for like 8 hours straight yesterday and then completely forgot all about it until just now. And that was for a game I actually enjoyed. I wonder how many of the < 4 episode games they can even remember playing.
@@chain872005 how is an 8 hour window of time an insignificant detail? If they sleep 8 hours a day they can't remember half of the time they spent awake yesterday
Apparently hedgehogs have to run 15 kilometers a night, and they poop while they run, so not only do hedgehogs literally “gotta go fast”, but they also mimic arins joke of “gotta shit fast”! We HAVE to make Arin aware of this!
Do you have a source for this information? Because the only thing I can find regarding that distance is a single person on Hedgehog Central claiming their pet hedgehog runs that far each night. Nothing else I've found so far has even suggested that this much running is a requirement.
@@jamesgibbs6716 I have no source other than previously owning a hedgehog, the distance they move per night can vary wildly, it really depends on wild vs domesticated from birth. They indeed have an animal instinct to run and move/hunt at night. They typically do it to hunt for insects and other things to eat, but i can also confirm without a single DOUBT they do run and shit at the same time. Its one of the main things you learn about when looking into care, youll be cleaning a wheel more often than bedding.
For anyone curious, the Girlchan tone bit Arin talks about is from a video about a character creation contest. No winner was ever selected and the episode that would've featured a winner was never made.
@@faroth4159 idk if i hallucinated but i do think one of those find the anomaly doors wouldn't open until he found it yet the others did so honestly i'm just confused
I have to admit I didn't notice the hand holdey things until about 10 minutes in and I thought "They weren't always there surely" but I went to the beginning and yup. They were.
Arin and Dan looking for anomaly 11 on the bonus part and not seeing the giant black souless eyes of the anime girl in the trpg add is everything. Looked right at it so many times
I think this game has scared me most out of all these observation duty style games. The level at which you can interact with the environment (not just reporting or walking backward, actually having to sit, avoid doors, otherwise participate in the puzzle) makes it feel more immersive for me. I’m not just yelling at Arin to turn around or report something, I’m actively trying to figure out what to do and where the danger might come from. Plus the anomalies are also terrifying lol
Hyper realistic games like this, are perfect for ads that aren't just super f**king down your throat. Like I think at least a couple of the ones in this were for other indy games, which feels perfect.
I definitely was in a coffee shop watching this until the Man wasn't there, and they turn around and then he's THERE. Woke me up 5x more than the coffee I was drinking. Aaand then I chose to finish this video back home, in case the next jumpscare made me yell lol.
Thank you for playing these games, Dan. I know they may be hell sometimes and I truly don't enjoy the pain you must go through. But it's something like the juxtaposition of your sincerity against the horror that is always peak comedic context. And then the improv elevates it like usual. I enjoy these. Thank you.
There's an episode of Ultra Q (1966) that _I think_ the game is referencing: "Aketekure!" ("Open up!", with the connotation of "help! let me out!"), the last episode.
You know you're in for a good time when thin details turn black whenever the camera moves (like the vents on the ceiling) and there's excessive motion blur when there would ideally be none... Pause the video when he moves the camera and marvel at the severe smearing of visuals, yes developers, that's exactly how eyes work, our vision smears when shifting our gaze, that's totally correct.
Arin getting thrown by Sansa from Game of Thrones because he refused to wear socks under his shoes while riding that spooky train made Arin's conversations with those mannequins really sock.
Oh man, watching Arin check the back of every sign *EXCEPT THE ONE CLOSEST TO THE EXIT DOOR, WHICH IS THE ONE THAT HAS THE ANOMOLY* like 50+ times is driving me insane. Edit: Of course it's the last one, and they take forever to find it.
Just like the Grumps I didn't really understand the format of the game initially, and the giant hands were pretty goofy, but like a horror movie idiot, it brought my guard down. The devs of these games really know how to F with you.
For those wondering, there were no "transitional rooms" as Arin thought and he was just running through rooms with anomalies and surviving somewhat by chance. He didn't notice that the hide and seek room had the blackout room right after it, and then immediately after that one he went straight through while there were some giant arms or worms or something outside of the windows.
It’s the giant people looking in through the windows that he ran right past.
Arin Hanson. Master of Achievements in Ignorance. He's such a goober.
I believe he also rushed through many of those "Find the anomaly before exiting the car" rooms, many of which were something simple as the girl on the TRPG banner missing her eyes.
Oh shit lol. My husband and I played the same way they did. Had no idea things were happening in those rooms.
Arin rushing through something without observing? That's definitely nothing new...
Game: “hey there’s an anomaly here, you better find it!”
Arin: “No :) “
That's standard Arin though.
Game: Do a thing
Arin: No
Arin 15 minutes later: Why doesn't the game tell me what to do?
Arin: *breezing through a car with the sign that literally says "Don't leave the room until you find the anomaly"
Dan: Hey no, turn back, find the thing!
Arin: No, the sign doesn't mean anything, there's nothing in here, it was a transitional one cause we just had one (that is not at all how the game works) (He was, in fact, supposed to find the anomaly) (As usual, Dan is right)
I'm confused by those though, because they don't punish him in any way for ignoring them it seems like? What's the point?
@@WillowTree474 yeah it is weird, but maybe its because he was in the anomaly-hunting mode? Either way, now that you point it out, yeah it is weird
@@WillowTree474 he couldn't "complete" the game till he found all the anomalies. Only some of the anomalies jump-scare punish/reset your progress during the "get to the final/8th car" When you saw him go to the next car but the location doesn't change, those were all "you didn't find the anomaly" fail-states.
The problem with this game is that finding the anomaly just doesn't advance you, while in every other game the punishment was to be send back to the start.
Making this the easiest and most boring of all of them. As you can literally just do the Arin and ignore most of the game and still sweep trough.
@@Robin93k Okay, "DO THE ARIN" for when someone just half-ass something and don't give it the needed consideration is my new favorite thing.
Thank you for that
"He's missing his head!"
"So he can't see us..."
"So he can hear us?"
🤦♀️
Huc veni ut hoc dicerem, sed in corde meo sciebam iam dictum esse.
@@gido9467 Does anyone even use Latin anymore lol Besides you
Taken my arms
Taken my legs
Taken my soul
Left me with life in hell
@@southparkfirefly I admit to only using it to make my boring comment seem less boring. 😆
So no head?
Ahh yes, Princess Monkeysoup. Absolute classic. Best Studio Giblet movie imo.
Princess Monkeysoup was actually a Studio Gourmet production :)
you could totally hear Dan's brain working overtime to clock that title, and he nailed it!
"He doesn't have a head, he can't see me."
"But he'll hear you!"
*Visible confusion*
Honestly just videogame logic. Can blow off an enemies head and they continue fighting "crippled" like my guy crippled is an understatement.
Platform *8* is the 26*8*th game the Grumps have beaten! 8 is Great!
Thank you Insaneian! Your diligent record keeping is appreciated!
Doing gods work
At this rate, Danganronpa 3 will be their 300th game beaten :)
8
That's grrrr8!
They missed that eyeless banner 3 times and it drove me INSANE
lol, holy crap I'm not the only one!
He looked right at it a couple times too and just completely ignored it
woah he caught it the 5th time it came up
He consistently skipped over the first three banners until like 30 minutes in 😂
"it's just a transitional car"...
*Bright yellow sign* "Do not proceed"
*Arin* "Nah, it's transitional. Power forward."
24:44 reminds me of the SpongeBob bit where he says "im sure you are" and squid goes i dont like your tone, so sponge says it super high pitched
With the assless maid outfit.
Exactly what I thought 😂
That first huge hand scared the actual balls off me
Same and I don't even have balls
@@zikahal Well, not anymore you don't.
Transrights
Bet you were all like "Oh no my balls!"
I can get you an ambulance bud…
Sometimes I name Link "I Say" so that everyone sounds like Foghorn Leghorn
I love Lovelies.
"not Mr. Hands. The guy who let a horse-" "why do you ALWAYS bring him up"
Mr. Hands was the horse.
@@miguelnewmexico8641 Not correct, Mr. Hands was the guy.
@@Psianth Frankenstein was the doctor
As soon as i heard mr hands i ptsd flashbacked to wang!s coverage
🎉 Arin is just celebrating his past accomplishments
24:45 reminds me of the spongebob bit where squidward's like "i'm very busy" and spongebob's like "i'm sure you are" and squidward says "i don't like your tone" and spongebob sings "i'm sure you are" in a falsetto
Arin being so confident that the find me rooms were transitional when you could see the anime girl's eyes at the top being blacked out sent me man.
For anyone confused:
You may have noticed the game doesn't punish Arin for totally missing those Yellow sign anomalies. If Arin had run into them during the first part of the game, going through the door without finding the anomaly will set him straight back to zero. What I'm saying is, Arin would have taken another hour to complete the first stage of the game if those yellow sign puzzles appeared
~Notices headless person~
Danny & Arnold: "He can't see you, cut can probably hear you"
...mhm.
"don't get off"
Dan "well, I wasn't feeling sexy anyway"
Thank GOD for you Dan because fack this is SCARY
Time stamp?
@@TheMRock8886:28
@@TheMRock888About Oliver fan? You have the exact same pfp
Such character development for Dan. Going from calling Arin a "stupid bastard" to a "naughty bitch"
I literally screamed and jumped when they were like "The man is gone! should we sit here?" and then turn and he's there. Jumped out of my seat and my roommate came running out of her room to check on me
Arin not understanding how the yellow signs work, nor their absence. Classic
idk how he thought there were "transition cars" instead of just cars without an anomaly, and just assumed some of the yellow signs were in these magical "transition cars."
@@LorgeDelta i didn't get it either.
@@LorgeDelta it's even weirder when you consider that he stops for some of them but not all.
Can we just enjoy the free content? They don't read comments anyway
Didn't he read one right off the bat too and then immediately forget that they meant something? Classic Arin ignoring tutorials lol. In this I found it funny, but occasionally (usually in a game I play) I'm sitting here internally screaming
*goes back to lvl 1*
"Alright, we're advancing!"
And the fact that he didn't even notice 🫠
These games are so interesting cause they’re not SCARY, but they make you feel so unnerved. Giant hand pops out, static people, sitting mannequins, you just get tense
The man disappearing and suddenly appearing in my face made me audibly shout.
i’m so glad i’m not the only one 💀
Arin sees yellow sign: "It's transitional"
Arin sees yellow sign: "Ah we have to find something"
32:44 I love how they just completely missed the giant arm outside the left side window 😂😂
It was a transition room 🙄🙄🙄
"Dont worry, He'll never find us."
made me spit-take my coffee.
The way Arin sprints through every anomaly and just calls it a transition room. 😆
The second I read the title, I read it in the cadence and voice of that one bit: "Open the door to the brothers four- now it is WE the brothers THREE!" and it's haunting me.
"Oh FUCK! It's just me now."
These two games are genuinely so wonderful; there's such a good mixture of unsettling and subtle changes, and overt shocking ones. -and the way this sequel's ending scene brought together the two environments was -chef's kiss-
Arin: "there's the invisible man."
Dan: "Where?"
That had me laughing more then it should.
"Don't talk about his dumpy, Arin!" really got me crying XD
A McCafe commercial popped up during one of the jiggly person moments in the vid and scared the absolute bejesus out of me.
I swear every ad I got was immediately as a train car went dark so they were my main jumpscares
I finally understand how Arin can straight up forget playing so many games. I was fortunate to be able to buy and and play a game for like 8 hours straight yesterday and then completely forgot all about it until just now. And that was for a game I actually enjoyed. I wonder how many of the < 4 episode games they can even remember playing.
You forgot what you did for 8 hours just yesterday? I don't know you but i'm concerned.
@@Bluechief6 That's called getting old. Your brain doesn't bother making specific memories because nothing particularly important happened.
@@Bluechief6 You are a perfect machine that can remember every insignificant detail? Wow
@@chain872005 how is an 8 hour window of time an insignificant detail? If they sleep 8 hours a day they can't remember half of the time they spent awake yesterday
@@resileaf9501 and just how do you know how old OP is, hmm?
I can't believe Dan namedropped Princess Monkey Soup, my favorite Studio Ghoblet movie
Apparently hedgehogs have to run 15 kilometers a night, and they poop while they run, so not only do hedgehogs literally “gotta go fast”, but they also mimic arins joke of “gotta shit fast”! We HAVE to make Arin aware of this!
yes yes the shitting hedgehog wheel, we all watched Thor's video
@@Three60Mafiauh, apparently we did *not*
Do you have a source for this information? Because the only thing I can find regarding that distance is a single person on Hedgehog Central claiming their pet hedgehog runs that far each night. Nothing else I've found so far has even suggested that this much running is a requirement.
@@jamesgibbs6716 I have no source other than previously owning a hedgehog, the distance they move per night can vary wildly, it really depends on wild vs domesticated from birth. They indeed have an animal instinct to run and move/hunt at night. They typically do it to hunt for insects and other things to eat, but i can also confirm without a single DOUBT they do run and shit at the same time. Its one of the main things you learn about when looking into care, youll be cleaning a wheel more often than bedding.
Man I love Thor
41:09 I love the implication that Vanessa has sent them multiple different Foghorn Leghorn memes in the past lol
Classic game grumps
the game:there's an anomaly
The grumps: its just a transition car
You could make a great drinking game out of this video.
That game is called: Alcohol Poisoning in under 42 mins.
Well..
It's kimd of the games fault for not punishing Arin adequately.
"No find, find something." "No, that was a transitonal room." *Anime girl with blank eyes missed for the third time*
How did they not notice the TTRPG banner that had blood-curdling void eyes all of a sudden...
No one ever seems to remember to look up.
timestamp? :3
gamers don't look up
i thought i was tripping until i paused it lmao
@@leannabagnaschi6953 2:16, 23:35, 29:01 and 35:47
The huge hand made me think about how cool it would be to play a well made survival horror Attack on Titan game
For anyone curious, the Girlchan tone bit Arin talks about is from a video about a character creation contest. No winner was ever selected and the episode that would've featured a winner was never made.
Them getting how the game works while simultaneously not understanding at all how the game works due to impatience is very Game Grumps
32:44 Not gonna look at the massive body part outside the left window eh?
GameGrumps Lunch Break Chronicles, Day 203:
Got me a strawberry danish because why not. It’s so good. 10/10.
I hope you enjoy that Danish Lukas
A Dan-ish, if you will?
Them going through the "Find the Anomaly" carts is so aggravating when Arin decides to skip it.
kinda the games fault for not punishing him for skipping it honestly
@@dannyflintstone7003 yeah I thought they actually couldn't leave until they find it, as I had not seen anyone else leave before
@@faroth4159 idk if i hallucinated but i do think one of those find the anomaly doors wouldn't open until he found it yet the others did so honestly i'm just confused
Terrible Game Design to be honest...
"Good job, Arin" -Dan, when Arin finally found the eyeless TRPG girl after running past her for the 18th time calling it a transitional room
I have to admit I didn't notice the hand holdey things until about 10 minutes in and I thought "They weren't always there surely" but I went to the beginning and yup. They were.
Game about a girl that was kidnapped on a subway...
Gamegrump: I DO DECLARE I GOT THE SQWUIGGLES!
Running through the "transition" cars missing half the anomalies lol
Arin and Dan looking for anomaly 11 on the bonus part and not seeing the giant black souless eyes of the anime girl in the trpg add is everything. Looked right at it so many times
Arin commented on the headless guys ass the exact second i also thought he had a big ass
"Lord have mercy I've got the squiggles!" is going to be burned into me forever.
really painful how Arin just ran past the Animegirl with the black empty eyes multiple times
I'm glad that they got a kick out of this being a prequel
funny detail-oriented games with the grumps scratches the brain
I love that Dan randomly brought back "Sonicu Hedgehoggu" and they didn't address it at all
They missed a couple anomalies because Arin assumed they couldn't happen back to back.
"She's just a child! She's not going to harm" was so funny to me
OMG that QR code at 27:00 leads to a legit stuffie website!
It probably is actual in game adds but they fit the narrative
Several of the ads are real things
@@MEZOMEZO2011 kinda want one now
I think this game has scared me most out of all these observation duty style games. The level at which you can interact with the environment (not just reporting or walking backward, actually having to sit, avoid doors, otherwise participate in the puzzle) makes it feel more immersive for me. I’m not just yelling at Arin to turn around or report something, I’m actively trying to figure out what to do and where the danger might come from. Plus the anomalies are also terrifying lol
So, this is a game about just following a series of simple, clear instructions. And Arin is playing it?
They’re so doomed.
Dan : “ let’s just check before we go any further.”
Arin: here’s him, acknowledges him, proceeds anyways
Classic Arin
05:18 Arin you curious fool! Now you got that Alligator Jigglin' Fever!
The man with no head obviously can't see you because his seeing organs are part of the missing head. ...but maybe he can hear you...
5:10 Tell me why in my head I started going "THE BEAUTIFUL PEOPLE, THE BEAUTIFUL PEOPLE!"
The giant hands scared me so much my chest hurt
Hyper realistic games like this, are perfect for ads that aren't just super f**king down your throat.
Like I think at least a couple of the ones in this were for other indy games, which feels perfect.
24:26 29:02
Dan: Dude I don’t know
Me: THE EYES THE CREEPY SCARY VOID EYES!!!!!!
I knew the hand was coming and I still almost threw my phone
I definitely was in a coffee shop watching this until the Man wasn't there, and they turn around and then he's THERE. Woke me up 5x more than the coffee I was drinking. Aaand then I chose to finish this video back home, in case the next jumpscare made me yell lol.
Danganronpa V3, my love, we will not be apart for too long.
@@TheGodIvy I do. Hence why I said we won't be apart for too long.
This is honestly one of the best playthroughs they've done
Im watching it religiously
Worst series
@@mannkidama8007 I'm so excited for when it starts to pick up, it's gonna get GOOD!
@@PoisonViper133Just because you don't like it doesn't mean every single person also hates it. And you know you don't have to *watch* it right?
I can't play these jumpscare games for shit, so I appreciate the service y'all do for my weaksauce constitution.
Thank you for playing these games, Dan. I know they may be hell sometimes and I truly don't enjoy the pain you must go through. But it's something like the juxtaposition of your sincerity against the horror that is always peak comedic context. And then the improv elevates it like usual.
I enjoy these. Thank you.
Doesn't look at anything.
"Everything's the same."
oh my god arin there is no such thing as a ‘transitional room’ 😭😭
Next time I catch a cold I’m definitely going to say *”I GOT THE SQUIGGLES!”*
There's an episode of Ultra Q (1966) that _I think_ the game is referencing: "Aketekure!" ("Open up!", with the connotation of "help! let me out!"), the last episode.
The slow transition into the exit 8 walking noise 🤣
18:30 "So no head?"
the fucking case of the squiggles bit had me cry laughing lmao
I was drinking at the jump scare and now my desk is wet 😂
That’s so funny I love that
Brother, there are so many things on the ceiling...
You know you're in for a good time when thin details turn black whenever the camera moves (like the vents on the ceiling) and there's excessive motion blur when there would ideally be none...
Pause the video when he moves the camera and marvel at the severe smearing of visuals, yes developers, that's exactly how eyes work, our vision smears when shifting our gaze, that's totally correct.
I had a bad case of the Squiggles once.
I didn't Recover.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
"the butt button... the button" -Arin, the Grump.
Timestamp or it didn’t happen
@@TheMRock888 no you
The traily effect usually is from slow acting raytracing. It takes it a sec to update the lighting with things moving.
This one guy is NOT having a great commute home.
its like pt but subway
public transit
Is this Dan’s troll account?
THe Squiggles need to be animated, ASAP lol
Arin's mortal enemy... Listening and following directions.
I know he’s doing the Foghorn voice but he also reminds me of Robot Randy from Courage the Cowardly Dog who liked carving little deer as a hobby
Arin getting thrown by Sansa from Game of Thrones because he refused to wear socks under his shoes while riding that spooky train made Arin's conversations with those mannequins really sock.
can't wait for the Commute 8 prequel prequel, where you have to cross 8 streets to get to the train station :D
Oh man, watching Arin check the back of every sign *EXCEPT THE ONE CLOSEST TO THE EXIT DOOR, WHICH IS THE ONE THAT HAS THE ANOMOLY* like 50+ times is driving me insane.
Edit: Of course it's the last one, and they take forever to find it.
Just like the Grumps I didn't really understand the format of the game initially, and the giant hands were pretty goofy, but like a horror movie idiot, it brought my guard down. The devs of these games really know how to F with you.
I found out, from watching Evelien (Gab Smolders) play these games, that the guy with the phone and briefcase is named Benny.
💚😁👍💚
8:59 actually made me jump
They pass by that black-hole-eye TRPG overhead sign so many times.
4:10 "why do you always bring him up?" the fact that Arin talks about Mr hands so much