Manor Lords - EPIC Start For Megacity in HIGH PEAKS - Challenge Mode - Strategy Part 01

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  • Опубликовано: 17 янв 2025

Комментарии • 33

  • @Nivarias
    @Nivarias  18 часов назад +16

    This let's play is gonna be fun

  • @bigredneck789
    @bigredneck789 17 часов назад +15

    I like how you can build roads among the trees without clearing the entire forest. It's aesthetically pleasing and more immersive, especially from "street view".

  • @Drrolfski
    @Drrolfski 14 часов назад +11

    With the new update I found, depending on difficulty level, getting the granary/storage up almost immediatedly vital to prevent food spoilage/ supply loss and shortages. Also, fish turns out to be a wealth goldmine, way better than starting with berries. And the fish upgrade should probably the first one on your list as its wealth opens up a whole of foot variety from your burgage plots, vital for keeping approval high.

  • @Itscourtenayxo
    @Itscourtenayxo 8 часов назад +1

    Manor lords is how I found your channel, excited to see it back 🥰

  • @seajaytea9340
    @seajaytea9340 13 часов назад +1

    This is a beautiful map! Looking forward to watching you expand and grow. Thanks!

    • @Nivarias
      @Nivarias  12 часов назад +1

      Welcome aboard!

  • @carriegarrisonvos4433
    @carriegarrisonvos4433 7 часов назад

    What a beautiful map!! Love the mountains!! It will definitely be challenging. Looking forward to more 🤩

  • @capedkat
    @capedkat 11 часов назад

    Looking forward to see your game progress in the future. This has always been one of my favourite games ☺ You got pretty lucky with your area. I see a bright future ahead!

  • @stevenjohns1322
    @stevenjohns1322 17 часов назад +2

    This game takes a lot more time to construct building and to advance your progress and I’m absolutely fine with that, I don’t like much how some games enable you to instantly build things, this game gives you the time to think about what you are doing giving you more time to plan the setup of your village and time to appreciate the beauty of the game and not rushing around all the time trying to keep up with the next demand for things that need to be done

    • @diecicatorce6259
      @diecicatorce6259 13 часов назад

      If you like that idea give Workers and Resourcers: Soviet Republic a try, you literally have to make the materials, import them if you can't make them, transport them to the construction site, get workers to the site too, and have the machinery to build it. It's a whole logistics operation

  • @MatsPedda
    @MatsPedda 17 часов назад +1

    Hurray for the algorithm. All hail Nivarias gameplay

  • @CUfkes
    @CUfkes 18 часов назад +1

    I love that map, so beautiful.

  • @evelyn6346
    @evelyn6346 17 часов назад +1

    Hurray! Love manor lords :)

  • @jstefa2
    @jstefa2 17 часов назад +1

    here we go again :D lets enjoy this!

  • @Pauli__
    @Pauli__ 18 часов назад +2

    MANOR LORDS LETS GOOOOOOOOOOOOOO

  • @amsiizluerta1837
    @amsiizluerta1837 14 часов назад

    Finally manor lords is back !

  • @MinedMaker
    @MinedMaker Час назад +1

    The map looks like Lysebotn Norway hehe

  • @JerryLopezArtist
    @JerryLopezArtist 15 часов назад +2

    Hooray!!!

  • @zacharrygeorges2181
    @zacharrygeorges2181 16 часов назад +1

    When ends the episode with see you the next episode you already know we in for good series.

  • @karlschwarz7080
    @karlschwarz7080 12 часов назад

    Hii,
    Das manorhaus ca 7 Hausbreiten weiter rechts. Da ist das Gelände noch fein erhöht und geht wie ein kleines Plateauzur Felswand.
    Jetzt stehts schon etwas abwärts im Hang. Wär sicher besser für die 'Festung '.
    Gruß aus Kärnten!

  • @TomasTomi30
    @TomasTomi30 18 часов назад +1

    Let´s gooooo!!!

  • @alexbogdanoff1514
    @alexbogdanoff1514 50 секунд назад

    I really like how you try to make it look natural and nice. Though the actions are far away from optimal. Families and money are coming super late. Need to buy an ox and go fishing right away, taking a perk for rich animals asap and then the second perk for fishing before March. However the game is not about minmaxing. Your attention to aestethics is more important imho.

  • @TheSilverwing999
    @TheSilverwing999 14 часов назад

    Greetings to you too

  • @HerrBostitch
    @HerrBostitch 18 часов назад +1

    Your Bread spoiled. ⛈

  • @kongkaalis
    @kongkaalis 6 часов назад

    Finally!!!!

  • @FK-Jaja
    @FK-Jaja 7 часов назад

    when the game ends? you need to conquer all zones? how long usually takes to do that?

  • @gregorius790
    @gregorius790 11 часов назад

    👍

  • @NarrativeOfLifeM
    @NarrativeOfLifeM 14 часов назад +1

    Something happened to this game and it went to very contrast and harsh looking lighting now. It was so much better when it first came out. This look like a spot light rather than a sunlight scenario. Now I don't find it pleasant to look at.

  • @MojiMikato
    @MojiMikato 14 часов назад

    PLEASE UPLOAD NEXT ONE QUICK!

  • @CaseyLynn-i7u
    @CaseyLynn-i7u 4 часа назад

    You having them running all over the map is not the best design. fishing camp. Build it far from the Lake. Now they have to run back and forth. Storage on the other side. They have to run back to the camp and get the stuff. Now the storage. Market place miles from that. Again, running back and forth. Fun watch at always. But Manor Lords doesn't play like ANNO 1800 where it doesn't matter how spread-out things are or how poor the layout it. Manor Lords that matters. They have to walk there. In ANNO 1800 they never walk anywhere. Every builder game can't be played like ANNO 1800. Yes, this is a builder but nothing like ANNO 1800 in how things work overall.

    • @Nivarias
      @Nivarias  3 часа назад

      What you say makes sense but is still wrong in my city planning. Like storage. The granary is there for a reason. It's close to hunting and especially the heavy labour farming. You don't want to build multiple granaries as it will consume workers. So the placement fishing granary makes total sense right now.
      Storage also makes sense as it is in the middle of the future industry zone and will be central to all production buildings.
      So it'll all make sense long term wise for the sake of "some" efficiency right now.