I love the fact that Nemesis is totally driven to complete his mission. Even while Carlos is attacking Nemesis, he still prioritises hunting after Jill.
And the only time Nemesis ever goes after Carlos is because he's in the way, but if there's a clear path, he breaks off and goes back to his primary objective.
@@Jarock316 I think it’s canon that Nemesis will kill anybody that’s not S.T.A.R.S if he sees them hanging out with Jill or any other member too much, because then he thinks they’re working together and that she told them Umbrella’s secrets. That and if they’re in his way. That’s why Nicolai avoids contact with Jill whenever possible in the remake, so that Nemesis doesn’t get the idea that they’re working together
Yup it truly reminds me of the terminator straight up if your in the way of the primary objective prepare to get recked and killed They really did base the nemesis off of the T 800 and the T 1000 of the terminator series big time of the programming thing and its one of the reasons nemesis is still my favorite BIO ORGANIC weapon in the entire series to this very day. I wish there were more horror games just like. this
Honestly, I the thing I find most terrifying about Nemesis is his ability to cancel attacks if they miss. You think “Oh, now’s my time to attack.” But then you see him stop mid-way and he starts to sprint at you as you raise your gun. His unpredictable nature makes him a genuine threat and the best antagonist of the RE series, in terms of enemies.
He just wants to show us he has good manners. And that is when he scared the hell out of me. I thought I was safe. Oh no, he is coming through doors after me.
19:25 the moment Nemesis lost his left arm and not giving up 20:04 The moment he lost his head and still walking towards you, hunting and some people thinking he is more terrifying in the remake
So True old Nemesis has 1 Job and he Makes so Good First fight with him and he Stuck on your Ass fight with him or run of your Life so Good Game and the Remake … 1 and 2 so Good Remakes But 3 ….
The only gun thats useful is grenade launcher with cryo bombs and you need to be lucky cause that big guy can dodge like a professional dodgeball player
totally agree. Best enemy. He moves, I don't know, like the 'giant dog' in RE2. Very agile, intimidating... fun. I like how he runs after you like a football player.. it reminds me of Terminator when he's running in the movie and you can see through his eyes and the computer and everything
You are an evade mechanic master. I've never seen someone dodge so fluently and you don't even use corners to get Nemy stuck. You are awesome, like and sub.
Its actually pretty easy if you find a zombie's attack range and other enemy attack Animations! But the hardest to try to dodge are the hunters since they're hella fast
@@eliwoodnguyen1505 okay... Now THAT requires practice and the near (damn good) estimation of the zombie grabbing distance I practice in mercenaries mode btw!
Shows how much we get to see Nemesis stalking Jill in his 1st form compared to RE3 remake where he chases Jill in only one section of the game. I feel like they underexploited him and missed some great opportunities in this remake.
they dropped the ball in a lot of areas. Its okay to say it. No clock tower, barely any rpd, No park, No factory, No gravedigger-Giant Spider-crows, No Barry Burton, replaced mercenaries with that cringe resistance mode that takes 10 min to find a match. I mean come on..
Yeah dude, they should focus more on exploring the entire city and relentless stalking of nemesis plus a little bit telltale where you choose how to fight or hide like the original game
@@ImonlyJK RPD has the same general layout available to explore. The power substation was atmospherically improved and expanded, construction site expanded w/stage 1 Nemesis boss fight added, sewers expanded, hospital expanded, and NEST 2 added. Parasite zombies and pale heads added, though the latter are just sturdier and more erratic zombies, so I don't give as many marks for that. There's also more expansion of the lore via notes. As much as I love Barry, he's a deus ex machina in RE3, and removing his rescue at the end is better storytelling. If you really wanted to nitpick, you also missed the very forgettable worms, which are about as impactful as the crows, though the latter would at least be a nice atmospheric touch. After what they did with the drain deimos, not really missing the spiders since that would feel like what they're doing with too many zombie varieties instead of a broader overall bestiary. The clock tower also isn't a significant loss since the only real purpose it served was RE1 aesthetics nostalgia; the "j/k, you're stuck here" moment was moved to the beginning, where it makes more sense and delivers a stronger sense of "no escape" as you head into the game proper; I don't really see a problem with otherwise moving the resources spent on it to more narratively significant areas like the hospital. Swapping the "3 second crisis decisions" with QTEs is more a ymmv kind of thing, though it'd be nice if the QTEs were at least moderately difficult, but in the end it's about the same as being given 3 years to press a button to negate a Nemesis encounter (or death, as is the case in the remake). That's not to say that there aren't criticisms to be had. -Grenades either shouldn't exist, shouldn't one-shot Nemesis at anything above Assisted, or should be restricted to Carlos' sections where they're more thematically appropriate. -Nicholai lost some development with the removal UBCS supervisors mini-arc, which is something that just shouldn't happen. -Carlos getting a watered down version of the DLC gas station mission from RE2:RE instead of a proper boss fight is lame; if they wanted to save Nemesis for Jill, then Gravedigger, a T-103, or even something new would've been better options than a zombie marathon. -It's also kinda sad that they couldn't find more ways to keep a similar amount of puzzles, even if it was something as arbitrary as lockpicking. -And perhaps the largest offense is how the city streets, which should feel like one of the most expansive areas of the game, is practically on rails. There's only one option to make Nemesis really vary his stalking, which comes down to whether you cut through the donut shop or go up through the warehouse. There should've been a lot more of that.
@@Savashri " The power substation was atmospherically improved and expanded, construction site expande, sewers expanded, hospital expanded, and NEST 2 added" MOst of this come from Re2make, they just reuse it. The Hospital expand at 1st sound so huge then it turn out only the outside then it turn into Defense Of The Ancient, construction site u mean that cinematic Aliemesis chasing Jill Croft ? oh plz. The power substation ? Sure then just run around and intereact with object which only take u 5-10 mins, if u not careful u will get deep throat by the insect. :v Sure, Jan Barry, appear at the end of the OG as a canon ending where Nikolai still alive and the only helicopter was gone so barry at the end calling Jill through the radar is not bullshit . Capcom trying to re-write the Lore ? sure :v The clock tower even minor but they have the purpose to go there then it is not useless. In the OG Nikolai told them the clocktower has a team to rescue them all that is why they head to the towel but when they come, everyone die.Ofc, in the OG they have to expand it with lore and puzzle. But cut the whole content, really ? Even the park and dead factory, Jill found out they r using those pig-men or sth to experiment the Tvirus and dumb it at the factory but then the factory has become overload then shit happen, later they found out the huge rail gun where Umbrella employee died because of all the Tyrant experiement down there. If this is not logic then what the hell is a damn hospital lead to the nest then everything happens in the exactly room with the railgun in the nest, ????? they have so much time in the world to build damn railgun and make the room shiny. Capcom want to change the lore but turn out make a lots more plot holes The moment they let Carlos step in RPD i know they fucked it up. Carlos shouldnt be in RpD ever, now he go RPD "looking for baal" sure Jan. WHich make the whole RPD dull, and the way Brad die omg, In the outbreak, marvin caught off guard and got bit now change it whcih make it less epic, make Nemy useless cause he cant even kill a STARS member. Change the lore ? reimagination ? sure :v and then the whole game when linear, only 2 puzzles for baby only, action fast-paced cause u dont need to do anything much just run and shoot, the gore has been turned down, Nemy only appears in the 1st section, most of his appearances r cinematic and autosave like that boss in Re6 usatak?? LOL, such a disgrace. 2nd fight at the clocktower when he run around like an excited dog met his master LOL they fast forward Nemy mutation, the 3rd fight is stupid in so many lvl, Carlos stay high outside and spot Nemy, sure, i literally cant see him anywhere, where are Nemy now that i need carlos to spot it LOL, and it exactly the same at the 2nd fight tha whole gun powder has been dumb down, omg, the mine ground is just stupid and only useful in that 2nd n 3rd fight :v LOOOL the last fight where everything happen at the exactly room has a railgun when Jill Croft vs Aliemesis xenomorph OMG OH geezz, this remake is nothing but mediocre and im glad ppl dont let Capcom get away with it.
The original to this day is still incredibly horrifying, especially the cutscenes where he kills Brad and Mikhail. The REmake, at least to me, failed to capture what made the original Nemesis such a legendary monster. It's kind of a shame, really. Twenty one years later and the original Nemesis will always be the best Nemesis and in my opinion, the best monster in Resident Evil history.
He was ok in the remake, but not for that long. That scripted fight in the rooftop of that burning construction site was the most similar to these fights in the original. They mutate him way to soon from his humanoid form. His second form in the remake was pretty goofy. His second form looked like xenomorph(aliens) and a plucked chicken combined, one of his attacks is literally motor boating jill lol. The fights in his second form is just him running around Jill like an excited dog after some damage.
@@carlitosway917 I think they should have saved that form for the third fight only, and the actual 2nd form being shirtless like the original, so the second and third fights would have been really different
@@eren7kruger129 i definitely agree, it would have made the remake a bit more faithful. The old second form was pretty bad ass and intimidating. The third one might have actually worked near the finally.
They just didn't utilize him enough. I like his new moveset where he can pull you back with a tentacle and jump in front of you. It was a shame his first form didn't last long.
Literally an incredible game but out of all the battles with Nemmy there’s something about the showdown in the waste disposal room that intrigues me. The fact that Nemesis is clearly and visibly weakened by this point he’s still giving it his all in and trying to kill Jill... just an unstoppable machine! Incredible video quality 👏🏻
Fight in the waste disposal room is technically the last time we fight Nemesis, because the tyrant body dies, leading the parasite to mutate and completely take over.
What's amazing too is that if you use the environment acid in the area, it'll melt off parts of his body and he will continue fighting you literally with no head and one arm left.
@@onemuststand7353 and they even added the detail that without the head he has trouble finding you. If only this Battle would had been added to the remake ☹️
Me: "Oh, I can just go into another location. He won't chase me." Nemesis: *Opens a door and chases me down the alley.* Me: 😐😳😐😳🏃🏽♂️🏃🏽♂️🏃🏽♂️ "Holy shit!"
I’m still so salty they cut out the police station, imagine how terrifying it would be fighting Nemesis and seeing him sprint at you through a darks ass hallway in the remake. Capcom failed my boy.
I mean, the part where Nemmy jumps in from that window in front of the stairs in RPD is literally the most iconic part of the classic game. You have to be drunk to not include that in the remake, along with many other parts they cut and changed.
@@ZombiestFever That window doesn't exist in RE2 Remake. I mean there is a window, but it's on the other wall. They could have done something creative to remake that part. But Jill doesn't even go to RPD and that's the bigger issue.
This game was released in 1999. It was far ahead of it‘s time. Kids these days think it‘s a joke because of unreal engine 5 nowadays. But at that time it was a great experience to play such a modern game with cool graphics.
I was 5 when this game come out and the original RE2 and this are still in my top 5 games of all time and the younger lot have to respect the Triple OGz
It’s a joke because it’s old. Nostalgia is fine but most people don’t want crap graphics and clunky controls in their games in 2024. It was good for 1999 not for 2024(5)
Dont be STOOPID!!! All I was trying to say is that this HD remaster upscaled RE3 into looking like a PS2 release. And you guys act like CV came out during the PS3 era, it came out at the beginning of the PS2 life cycle when games still looked like booty. Put this remaster against an original copy of CV, this looks about the same if not better in some parts. You niggas must've never played RE3 or CV on CRT TVs.
@@kizoyah9253 it is for a lot of us, but as you see in this video, the old RE 3 Nemesis was way more scary and challenging than the updated one. PS 2 Nemesis is relentless and didn't need to do extra to make him any harder or frightening. The RE 3 for the new PS and Xbox system is too eh or nah.
@@kizoyah9253 big boss doesnt know what hes talking about, 1st this was a ps1 game, not ps2, 2nd the problem with the remake is not nemesis using weapons, its that they cut out the best parts of the game, meaning nemesis not being an ai controlled enemy that can appear anytime, but instead reduced to just a few 100% scripted encounters, and also big parts of the game itself, like the entire clocktower. nobody (or atleast not the majority of people) is complaining about arbitrary changes like "nemesis uses weapons i dont like", if that were the case, everyone would have hated the re2 remake too, but it was very well received.
@@rhinobridge The way Barry delivered the Jill sandwich line also sounded sexual, like Jill was gonna get spit-roasted. Back in the days of Napster, there were funny audio remixes of the dialogue to make it sound like a porno, because the dialogue was packed with innuendos
This the best version. It's like you're playing a resident evil game with a mini boss following you. After many fights with him you learn gradually that this guy wont stop, and it begins to terrify you. As scary as nemesis looks, its after a couple encounters that you realize his intelligence and his relentless are far more terrifying than any monster you ever seen. Classic.
Nah, you put him down to collect the loot and don't have to worry about him until the next scripted encounter. Remake Nemesis is more of a hybrid of OG Nemesis' aggression and Remake Mr. X's resilience. You can't knock Remake Nemesis on his ass and proceed to go sightseeing and expect everything to be okay like you could before; he keeps getting up until you reach the points where he's scripted to take a break. The only problem is that there aren't more segments with that kind of chase and too much cinematic instead of player-control, but people couldn't even handle Mr. X who just walks at you.
@@Onigumo. Or you could take a minute to see how he acts. His AI wasn't exactly groundbreaking and had a really basic close-quarters loop; it wasn't really hard to take him down with a knife - it just took a while. But put him down twice and collect loot, then you don't have to worry about him again until the next scripted encounter.
For all his flaws, he's at least polite enough to close the doors behind himself. And he gives you a sporting chance by slamming them and loudly announcing his presence. Nemesis: the Hardest thug alive, and best sportsman ever.
@@Jarock316 Guessing he develop enough intelligence that gives him a prideful sadistic mindset, does not like anyone else to take his prey and want Jill to have a fighting chance.
Mad Rooster I hope so, it’s looking like they’re focusing on Project Resistance dlc. Which I can see that happening since they’ve done it before. People may not play it here in the states but it could be popular everywhere else especially japan. I want more too, I want a CV remake, not a RE4 remake.
At some point you think Nemesis would get tired of that shit. He’d say: “ They aren’t paying me enough for this! Wait, are they even paying me!?” Great video
I only saw the remake first. So when I finished the game I was disappointed thinking "This is Nemesis? This is supposed to be one of the greatest horror monsters in video game history? Such a disappointment," after some time I watched the original and I am astounded by how much content was simply not there and how different Nemisis was. RE3 remake might as well be a different game
I never played The Originals before playing the remakes of 2 and 3, but I still thought Nemesis was scary in the 2020 remake. I was thinking, "What on Earth is it going to take to kill this thing?!" Guess that's why Umbrella called it Project _Nemesis._
Well at least they actually tryed something more original then just a shirtless nemesis. Tought they should have used that form as boss only for the third fight, not the second
@@eren7kruger129 you seem to be the only one who dislikes the Shirtless nemesis, I mean we're not liking him cause his body is showing no, he just looks badass like that because of the mutated tenticles coming out of his one arm and all over the upper back of his body along side those freaky huge veins out of his neck & connecting to his back, personally its my favourite look of him.
Plus, it is so nice that they added that every time you are done fighting with him, Nemesis always says "STARS" as he falls down. It used to be so confusing when you had to wait and see if the enemy was dead or just fainted.
psydeffex yup this is because nemesis was not the only BOW here he was only the outer body shell there was also the NT parasite 🦠 as well this is actually what I love about the originals it makes it even that more terrifying you think you got ride of nemesis but there was something else there with him😳 it makes his background that more creepier.
21:18 - 21:39 - 21:42 There are 4 dead Tyrant/MR. X :D Three in their Mr. X form and one in their Final form Tyrant T-103. Those soldiers were able to defeat 4 Tyrants, they were true HEROES :')
@@Jarl_Juju In the scene shown at the end of which I speak are four Mr. X, before entering that room mentioned, it is true there are 2 more Mr. X. But that is what MR. X of the helicopter is speculation.
As a fan of the original games I was not prepared at all for Mr. X. If he is supposed to be a Nemesis-esque type of stalker, I can't imagine what the real thing will be in the RE3 remake.
Imagine a bigger racoon city streets and actually a police station. And you have nemesis chasing you around Mr.X style, only difference is that he breaks into a sprint as soon a she hears you running or shooting nearby. And the only scripted sequences should've been a handful of those moments you get to choose what you're gonna do.
20:10 the dude literally has no head and only one arm, and is STILL desperately swinging his tenticle around trying to finish his mission. Why did we get a Dog nemesis as second transformation and a resident evil 6 fight with lots of ammo around to help? fucking Kawata man, i swear to god...
@@renanangelodossantos4726 at the very end when Nemy gotta eat the super tyrant corpse to evole in order to finish the mission U can feel it in the OG not the remake
@@eliwoodnguyen1505 Yes, i mean, i never noticed before. I watched the video and saw it, very cool. He has no arm, no head and still trying to kill Jill.
@@mr.nickname9172 Mr.X was b plot story boss you can take out in the original but became actually terminator throughout 2 Remake impossible to kill only put down more than a min, I dunno they gonna make nemesis easy on the next remake.
Vega Sanders well thing about Mr X is that he was actually very easy to take out in the original. So buffing him was something to be expected. Compare him to nemesis and mr x is an actual joke. Nemesis was a hard mother fucker, with some of his encounters boarding on being unfair at times. So yeah I think they’re gonna buff some aspects of nemesis, but over all I think he’ll be easier for the new players to take out.
What does he own? CARS. What's his favorite planet? MARS. Who's his Tekken main? LARS. What's his average in Golf? PARS. What's too hard to open? JARS. What does he spit? BARS.
Brian Aguilar look at him at the acid chamber his body is based of a male with he’s shirt off shit look at his shoulders balky as fuck very male look nemesis has no female feature at all shit even when he say star ⭐️ it’s a male voice so there you go!
My heart jumped when he dodged those grenade launcher rounds occasionally...he's like "You're not the only one who can dodge",This just goes to show he is more than just a robot like Mr X since he slowly getting self aware and a more agile since he can sprint and dodge. Can you imagine how Nightmare inducing that's gonne be in the remake ?? Good God...He is gonna be terrifying in the remake,despite my expectations and I really hope Capcom doesn't screw up nemesis and also upgrades the Emergency Dodge mechanic cus no way in hell you can just jog your way out from Nemesis unless you're really lucky and super precise enough,especially the harder difficulties. Edit :....What have you done Capcom ? :(
He have the dogde mechanic, on one tráiler when he is using a flametrower, Jill shoot him a granade and he dodges for the surprise of the player. I was like NO WAY AGAIN?
I just realized something, jill valentine in re3 is the only protagonist who didnt receive any help in defeating the final boss. In re1, chris received help from brad by giving him the launcher, in re2 ada help both leon and claire defeat the tyrant and also they help each other defeat the final birkin, ada helped leon in re4 kill saddler, chris and sheva worked together to kill wesker, ethan in re7 received help from soldiers. And of course in re8 chris helped ethan by dropping supplies to him and shoot miranda from a distance. Jill in re3 however defeated nemesis all by herself. It is either her being saved by plot, is the strongest character in the resident evil universe, or just nemesis being incredibly weak.
@@daipayandutta6245 That's the stupidest shit I've ever heard. No emulators are being used, my dude. He used the original, native, PC version of the game and slapped a few mods to make the game look better.
No for me is the graphic in remake 1000 times better we live in 2020 not in the 90 er xD and i play it like a new game the if u like original thisis not original too look at the movies in games all other
@@HeelPower200 yeah just because of the lack of firepower and the wanting to save your ammo, you don’t want to run into a horde and then have no bullets and/or medicine
I have to agree. The new forms they gave him just don't feell like Nemesis, and all the 'caution' stickers and the twisted nose they gave the new version just make him look ridiculous.
Honestly the original also has set specific events to trigger a "random" Nemesis encounter out of nowhere but the difference is its well hidden but subtle unlike the remake
Wow I never knew Jill can shoot while kneeling down after dodge. Even remake didn`t had those. And the OG dodging looks so much smoother. Also how it is possible for Nemesis to have such a clean voice? It is so strange to hear it after remembering his voices from PS1.
13:49 A friend of mine once asked me why Nemesis walks into the flames after enduring enough damage from Jill. I've heard a few people say that Nemesis does it simply because he "gives up" at that moment, unaware of the mutations that will later occur to his body. But I don't think that's the case at all, it just seems out of character for him to do that, especially considering the fact Nemesis' only drive is to hunt down the S.T.A.R.S members, no matter what it takes. I think the *real* reason why Nemesis does that is not because he's unaware of his metamorphic abilities, but actually because of the opposite. He *is* aware that the more damage he takes, the more his body will mutate and adapt to become more efficient at hunting down Jill. So basically, he decides to take a nap in the flames so he sustains even more damage, causing the mutations to occur at an even faster rate. In my opinion, that shows how smart, lethal and overall unstoppable Nemesis really was. As a comment I saw in the past said, it literally took the destruction of Raccoon City to put him down for good. Because I doubt he would be truly unable to recover after the Railgun Cannon blast from Jill, and the subsequent magnum rounds. A few more mutations, and that would be it. Nemesis would be back.
That's a really good analysis. But, actually, from what I gathered, the G Virus and the T Veronica (and other viruses and parasites down the series that I lost track of) are the viruses that promote constant physical mutations in their hosts. Nemesis was created by taking some poor guy who passed through the Tyrant program and injected a parasite that was created through T Virus research. As any other virus, the T Virus is susceptible to mutation very quickly, but unlike other virus, it just keeps its host in a dead/alive state, but not on a full regeneration state, like the G Virus (remember how William Birkin's form would radically change after every encounter?). It might even create physical mutations, but that's rare (hence the Tyrant project). Nemesis stays mostly the same throughout the game, except for his clothes that reveals more tentacles (maybe that could be a mutation, idk). What makes him intelligent is the parasite, it functions as his AI, and that's why Nicholai is after combat data. But the rate of his mutations are way lower than Birkin's and Alexia's. There are plenty of dead "Mr. Xs" and dead US army soldiers in the disposal plant, and what the parasite did after Jill turned on the acid chamber was basically attach itself to those dead Tyrants and that's why it became a big blorb of nothing. So basically, yeah, I think you're right, but I think he might have done that so the special strain of T Virus in him could work faster and he would be able to pick up the fight sooner, but not necessarily to cause more physical mutations.
Now I know why Capcom was inspired by the T-1000. I always thought of Nemesis more like the T-800 (Arnold's model). Nemesis doesn't morph like the T-1000, it's not quick. Also he's not skinny like the T-1000, he's very large physically like the T-800. In the beginning he looks more like Arnold to me than Bob, but near the end, as he morphs more, it becomes more reminiscent of the T-1000 instead
You can't describe the feeling of it, when Jill stopped running and you saw this fella screaming "hooaa" and running towards you. Everytime you thought you've got it all together he appeared. So noid-killing but also very good and intense feeling :,)
Honestly of all the RE remakes, I only liked the remake of first game because it was faithful to the original and they even added more stuff like Lisa Trevor. I don't like that reimagining nonsense they did with RE2 and RE3. If it ain't broke, don't fix it.
@George Houliaras love your bold statement! And people will still defend capcom for giving us less and expecting more money. Jill and Nemesis were iconic.
Who else here is a die hard fan of this game? From our sexy heroine to the terrifying pursuer throughout the game. Amazing example of a horror survival game!
@@reny9351 uhmm, yes? First of all, re6 is absolute trash both as a game on itself, and as a RE game, second, re3 is a much faster game than re2 and re1, and every enemy on the game is faster than any enemy on previous entries, besides the game gives you lots of weapons to destroy everything, and do I have to mention the dogde mecanic? Is that really "horror" to you? Besides I said it was "more action", as is ACTION SURVIVAL, instead of a survival horror, the game is a very well designed survival though
@@damiangallo4185 lol that's your opinion, mine is different. I didn't intend it to compare to the other games. Still, it's still more of horror for me. Imagine Nemesis pursuing you throughout the game, not knowing when he will come out.
If you pay attention to the music, the "heartbeats" are not Jill's, they are Nemesis's, they become slow and more discordant as he takes damage, by the end they are only beating at specific points to keep him alive because of all the damage he's taken. It's fantastic music design. At the end, they just beat out of desperation to kill Jill. Absolutely stellar music design.
No one ever talks about this. But i love how nemesis is noticably more damaged throughout the course of the game. First hes normal, then slowly parts of his leather coat are burned off, then eventually the whole coat is burned off, exposing his squirming tentacles, then we pour acid on him, turning him into uhh… whatever that is, then we use a giant ass gun to finally finish it off, give it a round with the revolver we also get one of the most badass lines gaming history. It looks great, makes him more scary, and changes his look without removing the look of nemesis. Unlike ANOTHER VERSION OF NEMESIS
Remake: unstable Nemesis, only gets burned and soaked in water when he nonsensically turns into an absurd humongus reptile (also tries hard to be intimidating but meh).
I just now realized with the high resolution ambience texture that in the final room with the rail cannon that there were a lot of umbrella soldiers corpses and a single rocket launcher laying around. Excellent!
Us army. They were sent in while all this was going on. This is a seriously mystical event that no one has any details on - the big question is: how the hell did they carry the cannon???
@@Natedawg38 Maybe because not even Capcom or the RE fandom could come up with reasons for how a single army unit could kill FIVE Tyrants at once. Nevermind carrying that cannon around.
@@kyokennedy5334 If Capcom would put more budget to it, they can make the remake completely different by adding different ending. One path that maybe could save his life.
2:28 Holy crap, that was a clean dodge. It's funny how mastering that mechanic made Nemesis look like such an amateur. "Oh come on girl would you stop it? Stand still for just a second. Umbrella didn't make me with a built-in jet engine."
The way nemesis says “stars” in the original is so iconic However in the remake you can barely understand him when he says “stars” it honestly sounds like he’s roaring the remake was such a disappointment
@@brianaguilar8283he’s right the remake was trash who cares about graphics. The reason why I love the original more cuz it had more to offer and the story gameplay was beautiful. Fuck graphics if u can’t make a game with love and passion . The remake was just a disappointment of a remake
@20:06 Holy shit ... sometimes in the waste disposal chamber battle, even after losing his head, Nemesis will continue to attack you as if unphased? Somehow that makes Nemesis 10 times more unstoppable & terrifying. They need to implement this in the remake of this fight.
Dude is insane how well you played. I got a little outraged by how you treat poor Nemmy, even thought that it was Tool Assisted. Then I noticed that no, it's a human completely focused and who just Well Really delievers Thanks for the vid!
Its amazing that Nemesis was so incredibly durable that in his final form, not even the rocket launcher could stop him, it has been the signature of Resident Evil since then and, if my mind serves me correctly, the only monster that the R.L couldn't beat needing a RAIL GUN and six Magnum shots afterwards to finally put down. Goes to show that the original was far from being a simple cash-grab.
I love the fact that Nemesis is totally driven to complete his mission. Even while Carlos is attacking Nemesis, he still prioritises hunting after Jill.
And the only time Nemesis ever goes after Carlos is because he's in the way, but if there's a clear path, he breaks off and goes back to his primary objective.
@@Jarock316 I think it’s canon that Nemesis will kill anybody that’s not S.T.A.R.S if he sees them hanging out with Jill or any other member too much, because then he thinks they’re working together and that she told them Umbrella’s secrets. That and if they’re in his way.
That’s why Nicolai avoids contact with Jill whenever possible in the remake, so that Nemesis doesn’t get the idea that they’re working together
Yup it truly reminds me of the terminator straight up if your in the way of the primary objective prepare to get recked and killed
They really did base the nemesis off of the T 800 and the T 1000 of the terminator series big time of the programming thing and its one of the reasons nemesis is still my favorite BIO ORGANIC weapon in the entire series to this very day.
I wish there were more horror games just like. this
Frisk: no one has greater determination than me
Nemesis: hold my stinger
At 6 minutes you can see you guys are just wrong. He's ignoring Jill and going for Carlos
Honestly, I the thing I find most terrifying about Nemesis is his ability to cancel attacks if they miss. You think “Oh, now’s my time to attack.” But then you see him stop mid-way and he starts to sprint at you as you raise your gun. His unpredictable nature makes him a genuine threat and the best antagonist of the RE series, in terms of enemies.
Kudos to the ppl who fought nemesis without the help of surrounding glitch to pin him up in the corner.
And also can dodge RPG and Grenade launcher as well.
He played to much fighting Games
He can also dodge granade rounds!
Looks like his time in MVC Paid off.
4:15
Love how Nemesis politely closes the door all quiet
Even zombies have manners :D lol!
He just wants to show us he has good manners. And that is when he scared the hell out of me. I thought I was safe. Oh no, he is coming through doors after me.
Professionals have standards
The game jumpscared me because of that. I was naturally expecting a human.
Remember Nemesis was created by Umbrella Europe en France.
So Nemesis is french. A gentleman of course
19:25 the moment Nemesis lost his left arm and not giving up
20:04 The moment he lost his head and still walking towards you, hunting
and some people thinking he is more terrifying in the remake
Nemesis is the best in Resident Evil 3: Nemesis
Actually he is more terrifying in RE3make, but only in the Nightmare and Inferno difficulty. That's what actually saved RE3make(kinda).
I wasn't scared until Nemesis opened up the doors and was running at me full speed, ready to issue an ass whooping.
So True old Nemesis has 1 Job and he Makes so Good First fight with him and he Stuck on your Ass fight with him or run of your Life so Good Game and the Remake … 1 and 2 so Good Remakes But 3 ….
So True
In my opinion Nemesis is clearly the best enemy throughout the entire Resident Evil franchise, the amount of damage this thing can absorb is INSANE.
Classic Nemy rules!
The only gun thats useful is grenade launcher with cryo bombs and you need to be lucky cause that big guy can dodge like a professional dodgeball player
totally agree. Best enemy. He moves, I don't know, like the 'giant dog' in RE2. Very agile, intimidating... fun.
I like how he runs after you like a football player.. it reminds me of Terminator when he's running in the movie and you can see through his eyes and the computer and everything
resident evil games made after this movie Night Of The Living Dead 1990.
Wesker?
Me: nemesis look in the sky
Nemesis: STARS?
Me: Look further
Nemesis: STARSSSSSSSS!!!!!!!
Nemesis: STARRRRRRRSS!!YEAH~!!
no. stop.
Maybe so you can trigger him? He fell in love with ''STARS''.
Me: what's under Jill's skirt?
Nemesis: STARSSSS!!! Muahhhhh!
SuperMan what the hell man 😂
16:00 "No, its been waiting for you!"
Nemesis in background: "Stars..."
Idk why but I find that funny lol
He’s hiding in the storage box giggling.
it is funny, cuz he's just like: 'Ye i'm here too."
Because he's literally waiting outside the door and couldn't get in
He’s just casually waiting for her to step out
Nemesis: step out here bitch!
Tho he really could've just bashed through that door to kill them both! 😌 Plot armour
You are an evade mechanic master. I've never seen someone dodge so fluently and you don't even use corners to get Nemy stuck. You are awesome, like and sub.
Its actually pretty easy if you find a zombie's attack range and other enemy attack Animations! But the hardest to try to dodge are the hunters since they're hella fast
Nah
I hardly dodge or push a zombie
The mechanic is just wierd and how many times i practices i just cant master it
@@eliwoodnguyen1505 okay... Now THAT requires practice and the near (damn good) estimation of the zombie grabbing distance
I practice in mercenaries mode btw!
Wow I’ve never seen Jill roll and shoot while one in knee. I am able to dodge but you made Jill look so awesome!
@@APRILtheCowardlyGamer maybe the modder they added it..and it made Jill so damn badass. Them tentacles can never reach for her pussy🤣🤣
Shows how much we get to see Nemesis stalking Jill in his 1st form compared to RE3 remake where he chases Jill in only one section of the game. I feel like they underexploited him and missed some great opportunities in this remake.
they dropped the ball in a lot of areas. Its okay to say it. No clock tower, barely any rpd, No park, No factory, No gravedigger-Giant Spider-crows, No Barry Burton, replaced mercenaries with that cringe resistance mode that takes 10 min to find a match. I mean come on..
Yeah dude, they should focus more on exploring the entire city and relentless stalking of nemesis plus a little bit telltale where you choose how to fight or hide like the original game
@@ImonlyJK RPD has the same general layout available to explore. The power substation was atmospherically improved and expanded, construction site expanded w/stage 1 Nemesis boss fight added, sewers expanded, hospital expanded, and NEST 2 added. Parasite zombies and pale heads added, though the latter are just sturdier and more erratic zombies, so I don't give as many marks for that. There's also more expansion of the lore via notes.
As much as I love Barry, he's a deus ex machina in RE3, and removing his rescue at the end is better storytelling. If you really wanted to nitpick, you also missed the very forgettable worms, which are about as impactful as the crows, though the latter would at least be a nice atmospheric touch. After what they did with the drain deimos, not really missing the spiders since that would feel like what they're doing with too many zombie varieties instead of a broader overall bestiary.
The clock tower also isn't a significant loss since the only real purpose it served was RE1 aesthetics nostalgia; the "j/k, you're stuck here" moment was moved to the beginning, where it makes more sense and delivers a stronger sense of "no escape" as you head into the game proper; I don't really see a problem with otherwise moving the resources spent on it to more narratively significant areas like the hospital. Swapping the "3 second crisis decisions" with QTEs is more a ymmv kind of thing, though it'd be nice if the QTEs were at least moderately difficult, but in the end it's about the same as being given 3 years to press a button to negate a Nemesis encounter (or death, as is the case in the remake).
That's not to say that there aren't criticisms to be had.
-Grenades either shouldn't exist, shouldn't one-shot Nemesis at anything above Assisted, or should be restricted to Carlos' sections where they're more thematically appropriate.
-Nicholai lost some development with the removal UBCS supervisors mini-arc, which is something that just shouldn't happen.
-Carlos getting a watered down version of the DLC gas station mission from RE2:RE instead of a proper boss fight is lame; if they wanted to save Nemesis for Jill, then Gravedigger, a T-103, or even something new would've been better options than a zombie marathon.
-It's also kinda sad that they couldn't find more ways to keep a similar amount of puzzles, even if it was something as arbitrary as lockpicking.
-And perhaps the largest offense is how the city streets, which should feel like one of the most expansive areas of the game, is practically on rails. There's only one option to make Nemesis really vary his stalking, which comes down to whether you cut through the donut shop or go up through the warehouse. There should've been a lot more of that.
@@Savashri " The power substation was atmospherically improved and expanded, construction site expande, sewers expanded, hospital expanded, and NEST 2 added" MOst of this come from Re2make, they just reuse it. The Hospital expand at 1st sound so huge then it turn out only the outside then it turn into Defense Of The Ancient, construction site u mean that cinematic Aliemesis chasing Jill Croft ? oh plz. The power substation ? Sure then just run around and intereact with object which only take u 5-10 mins, if u not careful u will get deep throat by the insect. :v Sure, Jan
Barry, appear at the end of the OG as a canon ending where Nikolai still alive and the only helicopter was gone so barry at the end calling Jill through the radar is not bullshit . Capcom trying to re-write the Lore ? sure :v
The clock tower even minor but they have the purpose to go there then it is not useless. In the OG Nikolai told them the clocktower has a team to rescue them all that is why they head to the towel but when they come, everyone die.Ofc, in the OG they have to expand it with lore and puzzle. But cut the whole content, really ? Even the park and dead factory, Jill found out they r using those pig-men or sth to experiment the Tvirus and dumb it at the factory but then the factory has become overload then shit happen, later they found out the huge rail gun where Umbrella employee died because of all the Tyrant experiement down there. If this is not logic then what the hell is a damn hospital lead to the nest then everything happens in the exactly room with the railgun in the nest, ????? they have so much time in the world to build damn railgun and make the room shiny. Capcom want to change the lore but turn out make a lots more plot holes
The moment they let Carlos step in RPD i know they fucked it up. Carlos shouldnt be in RpD ever, now he go RPD "looking for baal" sure Jan. WHich make the whole RPD dull, and the way Brad die omg, In the outbreak, marvin caught off guard and got bit now change it whcih make it less epic, make Nemy useless cause he cant even kill a STARS member. Change the lore ? reimagination ? sure :v
and then the whole game when linear, only 2 puzzles for baby only, action fast-paced cause u dont need to do anything much just run and shoot, the gore has been turned down, Nemy only appears in the 1st section, most of his appearances r cinematic and autosave like that boss in Re6 usatak?? LOL, such a disgrace. 2nd fight at the clocktower when he run around like an excited dog met his master LOL they fast forward Nemy mutation, the 3rd fight is stupid in so many lvl, Carlos stay high outside and spot Nemy, sure, i literally cant see him anywhere, where are Nemy now that i need carlos to spot it LOL, and it exactly the same at the 2nd fight
tha whole gun powder has been dumb down, omg, the mine ground is just stupid and only useful in that 2nd n 3rd fight :v LOOOL
the last fight where everything happen at the exactly room has a railgun when Jill Croft vs Aliemesis xenomorph OMG
OH geezz, this remake is nothing but mediocre and im glad ppl dont let Capcom get away with it.
@@eliwoodnguyen1505 Thank u, I love you
The original to this day is still incredibly horrifying, especially the cutscenes where he kills Brad and Mikhail. The REmake, at least to me, failed to capture what made the original Nemesis such a legendary monster.
It's kind of a shame, really. Twenty one years later and the original Nemesis will always be the best Nemesis and in my opinion, the best monster in Resident Evil history.
He was ok in the remake, but not for that long. That scripted fight in the rooftop of that burning construction site was the most similar to these fights in the original. They mutate him way to soon from his humanoid form. His second form in the remake was pretty goofy. His second form looked like xenomorph(aliens) and a plucked chicken combined, one of his attacks is literally motor boating jill lol. The fights in his second form is just him running around Jill like an excited dog after some damage.
@@carlitosway917 I think they should have saved that form for the third fight only, and the actual 2nd form being shirtless like the original, so the second and third fights would have been really different
@@eren7kruger129 i definitely agree, it would have made the remake a bit more faithful. The old second form was pretty bad ass and intimidating. The third one might have actually worked near the finally.
They just didn't utilize him enough. I like his new moveset where he can pull you back with a tentacle and jump in front of you. It was a shame his first form didn't last long.
In "remake" in second form (running alien) neme-remake-sis is even simpler, easier in combat than in the first one: D
"Never surrender" -Nemesis (1999-2020)
Remember kids if you never give up, you'll someday get your STARS- Nemesis.
S.T.A.R.S. -Nemesis (1999-2020)
Never give up, never surrender!
@@venom0825 And after you get your STARS, I'll come looking for you to "congratulate" you- Nemesis
Literally an incredible game but out of all the battles with Nemmy there’s something about the showdown in the waste disposal room that intrigues me. The fact that Nemesis is clearly and visibly weakened by this point he’s still giving it his all in and trying to kill Jill... just an unstoppable machine! Incredible video quality 👏🏻
Fight in the waste disposal room is technically the last time we fight Nemesis, because the tyrant body dies, leading the parasite to mutate and completely take over.
What's amazing too is that if you use the environment acid in the area, it'll melt off parts of his body and he will continue fighting you literally with no head and one arm left.
Can't not respect a man so dedicated to his work
I agree, by that time, Nemmy is trashed up pretty bad, so ironically, that battle is one of the easiest.
@@onemuststand7353 and they even added the detail that without the head he has trouble finding you.
If only this Battle would had been added to the remake ☹️
They should've named the remake "Resident Evil 3: Nikolai" since he's the bigger threat now smh
Underrated comment
“Resident Evil 3: Nikosis”
Nikolai is an awesome villain but I would have loved to see more nemesis, every great game needs at least two main villains
Maybe they name it RE: Nemesissy, or RE: No-messy
You have to give credit to Nemesis for not giving up.
He's not let Jill down
He'll never run apart
And desert her
Oh I give Nemesis credit indeed. He didn't stop and kept on coming.
stars😂😂😂😂
He would even kill zombies so they won't take away his job XD
Well jill was his first crush though
4:16 6:31
I love how he's so polite to close every door he opens lol
A real gentleman
Except that one door in the Clock Tower, the one he broke off the hinges.
Nemmy knows his manners, lol
Nemesis: "I better close the door. I was made to be a threat, but I do have manners."
for real xDD
Nemesis running with the rocket launcher looks terrifying
And chasing you almost everywhere
that damn "S.T.A.R.S" still gives me chills up to this point.
Немезис мой любимый антагонист
Me: "Oh, I can just go into another location. He won't chase me."
Nemesis: *Opens a door and chases me down the alley.*
Me: 😐😳😐😳🏃🏽♂️🏃🏽♂️🏃🏽♂️ "Holy shit!"
The RE3 remake Nemesis is nothing compared to this OG Nemesis in terms of intimidation.
Chris Dionela revaluate your life if you get intimidated by a video game character lol
fox mcclout no need to mate haha
@@marcotren and say it a weeb with anime profile *Clap*
@@nacholopezcasas1757 idk why but i found The anime. Pictura guys so toxic
@@serenseitcean2051 are it and pseudo-intelectuals Boring people, only want atention
I’m still so salty they cut out the police station, imagine how terrifying it would be fighting Nemesis and seeing him sprint at you through a darks ass hallway in the remake. Capcom failed my boy.
Nimh I agree 100 percent. And the clock tower
I mean, the part where Nemmy jumps in from that window in front of the stairs in RPD is literally the most iconic part of the classic game. You have to be drunk to not include that in the remake, along with many other parts they cut and changed.
@@manzariat7523 but thats a plot hole because in re2 the window fine
@@ZombiestFever That window doesn't exist in RE2 Remake. I mean there is a window, but it's on the other wall. They could have done something creative to remake that part. But Jill doesn't even go to RPD and that's the bigger issue.
Nimh capcom fucked us 😭
This game was released in 1999. It was far ahead of it‘s time. Kids these days think it‘s a joke because of unreal engine 5 nowadays. But at that time it was a great experience to play such a modern game with cool graphics.
I was 5 when this game come out and the original RE2 and this are still in my top 5 games of all time and the younger lot have to respect the Triple OGz
It’s a joke because it’s old. Nostalgia is fine but most people don’t want crap graphics and clunky controls in their games in 2024. It was good for 1999 not for 2024(5)
I love the idea that Nemesis is so persistent if he was reduced to only an arm he'd still try to choke you or throw a brick at your head.
Most probably with not small chance of success.
I'm now just imagining a lone, stray arm throwing a brick, and possibly flipping the bird if it misses.
@@foxboy6145 Or shaking its fist in anger... which makes it fall over by accident.
@@clarencegutsy7309 Actually, that seems even funnier than what I said.
If he was reduced to only a damn head he'd prolly try and spit at you or cuss you out and even try and bite you
I love how the more you progress in this game, the better weapons you get and that this system also applies to Nemisis.
Enemies also
The naked zombies (previous tests of umbrella) could tank more damage
We also had brain suckers (stronger version of muted insects)
This looks beautiful in HD, it looks the same if not better than Code Veronica...
You need glasses, pal
@@Jose-se9pu You need Jesus.
Not. Even. Close.
Waaaaay better. This seems soo much more smoother.
Dont be STOOPID!!! All I was trying to say is that this HD remaster upscaled RE3 into looking like a PS2 release. And you guys act like CV came out during the PS3 era, it came out at the beginning of the PS2 life cycle when games still looked like booty. Put this remaster against an original copy of CV, this looks about the same if not better in some parts. You niggas must've never played RE3 or CV on CRT TVs.
I love how nemesis has so little lines yet he's one of the scariest characters in the resident evil games
uh pretty sure almost every demon,ghost,horror icon dont speak much bruh
@@sonofsanguinius176 tru but he's a bioweapon he's not Jason Voorhees or the Alien
@@sonofsanguinius176big zombie with a brain
Even beat the crap out of anyone who gets in his way
S.T.A.R.S
2022 and the remake still breaks my heart. I don’t see how capcom couldn’t make a remake we all deserved.
True. Will never buy a RE game again after that mess.
It is a change in who makes it. Sure, Capcom could've made him the same, but someone had to say: "Let's make him use more weapons."
I mean I‘ve never played the old RE 3 but the remake seems fine..?
@@kizoyah9253 it is for a lot of us, but as you see in this video, the old RE 3 Nemesis was way more scary and challenging than the updated one. PS 2 Nemesis is relentless and didn't need to do extra to make him any harder or frightening. The RE 3 for the new PS and Xbox system is too eh or nah.
@@kizoyah9253 big boss doesnt know what hes talking about, 1st this was a ps1 game, not ps2, 2nd the problem with the remake is not nemesis using weapons, its that they cut out the best parts of the game, meaning nemesis not being an ai controlled enemy that can appear anytime, but instead reduced to just a few 100% scripted encounters, and also big parts of the game itself, like the entire clocktower. nobody (or atleast not the majority of people) is complaining about arbitrary changes like "nemesis uses weapons i dont like", if that were the case, everyone would have hated the re2 remake too, but it was very well received.
Jill: How did he find me?
Nemesis: Thought I would get a Jill sandwich.
Destroyer 13 From your profile picture I can see you are a man of culture.
That's the second time I see someone talking about Jill sandwich. What is the joke behind it?
@@rhinobridge in RE1 Jill was nearly crushed and thanks to the bad voice acting. It became iconic
That's a David Brent level joke right there 😑🙄
@@rhinobridge The way Barry delivered the Jill sandwich line also sounded sexual, like Jill was gonna get spit-roasted. Back in the days of Napster, there were funny audio remixes of the dialogue to make it sound like a porno, because the dialogue was packed with innuendos
This the best version. It's like you're playing a resident evil game with a mini boss following you. After many fights with him you learn gradually that this guy wont stop, and it begins to terrify you. As scary as nemesis looks, its after a couple encounters that you realize his intelligence and his relentless are far more terrifying than any monster you ever seen. Classic.
Nah, you put him down to collect the loot and don't have to worry about him until the next scripted encounter. Remake Nemesis is more of a hybrid of OG Nemesis' aggression and Remake Mr. X's resilience. You can't knock Remake Nemesis on his ass and proceed to go sightseeing and expect everything to be okay like you could before; he keeps getting up until you reach the points where he's scripted to take a break. The only problem is that there aren't more segments with that kind of chase and too much cinematic instead of player-control, but people couldn't even handle Mr. X who just walks at you.
Says you he kept chasing me after I killed him.
@@Savashricould loot and all but needed lot of ammo to put him down
Not to mention he deals pretty good damage
@@Onigumo. Or you could take a minute to see how he acts. His AI wasn't exactly groundbreaking and had a really basic close-quarters loop; it wasn't really hard to take him down with a knife - it just took a while. But put him down twice and collect loot, then you don't have to worry about him again until the next scripted encounter.
@@Savashri but still better than remake one
This is what all the new resident evil 3 remake fans will never know. No guides, no youtube, just a gun and the nemesis
Only Capcom can fuck up a remake to such masterpiece.
like RE2 REMAKE
@@thesorrow96 nah that was amazing and well liked by the fans
How did they fuck it up exactly?
@@walridar Play both games and it will be all clear.
@@MGOFor3ver i did play both games and i prefer the remake A LOT more , it's literally better in every way
For all his flaws, he's at least polite enough to close the doors behind himself.
And he gives you a sporting chance by slamming them and loudly announcing his presence. Nemesis: the Hardest thug alive, and best sportsman ever.
XD
Let's not forget the one time he save Jill from the zombies. Could be he wanted a fair fight.
@@Jarock316 Guessing he develop enough intelligence that gives him a prideful sadistic mindset, does not like anyone else to take his prey and want Jill to have a fighting chance.
Nemesis: get out of here, you stupid zombie, she's mine. 👿
Zombies: nah, im hungry. 😝
lmao he appears here more than the remake
Because Original is better
Taiwan Numbah whan unfortunately no dlc
Mad Rooster I hope so, it’s looking like they’re focusing on Project Resistance dlc. Which I can see that happening since they’ve done it before. People may not play it here in the states but it could be popular everywhere else especially japan.
I want more too, I want a CV remake, not a RE4 remake.
Yea but hes scarier in the remake. And more aggressive.... to me, hes way more terrifying before he turns into the dog-like creature.
@@ebonimom6964 for me nemesis is more agresive in this original versión,but scarier in the remake
At some point you think Nemesis would get tired of that shit. He’d say: “ They aren’t paying me enough for this! Wait, are they even paying me!?” Great video
Lmao your comment is underrated
@@elite-lite2581 Because we don't wan't to hit it past 69
You guys are getting paid?
Mr X: You get paid???
Akio Furukawa Nemesis: Did you get paid?!?
2:17 I experienced this when I was 4 and grew up to be inmune to jumpscares since. Worth the trauma
Me too, me too! 🤣🤣🤣
My experience was with the dogs in the L-shaped corridor in RE1.
@@Trojanpigeton of people around the world seems to have the same reaction to that room
Well now this remaster project is even more important because we're never getting a full remake.
Very true
Hmmmm
Basically, 90% of the game is missing from the remake.
Thank you, good video.
I only saw the remake first. So when I finished the game I was disappointed thinking "This is Nemesis? This is supposed to be one of the greatest horror monsters in video game history? Such a disappointment," after some time I watched the original and I am astounded by how much content was simply not there and how different Nemisis was. RE3 remake might as well be a different game
8:43 nemesis ultra instinct
🤣🤣🤣🤣🤣💯💯👌🏾!
When I played Mikhail in Mercenaries I was shocked when it dodged the rocket launcher shot at close range
0:01 the most iconic resident evil moment in my life.
"Ji-jill, we gotta..."
Then there's the first time I saw him in game, cool looking af monster.
12:00 This was the greatest cutscene ever choreographed in existence!
Whenever an RE character ever says "It's finally over" its really not and things go to shit
We're saved.... It's finally over... **Nemesis battle begins**
Is that the same helicopter that crashed into the police station in RE 2?
@@hellendieguez9413no because it hit the church tower
Re2 helicopter scene can be seen on disc 2 of the game
People in 1999: Scared in 1999
People in 2020: Laughs in 2020
True, so sad
I never played The Originals before playing the remakes of 2 and 3, but I still thought Nemesis was scary in the 2020 remake. I was thinking, "What on Earth is it going to take to kill this thing?!" Guess that's why Umbrella called it Project _Nemesis._
@stupid game poop 2015?
He truly was laughable. I said to myself: "Well, who the hell is this? A knockoff Nemesis?"
When nemesis was terrifying...
@Mr Satan idiots did smh
Well at least they actually tryed something more original then just a shirtless nemesis. Tought they should have used that form as boss only for the third fight, not the second
@Mr Satan this ^
@Mr Satan he just looks like a licker, but that's about it, it's not nothing like one actually
@@eren7kruger129 you seem to be the only one who dislikes the Shirtless nemesis, I mean we're not liking him cause his body is showing no, he just looks badass like that because of the mutated tenticles coming out of his one arm and all over the upper back of his body along side those freaky huge veins out of his neck & connecting to his back, personally its my favourite look of him.
holy shit, the CGI is so smooth! this is awesome!
26:40 .... Chills , Goosebumps , Beautiful Song
To this day this will forever be my favorite and scariest Re game ever.
Nemesis RULES 😀 At 12:23, it looked like he said “Yesssss or yeahhhhh” in a sick way knowing he’s so close to his prize
Plus, it is so nice that they added that every time you are done fighting with him, Nemesis always says "STARS" as he falls down. It used to be so confusing when you had to wait and see if the enemy was dead or just fainted.
19:50-20:18 see this is why Nemesis is far more terrifying than mr.X.
No head and still alive !
psydeffex yup this is because nemesis was not the only BOW here he was only the outer body shell there was also the NT parasite 🦠 as well this is actually what I love about the originals it makes it even that more terrifying you think you got ride of nemesis but there was something else there with him😳 it makes his background that more creepier.
21:18 - 21:39 - 21:42 There are 4 dead Tyrant/MR. X :D
Three in their Mr. X form and one in their Final form Tyrant T-103.
Those soldiers were able to defeat 4 Tyrants, they were true HEROES :')
They were 5 of them there and one has mutated.
They were 6 in total and part of the same helicopter which dropped Mr X in Re 2
@@Jarl_Juju In the scene shown at the end of which I speak are four Mr. X, before entering that room mentioned, it is true there are 2 more Mr. X.
But that is what MR. X of the helicopter is speculation.
Damn i havw never noticed that
Actually it wasnt the soldiers it was stated in an comic that birkin fought all of them and killed them
@@onionbrotm570 comics are non Canon all the tyrants were killed by the rail gun well at least the super tyrant was
Nemesis gonna be terrifying in the remake: thanks
Hopefully he will be.
Too many autistic cunts are wanting him to be like the shitty version from Operation Raccoon City and the pathetic movies...
@@Talos2kX indeed lol
They better not cater to the goddamn movie or those people, nemesis with a conscience get the fuck out of here with that shit
Randy Magnum or real all they have to do is just keep him the same but let causals have easy/action mode from this game
As a fan of the original games I was not prepared at all for Mr. X. If he is supposed to be a Nemesis-esque type of stalker, I can't imagine what the real thing will be in the RE3 remake.
Imagine a bigger racoon city streets and actually a police station. And you have nemesis chasing you around Mr.X style, only difference is that he breaks into a sprint as soon a she hears you running or shooting nearby.
And the only scripted sequences should've been a handful of those moments you get to choose what you're gonna do.
Gosh they messed up Nemesis so bad in the remake I was hoping for him to chase you around the whole city like Mr X except he runs but nope 🙄
20:10 the dude literally has no head and only one arm, and is STILL desperately swinging his tenticle around trying to finish his mission. Why did we get a Dog nemesis as second transformation and a resident evil 6 fight with lots of ammo around to help? fucking Kawata man, i swear to god...
I never noticed this
@@renanangelodossantos4726 at the very end when Nemy gotta eat the super tyrant corpse to evole in order to finish the mission
U can feel it in the OG not the remake
@@eliwoodnguyen1505 Yes, i mean, i never noticed before. I watched the video and saw it, very cool. He has no arm, no head and still trying to kill Jill.
I'm not looking at this video just to look, I'm looking at it to train because I know when he shows up in RE3 remake I'm going to be scared shitless
You know they'll spawn him in different areas to mess with us.
Don’t worry they’ll probably make him easier to fight in the remake
@@mr.nickname9172 Mr.X was b plot story boss you can take out in the original but became actually terminator throughout 2 Remake impossible to kill only put down more than a min, I dunno they gonna make nemesis easy on the next remake.
Vega Sanders well thing about Mr X is that he was actually very easy to take out in the original. So buffing him was something to be expected. Compare him to nemesis and mr x is an actual joke. Nemesis was a hard mother fucker, with some of his encounters boarding on being unfair at times. So yeah I think they’re gonna buff some aspects of nemesis, but over all I think he’ll be easier for the new players to take out.
lankylad86 big ass going to be busting through the save rooms 😂 no where is safe from nemesis
What does he own? CARS.
What's his favorite planet? MARS.
Who's his Tekken main? LARS.
What's his average in Golf? PARS.
What's too hard to open? JARS.
What does he spit? BARS.
Hhhhhaaaaaa lol haha Bruh that some funny sh*t! Lol
😂
What did he became in the resident evil movie?
FARCEEEEE
And what's Nemesis favorite Quote:Staaars
Nemesis favorite dessert? S.M.O.R.E.S
Nemesis used to scare the hell out of me when I was a kid
He still scares me. But at least back then I used to have nightmares omg
He didn't used to scare me, he still does to this very day!
11:42 "I cannot believe i pushed him."
1:16 OMG I DID NOT KNOW THAT JILL COULD DO A ROLL LIKE THAT IN THE GAME!!!!!
THAT'S SO COOL
2:23 I love how Nemesis straight up punches Jill in the face, with no regards for her whatsoever.
The amount of hatred Umbrella has for STARS was all incorporated into Nemesis
?? How do you know Nemesis is male?
Equal rights and lefts for you, missy.
Brian Aguilar look at him at the acid chamber his body is based of a male with he’s shirt off shit look at his shoulders balky as fuck very male look nemesis has no female feature at all shit even when he say star ⭐️ it’s a male voice so there you go!
@@brianaguilar8283 The lack of boobs when he's without his trenchcoat is a dead giveaway. Not to mention all Tyrants are cloned from a single male.
My heart jumped when he dodged those grenade launcher rounds occasionally...he's like
"You're not the only one who can dodge",This just goes to show he is more than just a robot like Mr X since he slowly getting self aware and a more agile since he can sprint and dodge.
Can you imagine how Nightmare inducing that's gonne be in the remake ??
Good God...He is gonna be terrifying in the remake,despite my expectations and I really hope Capcom doesn't screw up nemesis and also upgrades the Emergency Dodge mechanic cus no way in hell you can just jog your way out from Nemesis unless you're really lucky and super precise enough,especially the harder difficulties.
Edit :....What have you done Capcom ? :(
Did you play The original?
I was thinking the same thing, i hope that the dodge mechanic will be useful and not broken against nemesis.
He have the dogde mechanic, on one tráiler when he is using a flametrower, Jill shoot him a granade and he dodges for the surprise of the player. I was like NO WAY AGAIN?
Well, Nemmy is actually pretty intelligent, unlike most zombies.
damn...
20:05 Nemesis lost his head and he still attack. Nemesis the boss of bosses damn
Determination is a powerful force! :D
Anyone think this version of when nemesis says starrrrrs gives off more of a horror vibe then in the re3 remake?
yes and the fact he chase us so many times
Yes. Plus when Nemesis just has that ambush
No, everyone complaining about the new one is high
I just realized something, jill valentine in re3 is the only protagonist who didnt receive any help in defeating the final boss. In re1, chris received help from brad by giving him the launcher, in re2 ada help both leon and claire defeat the tyrant and also they help each other defeat the final birkin, ada helped leon in re4 kill saddler, chris and sheva worked together to kill wesker, ethan in re7 received help from soldiers. And of course in re8 chris helped ethan by dropping supplies to him and shoot miranda from a distance. Jill in re3 however defeated nemesis all by herself. It is either her being saved by plot, is the strongest character in the resident evil universe, or just nemesis being incredibly weak.
Nah, more like circumstances. Jill is not just a girl with skills, she is somewhat a superhuman with many weapons and intelligence to react fast.
Carlos saved Jill from virus
So is this running on an emulator? It looks amazing.
nope. running on pc using a mod.
@@atlas8827 emulator yes
@@atlas8827 bruh that literally means using an emulator
@@daipayandutta6245
That's the stupidest shit I've ever heard.
No emulators are being used, my dude. He used the original, native, PC version of the game and slapped a few mods to make the game look better.
@@atlas8827 So thats the only way to have those good graphics?
2:19 jumpscare before it was cool
God damn it, I clicked it to see it and it made me jump.
@@RawkL0bster SAME!
RE did it first in 96, the dogs
I cried, I was so touched. After all, it was a game 20 years ago. I did n’t expect to see it again, and it is a high-quality version. Memories ~
This is so much better than the remake!
i agree
Hell yeah
Definitely longer too, and Nemesis is better without the nose as well
No for me is the graphic in remake 1000 times better we live in 2020 not in the 90 er xD and i play it like a new game the if u like original thisis not original too look at the movies in games all other
The guy is doing well, because he is an experienced player, now you who never played go there to see the beating that Nemesis will give you.
Crazy Killer un cadáver por parásitos dice mi tío
This guy makes it look easy. To be honest I've always run away from Nemesis. His early game fights are especially hard.
@@HeelPower200 yeah just because of the lack of firepower and the wanting to save your ammo, you don’t want to run into a horde and then have no bullets and/or medicine
This is 100 times better than the remake from 2020 lmfao
Vinsent Krastev only thing that’s better is nemesis shows up more
I have to agree. The new forms they gave him just don't feell like Nemesis, and all the 'caution' stickers and the twisted nose they gave the new version just make him look ridiculous.
his second form in the remake looked like xenomorph(aliens) and a plucked chicken combined, one his attacks is literally motor boating jill lol
Vinsent Krastev says who? stop being sheep dude, you know that nemesis on 4K is better just look at the cutscenes
Honestly the original also has set specific events to trigger a "random" Nemesis encounter out of nowhere but the difference is its well hidden but subtle unlike the remake
Wow I never knew Jill can shoot while kneeling down after dodge. Even remake didn`t had those. And the OG dodging looks so much smoother.
Also how it is possible for Nemesis to have such a clean voice? It is so strange to hear it after remembering his voices from PS1.
15:15
Me: Dude where are you going
Nemisis: S.T.A.R.S
Me: Oh yeah that's right XD
13:49
A friend of mine once asked me why Nemesis walks into the flames after enduring enough damage from Jill. I've heard a few people say that Nemesis does it simply because he "gives up" at that moment, unaware of the mutations that will later occur to his body. But I don't think that's the case at all, it just seems out of character for him to do that, especially considering the fact Nemesis' only drive is to hunt down the S.T.A.R.S members, no matter what it takes.
I think the *real* reason why Nemesis does that is not because he's unaware of his metamorphic abilities, but actually because of the opposite. He *is* aware that the more damage he takes, the more his body will mutate and adapt to become more efficient at hunting down Jill. So basically, he decides to take a nap in the flames so he sustains even more damage, causing the mutations to occur at an even faster rate.
In my opinion, that shows how smart, lethal and overall unstoppable Nemesis really was. As a comment I saw in the past said, it literally took the destruction of Raccoon City to put him down for good. Because I doubt he would be truly unable to recover after the Railgun Cannon blast from Jill, and the subsequent magnum rounds. A few more mutations, and that would be it. Nemesis would be back.
That's a really good analysis. But, actually, from what I gathered, the G Virus and the T Veronica (and other viruses and parasites down the series that I lost track of) are the viruses that promote constant physical mutations in their hosts. Nemesis was created by taking some poor guy who passed through the Tyrant program and injected a parasite that was created through T Virus research. As any other virus, the T Virus is susceptible to mutation very quickly, but unlike other virus, it just keeps its host in a dead/alive state, but not on a full regeneration state, like the G Virus (remember how William Birkin's form would radically change after every encounter?). It might even create physical mutations, but that's rare (hence the Tyrant project). Nemesis stays mostly the same throughout the game, except for his clothes that reveals more tentacles (maybe that could be a mutation, idk). What makes him intelligent is the parasite, it functions as his AI, and that's why Nicholai is after combat data. But the rate of his mutations are way lower than Birkin's and Alexia's. There are plenty of dead "Mr. Xs" and dead US army soldiers in the disposal plant, and what the parasite did after Jill turned on the acid chamber was basically attach itself to those dead Tyrants and that's why it became a big blorb of nothing.
So basically, yeah, I think you're right, but I think he might have done that so the special strain of T Virus in him could work faster and he would be able to pick up the fight sooner, but not necessarily to cause more physical mutations.
I always had a hunch that Nemmy felt it suffered too great of a damage, and retreats.
Now I know why Capcom was inspired by the T-1000. I always thought of Nemesis more like the T-800 (Arnold's model). Nemesis doesn't morph like the T-1000, it's not quick. Also he's not skinny like the T-1000, he's very large physically like the T-800. In the beginning he looks more like Arnold to me than Bob, but near the end, as he morphs more, it becomes more reminiscent of the T-1000 instead
You can't describe the feeling of it, when Jill stopped running and you saw this fella screaming "hooaa" and running towards you. Everytime you thought you've got it all together he appeared. So noid-killing but also very good and intense feeling :,)
beautiful ending song
We are missing unfortunate events
This looks downright jaw dropping! It's so incredibly heartwarming to see my fav childhood game looking its very best! :D
It never gets old to see him chasing Jill.
Man Nemesis surely was underutilized in the Remake
I want a REAL RE3 remake.
Honestly of all the RE remakes, I only liked the remake of first game because it was faithful to the original and they even added more stuff like Lisa Trevor. I don't like that reimagining nonsense they did with RE2 and RE3. If it ain't broke, don't fix it.
RE one remake is a masterpiece
@George Houliaras love your bold statement! And people will still defend capcom for giving us less and expecting more money. Jill and Nemesis were iconic.
Just stick with the original RE3. They'll never beat it with any remake. Same goes for all originals vs remakes of the games.
And i'm gay
2:08 that background sound is terrifying af
Damn, my dude.. you've got those evade moves down like a pro. I never even knew she could shoot from one knee like that, fcking epic!
Who else here is a die hard fan of this game? From our sexy heroine to the terrifying pursuer throughout the game.
Amazing example of a horror survival game!
Is more action than horror though...
@@damiangallo4185 Uhmm no. RE6 is an example of that.
hey there cutie 😘
@@reny9351 uhmm, yes? First of all, re6 is absolute trash both as a game on itself, and as a RE game, second, re3 is a much faster game than re2 and re1, and every enemy on the game is faster than any enemy on previous entries, besides the game gives you lots of weapons to destroy everything, and do I have to mention the dogde mecanic? Is that really "horror" to you? Besides I said it was "more action", as is ACTION SURVIVAL, instead of a survival horror, the game is a very well designed survival though
@@damiangallo4185 lol that's your opinion, mine is different. I didn't intend it to compare to the other games. Still, it's still more of horror for me. Imagine Nemesis pursuing you throughout the game, not knowing when he will come out.
Best Game I ever played.
Best Joke I ever heard
It's look like you don't play many game
I hope that was a joke. Lol
Each of us have our favorite game, don't be rude people 😒
@@kyokennedy5334 HAHAHAHAHA if you call that rude, you will have many issues in the future. Happy Holidays
If you pay attention to the music, the "heartbeats" are not Jill's, they are Nemesis's, they become slow and more discordant as he takes damage, by the end they are only beating at specific points to keep him alive because of all the damage he's taken. It's fantastic music design. At the end, they just beat out of desperation to kill Jill. Absolutely stellar music design.
I wonder why the ramake has cut the 2 most iconic Nemesis scenes ever!
I'm seeing details I didn't even know were there lol, and I've been playing since a kid. Great vid
That being said, the graphics are very much a product of their time
This game actually looks really good still in high quality
yeah i was wondering how this game from 1999 could look like and holy hell i am suprised
No one ever talks about this. But i love how nemesis is noticably more damaged throughout the course of the game. First hes normal, then slowly parts of his leather coat are burned off, then eventually the whole coat is burned off, exposing his squirming tentacles, then we pour acid on him, turning him into uhh… whatever that is, then we use a giant ass gun to finally finish it off, give it a round with the revolver we also get one of the most badass lines gaming history. It looks great, makes him more scary, and changes his look without removing the look of nemesis.
Unlike ANOTHER VERSION OF NEMESIS
Remake: unstable Nemesis, only gets burned and soaked in water when he nonsensically turns into an absurd humongus reptile (also tries hard to be intimidating but meh).
OMG thank you !! My first resident evil game on PSX ! rewaching those cutscenes now with this quality is so nice !
I just now realized with the high resolution ambience texture that in the final room with the rail cannon that there were a lot of umbrella soldiers corpses and a single rocket launcher laying around.
Excellent!
Us army. They were sent in while all this was going on. This is a seriously mystical event that no one has any details on - the big question is: how the hell did they carry the cannon???
@@Natedawg38 Maybe because not even Capcom or the RE fandom could come up with reasons for how a single army unit could kill FIVE Tyrants at once. Nevermind carrying that cannon around.
Jill: It’s finally over...
Nemesis: Sike, that’s the wrong number!
Zombies: *OOOOOOOHHHHHH!!!!*
26:02 if in 1999 it looked amazing, in 2020 it will be something beautiful
.
Can't wait to see this with RE Engine.
x2 btw i will be so mad if they don't put the "you want stars" in the final boss fight
I just wish they kept Mikhail alive :'(
Yeah I'm super hyped!
Your gonna crap your pants, as will I.
@@kyokennedy5334 If Capcom would put more budget to it, they can make the remake completely different by adding different ending. One path that maybe could save his life.
2:28 Holy crap, that was a clean dodge. It's funny how mastering that mechanic made Nemesis look like such an amateur. "Oh come on girl would you stop it? Stand still for just a second. Umbrella didn't make me with a built-in jet engine."
The way nemesis says “stars” in the original is so iconic However in the remake you can barely understand him when he says “stars” it honestly sounds like he’s roaring the remake was such a disappointment
First and Second Phase Nemmy have the best design out of all the games he's shown up in, absolute beast.
This game has way more soul, more color, better music, sound effects, scripts, and scene detailing than Remake.
You hadn’t even played the game yet when you wrote this
@@brianaguilar8283he’s right the remake was trash who cares about graphics. The reason why I love the original more cuz it had more to offer and the story gameplay was beautiful. Fuck graphics if u can’t make a game with love and passion . The remake was just a disappointment of a remake
@@OscarHernandez-dm7hp the game wasn’t out yet when op wrote this
@@brianaguilar8283he was still right about it tho.
@20:06 Holy shit ... sometimes in the waste disposal chamber battle, even after losing his head, Nemesis will continue to attack you as if unphased? Somehow that makes Nemesis 10 times more unstoppable & terrifying. They need to implement this in the remake of this fight.
Dude is insane how well you played. I got a little outraged by how you treat poor Nemmy, even thought that it was Tool Assisted. Then I noticed that no, it's a human completely focused and who just
Well
Really delievers
Thanks for the vid!
the ending music is the best! thank you for adding it in. bring my memory back to 20 years ago
I like how Nemesis was so determined to kill Jill himself, that he took a hit from the rail cannon to save her.
Its amazing that Nemesis was so incredibly durable that in his final form, not even the rocket launcher could stop him, it has been the signature of Resident Evil since then and, if my mind serves me correctly, the only monster that the R.L couldn't beat needing a RAIL GUN and six Magnum shots afterwards to finally put down.
Goes to show that the original was far from being a simple cash-grab.
They really need an outfit swap for Nemesis that makes him look like this version on the Resident Evil 3 remake
25 years later & this game was far better than the remake🔥❤️
Way better than the remake.