From what I see, I would keep Meursault, this ID speed is 4-8 so it will out speed all other w corp IDs. He provides slash fragility and defense lvl down which is nice for a burst heavy team. All W Hong Lu really provides is some shield since all W IDs are fragile, but tbh it’s not very much in my opinion. Only thing I don’t like is W Meursault’s S1, single coin power 11 means you will probably lose every clash.
@@Ainz579 while s1 clashing is an issue, its similarly designed to potential man's s1 where you want to lose clashes for the charge count bonus from U4 on-field passive
@@TaleOfPlague That’s definitely one way to utilize his S1, I would prefer to give him an unopposed attack by covering him with another ID. If he hits his S1 he get 6 charge counts and will be 5 by next turn, which is enough for coin power in his S2 and S3. You can give him more charge from his passive by doing unopposed and tanking hits.
@@AnonymousInternetUserLaineYeah you deffinitly want Hex Nail for W Corp Team since Envy is the Sin related to Charge And at least 2 of the high damaging Charge ID are Envy Skill 3
@@ЖурумбаевМираль To add on to this, you still wouldn’t use hex nail even if she was THE fastest either since frankly W Corp doesn’t need the damage boost from it to begin with
Well i dont think i will be sparking her anyways since shes standard and if i have to bench someone is faust cuz i dont care about W Faust and fluid sac is for losers who lose clashes (hence why theyre losers)
nah fluid sack is for people that actually do canto 5 themed floors in mirror dungeon and have to deal with the stupid bs rolls that the pequod town members have
Well I use w faust for the debuffs since she can just fuel enough charge for herself anyways and keep debuffing with skill 3 paralysis and attack power down are pretty useful ngl
If you guys are thinking of charge rupture for mirror dungeons then yeah I'll probably move the team around but for anything else they do not do enough rupture to be worth it
@@shamrocksardonic2582 while that is true, you're going to have a hard time fueling the Wrath required for both Telepole Don and Regret Meur. Also Weursault can't join in the benefits for Load as it requires spending charge, so he can join the resonance but only his skill 2 will make use of Load. But yeah Rcorp Ish would be in the same boat with Load to a lesser extent as less damage, but she doesn't really need the Clash Power from W Outis power and Ish still has her Skill 3 nuke.
Deffinitly W Hong Lu Of all the Support ID in the game, i feel like what Hong Lu does is.... far too slow Dieci Meur, Kuro Gregor, Captain Ishmael, and BL Don are much more efficient with what they do in their specific Team W Hong Lu kinda fall into the same category as Liu Hong Lu which is ironic honestly that 2 Hong Lu Support ID are bad on field but better off field
You can always rotate to make things more interesting, specially on MD where things are relaxed at the end of the day Also, Faust at U4 becomes more reliable: Putting aside the utility of FS, 12, 14 & (wlth 5 charge aka 2 S1) 18 on clashing is no joke (Kraust in shambles without Grip) Have to stand for that lady who's been carrying her weight on my Steam account despite being the only charge ID on my team... her debuffs are no joke when managed properly, plus, all on hit (She's kinda slow), all while being tanky & cheap With luck we get Greg as Shi someday... his mask on Rose ID give a lot of assassin vibes
@@bullet3417well, on a full charge team W faust is really good as a support charge Id since she: 1° - has a ton of bind 2° - gives 2 power down and 3 paralisis next turn on skill 3 and 3° - can help her allies to gain more charge with her passive. It would be a waste not to use her.
@@macdonaldsmilkjug5022 I also like paralyze but with W Faust being at 2-4 speed the slowest one in the whole team, you probably won’t get much from it. But the attack power down can come in clutch.
@@Ainz579 tbh she's my goat. Her numbers are absolutely fine (12 rolling skill 1, 14 rolling skill 2, and I forgot how well her S3 rolls but I remember it gains clash power). And the debuffs go crazy too, she can jusr cripple an enemy because "Fuсk you that's why".
@@БруноБуччелати-н6б She can roll 17 on her S3, but the funnest part of W Faust is that her passive just gives one charge count to a random ally after an attack. It can come in clutch for Rip Space or DDEDR.
There only 3 Shi IDs because the rest of Shi is too exhasted to become an ID.
Not enough emotional trauma I guess.
I feel like they need to rework don out of all of them
@@blackstar8376Rework IDs entirely!? We don't do that here.
God I wish
Suddenly... One day... We will get Yujin Ryoushu ID
I LOVE WCORP I LOVE WCORP I LOVE WCORP
GET ME A DAMN WCORP IDENTITY FUCK
We may still have another chance for a 2 star ID for the warp train event
Never forget
regret + charge conditionals goes crazy in W Meursault
I use a full team of W corp agents, I'm surprised with the addition of W Outis and idk who to bench now either W Hong or W Meursault
From what I see, I would keep Meursault, this ID speed is 4-8 so it will out speed all other w corp IDs. He provides slash fragility and defense lvl down which is nice for a burst heavy team. All W Hong Lu really provides is some shield since all W IDs are fragile, but tbh it’s not very much in my opinion. Only thing I don’t like is W Meursault’s S1, single coin power 11 means you will probably lose every clash.
hmmm.. don't really know either, but i can assure you that, they are all W id's
Bench hong-lu, w-corp meursault support passive isn't all that great for w-corp while hong-lu gives haste to slower units on the team.
@@Ainz579 while s1 clashing is an issue, its similarly designed to potential man's s1 where you want to lose clashes for the charge count bonus from U4 on-field passive
@@TaleOfPlague That’s definitely one way to utilize his S1, I would prefer to give him an unopposed attack by covering him with another ID. If he hits his S1 he get 6 charge counts and will be 5 by next turn, which is enough for coin power in his S2 and S3. You can give him more charge from his passive by doing unopposed and tanking hits.
dump Hong Lu please, Regretsault is too good to get rid of, also he has Pursuance
Long live Wimbus company
meurs going on the bench for me because i dont have regret
The Burrowing Heaven
Same. Also I just like Hong Lu in general.
Oh, oh no
Maybe it would be better to bench faust, you would have holidays on outis for sp
Faust will never be benched because she has Hex Nail and Fluid Sac
@@AnonymousInternetUserLaineYeah you deffinitly want Hex Nail for W Corp Team since Envy is the Sin related to Charge
And at least 2 of the high damaging Charge ID are Envy Skill 3
@@RenoKyriebut you won't use hex nail, because faust is the slowest in w corp team
@@ЖурумбаевМираль
To add on to this, you still wouldn’t use hex nail even if she was THE fastest either since frankly W Corp doesn’t need the damage boost from it to begin with
Fluid Sac go brrt
Hey w faust isn't just a fluid sac spammer, attack power down and paralysis can definitely save your butt sometimes
I just like Faust so I’m not benching her :)
Fluid Sac is very useful afterall.
Well i dont think i will be sparking her anyways since shes standard and if i have to bench someone is faust cuz i dont care about W Faust and fluid sac is for losers who lose clashes (hence why theyre losers)
nah fluid sack is for people that actually do canto 5 themed floors in mirror dungeon and have to deal with the stupid bs rolls that the pequod town members have
@@glacierithinkjust use EGO
Giving me trauma from a floor 5 elite node of pequod villagers. 27 rolling javelin, my god
How much of a loser I would need to be to use W Faust with Telepole instead of Fluid Sac?
Well I use w faust for the debuffs since she can just fuel enough charge for herself anyways and keep debuffing with skill 3 paralysis and attack power down are pretty useful ngl
cooked
I'm definitely gonna bench Yi sang cuz I use him on rupture team more anyway
Charge+rupture team
Oh you are right, didnt think think about that, but he is indeed better suited for a Rupture team.
@@Camazotzer both
Given that W Outis has some Rupture on her, might be worth keeping him around.
If you guys are thinking of charge rupture for mirror dungeons then yeah I'll probably move the team around but for anything else they do not do enough rupture to be worth it
Why not bench both and bring Rcorp Ish? The extra wrath will help with Telepole Don
Because W Outis' kit specifically buffs W Corp allies more.
@@shamrocksardonic2582 while that is true, you're going to have a hard time fueling the Wrath required for both Telepole Don and Regret Meur.
Also Weursault can't join in the benefits for Load as it requires spending charge, so he can join the resonance but only his skill 2 will make use of Load. But yeah Rcorp Ish would be in the same boat with Load to a lesser extent as less damage, but she doesn't really need the Clash Power from W Outis power and Ish still has her Skill 3 nuke.
Deffinitly W Hong Lu
Of all the Support ID in the game, i feel like what Hong Lu does is.... far too slow
Dieci Meur, Kuro Gregor, Captain Ishmael, and BL Don are much more efficient with what they do in their specific Team
W Hong Lu kinda fall into the same category as Liu Hong Lu which is ironic honestly that 2 Hong Lu Support ID are bad on field but better off field
You can always rotate to make things more interesting, specially on MD where things are relaxed at the end of the day
Also, Faust at U4 becomes more reliable: Putting aside the utility of FS, 12, 14 & (wlth 5 charge aka 2 S1) 18 on clashing is no joke (Kraust in shambles without Grip)
Have to stand for that lady who's been carrying her weight on my Steam account despite being the only charge ID on my team... her debuffs are no joke when managed properly, plus, all on hit (She's kinda slow), all while being tanky & cheap
With luck we get Greg as Shi someday... his mask on Rose ID give a lot of assassin vibes
Shi Id please 😭
why switch hong lu instead of faust? he is really good
“This battle will conclude with victory”
@@Ainz579 then 7 faust to create rupture charge team for more funny damage numbers
@@bullet3417well, on a full charge team W faust is really good as a support charge Id since she: 1° - has a ton of bind 2° - gives 2 power down and 3 paralisis next turn on skill 3 and 3° - can help her allies to gain more charge with her passive. It would be a waste not to use her.
@@bullet3417honestly, the Fluid Sac EGO is the only reason for me that she stays on the team
also like fluid sack is important only in story and rr content
Get good and don't rely on fluid sac, then Faust becomes meh lol
nah keep her, the paralyze is valuable (not for this fight but in general)
@@macdonaldsmilkjug5022 The bind is also excellent for outspeeding the enemy.
@@macdonaldsmilkjug5022 I also like paralyze but with W Faust being at 2-4 speed the slowest one in the whole team, you probably won’t get much from it. But the attack power down can come in clutch.
@@Ainz579 tbh she's my goat. Her numbers are absolutely fine (12 rolling skill 1, 14 rolling skill 2, and I forgot how well her S3 rolls but I remember it gains clash power). And the debuffs go crazy too, she can jusr cripple an enemy because "Fuсk you that's why".
@@БруноБуччелати-н6б She can roll 17 on her S3, but the funnest part of W Faust is that her passive just gives one charge count to a random ally after an attack. It can come in clutch for Rip Space or DDEDR.