Creepvine biome creeps me out. And that one warning: "Detecting multiple leviathan class lifeforms in the region. Are you certain what you are doing is worth it?"
The creepvine section is a good early test. The Stalkers living there are quite scary when you are defenceless because they are fast and there can be multiples of them. Again, the developers are clever because they use the shadows of the vines to mimic the shape of the Stalker so it feels like there could be a Stalker hiding anywhere. You truly feel under threat and vulnerable the whole time.
the first time I played subnautica I heard that and I was like hummmmmm.. what should I do? you know what let's GO. I soon realised that was a mistake because I had the unluckiest time in the lost river when 5 ghost leviathans spawned and I was trying to run BUT that did work. there you go that's my story.
The moment I realized that we are on top of an old volcano was when it hit me that the entire explorable area IS the Safe Zone, and there’s bigger creatures out there.
"The dead zone supports only two types of life: microscopic, and leviathan-class. Further exploration is ill-advised" This line terrified me even more than the "Are you certain whatever you are doing is worth it?" because it literally implies that you cannot survive there... your type of life is not supported
When I got that notification I was near the gun, I was halfway through the message and out of nowhere *BOOM* A ghost leviathan ate me That’s legitimately the only Time this game really scared me
“Detecting multiple leviathan class life forms in the area, are you certain what your doing is worth it?”, is the scariest quote I’ve ever heard. That’s on top of the fact you’re straddling the border of the void where it’s pitch black and you’re super deep in the water.
the first time i heard that BOOM a warper sends me flying into the nearby wreck that has no open doors whilst my oxygen is running out and i'm scrambling to figure out which way is left right up or down to scramble back to my seamoth and get the hell out of dodge
"This ecological biome matches 7 of the 9 preconditions for stimulating terror in humans" had me pause the game cause I was already in a state of terror, and that just made it infinitely worse
zarakikenpachiish that's funny. I was scared to go there rhe firat time I heard that and since I wasn't heading to the blood kelp I went "well imma just keep going to where j was heading" when I finally went down there I realised it wasn't scary at all. The terror is real in this one. I was more scared to see how it looked than I was of how it looked.
@@joshdirette7435 I heard that too near the mountain island , i was getting some cyclops parts i think and i really considered if i needed the cyclops (i didnt , i got to the sea emperor with prawn
When i got my hands on a cyclops i noticed while traveling in it that you can actually Honk a siren, _Pretty neat i thought_ So i played the siren And it was SO LOUD the noise fade in to emptiness... And in response i got greeted with HUGE a Leviathan ROAR almost sounded like 2 or 3 leviathans..... *I never EVER EVER looked at the siren option*
That horn is such a killer detail. It's like you say; it's loud, but the noise fades away to emptiness. Leaving you with the crushing loneliness that no one is actually going to answer you... except the monsters. They added that detail solely to fuck with us.
Hylian Luke I once built a bright red submarine, named it “Do It, Coward”, snuck up right next to a leviathan, and rapidly clicked the horn button about a dozen times in its face. No, I don’t think they can hear the horn :l
He forgot to mention a great point, the Reaper Leviathans do not have bio-luminescent tissue. This, especially at night, will only enable you to see a Reaper Leviathan until you are only meters away. Recently, I have been noticing that Reapers now have a sort of "stalk" behavior, they sometimes will follow me and not make a peep until I look at it, or it grabs me.
Oh you have not seen it all one time i was exploring the back of the aurora in the foggy sand area searching to scan cyclops fragments and i kept seeing a reaper follow and swim around me and even up to me but it never attacked then after a bit it finally decided to attack and kill me
@@natekite7532 not dramatic, this is actually proper sea/bird predator behaviour, sharks, eagles, owls, orca whales, and whatever else may lie in the ocean that is predatory will do this. It isn't to make it so dramatic but in circling it'll give a momentum boost, and a surrounding boost at the same time...also the fact that some predatory creatures can't stay still underwater and have to swim continously this makes the prey have no chance, stand still the prey will be eaten fast, swim the opposite direction and the predator can spring his entire body that direction giving him more until speed to catch up to the prey. So this is why the reaper will "dramatically" circle around you before killing you.
Unfortunately it doesn’t actually work like that in game, the roar is just for show. It’s too bad because that would’ve been absolutely terrifying in game to hear the roars get louder and louder, while you’re under the illusion that the reaper hasn’t seen you.
@@lukethelegend9705to be fair, the Reaper does have a fairly complex AI already. Some Reapers, when they notice you, will actively try to circle around you to attack from a blind spot, stalking you in the dark and waiting for a chance to strike. Chances are, while a Reaper might not act like it’s noticed you, it probably actually has and is waiting for a good opportunity.
Its not just the leviathans that scare you Its the unknown. Even when I know there is not a leviathan in an area, im still terrified to go there. Darkness, Unknown, and loneliness, is what Subnautica does best
As soon as i met the blood forest biom i had too go back 3 times before going deeper into it the first time i couldnt see the ground and it scared the shit out of me so i left.... then i came back seing all these giant blood trees still not able too see the ground but somwthing like an electric giant eal so i just took a trip home after that i was able too go quiete gar and deep until.... i was just scared because of the darkness below the blood forest so i grabbed my gf sat her right next too me and we lived threw it together
But if u know they only have Reapers and Leviathan the game is lame.. Subnautica need much more monsters.. Sand sharks and the others are.sooo lame... im more afraid of a shark as a ugly sand shark who looks dumb.. they must add more monsters or sharks
"This ecological biome matches 7 of the 9 preconditions for stimulating terror in humans." I was fine until you opened your big mouth. Sigh...back to base.
You literally have to thrust yourself in their body especially in their face for them to really attack you. I was collecting cyclops fragments near the back end of the Aurora, the big boi didnt even bother me just swam past, needless to say it was still terrifying
Nah the reaper leviathans are weirdly aggressive, one of them stalked me all the way from the Dunes to the Mushroom Forest when I was in a Prawn suit. He found me and threw me, then when I landed far in the mushroom forest he was there circling me and roaring and kept dive bombing me. I only escaped by hiding under a mushroom (tight space), repairing my prawn suit to 100%, and then lasso-jumping out of there The baby ghost leviathans are pretty chill though, they don’t follow you much and will give you mercy as long as you give them some space
Subnautica is the ultimate "is it worth it?" game. Every single time you are required to go into leviathan territory, you will find yourself second guessing. Is it worth it? Can I get this material another way? Is there something else I can do in the meantime? That right there is what true terror is. Despite the leviathans being very easy to avoid, the threat of their presence is overwhelming and NEVER goes away, no matter how skilled you get.
Exactly! It's either the Mountains or the Dunes, if I remember correctly. But, yeah, even the in game AI makes you question whether or not venturing out is a good idea. This game perfectly captures that fear of the unknown.
I've gotten everything I need to go clear out the Aurora...and haven't gone there yet. My excuse is that I need a good two hours of play time to do it properly...and as a father and husband I don't have that much time. The real reason is I don't want to get chomped on by one of the leviathans.
In one of my playthroughs, I ended up equiping a Prawnsuit for war and beating one to death just to see if I could. The answer was 'yes'. Is it advisable to do so? No.
The Dislike Button I have a fear of the open spaces of the ocean. If I can see all around me, and my feet are planted on the sea floor, I’m fine, but right when I can’t see, I get hella nervous
@@BamHurgr same. I also know for a fact that anytime i dive my breathing slows way down to the point of practically holding my breath. Not sure how I survive long dives lol Haven't passed out yet! This game has actually done some good for me I think in overcoming some fear of the depths.
Horror is a man in a mask jumping out yelling "ablewgy woogy woo" Terror is walking around an empty house worried about where said man will jump out from next
I used to have my base on the safe shallows with windows and spotlights overlooking the groves of glowing seaweed and the canyons edge because when the darkness arrived, I wanted to have a clear view if something unknown would try to sneak up on me during the night. Now that I know that the place was totally safe all along, I realize that just not knowing whatever would have been out there was the best and most terrifying part about the game. (This is also why I try to protect myself from spoilers of the upcoming arctic dlc)
Sound design of this game is an absolute genius. There's a "bing" sound when you go deeper and I think it happens only in blood kelp zone. I shit myself everytime I hear that sound and I don't even know if that sound means something.
Do you by perchance mean this first sound in the "Lava Castle" track? ruclips.net/video/MPGnITj2GQ4/видео.html In that case: I know the feeling. It always gets me because of how sudden and loud it is. Then the deep bass kicks in like an intense drum. Not a fan of that. Despite the title of the track, it does play a lot while in Blood Kelp Zone but I don't really ever hear it while inside the Lava Castle. Either the soundtrack is playing in the wrong places while exploring in the game, or the soundtrack itself makes no sense in some of the titles.
Ah that soundtrack always scares me. My first play through of subnautica I was streaming so a friend could watch me play and he knew a lot about the game and I didn’t. I was in my seamoth and I explored the entrance of the lost river and came out of it through a smaller tighter cave. When I exited out of that cave I was in open dunes type biome,it was night and that “Bing” music started playing and I thought to myself I was in the Deadzone (first encounter scarred me cuz I was on my seaglide and got lifted out of the water by a ghost leviathan) and when the music started my friend that was watching me said “oh no you shouldn’t be here” and instantly panicked and rushed back to my base thinking I was being chased. Ah good times.
on another sound design note, for some reason i feel *more* scared when the subnautica theme kicks in. i feel like it only happens when you're in stressful situations because you just hear that "wub wub wub wub" and then it starts. i fear it.
The void terrifies me every time. I know what's out there, I know how many ghost levis spawn, I know how their AI works, I know their motivation, I know how to manipulate them, I know how to fight them. I know everything there is to possibly know about the ghost levis. Logically, there's nothing to be scared of. This is what Subnautica does really well: It's the ambiance, the environment, the audio. Going out into the void, you're met with nothing but blue, or black, depending on your depth. This is enough to trigger paranoia in many who have deep phobias about the dark open ocean. Nothing but blue water all around, light won't help you cause there's nothing for it to reflect off. 2nd, all music audio cuts off, leaving you in silence with the sole exception of the water rushing by. Silence is an assassin to mental stability. Like all animals, we rely on our senses to detect threats, hearing is a major sense. With no music, we no longer have the therapeutic comfort of the soundtracks. We have only the water, and our now activated Imagination. 3rd: with our safe bubble of music removed, we can now more clearing hear the call of the ghost levi, which reverberates all around us. The part of our brain that recognizes predator, threat, danger, is activated. But because the sound is all around us, we cannot locate the source of the threat. so now we are panicking, looking all around for the creature. Where is it, which side will it attack from? 4th: You finally see it come out of the dark blue or black straight towards you. How close it is already depends on whether you where lucky enough to correctly guess which direction it was when you first heard it. Seeing something coming at you from beyond your vision range is absolutely frightful, and now our fight or flight adrenaline starts pumping. All of these things put together is what makes the void so terrifying in Subnautica to me, and I've been out there hundreds of times to try to train myself not to be so scared. That is why I love Subnautica so much, it does fear the right way.
Drako2k0 As a Thalasophobe (fear of deep, dark oceans), I can say that you hit the nail on the head. The mere thought of even getting close to the Void starts me sweating. I’ve always been a person with good control over my fear responses, but as soon as I enter the Void, I panic. My heart rate goes up, I hyperventilate, and I pause the game immediately, even before hearing anything, because I know what’s out there. I have an anxiety attack exactly like the ones I’ve heard other people describe when they’ve had them for bad social encounters. I have tried to go into the Void several times to let myself down a bit and try to conquer my fear. It’s never worked. And I’m not trying again. I won’t lose my sanity charging headlong into what I fear most.
@@rexhayabusa in my first playthrough i only thought adult ghosts can spawn in the dead zone But i was fucking terrified when i found one in the grand reef. I was exploring a wreck when i heard it. Even when i had gotten safely to my sea moth i had to hide within a rock structure as it kept attacking. Caught glimpses of it through my lil hidey hole
This stuff really interests me. The part that is scariest, even if it isn’t in the game, are the facts that One: The fact that the Ghost leviathan is so high up compared to the depths of the void, implies that they, in fact, are the prey of a larger beast, a “mega leviathan”. One that could swallow the Aurora whole. Even more terrifying is the fact that some beast down there, caused the ghost leviathan not just to hide, but leave the whole ecosystem at the bottom. Two: Since 4546B is a planet, that means that there is a core. An ecosystem at tye center of the planet, where there are mega predators, who are most likely too large to surface. To add on, these creatures must be able to survive the insanse amont of pressure down there, so they probably have insanely thick skin/scales, making them nearly impenetrable. This means that the other creatures must have such wildly sharp teeth, that they can pierce the virtual armor that is the beast’s shell.
The coolest part about the reapers to me, is that their roars are the use of echolocation, So if you can hear them, they can see you, and they will circle you, preferably attacking from behind. And they will stalk you, not resetting to their normal patrol routes.
My first time playing Subnautica I ended up on the wrong side of the Aurora in the middle of the night and with no idea what was out there. I'd seen a Reaper and they TERRIFIED ME. I was sure they'd kill me before I managed to turn and swim back home. So I decided to just... keep going east, get as far as I could, staying above the surface the entire time so I wouldn't have to know I couldn't see the bottom. Suddenly I'm not swimming anymore but walking. I'm like whoa did I find a super shallow spot or something? Look down. motherfucking ghost leviathan has lifted me out of the water i am STANDING ON IT I immediately abandon my resolve, jump off it and start swimming back in the direction I cam from bc NOPE STAY AWAY FROM ME I DON'T WANT THIS FUCK OFF Definitely effective!
Playing it now for the first time, last save is in a prawn suit in the mouth of the large skeleton in the lost river (first time in) after repairing it from the ghost leviathan attacks
@Distant hills I was chased by a Repear from the Dunes a long way, I cut him off my tail somewhere and got back safely to the Safe Shallow near the starting Lifepod. The next day, I went to the Grassy Plateau, west of the Lifepod, about half-way between the Dunes and Safe Shallow, and I saw a Reaper swimming next to group of Reefbacks. I guessed that was the one chasing me the previous day, and that was where I cut him off (I thought when you escape, the Reaper will despawn, or go back to his original location, but no). So I killed him with Stasis rifle + thermoblade to remove danger from the area. So, in conclusion, hearing Reefback noise doesn't necessarily mean aggressive fauna are far away. lol. I have seen one of the Sea Emperor Juvenile and a Reaper both appeared at the Dunes too, although they don't interact with each other.
Me: goes to fridge to get something My brain: lol imagine if some one was staring at you right now and you didn't even know and they're waiting for you to turn around to ambush you. Me: ok well now I don't want to turn around
Tuollaf Sooo relatable. Ive been in this situation so many times. Especially in dark hallways and after I watched a scary video on YT or a scary movie.
Fuckk you're right, I'm always terrified walking past the big windows on ground level in my house in the dark. I can only see my reflection and never know if someone is looking back at me from outside.
@@Dumbsourplum sorry I live in Finland my Language skills arent the best no need to attack those. But k. You had 2 weeks to come correct that mistake and you never did it. So saying that you didint know at that point that he said it in the video doesent matter. And you attacking Someone for spelling is the lowest attempt at an insult you could ever make just a little bit worse than insulting someones Name. So if youre going to come back at me then atleast Try or just call me words that whould still be better.
In my 40 hour run so far, where I’ve gone all the way down to the active lava zone and completed the story and all that, where I’ve visited most of the biomes and came into contact with every leviathan, I’ve died only twice. And one death was from a crash fish and the other asphyxiation. Yet still, every single time I head into the deep, I am completely and utterly terrified.
Ive died about 20 times to the stupid farting fish, but my worst encounter with a leviathan was when a ghost leviathan destroyed my seamoth, and then proceeded to die from my second seamoth equipped with torpedos
Subnautica trailers: "Explore, diverse and beautiful, underwater world of Subnautica. Examine creatures, create bases and feel truly free." Subnautica Gameplay: RRROROAAAAAAROROROAOAOROROAOAOAOAOAOAOAOAOORAORAOOAOAARRRRAAARRRAAARARAAOOOAOAOAOAOOOAOROA
I’ll tell my quite terryifing story with the reapers: So,i had just got the seamoth and really wanted to try it out and see how far i could go with it. I was super happy and excited since i finally felt like i had a bit of defence against whatever creatures could hide in the sea, so i started to explore. During the trip i saw many new creatures that weren’t present in the safe shallows (Many of wich i didn’t know about, but i DID know about the reapers and that’s why i was trying my best to avoid the “Aurora Zone”). After a while i had found new materials,unlocked some new items and i was ready to return to the capsule,so i started heading back,but suddenly the night arrived. I had never experienced night time outside of the safe zone and i couldn’t get where i was because everything was pitch black,like a dark wall of nothing. I started to get a bit scared when i looked towards the capsule position and saw it was VERY far,the furthest it had ever been, but i calmed down thinking that i just had to go straight to it as fast as i could and it would have been ok. There was one little problem tho: To feel safer, i decided to stay close to the sea floor,wich i could barely see in the dark,and after about two minutes i got distracted by the materials on the sand. The place was full of scraps, blueprints and rare materials and that was enough to distract me from what i was doing a minute before. Without noticing i changed direction in the dark. After a while i finally remembered i had to head back, but right at that moment something completely shocked me,sending me through panic: there was a pale light very near to me, and it wasn’t the sun rising,it was the side of the Aurora. i was right next to it. At that moment i just froze, i don’t know why, the fear of knowing where i was blocked me completely and, just as i made that realization, a reaper grabbed my seamoth and started shacking it. I dropped my controller and looked right in the eyes of that monster as it killed me. I have never went near that place at night ever since. The thing that scared me most tho is that everything was perfecly silent, i never heard a single roar, even in the distance. It felt like i had been hunted down like a naive pray and it was shocking.
You just summed up the experience perfectly and very similar to what I did! Part of the magic of subnautica is we all will tell scary reaper stories by the proverbial fire for years to come. The game gets to you.
When I was scouting in my seamoth I got the message: "there are multiple leviathan class lifeforms nearby, are you sure you want to continue?" that was enough to make me instantly turn 180 degrees and return to my escape pod haha
I’ve had 3 reaper encounters. The first time I was near the aurora and saw a wreck over the hills and was hearing roars which I thought were something else so I continued and then it went silent which alone made me freeze. But then I turned and saw the reaper in the distance and I weirdly was calm and drove my sea moth back into a cave to hide which I was fine. The next time was when I just saw one but the third time I had decided to go a bit deeper and I saw the reaper and was attacked by two sand sharks which I somehow got a way for a bit and then I heard the roars of both the reaper and stalker the reaper killed it instantly and then grabbed my sea moth and broke it half way. Once again I was weirdly calm but was still chilled by the encounter but I did learn a lot from it though.
PDA should say (in Dunes): “Detecting multiple leviathan class predators in the region. Are you certain that whatever you are doing is worth it?” Also PDA: Imma not say that for the Aurora though lol
I think what the game also teaches you, with that terror, and innate fauna behaviors, is respect. Once you've gained some understanding of a dangerous creature you are forced to change your perception of what it is. No longer is it a monster to slay, but a powerful beast that demands your respect and understanding of your place within the sea. Gaining an understanding of your place within an environment like that, and how you can live in the presence of creatures varying from harmless to terrifying. Hunting, and being hunted... or.. are you?
@@tonydraht Watch JFJs vid on subnautica, he kills the leviathan at the lava zone and then the pda tells him that are only like 5 of them left on the entire planet
Except the sea treader but yeah you're right, there are 4 bigger leviathan class creature: (in size order) Reefback Leviathan, Ghost Leviathan, Sea Dragon Leviathan and the Sea Emperor Leviathan
For everyone with a good imagination: Ghost leviathans are known, to grow for there whole live, so there is a possibility that there is a ghost out there with a head a wide as the whole map and a body as big as a continent. or if you see that as unrealistic, just imagine the massive skull, that thing was one time alive
The scan on adult ghost leviathans says they're near the upper limit for how large they could be. Not that they need to be any freaking bigger than they already are.
@@JeremyRedus Well, I mean, the water pressure buoys up the leviathan's body mass, which is why the deep you go, the bigger the fish are [both ingame and in real life]. I would not be surprised if we get a massive ghosty boi at around 8000m deep.
@@novastar6112 well surely the oceans of 4546B cant be nearly big enough to support a ghost leviathan of the size Lyrenaris described, even if the world is mostly ocean
The first time I ventured into the black abyss I legit felt this sudden sensation of extreme discomfort. I couldn't see a damn thing. There was no noise, no ambient sounds. Nothing. It actually got so bad for me I quickly resurfaced. One of my biggest fears is the extremely deep parts of the ocean. You have no clue whats down there.
Craters edge is even more terrifying because you are going into literal blackness with only a wall behind you, and you aren't notified of ghost leviathans until it's to late
In one of my hardcore runs, I was searching the sand dunes looking for Aurora debris for more blueprints. Of course, I came accross a few leviathans. They roared and came at me, but I was in my Seamoth, and knew I could outrun them. As I went on by maybe about 100km from the leviathans, I spotted a small hole in the sea floor. Curious, I went inside to take a look. The hole (in my perspective) wasn't that much bigger than my Seamoth. Inside was a decent sized area, like a room in a cave. On the walls were some rather high end materials, like diamond or lithium. So i got out and started picking the materials off the wall, taking what I could carry and put evrything i could in the storage modules on my Seamoth. As I turned back to my Seamoth to get some more air, One of the Reaper leviathans STALKED me all the way to this hole, followed me in, and crushed my seamoth within moments. 3 things went through my head as I went full blown panic and pulled out my Seaglide. "The Reaper could've easily went after me first, and chomped me in one attack. My oxygen is already less than half, and Where is the hole?!" I spotted the hole after a panic stricken search and bee lined for it. Barely made it to the surface in time, and swam all the way home. I don't know where the Reaper was when i left, and i never looked back to find out. Edit: 100m, not 100km. That's some serious stalking right there...
This should carry even more terror when you realize that Reaper Leviathans - really any Leviathans - don't care much for ground. My friend was in a similar pit, looking for resources when a Reaper just came straight through the wall and chomped down. Nearly got a legit heart attack my friend said
My very first run in with a Reaper was in the mushroom forest. I was looking for Cyclops parts, and was almost done. I heard it's roar. I had my headphones on and it sounded far off, so I just continued looking around in my Seamoth. I only had one or two pieces left to complete the Cyclops. I wasn't going to give up. While looking for the last piece that blasted Reaper grabbed me from behind, and of course treated me like a chew toy. That right there will end up sticking with me for a long time :P
Terror: You feel insecure and don't want to know what is behind that freaking door. Horror: Look, is blood, a corpse, an horrible monster, and a surprise ugly face on the screen.
When I first saw a reaper levathain, I was like: oooh even more creatures how cool, this guy is different though. Cause The furthest I've gone is the sand. It roared and I started to get nervous. Then it looked at me and began to grab my seamoth, Without warning my family heard me screech like a cartoon girl. I would not go back there for the next 3 days of playing.
i think the elements of no weaponry and the fact that it's sea-based are also major punches for the terror. the lack of weaponry creates an additional bit of helplessness to your situation, since killing even a simple sand shark requires substantial effort. on the other hand, the ocean itself is subject to the same treatment as a dark corridor. i have 3 big fears: arachnophobia (quite a common fear), fear of wasps (more practical, i got stung once out of the blue), and a fear of the abyss (i'm a former scuba diver so it's not fish, but the murky depths that scare me). floating at the surface while i can't see the sea floor is legitimately one of the scariest experiences i can imagine. fear of the sea (thalasophobia) is something which shares its cause with fear of the dark: we don't know what's there. a zombie is a clear-cut being, and most gamers will have become genre savvy enough to quickly figure out weaknesses and behavior. but when our minds, with our powerful imagination, fills the dark corner or the deep sea with all the horror we can think off, that's when true bricks are shit.
all these fears of dark and seas and all those things come down to two very horrifying fears: the fear of the unknown, and the fear of knowledge, as in you are scared because you don't know what you will encounter, but you actually do not want to know out of fear
That moment in Subnautica when you go exploring for the first time: You rush to the surface for oxygen, taking a breath of fresh air, and seeing Only ocean surrounding you... You look down and there's no bottom, it's an abyss... Reaper screaming not too far away... base is 1.5 kilometers away and the sun is just setting.... I think I need to change my pants.... Cool vid :)
Yea one of my videos is like that on my channel. I was at the Aurora and next to me were two Reaper Leviathans in my direction of my base. My voice says it all.
Yeah, I was cheating (by teleporting to different areas at a time) and so it was night time and I used the command to tp me to the island (when you tp, it takes a while to load) so my screen was black, and I heard a fucking roar and my heart was beating so fucking hard, so I quickly to back tp the pod
I saw many people buy this game and say it’s terrifying to play So I bought it to show them up, believing they were exaggerating I’ve owned it a year and a half and only have 13 hours on it
It's mostly a biome known as "marine desert". Big, mostly empty stretches of ocean that are mostly populated by handfuls of nomadic animals like whales, along with a few wandering schools of fish and sparse pockets of algae, plankton and krill. The deep, lightless depths of the ocean are a similar story. Big and mostly empty, with sparse pockets of nomadic predators and scavengers. Most of the predators aren't very big, fast or strong either, since a bigger body requires more food to sustain itself, and being fast requires a high metabolism that just isn't practical when food is so scarce.
i like steven king's telling of horror vs terror: “The 3 types of terror: The Gross-out: the sight of a severed head tumbling down a flight of stairs, it's when the lights go out and something green and slimy splatters against your arm. The Horror: the unnatural, spiders the size of bears, the dead waking up and walking around, it's when the lights go out and something with claws grabs you by the arm. And the last and worse one: Terror, when you come home and notice everything you own had been taken away and replaced by an exact substitute. It's when the lights go out and you feel something behind you, you hear it, you feel its breath against your ear, but when you turn around, there's nothing there...”
I just started playing subnautica (7 hours in) and there is one specific moment that clearly made the entire game more terrifying in one second. As soon as I built a radiation suit I wanted to explore the aurora, so I swam all the way to the back by hand, didn't even have flippers yet. My mistake was keeping my head above water the entire way. So when I got to the back and was admiring the engines, I had no idea of the reaper lurking below me. I finally dived down and immediately saw the leviathan right in front of me doing it's grab attack. Instant kill. Ever since that moment I've been much more scared. I knew the game didn't have any mercy because I 'just started'. I really wanna swim back there to see the engines again cuz they look AWESOME. But I'm too afraid of the fucking reaper.
8:10 Playing the roar was actually so smart because it did induce terror in me, I instantly started clenching my fist in fear while imagining what he's gonna see when he turns around until I realised it was just an audio clip That right there perfectly describes the difference between terror and horror
I almost fell for it. There are different roars. That one means it is angry and close, and I know none spawn that close to a kelp forest, so it had to be an audio clip.
@@elpatrico2562 I think I had 'Shadows of Chernobyl' but couldn't play it back then because my PC couldn't handle it. I built a new one the following year and couldn't find the disc. Maybe I should go back and try to play those games. Somehow they dropped out of my consciousness all this time.
My favorite thing about Subnautica is how it's not needlessly complex in terms of crafting/building and not needlessly punishing when it comes to managing your hunger/water. Alot of survival games make crafting and building needlessly complicated for "realism's" sake, want a metal door? Ok craft a doorknob, craft the hinges, craft the door itself and then craft some screws, oh I forgot to mention you'll need a forge to refine your raw materials and a workbench to build those components, unfortunately you dont get those til level XX, darn. Subnautica's devs realized fun>realism and the more time you have to spend babysitting some hypersensitive food/water bars the less time you're actually playing and enjoying the game. Other devs should take notes.
During the early days of development, they worked very closely with the community for ideas and improvements. The game really benefits from their commitment to quality.
Another thing to mention are the Warpers which are sort of driven by an alien intelligence. While not hugely dangerous, their presence is felt as they actively hunt for you. Hell, you even intercept radio messages chronicling their hunt of you and the other survivors which really sells the "something out there is hunting you, but you don't know what" feeling.
the best thing about Warpers is how powerless they make you feel the farther you get into the game by taking your biggest power-ups, vehicles, away from you
The great thing about the Warpers is how they act as a paranoia multiplier. They are unlikely to kill you directly, but they have the tendency to pop up at the worst possible moment, like when you're trying to sneak past something that's big and has lot's of teeth. Suddenly your slow methodical sneaking is undermined by the fact that you have to keep track of the Warpers as well, who can teleport you out of your relatively safe suit/sub at a moment's notice, usually just when the Leviathan is looking right at you. They're like the Poison Headcrabs of Subnautica.
To be honest the creatures in subnautica can be really deadly ive seen playthroughs wherr people get completely fucked up and beaten by other creatures like warpers when they constantly attack and teleport you out constantly lowering your health
@@Crigence Must've been I guess, considering the game is like 7 years old got 48 likes on this comment when I was shitfaced looking back on my favorite game videos. But by all means, your cynical and obnoxious attitude is probably for the best.
The dead zone is literally the worst place ever. I was checking the mountains for gold/silver, going up and down them. When I went down one, it kept going down 500, 600, 700meters… I was like wow this is a really big mountain? then i noticed the water had all gotten pitch black… right when I started to feel like I messed up, I heard that Leviathan shriek and knew it was too late I was already dead 💀
Funnily enough, my first eggs were a crashfish, a stalker, a sandshark, and a mesmer. I eventually got eggs for the crab squid, ew, and the magma eel thing
@@jacobmast6217 I got a Crabsquid egg, let it hatch, then decided I didn't want it in my base. I took it to the edge of the mushroom forrest thinking it would go down into another biome. Now I got a Crabsquid haunting my 2nd base and hanging out closer to surface level than it normally would be. It sucks. lol
Can you imagine being a lonely survivor in an unknown, alien world, but when you manage to safely return to your people, they ask you to return their property that you used to survive?
I love how thay's actually implied when you mine a diamond for the first time. I think the line goes like "Remember, everything you have is property of Alterra corporation"
@@zerlichr426 I just hope the DLC is a bit less buggy.... I can't count how many times I've clipped through walls and gotten stuck, even in the full release.
I wasn't able to finish the game, that's how overwhelming the presence of leviathans is. The second creature that always made me shit my pants was Warper, oh my god- the ability to teleport you out of your seamoth?? My god that shit was scary.
I had this warper that was simply set out to be annoying, in and out, in and out, until I just charged the thing with a knife and he left. Funny to think about now, but that's the maddest I've ever been at Subnautica
-go to creative -spawn a reaper via commands -use your stun gun on it -learn the timings of the stun gun -kill it with the thermal knife or gaspods (1 Stack of gaspods can kill a reaper in one deployment, or basically one hit of the stun gun) -repeat 1-5 times -you will no longer fear anything that will possibly get near you once you own a stun gun, even in survival mode. This is how you "outplay the game" and it's exactly the opposite of the intentions of the developers. Though, the fear of losing your cyclops still remains, especially in narrow territorries where you can't run away with that monstrosity that is worth more than anything else. I ended up terminating like 3 ghost leviathans in my survival game because they were annoying and hindering my exploration progress. Not even sure if I did kill a reaper, i think I simply avoided them by not entering their territory and farming elsewhere. There's a map online that shows their locations (free hint: avoid the dunes. They're death). Ultimately, this is what humanity always does: Getting atop of the food chain and bending their environment to their will, at any means necessary. And again: it defeats the purpose of the game. (The ending is nice and if you want to achieve it, but are too scared to continue, the reaper killing "hack" might be your way to go anyway)
I killed all 17 of the reaper leviathans bcuz I’m going scuba diving again in 3 weeks and I wanted to conquer the fears and PTSD this game just gave me 😅🤪
I think the dark way oceans can seem so big and threatening is much more terrifying than any monster. Even when I play and go so far out of the map where there is no land or leviathans, the dark depths and knowing the nothingness around and below me still makes it hard to breathe. Even in my Cyclops, the vulnerability I feel is sickening and gives me a level of terror that no other game can create.
Same. I have thalassophobia but after being underwater for awhile in Subnautica I calm down a little. But a video game & real life are two different matters :')
Joey That’s an actual fear of mine, so every time it gets dark, I get hella nervous, and it seems when it gets dark the leviathans start yelling, so I just sit in my bright ass base until morning
You want to talk about terror, play it on hardcore where death has a real and final effect. Forcing you to restart the entire game. This eliminates that feeling of safety you develop from multiple deaths because you can only die once. Then its a real game over. I beat the game on hardcore and I never, ever stopped being scared of leviathans. I couldn't risk it.
Thanks for the advise! I died twice in my playthrough, to a crashfish in the first 5 minutes and a Reaper like 30min in. After that the game was way too easy and not scary at all.
That's why I recommend "honestman" over "ironman" runs: Play with permadeath off, but end the playthrough if anything other than an unfair glitch kills you.
That’s what I really love about the life pods: you never see the thing that tore them open. Your imagination goes into overdrive, trying to picture the sheer scale of the monster that attacked them. Your heart starts pounding faster, and all of a sudden every tiny little sound you hear could be the unnameable horror returning to do the same for you.
I want to say it might be warpers but they hunt the infected one only. All of the crew members died before they got infected (even my character took time to be fully infected & all the pre-recorded distress call). So...maybe some leviathan kill them.
Not to mention, those things are doubtlessly designed to exceed the violence of spaceflight. An escape pod needs to be hardy and durable in case it's trying to evade a ship in the process of blowing up, and a pod needs to be tough enough to withstand the brutal heat of atmospheric re-entry and potential crash landing on both water and land. Its supposed to protect its occupants from the vast emptiness of space, or torrents of rain, brutal heat, or other extreme weather. To see one ripped open as if it was a mere sardine can is truly a spectacle.
there's also the fact that not all of them were hunted down by reapers (in fact other than the 2 that were confirmed to be reaper deaths I doubt any were). the survivors from at least one of them are heavily suggested to have been attacked by either crab snakes or sand sharks and another one's log suggest that warpers killed the crew then of course there were likely some pods that landed outside the crater which means that ghost leviathans likely got them
Some of the audio logs said that they were intercepted by a class Leviathan creature if I remember correctly, but anyway, in general they were all fucked by the sea
One of my favorite parts of this game is that yes, you can actually study most creatures via the buildable observatory. I highly recommend putting one in a kelp forest and watching the stalkers go about their day, when you watch a creature just doing it's routine like that, they are no longer scary. in fact I really like hanging out with them now. So as a survival game it allows you to adapt really well like that.
I remember I got so angry that I wasn't getting any parts for the things I needed that I just went on a straight line adventure. Then it happened *Entering: ecological deadzone* "Huh that doesn't seem safe I'll turn around" And without a sound I was punted out of the water by a ghost, and all the people I was talking to could hear my bloody screaming "NOOOOO OH GOD WHY ME"
I don't like horror games, but I love Subnautica, despite it playing into some of my worst fears. I've logged over 150 hours in the game(most of that time in EA), despite it scaring the shit out of me on a regular basis. Even after 150 hours I've only ventured into the lava zones a small handful of times, but I'm determined to beat it on hardcore. So as someone who doesn't play horror, yet loves Subnautica, the devs are certainly doing something right.
The devs have done many things right with this game. The monsters can easily kill you, but it's possible to avoid them if you're smart and careful, caution is rewarded, recklessness and stupidity is harshly punished. Lost River is certainly worth the danger, damn that place is pretty.
i never died in my first playthrough, but after this i tested some things and was suprised that there is no real penality for dying. good thing i found later, my initial playthrough was so terrifying, i remember that i sometimes hid under some rock, turning of the lights and not moving, when i heard threatening noises. great game
Sanderbox Games - just carry a second air tank in your inventory. It reduces your capacity to haul back resources, yes, but it's an insurance policy worth the space.
Jason Henley its not worth at all... i honestly dont know why people do that you have so many ways to have easy acces to air its a waste of good usable space
Ok there is a penalty for dying. But it needs explaining. When you collect stuff outside of either your life pod, cyclops and base. You have a risk of losing that stuff when you die. In order to keep it you need to at least go inside one of the three listed above to save it in your inventory when you die. I’ve figured it out pretty quickly; mostly because I’ve died once or twice to find out.
I think a key component which Subnautica does really well is how oxygen adds suspense to the game, particularly early on, where a deep trench can mean death and loss of items for you.
Me: *hears dull roaring near ship* Me: ok. Me: *drives toward ship boarding area* Me: *Hears a much louder roar right behind me.* Me: YEAH NO THANKS BYE.
Yeah, but you were scared by it too, were you not? It's not there to contradict, but to make you realize that even though he explained it, you're still going to be scared by it. I didn't know about, and I had headphones on.
You know you feel terror when your sea moth smashes into a spine fish in the blood kelp zone and it's a bigger jumpscare than when a warper teleports you.
When I see a Reaper in Creative: “Oh, how cute.” When I see a Reaper in Survival: “NOPE NOPE NOPE.” The first time I think I saw a leviathan in survival was in the mountains near the big gun, and I just went nope.
My first encounter with Reaper was driving my first, just made Seamoth behind Aurora's engines during night. Out of the blue, Seamoth rotates into that ugly face. Quick E and scooted back to life pod with seaglide. Took me some time to figure out what the hell did I just encounter.
@@kresovk5 it was a good idea to use the seaglide, reapers are less likely to attack you when using a seaglide, waiting for the seamoth to be put of its grasp would be a bad idea
@@Dr._Heinz_Doofenshmirtz After playing game for some time it isn't. If it attacks Seamoth, you can easily avoid by going into upwards or downwards spiral.
My first encounter with a reaper was when I was about to head back from the Aurora, but I had to use the bathroom. I told my brother he could get me back if he wanted, but when I came back, I was on a little platform on the edge of the Aurora. I decided to look down, and it turned out he placed me on a little platform a little ways above a Reaper. At some point, I looked back at the entrance to the Aurora and when I turned around, the Reaper was right next to me, and I saw it's tail slither back underwater. I was on that platform for at least 5 minutes before I could work up the courage to go back to my lifepod.
I don’t know how, but I never even saw a reaper leviathan until after I finished the game, I encountered and killed 2 juvenile ghost leviathans in the lost river, but I never saw a reaper until I started exploring the dunes, that’s where the terror went to a new level
How Unknown World’s advertises the game: Explore an alien planet that’s 90% ocean with amazing creatures to scan! The Game: Reaper: *rawr* Me: **HIGH PITCHED SCREAM**
Great video, for me personally, the scariest parts of Subnautica are those crabsquids because of the noises they make and their general appearance. But also, it's scary just how lonely the deep ocean can be. When you are in the shallows surrounded by the small fish you feel safe and secure. But in the deep empty parts, the oppressive dark expanse is so unnerving. And the soundtracks that play in the deep water just add to the eeriness.
thomas montle Ok yeah I was sad that he didn't mention Crabsquids. The noise they make gives no clear direction as to where or how far away they are, and when houses them, you don't really know what then can do until they do it. Warpers are scary too just cause after you learn what they do, that warp noise becomes your worst nightmare even after your cured
Should probably be noted that Reaper Leviathans can also grab the seamoth and smash it against the sea floor, causing it to explode. I know this because I've had one do that to me.
@@jamesgriff3341 lol, it was near my base and I saw a reefback nearby but I didn't really care where it was going, but well, now I know I should have :P didn't think reefbacks could do that. Someone might have a similar story with a cyclops.
Encountering my first reaper, I was just like oh wow, and took some screenshots. But when I’m just chugging along in my seamoth and accidentally graze the floor, I jump out of my skin.
I know this comment is old but I did the same thing! I know it's weird but I had the Prawn suit before my Cyclops and went to test it out near the ship. A leviathan followed my back home to a nearby kelp forest. I decided to save and just started beating the shit put of the reaper until it stopped moving.
CyKo Sloth I also got the prawn before the cyclops but I went a hunted the reapers just so I don’t have to worry about them when I’m going with my cyclops
When I first started subnautica I didn’t know about the “ reaper “or the “aurora zone” so as soon as I got the tools that I needed I started swimming to the aurora to see if I could actual go to it. And once I got there I was in disbelief at how much resources there was so I went there a lot to get resources. I was attacked by a reaper the 2nd time I went, I was just swimming around and it popped up from out of a cave. I screamed, jumped, then just sat on my chair thinking “ dang that thing was ugly and terrifying, I wonder if I lost any of my stuff”, After that incident I kept going back for the resources. I mean a couple of scares isn’t going to kill me ..... physically ..... but hey considering how many times I have died by the reaper I’d say we’re best buds.
Having played Subnautica through to the end, I was always fascinated by how I was afraid around the carnivores, even after learning how little damage they do and how easy it is to get away. It's the knowledge that they're present, in the water nearby, demanding that you look over your shoulder. It was great to see this experience pulled apart and analyzed; thanks for making the video!
The models on those things (clipping through terrain aside) is really nice. They look completely alien while still being recognizable enough to register as a threat.... and then there's the animations. They MOVE like predators, they have the body language of predators - that's the key.
TrainedAttackRabbit I agree. Once you have a seamoth, you'll always be able to outspeed them and resist their attacks. But the thing is that you have to escape, because if you stand still for too long (very long actually) they'll have a chance to eat you. That way you never feel safe even tho you're not in danger
PLACE Adrien not very long at all really a bone shark can kill your vehicle in like 3 or 4 hits (30 or 40% damage) a reaper and kill your vehicle in 2 hits (80% damage) smaller creatures like sand sharks and stalkers are the only ones who do a little damage like 20% so yea its still pretty fast especially when they have a gang on you
So I just started the game a while ago and I finally got my first seamoth. I decided to go to the Aurora to try to find out where to repair it, and so I went to the afterburners in the back of the Aurora. Nothing there I thought, so I went to the right side of the Aurora and I heard a roar. I didn't know what it was, where it was, and I also thought it could've just been a normal roar that you ocassionally hear. Nope. My seamoth got ran into a reaper and I had no idea what this thing was. I tried to drive out of its grip, but my seamoth broke. I swam to the nearest land and learned quite a lesson.
Literally the exact same thing happened to me!! It scared me so badly that I took EVERYTHING so cautiously and looked at everything and every area like it was going to kill me that I haven't ventured away from the safe shallows or even gone close to the areas around the safe shallows for the next 5 hours. Eventually I got to the point that I would start exploring the slightly deeper parts like the Kelp Forests and the Grassy Plateus again and the deeper areas beyond those areas like the Blood Kelp Zone and the Jellyshroom Caves, but that first encounter with that Leviathan still really changed the game for me. After some recon, I learned which areas are safe and which areas are not. Game really makes you learn, especially from an encounter like that. I still get really uneasy in the the open areas.
I think another minor aspect that adds a good part of horror is the information it gives you about the map via the Dead zone- you're on a volcanic crater which abruptly drops off. It's just nothing. That and the fact it specifies that if it's not microscopic life out there, it's Leviathan class adds to the idea that for want of a better term, you're stranded on a whole other level
Late but you should’ve said: “You see the sunbeam. A ray of hope. Then you see the ray of a green beam of a laser.” I think Subnautica perfectly masters terror in terms of the basic fact of “What you see is terrifying, but what you don’t is even scarier.” Subnautica gets away with the common pattern code of most enemies because when you see something scary in Subnautica, your first thought isn’t to figure out its pattern, hell its probably the 17th thought, its to get the fuck out of there. Though every time you see a scary creature, the same thought process happens.
Most terrifying part of my journey might have been the inactive lava zone. This is mostly because the entire section before, in the lost river, you're stumbling across skeletal remains of these massive creatures. And as you descend into the dim, foggy lava lit caverns below, you know that the apex predator that made those skeletons is now somewhere in that darkness with you.
Creepvine biome creeps me out.
And that one warning: "Detecting multiple leviathan class lifeforms in the region. Are you certain what you are doing is worth it?"
Yeah, that biome is the dunes. There's 8 reapers there.
The creepvine section is a good early test. The Stalkers living there are quite scary when you are defenceless because they are fast and there can be multiples of them. Again, the developers are clever because they use the shadows of the vines to mimic the shape of the Stalker so it feels like there could be a Stalker hiding anywhere. You truly feel under threat and vulnerable the whole time.
Grag frields and anywhere close to the Aurora scares me.
I actually think that they meant the blood kelp area
the first time I played subnautica I heard that and I was like hummmmmm.. what should I do? you know what let's GO. I soon realised that was a mistake because I had the unluckiest time in the lost river when 5 ghost leviathans spawned and I was trying to run BUT that did work. there you go that's my story.
The moment I realized that we are on top of an old volcano was when it hit me that the entire explorable area IS the Safe Zone, and there’s bigger creatures out there.
"The dead zone supports only two types of life: microscopic, and leviathan-class. Further exploration is ill-advised"
This line terrified me even more than the "Are you certain whatever you are doing is worth it?" because it literally implies that you cannot survive there... your type of life is not supported
When I got that notification I was near the gun, I was halfway through the message and out of nowhere *BOOM* A ghost leviathan ate me
That’s legitimately the only Time this game really scared me
If you try to go down the side of the volcano leviathans start spawning, more and more, until they kill you.
@@kardnails8729 only three, at a time though
@@Jac733 what if you... wanted to go to Dead Zone... but God said : "your lifeform is not supported"
running from a giant creature:
*turns around because I need to scan it*
I do this way to often
*Perfectionists be like* :
*ScAnS a GiAnT mAn eAtInG mOnStER*
Scrumptious
It kills you
*Well fuck*
Your PDA actually makes a motivational comment if you scan the reaper and survive to read the entry
There is some deeply masochistic joy in getting a leviathan scan that surpases the likes of even Soulsborne
“Detecting multiple leviathan class life forms in the area, are you certain what your doing is worth it?”, is the scariest quote I’ve ever heard. That’s on top of the fact you’re straddling the border of the void where it’s pitch black and you’re super deep in the water.
that quote is actually in the dunes, the dead zone quotes sounds like "Entering ecological dead zone, adding report to databank"
It’s very critical of your actions and adds a pinch of dry humor
the first time i heard that BOOM a warper sends me flying into the nearby wreck that has no open doors whilst my oxygen is running out and i'm scrambling to figure out which way is left right up or down to scramble back to my seamoth and get the hell out of dodge
and it was also in VR for good measure
"This ecological biome matches 7 of the 9 preconditions for stimulating terror in humans" also made me nope right out of the Blood Kelp Zone.
"This ecological biome matches 7 of the 9 preconditions for stimulating terror in humans" had me pause the game cause I was already in a state of terror, and that just made it infinitely worse
zarakikenpachiish that's funny. I was scared to go there rhe firat time I heard that and since I wasn't heading to the blood kelp I went "well imma just keep going to where j was heading" when I finally went down there I realised it wasn't scary at all. The terror is real in this one. I was more scared to see how it looked than I was of how it looked.
My big one was when my PDA said "detecting multiple leviathan class lifeforms, are you sure what you're doing is worth it?"
@@joshdirette7435 I heard that too near the mountain island , i was getting some cyclops parts i think and i really considered if i needed the cyclops (i didnt , i got to the sea emperor with prawn
@@Eldani-xr1rf although you do need the cyclops to finish the game
@@justtaxeswastaken I dont remember , why?
When i got my hands on a cyclops i noticed while traveling in it that you can actually Honk a siren, _Pretty neat i thought_
So i played the siren And it was SO LOUD
the noise fade in to emptiness...
And in response i got greeted with HUGE a Leviathan ROAR almost sounded like 2 or 3 leviathans.....
*I never EVER EVER looked at the siren option*
I think they like you.
Yeah leviathans like sound
That horn is such a killer detail. It's like you say; it's loud, but the noise fades away to emptiness. Leaving you with the crushing loneliness that no one is actually going to answer you... except the monsters.
They added that detail solely to fuck with us.
Fu Manchu This was actually proven false and I’m unsure if reapers can hear this
Hylian Luke I once built a bright red submarine, named it “Do It, Coward”, snuck up right next to a leviathan, and rapidly clicked the horn button about a dozen times in its face.
No, I don’t think they can hear the horn :l
He forgot to mention a great point, the Reaper Leviathans do not have bio-luminescent tissue. This, especially at night, will only enable you to see a Reaper Leviathan until you are only meters away. Recently, I have been noticing that Reapers now have a sort of "stalk" behavior, they sometimes will follow me and not make a peep until I look at it, or it grabs me.
Blake Khan BOI LUMINESCENCE
Lol
Oh you have not seen it all one time i was exploring the back of the aurora in the foggy sand area searching to scan cyclops fragments and i kept seeing a reaper follow and swim around me and even up to me but it never attacked then after a bit it finally decided to attack and kill me
They like to circle you before they attack, to make everything even more dramatic.
@@natekite7532 not dramatic, this is actually proper sea/bird predator behaviour, sharks, eagles, owls, orca whales, and whatever else may lie in the ocean that is predatory will do this. It isn't to make it so dramatic but in circling it'll give a momentum boost, and a surrounding boost at the same time...also the fact that some predatory creatures can't stay still underwater and have to swim continously this makes the prey have no chance, stand still the prey will be eaten fast, swim the opposite direction and the predator can spring his entire body that direction giving him more until speed to catch up to the prey. So this is why the reaper will "dramatically" circle around you before killing you.
“If you can hear it, It can see you” is what the PDA says when you scan the reaper. That’s just pure terror. It runs goosebumps down my skin all over.
I love how it gives you that warning AFTER you've scanned one, usually (but not always, there are thrill-seekers everywhere) post murdering it.
Unfortunately it doesn’t actually work like that in game, the roar is just for show. It’s too bad because that would’ve been absolutely terrifying in game to hear the roars get louder and louder, while you’re under the illusion that the reaper hasn’t seen you.
@@lukethelegend9705to be fair, the Reaper does have a fairly complex AI already. Some Reapers, when they notice you, will actively try to circle around you to attack from a blind spot, stalking you in the dark and waiting for a chance to strike. Chances are, while a Reaper might not act like it’s noticed you, it probably actually has and is waiting for a good opportunity.
Its not just the leviathans that scare you
Its the unknown. Even when I know there is not a leviathan in an area, im still terrified to go there. Darkness, Unknown, and loneliness, is what Subnautica does best
Yeah terror
As soon as i met the blood forest biom i had too go back 3 times before going deeper into it the first time i couldnt see the ground and it scared the shit out of me so i left.... then i came back seing all these giant blood trees still not able too see the ground but somwthing like an electric giant eal so i just took a trip home after that i was able too go quiete gar and deep until.... i was just scared because of the darkness below the blood forest so i grabbed my gf sat her right next too me and we lived threw it together
@@infernec if you're close to the water surface you are going to have a hard time even seeing the grassy plateaus
@@infernec Right, I misread your first comment horribly. Apologies
But if u know they only have Reapers and Leviathan the game is lame..
Subnautica need much more monsters.. Sand sharks and the others are.sooo lame...
im more afraid of a shark as a ugly sand shark who looks dumb..
they must add more monsters or sharks
"This ecological biome matches 7 of the 9 preconditions for stimulating terror in humans."
I was fine until you opened your big mouth. Sigh...back to base.
Did the same thing when I heard "Leviathan class" when entering the dunes
Picking up several levaiathan class lifeforms in the area, are you sure whatever you're doing is worth it?
Blood kelp zone. And then "Lava Castle" music starts...
Ah the Bloodkelp biomes..... YUP I definitely say the preconditions for terror were there..... oh look a ghost leviathan. NOPE!!!!
Thats exactly what i did
Subnautica: has terror causing reaper leviathans
Also Subnautica: starts lit parties whenever the reaper attacks a cyclops
Warning fir- aw shit das a good beat
@@roseedge123 Cyclops: Hull Critical Eva- Sh*t thats damn good music
Reapers dont attack the cyclops
@@yourmom-fi7gl only when you have silent running on, no lights on and the engine off
@@HECU.Corpsman oh
"If you can hear it [the roar], the reaper leviathan can see you"
oh no. OH NO.
But from my experience, they attacked me once and then they swam around me for like 15 minutes, was in a seamoth
You literally have to thrust yourself in their body especially in their face for them to really attack you. I was collecting cyclops fragments near the back end of the Aurora, the big boi didnt even bother me just swam past, needless to say it was still terrifying
Nah the reaper leviathans are weirdly aggressive, one of them stalked me all the way from the Dunes to the Mushroom Forest when I was in a Prawn suit. He found me and threw me, then when I landed far in the mushroom forest he was there circling me and roaring and kept dive bombing me. I only escaped by hiding under a mushroom (tight space), repairing my prawn suit to 100%, and then lasso-jumping out of there
The baby ghost leviathans are pretty chill though, they don’t follow you much and will give you mercy as long as you give them some space
bruh they are blind
@@charlesg7926 not really. Was trying to scan one and it kept swimming away, only attacked once
Subnautica is the ultimate "is it worth it?" game. Every single time you are required to go into leviathan territory, you will find yourself second guessing. Is it worth it? Can I get this material another way? Is there something else I can do in the meantime? That right there is what true terror is. Despite the leviathans being very easy to avoid, the threat of their presence is overwhelming and NEVER goes away, no matter how skilled you get.
I love how the pda outright says "are you sure it's worth it?" For one of the areas
Exactly! It's either the Mountains or the Dunes, if I remember correctly. But, yeah, even the in game AI makes you question whether or not venturing out is a good idea. This game perfectly captures that fear of the unknown.
It's the Dunes lol. When you first enter it.
I've gotten everything I need to go clear out the Aurora...and haven't gone there yet.
My excuse is that I need a good two hours of play time to do it properly...and as a father and husband I don't have that much time.
The real reason is I don't want to get chomped on by one of the leviathans.
In one of my playthroughs, I ended up equiping a Prawnsuit for war and beating one to death just to see if I could. The answer was 'yes'. Is it advisable to do so? No.
Just being underwather is terrifyng.
SHA AK47 thats called Thalasaphobia (fear of the ocean) and i wont lie.... i have that...
The Dislike Button I have a fear of the open spaces of the ocean. If I can see all around me, and my feet are planted on the sea floor, I’m fine, but right when I can’t see, I get hella nervous
Same
@@BamHurgr same. I also know for a fact that anytime i dive my breathing slows way down to the point of practically holding my breath. Not sure how I survive long dives lol Haven't passed out yet! This game has actually done some good for me I think in overcoming some fear of the depths.
Eyyyy, Thalassaphobia buddies!
So basically:
Horror is when something scares you,
Terror is when you’re scaring yourself.
Horror is when something chases you
Terror is when I see you
M3NG yes you are correct
Horror is a man in a mask jumping out yelling "ablewgy woogy woo"
Terror is walking around an empty house worried about where said man will jump out from next
terror is imagining the horror of something that *Could* scare you
Terror: battle between fight or flight for survival
Horror: the consideration that neither will work
"Chanches are yo won't directly engage with a leviathan until well into the game"
Reefback leviathan: *( ; - ; )*
*hostile Leviathan
Why are you engaging with soft boi reefbacks? ):
What did they do to you?
Reefbacks: DUDE, I THOUGHT FRIENDLY FIRE WAS OFF!!
Engaging requires both parties to interact. The reefback couldn't give less of af
Me who spawned at back of aurora:What where you saing?
It also has the advantage of being set underwater. The sea and most of the things in it scare me more than anything else
Yeah especially since the fear of the unknown is a powerful fear. We know more about the surface of the moon than our own ocean floor.
thalassophobia
Yea, I mean most times on surface based games you never really fear from being attacked from below or above unlike in water
Best part is trying to explore deeper parts of the ocean and not being able to see the ocean floor
I used to have my base on the safe shallows with windows and spotlights overlooking the groves of glowing seaweed and the canyons edge because when the darkness arrived, I wanted to have a clear view if something unknown would try to sneak up on me during the night. Now that I know that the place was totally safe all along, I realize that just not knowing whatever would have been out there was the best and most terrifying part about the game. (This is also why I try to protect myself from spoilers of the upcoming arctic dlc)
Sound design of this game is an absolute genius. There's a "bing" sound when you go deeper and I think it happens only in blood kelp zone. I shit myself everytime I hear that sound and I don't even know if that sound means something.
That's probably the "MURDER"-button being activated in the 'malevolent' leviathans' minds.
I hate how the music always seems to cut off as soon as the game gets stressful lmao
Do you by perchance mean this first sound in the "Lava Castle" track?
ruclips.net/video/MPGnITj2GQ4/видео.html
In that case: I know the feeling. It always gets me because of how sudden and loud it is. Then the deep bass kicks in like an intense drum. Not a fan of that. Despite the title of the track, it does play a lot while in Blood Kelp Zone but I don't really ever hear it while inside the Lava Castle. Either the soundtrack is playing in the wrong places while exploring in the game, or the soundtrack itself makes no sense in some of the titles.
Ah that soundtrack always scares me. My first play through of subnautica I was streaming so a friend could watch me play and he knew a lot about the game and I didn’t. I was in my seamoth and I explored the entrance of the lost river and came out of it through a smaller tighter cave. When I exited out of that cave I was in open dunes type biome,it was night and that “Bing” music started playing and I thought to myself I was in the Deadzone (first encounter scarred me cuz I was on my seaglide and got lifted out of the water by a ghost leviathan) and when the music started my friend that was watching me said “oh no you shouldn’t be here” and instantly panicked and rushed back to my base thinking I was being chased. Ah good times.
on another sound design note, for some reason i feel *more* scared when the subnautica theme kicks in. i feel like it only happens when you're in stressful situations because you just hear that "wub wub wub wub" and then it starts. i fear it.
The void terrifies me every time. I know what's out there, I know how many ghost levis spawn, I know how their AI works, I know their motivation, I know how to manipulate them, I know how to fight them. I know everything there is to possibly know about the ghost levis. Logically, there's nothing to be scared of.
This is what Subnautica does really well: It's the ambiance, the environment, the audio. Going out into the void, you're met with nothing but blue, or black, depending on your depth. This is enough to trigger paranoia in many who have deep phobias about the dark open ocean. Nothing but blue water all around, light won't help you cause there's nothing for it to reflect off.
2nd, all music audio cuts off, leaving you in silence with the sole exception of the water rushing by. Silence is an assassin to mental stability. Like all animals, we rely on our senses to detect threats, hearing is a major sense. With no music, we no longer have the therapeutic comfort of the soundtracks. We have only the water, and our now activated Imagination.
3rd: with our safe bubble of music removed, we can now more clearing hear the call of the ghost levi, which reverberates all around us. The part of our brain that recognizes predator, threat, danger, is activated. But because the sound is all around us, we cannot locate the source of the threat. so now we are panicking, looking all around for the creature. Where is it, which side will it attack from?
4th: You finally see it come out of the dark blue or black straight towards you. How close it is already depends on whether you where lucky enough to correctly guess which direction it was when you first heard it. Seeing something coming at you from beyond your vision range is absolutely frightful, and now our fight or flight adrenaline starts pumping.
All of these things put together is what makes the void so terrifying in Subnautica to me, and I've been out there hundreds of times to try to train myself not to be so scared. That is why I love Subnautica so much, it does fear the right way.
Imo training yourself not to be scared isn't the right way to go. Being scared isn't the problem. How you deal with being scared is.
Drako2k0
As a Thalasophobe (fear of deep, dark oceans), I can say that you hit the nail on the head.
The mere thought of even getting close to the Void starts me sweating. I’ve always been a person with good control over my fear responses, but as soon as I enter the Void, I panic. My heart rate goes up, I hyperventilate, and I pause the game immediately, even before hearing anything, because I know what’s out there.
I have an anxiety attack exactly like the ones I’ve heard other people describe when they’ve had them for bad social encounters. I have tried to go into the Void several times to let myself down a bit and try to conquer my fear. It’s never worked. And I’m not trying again. I won’t lose my sanity charging headlong into what I fear most.
Being attacked by those huge ass ghost levis in the void for the first time was for sure my scariest moment in my Subnautica playthrough.
@@rexhayabusa in my first playthrough i only thought adult ghosts can spawn in the dead zone
But i was fucking terrified when i found one in the grand reef. I was exploring a wreck when i heard it.
Even when i had gotten safely to my sea moth i had to hide within a rock structure as it kept attacking. Caught glimpses of it through my lil hidey hole
This stuff really interests me. The part that is scariest, even if it isn’t in the game, are the facts that One: The fact that the Ghost leviathan is so high up compared to the depths of the void, implies that they, in fact, are the prey of a larger beast, a “mega leviathan”. One that could swallow the Aurora whole. Even more terrifying is the fact that some beast down there, caused the ghost leviathan not just to hide, but leave the whole ecosystem at the bottom. Two: Since 4546B is a planet, that means that there is a core. An ecosystem at tye center of the planet, where there are mega predators, who are most likely too large to surface. To add on, these creatures must be able to survive the insanse amont of pressure down there, so they probably have insanely thick skin/scales, making them nearly impenetrable. This means that the other creatures must have such wildly sharp teeth, that they can pierce the virtual armor that is the beast’s shell.
The coolest part about the reapers to me, is that their roars are the use of echolocation,
So if you can hear them, they can see you, and they will circle you, preferably attacking from behind. And they will stalk you, not resetting to their normal patrol routes.
@Atomic Rex what
@Atomic Rex reapers never respawn either. So you can get them out of your game if you want
It's just a part of the lore, it does nothing in the game.
And real life echolocation, like dolphins use, only work straight in front of their face.
@@Aethuviel yeah but this takes place on an alien sci fi world
It's unnerving knowing that even if they look like they aren't paying any attention, they are actually stalking you
Tip for reaper leviathans
*if you hear it, it sees you and knows where you are*
And don’t rush back to your base. It will follow you
And if you see it it's almost sure that he sees you too
@@kaimikalaniYT once I got one 100m from my base I needed to make another
Tip for reapers:
*You’re fucked*
Whenever I see a reaper leviathan around I immediately start charging my electric pulse mechanism because 9/10 times it'll come charging at me.
Me: Oh shit, a monster
Also me: Lemme just **Takes out scanner**
69 likes yeaa
I want to run away, but...
**scan**
(small retreat)
**scan**
(small retreat)
My first time playing Subnautica I ended up on the wrong side of the Aurora in the middle of the night and with no idea what was out there. I'd seen a Reaper and they TERRIFIED ME. I was sure they'd kill me before I managed to turn and swim back home. So I decided to just... keep going east, get as far as I could, staying above the surface the entire time so I wouldn't have to know I couldn't see the bottom.
Suddenly I'm not swimming anymore but walking. I'm like whoa did I find a super shallow spot or something? Look down.
motherfucking ghost leviathan
has lifted me out of the water
i am STANDING ON IT
I immediately abandon my resolve, jump off it and start swimming back in the direction I cam from bc NOPE STAY AWAY FROM ME I DON'T WANT THIS FUCK OFF
Definitely effective!
You might've swam all the way to the dead zone then
No shit
@@volcanic9120 No shit, the dead zone pretty much starts by the back of the Aurora.
Good thing jfj never went there
Lies, u cant stand on top of a ghost leviathan. U fall straight through
I would do anything to experience this again for the first time.
same bro, except the fact that i have a panic attack every time i leave the shallows
Same bro. This game is something else man.
Playing it now for the first time, last save is in a prawn suit in the mouth of the large skeleton in the lost river (first time in) after repairing it from the ghost leviathan attacks
@@Sovann_the_Mighty great times, be sure to explore the blood kelp forest, and the koosh zone :)
Me and my friend always talk about which games we can relive
Anyone feel safe or relatively more comfortable when they see a Reefback? Or is that just me-
same
They’re the big bois that aren’t mean
@@dirtyd4c338 there's is something in those guys that makes me feel so safe.
I like to honk at them when I have a cyclops
The lion plant its the only -1 point of security
Am I the only one who was scared of the noise reefbacks made when I first started?
I was scared too ;--;
I like hearing the reef back noises because that means that aggressive leviathans are far way
Coryxkenshin
OneVeryBirthdayMonthBoye Yeah, but, then they’re comforting to hear and rather cute. I built my base near wear they swim, so I’ll hear them a lot.
@Distant hills I was chased by a Repear from the Dunes a long way, I cut him off my tail somewhere and got back safely to the Safe Shallow near the starting Lifepod. The next day, I went to the Grassy Plateau, west of the Lifepod, about half-way between the Dunes and Safe Shallow, and I saw a Reaper swimming next to group of Reefbacks. I guessed that was the one chasing me the previous day, and that was where I cut him off (I thought when you escape, the Reaper will despawn, or go back to his original location, but no). So I killed him with Stasis rifle + thermoblade to remove danger from the area. So, in conclusion, hearing Reefback noise doesn't necessarily mean aggressive fauna are far away. lol. I have seen one of the Sea Emperor Juvenile and a Reaper both appeared at the Dunes too, although they don't interact with each other.
Me: goes to fridge to get something
My brain: lol imagine if some one was staring at you right now and you didn't even know and they're waiting for you to turn around to ambush you.
Me: ok well now I don't want to turn around
Tuollaf Sooo relatable. Ive been in this situation so many times. Especially in dark hallways and after I watched a scary video on YT or a scary movie.
Guess I'm walking backward forever now...
#relatable
Totally relatable I have this dark corridor in my house and only god knows what happens there at night
Fuckk you're right, I'm always terrified walking past the big windows on ground level in my house in the dark. I can only see my reflection and never know if someone is looking back at me from outside.
"Chances are you won't run into a leviathan until well into the game"
I just played for 5 minutes in VR, got eaten by a reaper, and uninstalled.
You made it without a heart attack, you should be thankful to be alive
Fun fact: Reapers Use ecolocation to see, Meaning if you hear its roar, It sees you and is coming for you, youre welcome
@@Dumbsourplum the video allready said that idiot.
Wanna know someting interesting? This video is about supnautica! Youre Welcome!
@@draw2death421 fun fact: I said That Before I watched the full video
Another interesting thing : Its spelled Subnautica asshole, Cant even Spell
@@Dumbsourplum sorry I live in Finland my Language skills arent the best no need to attack those.
But k. You had 2 weeks to come correct that mistake and you never did it. So saying that you didint know at that point that he said it in the video doesent matter.
And you attacking Someone for spelling is the lowest attempt at an insult you could ever make just a little bit worse than insulting someones Name.
So if youre going to come back at me then atleast Try or just call me words that whould still be better.
In my 40 hour run so far, where I’ve gone all the way down to the active lava zone and completed the story and all that, where I’ve visited most of the biomes and came into contact with every leviathan, I’ve died only twice. And one death was from a crash fish and the other asphyxiation.
Yet still, every single time I head into the deep, I am completely and utterly terrified.
i have a cyclops and 2 seamoths, havn't been to the auroa yet tho
Same I've died like twice, but I'm too scared to even finish the game.
tbh i fear losing my vehicles more than dying the cyclops and prawn suit are rather expensive to make so losing them is a sizable set back
@@surr3ald3sign yup
Ive died about 20 times to the stupid farting fish, but my worst encounter with a leviathan was when a ghost leviathan destroyed my seamoth, and then proceeded to die from my second seamoth equipped with torpedos
Subnautica trailers:
"Explore, diverse and beautiful, underwater world of Subnautica. Examine creatures, create bases and feel truly free."
Subnautica Gameplay:
RRROROAAAAAAROROROAOAOROROAOAOAOAOAOAOAOAOORAORAOOAOAARRRRAAARRRAAARARAAOOOAOAOAOAOOOAOROA
Don't forget, AHHHH AHHHHHHHHH WTF IS THAT THING!!!
Subnautica gameplay:
*Microwave at 3 am sound*
ORA ORA ORA ORA ORA ORA ORA ORA ORA ORA OOOOOOORRRRAAAA!!!
MUDAMUDAMUDAMUDAMUDAMUDAMUDAMUDAMUDA
Gracekk24PL oh Hey My screen is kinda Brown OH GOD A REAPER
I’ll tell my quite terryifing story with the reapers:
So,i had just got the seamoth and really wanted to try it out and see how far i could go with it. I was super happy and excited since i finally felt like i had a bit of defence against whatever creatures could hide in the sea, so i started to explore.
During the trip i saw many new creatures that weren’t present in the safe shallows (Many of wich i didn’t know about, but i DID know about the reapers and that’s why i was trying my best to avoid the “Aurora Zone”).
After a while i had found new materials,unlocked some new items and i was ready to return to the capsule,so i started heading back,but suddenly the night arrived. I had never experienced night time outside of the safe zone and i couldn’t get where i was because everything was pitch black,like a dark wall of nothing. I started to get a bit scared when i looked towards the capsule position and saw it was VERY far,the furthest it had ever been, but i calmed down thinking that i just had to go straight to it as fast as i could and it would have been ok.
There was one little problem tho: To feel safer, i decided to stay close to the sea floor,wich i could barely see in the dark,and after about two minutes i got distracted by the materials on the sand. The place was full of scraps, blueprints and rare materials and that was enough to distract me from what i was doing a minute before. Without noticing i changed direction in the dark.
After a while i finally remembered i had to head back, but right at that moment something completely shocked me,sending me through panic:
there was a pale light very near to me, and it wasn’t the sun rising,it was the side of the Aurora. i was right next to it.
At that moment i just froze, i don’t know why, the fear of knowing where i was blocked me completely and, just as i made that realization, a reaper grabbed my seamoth and started shacking it. I dropped my controller and looked right in the eyes of that monster as it killed me.
I have never went near that place at night ever since. The thing that scared me most tho is that everything was perfecly silent, i never heard a single roar, even in the distance. It felt like i had been hunted down like a naive pray and it was shocking.
You just summed up the experience perfectly and very similar to what I did! Part of the magic of subnautica is we all will tell scary reaper stories by the proverbial fire for years to come. The game gets to you.
When I was scouting in my seamoth I got the message: "there are multiple leviathan class lifeforms nearby, are you sure you want to continue?" that was enough to make me instantly turn 180 degrees and return to my escape pod haha
I’ve had 3 reaper encounters. The first time I was near the aurora and saw a wreck over the hills and was hearing roars which I thought were something else so I continued and then it went silent which alone made me freeze. But then I turned and saw the reaper in the distance and I weirdly was calm and drove my sea moth back into a cave to hide which I was fine. The next time was when I just saw one but the third time I had decided to go a bit deeper and I saw the reaper and was attacked by two sand sharks which I somehow got a way for a bit and then I heard the roars of both the reaper and stalker the reaper killed it instantly and then grabbed my sea moth and broke it half way. Once again I was weirdly calm but was still chilled by the encounter but I did learn a lot from it though.
@@TheCivildecay like me, " are you sure it worth?" I just say "no" and go away haha
PDA should say (in Dunes): “Detecting multiple leviathan class predators in the region. Are you certain that whatever you are doing is worth it?”
Also PDA: Imma not say that for the Aurora though lol
The horror part of this game is hitting a fish with you Seamoth while trying spot the ghost leviathan in the Blood Kelp Zone.
*THUNK*
I yelped way to many fucking times from that
Not the Seamoth - the Cyclops
The only thing more terrifying than Subnautica...is Subnautica in VR.
OH MY! THE VISUAL BUGS! what is this cruel and unusual terror? And I HAVE to use a #### controller? what IS this thing?
it runs fine but looks like ass so you can't really appreciate any of the spooks because of how blurry they are
-Vive owner
it's not good, it actually makes it less scary
@@inklie
Yeah that's the joke genius
Time Sauce me too
I think what the game also teaches you, with that terror, and innate fauna behaviors, is respect. Once you've gained some understanding of a dangerous creature you are forced to change your perception of what it is. No longer is it a monster to slay, but a powerful beast that demands your respect and understanding of your place within the sea. Gaining an understanding of your place within an environment like that, and how you can live in the presence of creatures varying from harmless to terrifying. Hunting, and being hunted... or.. are you?
I make it a a point of killing leviathans with a stasis rifle and a knife.
But even then, I do it with a great deal of respect for them.
@weeaboo spy main pretty much, yeah
@@welshcrusade9837 you actually helped in the extinction of some of them, the PDA yells you some of them are heavily endangered species.
@@tonydraht he he he..
@@tonydraht Watch JFJs vid on subnautica, he kills the leviathan at the lava zone and then the pda tells him that are only like 5 of them left on the entire planet
“The reapers are the biggest fish in the ocean”
Literally every other leviathan: am I a joke to you
Except the sea treader but yeah you're right, there are 4 bigger leviathan class creature: (in size order) Reefback Leviathan, Ghost Leviathan, Sea Dragon Leviathan and the Sea Emperor Leviathan
dude im boutta eat that shit. we asians eat anything from dogs to bugs yum yum
Reefbacks are nice, lovable alien whales... who often want to mate with your Cyclops.
There are bigger ones but they are frozen/dead
@@kaimikalaniYT "There is always a bigger fish."
For everyone with a good imagination:
Ghost leviathans are known, to grow for there whole live, so there is a possibility that there is a ghost out there with a head a wide as the whole map and a body as big as a continent.
or if you see that as unrealistic, just imagine the massive skull, that thing was one time alive
The scan on adult ghost leviathans says they're near the upper limit for how large they could be.
Not that they need to be any freaking bigger than they already are.
also the thing with the planets gravity and all
@@JeremyRedus Well, I mean, the water pressure buoys up the leviathan's body mass, which is why the deep you go, the bigger the fish are [both ingame and in real life]. I would not be surprised if we get a massive ghosty boi at around 8000m deep.
@@novastar6112 well surely the oceans of 4546B cant be nearly big enough to support a ghost leviathan of the size Lyrenaris described, even if the world is mostly ocean
@@JeremyRedus Remember the giant fossil skull in the Lost River? That in itself is proof enough :P
The first time I ventured into the black abyss I legit felt this sudden sensation of extreme discomfort. I couldn't see a damn thing. There was no noise, no ambient sounds. Nothing. It actually got so bad for me I quickly resurfaced. One of my biggest fears is the extremely deep parts of the ocean. You have no clue whats down there.
I do ! Water.
Tomb Raver you and me are literally the same person
Craters edge is even more terrifying because you are going into literal blackness with only a wall behind you, and you aren't notified of ghost leviathans until it's to late
Dude same
How to find out: *Save your game. Start a world in creative and head to that area* XD jk
In one of my hardcore runs, I was searching the sand dunes looking for Aurora debris for more blueprints. Of course, I came accross a few leviathans. They roared and came at me, but I was in my Seamoth, and knew I could outrun them.
As I went on by maybe about 100km from the leviathans, I spotted a small hole in the sea floor. Curious, I went inside to take a look. The hole (in my perspective) wasn't that much bigger than my Seamoth. Inside was a decent sized area, like a room in a cave. On the walls were some rather high end materials, like diamond or lithium.
So i got out and started picking the materials off the wall, taking what I could carry and put evrything i could in the storage modules on my Seamoth. As I turned back to my Seamoth to get some more air, One of the Reaper leviathans STALKED me all the way to this hole, followed me in, and crushed my seamoth within moments. 3 things went through my head as I went full blown panic and pulled out my Seaglide. "The Reaper could've easily went after me first, and chomped me in one attack. My oxygen is already less than half, and Where is the hole?!" I spotted the hole after a panic stricken search and bee lined for it. Barely made it to the surface in time, and swam all the way home. I don't know where the Reaper was when i left, and i never looked back to find out.
Edit: 100m, not 100km. That's some serious stalking right there...
This should carry even more terror when you realize that Reaper Leviathans - really any Leviathans - don't care much for ground.
My friend was in a similar pit, looking for resources when a Reaper just came straight through the wall and chomped down.
Nearly got a legit heart attack my friend said
Dude you should be a writer. Because the details are very good
My very first run in with a Reaper was in the mushroom forest. I was looking for Cyclops parts, and was almost done. I heard it's roar. I had my headphones on and it sounded far off, so I just continued looking around in my Seamoth. I only had one or two pieces left to complete the Cyclops. I wasn't going to give up. While looking for the last piece that blasted Reaper grabbed me from behind, and of course treated me like a chew toy.
That right there will end up sticking with me for a long time :P
100km? The crater is only 5km across
correction
100m not 100km
Terror: You feel insecure and don't want to know what is behind that freaking door.
Horror: Look, is blood, a corpse, an horrible monster, and a surprise ugly face on the screen.
@Ninjakitten42 Thx
When I first saw a reaper levathain, I was like: oooh even more creatures how cool, this guy is different though. Cause The furthest I've gone is the sand. It roared and I started to get nervous. Then it looked at me and began to grab my seamoth, Without warning my family heard me screech like a cartoon girl. I would not go back there for the next 3 days of playing.
It was already looking at you when you heard its roar :)
By the sand do you mean the dunes?
@@yigakong1187 on the other side of the entrance of the giant ship
@@yehehebe2541 oh
i think the elements of no weaponry and the fact that it's sea-based are also major punches for the terror.
the lack of weaponry creates an additional bit of helplessness to your situation, since killing even a simple sand shark requires substantial effort.
on the other hand, the ocean itself is subject to the same treatment as a dark corridor.
i have 3 big fears: arachnophobia (quite a common fear), fear of wasps (more practical, i got stung once out of the blue), and a fear of the abyss (i'm a former scuba diver so it's not fish, but the murky depths that scare me). floating at the surface while i can't see the sea floor is legitimately one of the scariest experiences i can imagine.
fear of the sea (thalasophobia) is something which shares its cause with fear of the dark: we don't know what's there. a zombie is a clear-cut being, and most gamers will have become genre savvy enough to quickly figure out weaknesses and behavior. but when our minds, with our powerful imagination, fills the dark corner or the deep sea with all the horror we can think off, that's when true bricks are shit.
alec christiaen Stasis rifle+knife=being able to kill anything in the game
I would normally agree that weapons are nightmare retardant but then again left 4 dead exists
@@chadthundercock4806 Except warpers. They will teleport out of the stasis field.
all these fears of dark and seas and all those things come down to two very horrifying fears: the fear of the unknown, and the fear of knowledge, as in you are scared because you don't know what you will encounter, but you actually do not want to know out of fear
Same. That's why I can't play this game but I find it endlessly fascinating
That moment in Subnautica when you go exploring for the first time:
You rush to the surface for oxygen, taking a breath of fresh air, and seeing Only ocean surrounding you...
You look down and there's no bottom, it's an abyss...
Reaper screaming not too far away...
base is 1.5 kilometers away and the sun is just setting....
I think I need to change my pants....
Cool vid :)
Yea one of my videos is like that on my channel. I was at the Aurora and next to me were two Reaper Leviathans in my direction of my base. My voice says it all.
At least you wont have to worry about peeing your pants :P
Or it’s just another day, you’re relaxing at safe zone collecting stuffs, and the banshees came.
The crash fishes scream scarred me for life.
Yeah. The telltale sound of a crash fish will always make me do a 180 and leave
Underwear status: Soiled.
Me: Travels to the mountain island at night
3 reapers: ITS SHOWTIMEEEEEE
Alec Cetnar there's reapers there? I had no idea
Yeah, I was cheating (by teleporting to different areas at a time) and so it was night time and I used the command to tp me to the island (when you tp, it takes a while to load) so my screen was black, and I heard a fucking roar and my heart was beating so fucking hard, so I quickly to back tp the pod
One spawns at the nearby mushroom biome
I had a heart attack from seeing one in the mushroom forest while I was wandering around near my base. I went back and it’s gone...
Aight thank's for notifying me. Looks like there's a place I'm never going to.
I saw many people buy this game and say it’s terrifying to play
So I bought it to show them up, believing they were exaggerating
I’ve owned it a year and a half and only have 13 hours on it
Wow
I have it for 3 years and have only 3 or 8 hours in, it game me a fear od deep sea creatures 🙁
@@Moldy_soup I'm nearing about 300 hours on it, and they say it's "scary"? That's a depressingly disappointing statement to make.
@@nylex5206 Well, i do have thalassophobia sooooo
@@nylex5206 Your grammar is disappointing.
We've only explored 7% of the ocean here on Earth.
God only knows what's lurking down there...
A killer, man-eating peeper
Thank you. I didn't need sleep tonight
Beserk Cheeto who knows, we could have a sea emperor
Our Lord and savior Cthulhu
It's mostly a biome known as "marine desert". Big, mostly empty stretches of ocean that are mostly populated by handfuls of nomadic animals like whales, along with a few wandering schools of fish and sparse pockets of algae, plankton and krill. The deep, lightless depths of the ocean are a similar story. Big and mostly empty, with sparse pockets of nomadic predators and scavengers. Most of the predators aren't very big, fast or strong either, since a bigger body requires more food to sustain itself, and being fast requires a high metabolism that just isn't practical when food is so scarce.
i like steven king's telling of horror vs terror: “The 3 types of terror: The Gross-out: the sight of a severed head tumbling down a flight of stairs, it's when the lights go out and something green and slimy splatters against your arm. The Horror: the unnatural, spiders the size of bears, the dead waking up and walking around, it's when the lights go out and something with claws grabs you by the arm. And the last and worse one: Terror, when you come home and notice everything you own had been taken away and replaced by an exact substitute. It's when the lights go out and you feel something behind you, you hear it, you feel its breath against your ear, but when you turn around, there's nothing there...”
Horror: when that giant spider you saw is nowhere to be seen
1:01 - lmao that Ghostray was trippin, it was like "wheeeeeeeee!"
Hes listening to deja vu
Someone add a futerama al gore just saying "whoa" to it lol
*Tokyo drift theme starts playing*
LMFAOOOO
@@c-1525 ive just been in this place before*
Everybody gangsta until the PDA detects multiple leviathan class organisms in the area
I just started playing subnautica (7 hours in) and there is one specific moment that clearly made the entire game more terrifying in one second.
As soon as I built a radiation suit I wanted to explore the aurora, so I swam all the way to the back by hand, didn't even have flippers yet. My mistake was keeping my head above water the entire way.
So when I got to the back and was admiring the engines, I had no idea of the reaper lurking below me. I finally dived down and immediately saw the leviathan right in front of me doing it's grab attack. Instant kill.
Ever since that moment I've been much more scared. I knew the game didn't have any mercy because I 'just started'. I really wanna swim back there to see the engines again cuz they look AWESOME. But I'm too afraid of the fucking reaper.
Wel when u build the Cyclops you can admire them further because reapers don't attack your Cyclops
@@paulstaneke4317 They will unless your engine and lights are both off. Silent running will make it less likely to happen, but it still can.
i have a cyclops and 2 seamoths, STILL to scared to go there
@@paulstaneke4317 oh they do
@@paulstaneke4317 reapers do attack your cyclops
8:10 Playing the roar was actually so smart because it did induce terror in me, I instantly started clenching my fist in fear while imagining what he's gonna see when he turns around until I realised it was just an audio clip
That right there perfectly describes the difference between terror and horror
My brain went into full panic mode and I nearly had a heart attack lmfao
Hearing that sound sends a shiver down my spine no matter how many times I hear it
I almost fell for it. There are different roars. That one means it is angry and close, and I know none spawn that close to a kelp forest, so it had to be an audio clip.
It’s like when you hear a slight hiss and you prepare for explosions
@@severablegibbon The Pain
I'm having a hard time believing that heart attacks existed before people started to play Subnautica.
You clearly haven't play STALKER and go to an abondoned underground lab for the first time then.
@@elpatrico2562 I think I had 'Shadows of Chernobyl' but couldn't play it back then because my PC couldn't handle it. I built a new one the following year and couldn't find the disc. Maybe I should go back and try to play those games. Somehow they dropped out of my consciousness all this time.
@@ikeyasector Wise thing
Horror is staring at the void.
Terror is the void staring back at you.
So my nightmares are terror not horror?
@@RaraZeCat Sorta
@@RaraZeCat Night terrors
@@drakenn342 ok... better classification...
Vice-versa. lol
My favorite thing about Subnautica is how it's not needlessly complex in terms of crafting/building and not needlessly punishing when it comes to managing your hunger/water. Alot of survival games make crafting and building needlessly complicated for "realism's" sake, want a metal door? Ok craft a doorknob, craft the hinges, craft the door itself and then craft some screws, oh I forgot to mention you'll need a forge to refine your raw materials and a workbench to build those components, unfortunately you dont get those til level XX, darn.
Subnautica's devs realized fun>realism and the more time you have to spend babysitting some hypersensitive food/water bars the less time you're actually playing and enjoying the game. Other devs should take notes.
During the early days of development, they worked very closely with the community for ideas and improvements. The game really benefits from their commitment to quality.
But then there's also games like Don't Starve which take it in the complete opposite direction and make managing your bars a major part of the game.
@@nikitamalikov6683 and in that kind of game it's really fun, because the whole focus is survival. Whereas subnautica is about discovery.
I mean we do have a god tier 3D printer from the future so it’s not that unrealistic
Or just do like me and play in Freedom mode, managing Hunger and Water for me is a huge turn-off
imagine a crashfish leviathan
the explosion would be nuclear
Oh fuck
Goodbye planet
Oh god, please NO!
Eeeeeeeevil
Another thing to mention are the Warpers which are sort of driven by an alien intelligence. While not hugely dangerous, their presence is felt as they actively hunt for you. Hell, you even intercept radio messages chronicling their hunt of you and the other survivors which really sells the "something out there is hunting you, but you don't know what" feeling.
the best thing about Warpers is how powerless they make you feel the farther you get into the game by taking your biggest power-ups, vehicles, away from you
The great thing about the Warpers is how they act as a paranoia multiplier. They are unlikely to kill you directly, but they have the tendency to pop up at the worst possible moment, like when you're trying to sneak past something that's big and has lot's of teeth. Suddenly your slow methodical sneaking is undermined by the fact that you have to keep track of the Warpers as well, who can teleport you out of your relatively safe suit/sub at a moment's notice, usually just when the Leviathan is looking right at you. They're like the Poison Headcrabs of Subnautica.
To be honest the creatures in subnautica can be really deadly ive seen playthroughs wherr people get completely fucked up and beaten by other creatures like warpers when they constantly attack and teleport you out constantly lowering your health
Those radio messages were the worst because I kept expecting another enemy to attack my base.
Aardvarkwrangla I pretty much piss myself and cower in my
Cyclops till they leave whenever they spawn
"Ecological dead-zone detected."
*Ghost Lev screams in the distance*
Me: Nooooooo no thanks nope bye
At least In Cant See you, If you hear a reapers roar, uuhhhhhh..... RIP
hahaha
*hilarious and original* joke you got there
@@Crigence Must've been I guess, considering the game is like 7 years old got 48 likes on this comment when I was shitfaced looking back on my favorite game videos.
But by all means, your cynical and obnoxious attitude is probably for the best.
The dead zone is literally the worst place ever. I was checking the mountains for gold/silver, going up and down them. When I went down one, it kept going down 500, 600, 700meters… I was like wow this is a really big mountain? then i noticed the water had all gotten pitch black… right when I started to feel like I messed up, I heard that Leviathan shriek and knew it was too late I was already dead 💀
Then you get the cuddle fish and everything is suddenly ten times less scary
Funnily enough, my first eggs were a crashfish, a stalker, a sandshark, and a mesmer. I eventually got eggs for the crab squid, ew, and the magma eel thing
@@jacobmast6217 I got a Crabsquid egg, let it hatch, then decided I didn't want it in my base. I took it to the edge of the mushroom forrest thinking it would go down into another biome. Now I got a Crabsquid haunting my 2nd base and hanging out closer to surface level than it normally would be. It sucks. lol
@@JakeKram I put mine in a bioreactor. Yeah, that's where I get my fuel, let me breed, and harvest them for electricity
Yeah but when you hatch the cuddle fish they make you worry about creatures attacking it.
Thats why i play subnautica over stranded deep
1:00 that fish has a wonderful swimming technique :D
Didnt even catch that! XD
It's like a shooting stars meme
I've seen a Stalker shoot past my base at what seemed like Mach 1
_Spin_
"Weee! Look mom, no hands!"
everyone that has played the game absolutely must agree that the scariest thing is that damn jump scare song when you enter blood kelp lmao
jayden Robertson
The music cuts out as if you are being hunted/your oxygen is low even when nothing is happening
Lol I was there when I heard soenthing hit my cyclops I look up and there is a bloody ghost lebiathan I bassicly shit my self
Can you imagine being a lonely survivor in an unknown, alien world, but when you manage to safely return to your people, they ask you to return their property that you used to survive?
*cries in trillion credit debt*
Go up against a reaper and you might change your mind
I love how thay's actually implied when you mine a diamond for the first time. I think the line goes like "Remember, everything you have is property of Alterra corporation"
thats why you should stay in the planet and have families with the reaper.
@@qeenankaiva9582 the hell
just remember:
If the you see the reaper, *it sees you too*
No it's actually: if you can hear it, it sees you
this is just lore, it wasn't actually programmed in game
Shubs no it’s if you hear it it will find you and it will kill you
If you HEAR the Reaper it sees you.
@@NotGatt Yeeess it was. People have actually had a hard time pinning down the Reaper's Agro range because of its sonar
"Subnautica does a lot of things right."
That's an understatement...
One of the few games that left me wanting more. Much much more. Can't wait for the next Subnautica.
By the very definition of the word it is not
they are not doing next one...
THEY ARE MAKING DLC
unknownworlds.com/subnautica/subnautica-below-zero/
@@zerlichr426 I just hope the DLC is a bit less buggy.... I can't count how many times I've clipped through walls and gotten stuck, even in the full release.
The game does a lot of things right and a few things wrong. I don't see how it could be an understatement.
I wasn't able to finish the game, that's how overwhelming the presence of leviathans is. The second creature that always made me shit my pants was Warper, oh my god- the ability to teleport you out of your seamoth?? My god that shit was scary.
I had this warper that was simply set out to be annoying, in and out, in and out, until I just charged the thing with a knife and he left. Funny to think about now, but that's the maddest I've ever been at Subnautica
Especially since the first time they ever did that to me was in the blood kelp trench. All aboard the nope train to fuckthatshitville
-go to creative
-spawn a reaper via commands
-use your stun gun on it
-learn the timings of the stun gun
-kill it with the thermal knife or gaspods (1 Stack of gaspods can kill a reaper in one deployment, or basically one hit of the stun gun)
-repeat 1-5 times
-you will no longer fear anything that will possibly get near you once you own a stun gun, even in survival mode. This is how you "outplay the game" and it's exactly the opposite of the intentions of the developers. Though, the fear of losing your cyclops still remains, especially in narrow territorries where you can't run away with that monstrosity that is worth more than anything else.
I ended up terminating like 3 ghost leviathans in my survival game because they were annoying and hindering my exploration progress. Not even sure if I did kill a reaper, i think I simply avoided them by not entering their territory and farming elsewhere. There's a map online that shows their locations (free hint: avoid the dunes. They're death).
Ultimately, this is what humanity always does: Getting atop of the food chain and bending their environment to their will, at any means necessary. And again: it defeats the purpose of the game. (The ending is nice and if you want to achieve it, but are too scared to continue, the reaper killing "hack" might be your way to go anyway)
Dont worry, after a very specific point the ocean decides to side with you agianst the Warpers..... well sometimes.
Thomas Allen Hint: NOBODY likes the Warpers. NOBODY. Any creature that can damage the Cyclops does not play nice with Warpers.
Madman with a stasis rifle and a thermo blade: vague Scottish yelling
Haha that’s me! Killed a reaper and a ghost lev today
I killed one(ghost lev) In the deadzone
Me with double drill arms prawn suit : you pick the wrong house fools
I killed every single hostile leviathan in the game. Most were killed by my thermoblade and stasis rifle. The rest by my prawn suit.
I killed all 17 of the reaper leviathans bcuz I’m going scuba diving again in 3 weeks and I wanted to conquer the fears and PTSD this game just gave me 😅🤪
I think the dark way oceans can seem so big and threatening is much more terrifying than any monster. Even when I play and go so far out of the map where there is no land or leviathans, the dark depths and knowing the nothingness around and below me still makes it hard to breathe. Even in my Cyclops, the vulnerability I feel is sickening and gives me a level of terror that no other game can create.
Joey there are ghost leviathans
You, my friend, have thalassophobia, welcome to the club!
First time I got my cyclops... I felt invincible, heck I felt the same way with the moth too. Then you always find *something*.
Same. I have thalassophobia but after being underwater for awhile in Subnautica I calm down a little. But a video game & real life are two different matters :')
Joey That’s an actual fear of mine, so every time it gets dark, I get hella nervous, and it seems when it gets dark the leviathans start yelling, so I just sit in my bright ass base until morning
You want to talk about terror, play it on hardcore where death has a real and final effect. Forcing you to restart the entire game. This eliminates that feeling of safety you develop from multiple deaths because you can only die once. Then its a real game over. I beat the game on hardcore and I never, ever stopped being scared of leviathans. I couldn't risk it.
Yeah, and dying to a game glitch or a sudden OS forced update is so much fun.
Thanks for the advise! I died twice in my playthrough, to a crashfish in the first 5 minutes and a Reaper like 30min in. After that the game was way too easy and not scary at all.
This was also a very unpleasent thing to listen to WHILE IN REAPER TERRITORY. I nearly shat myself on that final roar.
That's why I recommend "honestman" over "ironman" runs: Play with permadeath off, but end the playthrough if anything other than an unfair glitch kills you.
now i want to
That’s what I really love about the life pods: you never see the thing that tore them open. Your imagination goes into overdrive, trying to picture the sheer scale of the monster that attacked them. Your heart starts pounding faster, and all of a sudden every tiny little sound you hear could be the unnameable horror returning to do the same for you.
Everytime I see one I just think "sucks to be you" while thinking of my dear pod on safe shallows
@nicholas griego Warpers kill only infected.
U have got some nice detailed writing
I want to say it might be warpers but they hunt the infected one only. All of the crew members died before they got infected (even my character took time to be fully infected & all the pre-recorded distress call). So...maybe some leviathan kill them.
Not to mention, those things are doubtlessly designed to exceed the violence of spaceflight. An escape pod needs to be hardy and durable in case it's trying to evade a ship in the process of blowing up, and a pod needs to be tough enough to withstand the brutal heat of atmospheric re-entry and potential crash landing on both water and land. Its supposed to protect its occupants from the vast emptiness of space, or torrents of rain, brutal heat, or other extreme weather.
To see one ripped open as if it was a mere sardine can is truly a spectacle.
"What's killing all those survivors?
Sometimes is hunting them down"
Meanwhile: lifepods 3 and 6 that exploded: am I a joke to you?
All the lifepods that didnt launch or went into the void: Am I a joke to you?
there's also the fact that not all of them were hunted down by reapers (in fact other than the 2 that were confirmed to be reaper deaths I doubt any were). the survivors from at least one of them are heavily suggested to have been attacked by either crab snakes or sand sharks and another one's log suggest that warpers killed the crew
then of course there were likely some pods that landed outside the crater which means that ghost leviathans likely got them
@@Eclipsed_Embers then 1 got eaten by stalkers.
All life podes that diden't make it and exploded with the Aurora:Let us intruduce our selfes!
@@Eclipsed_Embers It was actually the Warpers that hunted the survivors down.
“I’ve ruined the scares for you”
“No actually I’m still terri- bwaaaaaa!”
F!€# you dude, F!€# you
The reaper isn’t the thing hunting down all the survivors, it’s the Warpers.
Idkw but those kind of things freak me. Probably because when I was a little kid I had a nightmare with something like that
Prob hunted some of them but how would you explain the broken pods
Some of the audio logs said that they were intercepted by a class Leviathan creature if I remember correctly, but anyway, in general they were all fucked by the sea
Ozzy from the cafeteria was eaten by crabsnakes
Then why the holes in all the lifepods? Warpers just pop you out of there.
1:02 Mr. Ghostray is just living a happy life, dancing and spinning in circles away to heaven
One of my favorite parts of this game is that yes, you can actually study most creatures via the buildable observatory. I highly recommend putting one in a kelp forest and watching the stalkers go about their day, when you watch a creature just doing it's routine like that, they are no longer scary. in fact I really like hanging out with them now. So as a survival game it allows you to adapt really well like that.
I love stalkers, they're like cats in a way. Mean and rude but if you feed them enough they give you sht
Me: *accidentally goes too far out*
The A.I:
You are entering an ecological dead zone. Exploration is ill-advised
Me after hearing A.I. : NonononoNONONO GO BACK GO BACK!
AAAAAAAAAAAAAAAAA!!!!!!!!! GOOOOO BACK!!!!!!!!
@@alien3272 5 minutes later: maybe i go again
After running away runs into reaper leviathan NO NO NO NO!!!!!!!!!!!!!! HOOO S*$T STOP!!!!!!! AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA!!!!!!!!!!!!
I remember I got so angry that I wasn't getting any parts for the things I needed that I just went on a straight line adventure.
Then it happened
*Entering: ecological deadzone*
"Huh that doesn't seem safe I'll turn around"
And without a sound I was punted out of the water by a ghost, and all the people I was talking to could hear my bloody screaming "NOOOOO OH GOD WHY ME"
I don't like horror games, but I love Subnautica, despite it playing into some of my worst fears. I've logged over 150 hours in the game(most of that time in EA), despite it scaring the shit out of me on a regular basis. Even after 150 hours I've only ventured into the lava zones a small handful of times, but I'm determined to beat it on hardcore. So as someone who doesn't play horror, yet loves Subnautica, the devs are certainly doing something right.
The devs have done many things right with this game. The monsters can easily kill you, but it's possible to avoid them if you're smart and careful, caution is rewarded, recklessness and stupidity is harshly punished. Lost River is certainly worth the danger, damn that place is pretty.
"You're not supposed to kill stuff"
My stasis gun, knife, and that leviathan over there say otherwise.
Anyone can stasis rifle a leviathan, While real men usd poison, Cyclops and the chad suit.
“There are three sorts of people: those who are alive, those who are dead, and those who are at sea" (Aristotle)
MC matches all three:
1: Alive
2: At sea
3: Dead (inside)
That's kinda like Schrodinger's Cat for people
i never died in my first playthrough, but after this i tested some things and was suprised that there is no real penality for dying.
good thing i found later, my initial playthrough was so terrifying, i remember that i sometimes hid under some rock, turning of the lights and not moving, when i heard threatening noises. great game
There's a permadeath mode. I don't recommend it, as there are (rare) bugs that can get you unfairly killed, but it's there.
Sanderbox Games your gonna eat your words even if you dont die i bet its becuase you avoided alot more thibgs then usual tho soo
Sanderbox Games - just carry a second air tank in your inventory. It reduces your capacity to haul back resources, yes, but it's an insurance policy worth the space.
Jason Henley its not worth at all... i honestly dont know why people do that you have so many ways to have easy acces to air its a waste of good usable space
Ok there is a penalty for dying. But it needs explaining.
When you collect stuff outside of either your life pod, cyclops and base. You have a risk of losing that stuff when you die. In order to keep it you need to at least go inside one of the three listed above to save it in your inventory when you die. I’ve figured it out pretty quickly; mostly because I’ve died once or twice to find out.
"Streamlined intuitive base building."
*flashbacks to the glitchy broken mess that was remodeling my base
Game developer: "We didn't add guns because we don't like gun violence."
Also game developer: *adds torpedoes*
to be fair, most people have difficulties bringing submarine mounted torpedoes into public places.
@@auqanova Are you challenging me?
@@winterlast6451 Well, I am now!
@@auqanova how unfortunately that I have to avoid public areas because of the virus
Hehehe fart torpedoes
I think a key component which Subnautica does really well is how oxygen adds suspense to the game, particularly early on, where a deep trench can mean death and loss of items for you.
Me: *hears dull roaring near ship*
Me: ok.
Me: *drives toward ship boarding area*
Me: *Hears a much louder roar right behind me.*
Me: YEAH NO THANKS BYE.
*Spends the whole video talking about terror.*
*Puts a cheap horror jumpscare at the end of the video.*
Yeah, but you were scared by it too, were you not? It's not there to contradict, but to make you realize that even though he explained it, you're still going to be scared by it. I didn't know about, and I had headphones on.
spoiler alert
@@aricohen5960 jumpscares are a cheap and lazy way to instill fear.
@@Pineapple-hx9ty That is exactly what he was talking about in the video.
@@aricohen5960 I was not scared by it, I was startled. I didn't feel any suspense and it was short lived.
You know you feel terror when your sea moth smashes into a spine fish in the blood kelp zone and it's a bigger jumpscare than when a warper teleports you.
Rachel
my cyclops crashing into a cliff: * smol clank *
My cyclops hitting a spine fish when I’m going at slow speed: * aurora explosion noise *
When I see a Reaper in Creative: “Oh, how cute.”
When I see a Reaper in Survival: “NOPE NOPE NOPE.”
The first time I think I saw a leviathan in survival was in the mountains near the big gun, and I just went nope.
My first encounter with Reaper was driving my first, just made Seamoth behind Aurora's engines during night. Out of the blue, Seamoth rotates into that ugly face. Quick E and scooted back to life pod with seaglide. Took me some time to figure out what the hell did I just encounter.
@@kresovk5 it was a good idea to use the seaglide, reapers are less likely to attack you when using a seaglide, waiting for the seamoth to be put of its grasp would be a bad idea
@@Dr._Heinz_Doofenshmirtz After playing game for some time it isn't. If it attacks Seamoth, you can easily avoid by going into upwards or downwards spiral.
My first encounter with a reaper was when I was about to head back from the Aurora, but I had to use the bathroom. I told my brother he could get me back if he wanted, but when I came back, I was on a little platform on the edge of the Aurora. I decided to look down, and it turned out he placed me on a little platform a little ways above a Reaper. At some point, I looked back at the entrance to the Aurora and when I turned around, the Reaper was right next to me, and I saw it's tail slither back underwater. I was on that platform for at least 5 minutes before I could work up the courage to go back to my lifepod.
I don’t know how, but I never even saw a reaper leviathan until after I finished the game, I encountered and killed 2 juvenile ghost leviathans in the lost river, but I never saw a reaper until I started exploring the dunes, that’s where the terror went to a new level
How Unknown World’s advertises the game: Explore an alien planet that’s 90% ocean with amazing creatures to scan!
The Game:
Reaper: *rawr*
Me: **HIGH PITCHED SCREAM**
Fun fact: Reapers Use ecolocation to see, Meaning if you hear its roar, It sees you and is coming for you, Basically, You hear it? Youre dead
Great video, for me personally, the scariest parts of Subnautica are those crabsquids because of the noises they make and their general appearance. But also, it's scary just how lonely the deep ocean can be. When you are in the shallows surrounded by the small fish you feel safe and secure. But in the deep empty parts, the oppressive dark expanse is so unnerving. And the soundtracks that play in the deep water just add to the eeriness.
thomas montle Ok yeah I was sad that he didn't mention Crabsquids. The noise they make gives no clear direction as to where or how far away they are, and when houses them, you don't really know what then can do until they do it. Warpers are scary too just cause after you learn what they do, that warp noise becomes your worst nightmare even after your cured
Hedphone LULIKR
thomas montle try caving in ark survival. That WILL make your skin crawl.
Shonathan Hawkins meh....
Hedphone
Well, there are a lot of scary creatures he didn't mention.
Should probably be noted that Reaper Leviathans can also grab the seamoth and smash it against the sea floor, causing it to explode.
I know this because I've had one do that to me.
If that happened to me then I would be simultaneously be in awe and terrified
My seamoth was pushed into the sea floor too but it didnt explode it got pushed into the terrain. I ended up killing it with my knife and stasis rifle
my seamoth got killed by a reef back that swam into it :(
@@Rakanarshi2 that has to be one of the worst ways to get your seamoth destroyed cuz they are so slow and you were probably so confused lololol
@@jamesgriff3341 lol, it was near my base and I saw a reefback nearby but I didn't really care where it was going, but well, now I know I should have :P didn't think reefbacks could do that. Someone might have a similar story with a cyclops.
Reaper: HAHA YOU CAN’T SCAN ME!
Me: haha stasis rifle go brrr.
Grapple Arm + Drill Arm: Haha, green blood for the Green Blood God!
Encountering my first reaper, I was just like oh wow, and took some screenshots. But when I’m just chugging along in my seamoth and accidentally graze the floor, I jump out of my skin.
1:01 WHEEEEEEEE
Eric Handley EEEEEEEEEEEEEEEEEEE
I went to the comments to see if anyone else saw it
extremely underrated comment
Eric Handley xD THANKS FOR POINTING THIS DERPY MANTARAY OUT xD
XDDD
I was so afraid of the Reaper Leviathan that a hunted one and killed it, now I am still afraid of them
I know this comment is old but I did the same thing! I know it's weird but I had the Prawn suit before my Cyclops and went to test it out near the ship. A leviathan followed my back home to a nearby kelp forest. I decided to save and just started beating the shit put of the reaper until it stopped moving.
CyKo Sloth I also got the prawn before the cyclops but I went a hunted the reapers just so I don’t have to worry about them when I’m going with my cyclops
@@tedrogers3363 most of them respawn
@@cykosloth6800 Easy answer: Floater, they will kill anything that they float to the surface.
i repeatedly rammed it with the cyclops shield, i had all ion batteries and was left with like 4%
"-looking for its next meal." No. That's the sound it makes when it has FOUND its next meal. Mainly, you.
When I first started subnautica I didn’t know about the “ reaper “or the “aurora zone” so as soon as I got the tools that I needed I started swimming to the aurora to see if I could actual go to it. And once I got there I was in disbelief at how much resources there was so I went there a lot to get resources. I was attacked by a reaper the 2nd time I went, I was just swimming around and it popped up from out of a cave. I screamed, jumped, then just sat on my chair thinking “ dang that thing was ugly and terrifying, I wonder if I lost any of my stuff”, After that incident I kept going back for the resources. I mean a couple of scares isn’t going to kill me ..... physically ..... but hey considering how many times I have died by the reaper I’d say we’re best buds.
'best buds', you mean, stomach friends?
Having played Subnautica through to the end, I was always fascinated by how I was afraid around the carnivores, even after learning how little damage they do and how easy it is to get away. It's the knowledge that they're present, in the water nearby, demanding that you look over your shoulder. It was great to see this experience pulled apart and analyzed; thanks for making the video!
The models on those things (clipping through terrain aside) is really nice. They look completely alien while still being recognizable enough to register as a threat.... and then there's the animations. They MOVE like predators, they have the body language of predators - that's the key.
TrainedAttackRabbit I agree. Once you have a seamoth, you'll always be able to outspeed them and resist their attacks. But the thing is that you have to escape, because if you stand still for too long (very long actually) they'll have a chance to eat you. That way you never feel safe even tho you're not in danger
PLACE Adrien not very long at all really a bone shark can kill your vehicle in like 3 or 4 hits (30 or 40% damage) a reaper and kill your vehicle in 2 hits (80% damage) smaller creatures like sand sharks and stalkers are the only ones who do a little damage like 20% so yea its still pretty fast especially when they have a gang on you
Kevin Fortin you still have to be very unaware to really get caught
So I just started the game a while ago and I finally got my first seamoth. I decided to go to the Aurora to try to find out where to repair it, and so I went to the afterburners in the back of the Aurora. Nothing there I thought, so I went to the right side of the Aurora and I heard a roar. I didn't know what it was, where it was, and I also thought it could've just been a normal roar that you ocassionally hear. Nope. My seamoth got ran into a reaper and I had no idea what this thing was. I tried to drive out of its grip, but my seamoth broke. I swam to the nearest land and learned quite a lesson.
Literally the exact same thing happened to me!!
It scared me so badly that I took EVERYTHING so cautiously and looked at everything and every area like it was going to kill me that I haven't ventured away from the safe shallows or even gone close to the areas around the safe shallows for the next 5 hours.
Eventually I got to the point that I would start exploring the slightly deeper parts like the Kelp Forests and the Grassy Plateus again and the deeper areas beyond those areas like the Blood Kelp Zone and the Jellyshroom Caves, but that first encounter with that Leviathan still really changed the game for me.
After some recon, I learned which areas are safe and which areas are not.
Game really makes you learn, especially from an encounter like that. I still get really uneasy in the the open areas.
You never forget your first leviathan attack
@@zavodila9279 Well, I kinda... did
@@zavodila9279 Nor do you forget the first time you shot one with the stasis rifle at point blank Imma nom you range either.
After I got my Seamoth I accidentally went to the dead zone it sucked
"Detecting multiple levia-"
**resurfaces instantly**
I think another minor aspect that adds a good part of horror is the information it gives you about the map via the Dead zone- you're on a volcanic crater which abruptly drops off. It's just nothing. That and the fact it specifies that if it's not microscopic life out there, it's Leviathan class adds to the idea that for want of a better term, you're stranded on a whole other level
Late but you should’ve said:
“You see the sunbeam. A ray of hope. Then you see the ray of a green beam of a laser.”
I think Subnautica perfectly masters terror in terms of the basic fact of “What you see is terrifying, but what you don’t is even scarier.”
Subnautica gets away with the common pattern code of most enemies because when you see something scary in Subnautica, your first thought isn’t to figure out its pattern, hell its probably the 17th thought, its to get the fuck out of there. Though every time you see a scary creature, the same thought process happens.
"Easy to get away from" tell that to my Cyclops after being attacked by 3 ghost leviathans
Well serves you right for going into the Void with a Cyclops lmao
@@exan6970 I learned today that I've been doing this accidentally
@@ZxCrono lol
Creature decoy?
Most terrifying part of my journey might have been the inactive lava zone. This is mostly because the entire section before, in the lost river, you're stumbling across skeletal remains of these massive creatures. And as you descend into the dim, foggy lava lit caverns below, you know that the apex predator that made those skeletons is now somewhere in that darkness with you.