Is Ray Tracing Worth the Graphics Card Price?

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  • Опубликовано: 2 янв 2025

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  • @METAPCs
    @METAPCs  14 дней назад +486

    Do you use ray tracing?

    • @mamouneitim4351
      @mamouneitim4351 14 дней назад +91

      Am AMD team no need to ray tracing crap 😂

    • @EliseyKarpov-kz3ey
      @EliseyKarpov-kz3ey 14 дней назад +83

      I don't care about reflections in puddles

    • @Dunamos
      @Dunamos 14 дней назад +30

      Nope, still haven't bothered.

    • @Snovixity勒
      @Snovixity勒 14 дней назад +45

      Yep its nice but I only use it on some games because how much power it uses

    • @DX10619
      @DX10619 14 дней назад +4

      no. i can't

  • @aeroflopper
    @aeroflopper 14 дней назад +2853

    only time i see ray tracing used is in the comments to discredit amd cards

    • @chucklesdeclown8819
      @chucklesdeclown8819 14 дней назад +170

      This guy gets it

    • @mr0mooz368
      @mr0mooz368 14 дней назад +165

      I have both an amd and an Nvidia gpu PCs. Ray tracing looks cool but pretty demanding, but dlss is useful. Also the amd drivers have some pretty cool optimisation options which i have never heard anyone talking about them online.

    • @erredose
      @erredose 14 дней назад +3

      Fr

    • @TheKrys30
      @TheKrys30 14 дней назад +109

      Dlss is one of the worst things that happened to gaming. Developers don't care about optimisation anymore and now you can't play recent games comfortably with older cards even tho you should just because they don't have fake frame generator or fake resolution dlss

    • @wiquid
      @wiquid 14 дней назад

      @@mr0mooz368yeah, amd software is goated

  • @Taoishim
    @Taoishim 13 дней назад +690

    How to use Ray Tracing
    1. Turn RT on
    2. "WOW, that looks nice"
    3. Turn RT off and resume normal gameplay.

    • @CMWeber88
      @CMWeber88 11 дней назад +14

      Definitely not if it can turn on it’s staying on. That said that’s only for single playing games.

    • @SLVYER1
      @SLVYER1 11 дней назад +15

      Upgrading to a 4090 and a 9800x3d wont magically make a game better, 90% of Promos you see are edited, and 100% of the streams you watch are played on smaller screen than the one youre currently watching it on.
      Optimization is dead, ill be purchasing my last computer ever, with top of the most top of the line parts likley totaling 4000$, with the expectation as soon as i do it will become outdated, seriously.
      They scammed me half my life encouraging me to get waste.

    • @Taoishim
      @Taoishim 11 дней назад +6

      @CMWeber88 If it can sustain a frame rate of 75fps+ with 1% lows being above 60, then yes it can stay on.

    • @christianlilavois5706
      @christianlilavois5706 5 дней назад +2

      Yep that was me with my old 3060, just got a 3080 for 300$, playing ratchet and clank fully cranked to ultra settings and rt 1440p different experience 😂

    • @CMWeber88
      @CMWeber88 5 дней назад

      @@christianlilavois5706 yeah I had a 3080TI FE got it at MSRP I definitely was not paying any more then that

  • @keinkanal7382
    @keinkanal7382 14 дней назад +895

    My issue with Ray tracing is that most game's lightings are not made with raytracing as default in mind. So most often turning it on just makes it look worse instead of better

    • @Poggersvale
      @Poggersvale 14 дней назад +13

      Its because not everyone can afford an rtx card I have a 6650xt it's a non rt 3060 I can't play games if it runs at 2 fps 720p2

    • @mockingbird_redacted
      @mockingbird_redacted 14 дней назад +19

      Or you have to look really hard for the effects of Ray tracing like the reflection in a lamp or a window

    • @dr_diddy
      @dr_diddy 14 дней назад +7

      ​@@mockingbird_redactedtruth man.
      I'm not staring at the water for 30 minutes looking at the real time reflection.
      at most I'd take a glimpse and then completely forget about it for the rest of the game.

    • @drip2007
      @drip2007 14 дней назад

      ​@Poggersvale I'd assume he meant people who have a card that can do it but just don't use it

    • @callumterblanche1491
      @callumterblanche1491 14 дней назад

      How do u activate ray tracing on 4090 is it in Nvidia control panel ?

  • @pablotamayo5610
    @pablotamayo5610 14 дней назад +376

    raytracing can be nice but sometimes it feels very "gimmicky". What i mean is that some games include reflections to everything, even if irl they dont, they add a lot of noise actually making the image worse in a lot of cases, they cost a lot of fps and i think that raytracing technology while is now here, it still needs some years to actually mature

    • @Poggersvale
      @Poggersvale 14 дней назад +4

      Nvidia added a fix to the gimmickyness to fix the noise ( this will slightly lower performance) but there is dlss 3.5 that smooths out noise and on the first frame rendered its not a white and black mess

    • @foxy-48514
      @foxy-48514 13 дней назад +2

      i use cyberpunk with path tracing and it's a perfect must have for all games if you're willing to play at 90fps only

    • @Soras_
      @Soras_ 13 дней назад +4

      for noise, that's because it would require 100X to do accurate rt like in the movie where you need a cluster. nvidia method is just low quality rt with denoise

    • @pablotamayo5610
      @pablotamayo5610 13 дней назад

      @@foxy-48514 sadly i am using amd that is not as good as nvidia for ray tracing, but i am still very happy for my rx 7600

    • @squirrelsinjacket1804
      @squirrelsinjacket1804 12 дней назад +2

      Ray and then path tracing is 100% the future of lighting in PC games, and is something that was a long time coming to eventually replace rasterization entirely. Gamers used to bitch a lot back when 3d accelerator cards started to be required for games too in the late 90s.

  • @hamr9601
    @hamr9601 14 дней назад +221

    Worth it, nah... But Cyberpunk do have some pretty rays

    • @Noba46688
      @Noba46688 14 дней назад +8

      Yeah but without dlss you can only do a small amount, and dlss in turn makes it look kinda bad imo, light the colourings off and it’s a bit blurry at times. Makes me wonder why I even got an NVIDIA card at all (4070ts)

    • @silvioantonio6952
      @silvioantonio6952 13 дней назад

      ​@@Noba46688DLSS without ray tracing looks good. But when combine both, looks noisy and smear. Thats what i found on my 4060ti.

    • @NotKenBlock94
      @NotKenBlock94 12 дней назад

      As much as I dislike Cybershit, the devs had the smart idea to be able to enable path tracing only in photo mode in the options menu.
      That way, I don't have to deal with the shitty performance that comes with it but I can also take pretty screenshots

    • @Noba46688
      @Noba46688 12 дней назад +15

      @@NotKenBlock94 bruh how is it a bad game? It was ass at release but they’ve fixed all the major issues now and the story itself is peak

    • @Oboreru493
      @Oboreru493 12 дней назад +2

      ​​@@Noba46688it looks better with DLSS though because of the sharpening... What are you talking about?
      The colours also all look identical??

  • @ZooiWanted
    @ZooiWanted 14 дней назад +44

    My problem is with RTX, that entry level cards can't even handle RTX properly. I had a 3060 before my 7900XTX and boy ohhh boy... The card was really powerful for it's price but when i turned on RTX it just plummeted in fps. The other thing is, if i spent a hefty amount to a high end card, i want my card to have raw power. Without dlss or fsr. I just dont like the idea of paying a price of a car on a graphics card that can't keep up without upscaling.

    • @NepetaLeijon
      @NepetaLeijon 8 дней назад +5

      To be fair it's not really the cards fault it feels weak, developer's have all but forgotten the art of optimization. The 4090 even struggles to get 60fps in the new silent hill remake because of how poorly optimized it is

    • @ZooiWanted
      @ZooiWanted 8 дней назад +1

      @NepetaLeijon Fair point though. But for now, it's not really the norm to have games like the new Indi, Silent Hill 2 Remake and even S.T.A.L.K.E.R. 2 had it's fair share of struggles with the built in rtx. Just a few days ago, i streamed it and the Faust boss fight was just misarble due to the fps drop. Silent Hill 2 on the otherhand could be fixed with some afterwork. For me the drops were always on the same spots on every run. Otherwise it ran well.

    • @Alex-fu2mr
      @Alex-fu2mr 7 дней назад +4

      100% on your side, when was the last time you pass a nice reflection and think "yoo total worth it, what a nice reflection..." No one cares xD and imagine buying a high end card and one of the reasons to choose is dlss or fsr hahaha what a joke, this features will maybe important in about what? 5years or more? And at this time fsr dlss will be that advanced that it will be rly good!

    • @ZooiWanted
      @ZooiWanted 7 дней назад +2

      @@Alex-fu2mr On the top of that, i dont really see the progress in those technologies. Rtx to this day dont really amazes me. And upscaling still messes up things despite pouring money and resources into it. I worked with AI because it's got big and it get me intrested but the more you got deeper the more underwhelming it is. I don't want to sound like a boomer and undermine other people achievments, but it really is just a gloryfied database where your card, processor, language model, you name it, picks the thing from the database it's need to pick. And companies try to sell it as some tech magic.

    • @italianocheviveamiami
      @italianocheviveamiami 6 дней назад

      ​@@ZooiWanteddlss is much better than fsr and It doesn't mess up anything, i have both Nvidia and AMD gpus and im an AMD fanboy cpu side, so my opinion is honest

  • @yaboiblue
    @yaboiblue 13 дней назад +13

    For single player games I love using it. Ive always enjoyed exploring and taking open worlds in and looking at landscapes so in most single player games yes I use it
    However I find it hard to believe a studio would even think about bothering with raytracing for a multiplayer game

  • @trunky37
    @trunky37 14 дней назад +43

    I've really been had with RTX, when i got my new build with a 4070 super, it was the first thing i've done in CP77 which was basically the flagship for the technology, all i can say is that it was different, not better or worse just different.
    This technology really only benefit developpers as they don't need to put nearly as much work as they do with rasterization.
    Now, i've tried path tracing on CP77, now THAT was actually an improvement, could even play with decent FPS on 1440p but well, i don't expect to hold well in the coming years in that departement

    • @squirrelsinjacket1804
      @squirrelsinjacket1804 12 дней назад +3

      Ray tracing implementations only replace some parts of the lighting in a mix with legacy rasterization for others. Path tracing is a big difference because then ALL lighting elements use the same photon simulation method.

    • @nuclear3011
      @nuclear3011 10 дней назад

      do NOT abbreviate cuberpunk, please

  • @Dunamos
    @Dunamos 14 дней назад +77

    Ray tracing is pretty cool tech, but I'd rather use the processing for frames and texture quality.
    Maybe if i had a 4090 or something.

    • @samuelcornish8050
      @samuelcornish8050 14 дней назад +5

      I'd say that is the main point people have. I like the idea, but I'm also not willing to spend the money for a 4090 just to see some nice light. On any other card, the performance loss just isng worth it.

    • @Trainboy1EJR
      @Trainboy1EJR 12 дней назад

      Textures are Vram and make no impact to performance, that is why I have always used cards that tech influencers call “a waste of Vram” GT220 1gb, GT640 2gb, RTX2060 12gb! I love my high/max textures! Always CPU bottlenecked, so I just kinda take whatever I can get for FPS.

  • @TechnoOlive
    @TechnoOlive 14 дней назад +132

    Ray tracing isn’t for gamers, it’s for devs, it is WAY easier to just ray trace then to try to get around it like games used to, but it’s WAY harder on the GPU to Ray trace which is why it hasn’t been common until recently

    • @dr_diddy
      @dr_diddy 14 дней назад +10

      it's ridiculously resource heavy.
      a 4090 gets 200fps in portal 2, ray tracing brings it down to 30...

    • @thevarietyoflife7283
      @thevarietyoflife7283 13 дней назад +1

      It's weird because most real gamers would say they love ray tracing/path tracing. Only pc builders and casuals say they don't.

    • @utopic1312
      @utopic1312 13 дней назад +7

      ​@@thevarietyoflife7283"real gamers" is laughable but tbh you have to justify paying that rtx tax somehow

    • @thevarietyoflife7283
      @thevarietyoflife7283 13 дней назад +1

      @utopic1312 Real gamers as in people who love gaming and play it regularly. If you can't afford it, that's understandable, but let not pretend that people don't care about the evolution of technology towards gaming.

    • @FlopNonStop
      @FlopNonStop 13 дней назад +6

      @@thevarietyoflife7283 "real gamers" love to play games at fps higher than 50

  • @computron5824
    @computron5824 14 дней назад +16

    Yes, but the better question would've been "Is ray tracing too expensive?" No one would complain about the tech if high end hardware was actually more affordable.

    • @D4mien420
      @D4mien420 13 дней назад +1

      Right.. When you've bought decent cars for less than a new gpu the prices seem nuts.

    • @squirrelsinjacket1804
      @squirrelsinjacket1804 12 дней назад +1

      It's going to get much worse under the Trump admin, buy the 5090 and any other PC hardware next month if possible.

  • @DeadCat-42
    @DeadCat-42 12 дней назад +5

    I just pulled out my old Atari St from 1985(I've been upgrading it just to see what It's capable of) I learned ray tracing in assembler on it, obviously it wasn't real time 3D, but ray tracing was how you did 3D shading back then.

    • @squirrelsinjacket1804
      @squirrelsinjacket1804 12 дней назад

      It's been around for many decades now but not really in real-time rendering in games until the last 6 years.

  • @bosswoman5128
    @bosswoman5128 14 дней назад +6

    I actually do use ray tracing in many games I play. Since I primarily only play story-based games that are largely cinematic it elevates the experience for me cuz I’m more worried about looks over frames. If you’re playing competitive games it won’t be as important cuz your more worried about getting the most amount of fps possible

  • @celestedestiny
    @celestedestiny 14 дней назад +58

    I’m a flight-simmer and use ray tracing. Absolutely love it! It’s practically a must have for photorealism and immersion.
    But then again simming is about realism and immersion , not extreme FPS .

    • @dnegel9546
      @dnegel9546 13 дней назад +2

      The human eye cant see ray tracing.

    • @jschlopes
      @jschlopes 13 дней назад +7

      @@dnegel9546and people thought the eyes couldnt see past 60fps till 144hz monitors rolled around. Keep thinking the way you do boss

    • @squirrelsinjacket1804
      @squirrelsinjacket1804 12 дней назад

      Ray/path tracing in real time is amazing tech, and the denoisers will continue to get better. The cost of the top tier graphics cards is related to supply/demand among other considerations like lack of competition.

  • @ErimosAster
    @ErimosAster 14 дней назад +4

    I have it enabled in most games. When you hit the button for the highest graphical preset in every game it usually enables it.

  • @piramld
    @piramld 14 дней назад +6

    I bought an RTX 2060 two years ago and its good. I've been using DLSS in every game and the cuda cores are really useful when I render something in blender.

    • @squirrelsinjacket1804
      @squirrelsinjacket1804 12 дней назад +1

      I'm still on a 2060 super I bought almost 5 years ago and DLSS (and in some games FSR 3.0 frame gen) really help extend it's longevity at 1080p.

  • @EldenGuy
    @EldenGuy 14 дней назад +4

    If you're content with imperfections, it's entirely optional for sure. Some games do the whole nine yards and it makes ray tracing feel like a crazy uplift in atmosphere. Seeing the shadows/lighting/reflections look closer to real just hits different sometimes.

  • @NoSignificantHarrasment637
    @NoSignificantHarrasment637 14 дней назад +59

    I always use ray tracing. I just think it looks neat.

    • @TheKrys30
      @TheKrys30 14 дней назад +9

      Good it seems you are 5 in this comment section.

    • @Yamikitsune
      @Yamikitsune 14 дней назад +1

      Can you tell a difference while playing on how pretty it is?

    • @NoSignificantHarrasment637
      @NoSignificantHarrasment637 14 дней назад +15

      @Yamikitsune it's a decent difference, nothing crazy with my GPU, but it's enough to be noticeable. There's a definite FPS drop, but I don't play anything competitive so I don't really notice a difference. I definitely prefer RTX on.

    • @Rehsalus
      @Rehsalus 13 дней назад +4

      ​​​@@Yamikitsune100%.
      Yes it works the best with a 4090 or similiar.... (for 4k)
      Cyberpunk is one of the best looking games with Path Tracing in 4k

    • @Yamikitsune
      @Yamikitsune 13 дней назад +1

      @@Rehsalus well, path tracing is newer/ more advanced (i believe) than ray tracing.

  • @SzymChud
    @SzymChud 14 дней назад +4

    I always use ray tracing in single player games if it's avaliable, in multi I prefer to have constant high frames

  • @Ponzzz120Hz
    @Ponzzz120Hz 14 дней назад +5

    A little off topic but this just reminded me that I can now play ray traced Minecraft on my 4070

    • @Jakerx7
      @Jakerx7 14 дней назад +1

      Minecraft raytracing is AMAZING, as long as you pick the right pack

  • @PhycoKrusk
    @PhycoKrusk 10 часов назад

    If we want to really up our game, it seems like the best way is to get surround sound, and use "ray tracing" for directional audio.

  • @SineN0mine3
    @SineN0mine3 14 дней назад +3

    I use ray tracing when it makes the game look better, sometimes it doesn't. Cyberpunk with ray tracing looks great (now, obviously it had issues earlier!)

  • @2744ducksdman
    @2744ducksdman 6 дней назад

    It’s like how supersonic business jets were marketed. They figured out how much they need to charge to make it a business viable product. So every release prior to it, they increased the newest model’s price by 50% so when the SuperSonics jet is release, it would come as a sticker shock.

  • @slayeribn6821
    @slayeribn6821 14 дней назад +5

    Next graphics cards should be PTX for path tracing 🤑🤑🤑

  • @imSUPERcereal0
    @imSUPERcereal0 12 дней назад +1

    Problem with ray tracing, in my opinion, is that if done properly it looks so real yet most people wouldn’t even notice it. We have grown so accustomed to what video games without ray tracing looks like, it’s kind of come to expect that look. And perfectly realistic lighting and shadows don’t really make much of a difference. Only time I think it’s truly remarkable looking is the realistic bounce lighting that can make a dark room with a window, nice and bright. I do think ray traced shadows, and not having the weird screen space reflection artifacts in water is really nice though.

  • @TheNupla
    @TheNupla 14 дней назад +30

    Made the decision between 4080 S and 7900xtx, went NVIDIA just for the lower power Consumption... hardly use RT

    • @SiloTheatrix
      @SiloTheatrix 14 дней назад +7

      was it worth the 500 dollar difference

    • @Noah_clapz
      @Noah_clapz 14 дней назад +1

      Its not a 500dolar difference​@@SiloTheatrix

    • @soysauce6977
      @soysauce6977 14 дней назад +6

      @@SiloTheatrixthey’re literally the same price

    • @adisingh6113
      @adisingh6113 14 дней назад +2

      ​​@@SiloTheatrix It definitely is who's gonna choose amd over nvidia😂? Only poor idiots 😂.

    • @goodboi5378
      @goodboi5378 14 дней назад

      ​@@adisingh6113 We got a rich guy over here

  • @Ferarri_599xx_evo
    @Ferarri_599xx_evo 14 дней назад +1

    I use it whenever its available as long as it doesnt drop performance too much

  • @KingusmanX
    @KingusmanX 14 дней назад +5

    I making a build with 7500f and rtx 7800xt is it good if there could be any good changes plz recommend me

    • @swampvyle750
      @swampvyle750 14 дней назад +3

      It's fine dude, quite solid if you can get those parts With a good discount (the alternative would be to get a 7900 GRE if you can spend like 50-80 more dollars on the GPU but the 7800xt Is good). Just get 32 gb of RAM 6000MHz and CL30 and you are golden imo

  • @danigose1175
    @danigose1175 8 дней назад

    Yes, nearly always use RT if it's possible, cuz I really like shades and reflections features.

  • @ICEknightnine
    @ICEknightnine 13 дней назад +4

    It's good for quick and dirty lighting effects in ancient games like quake and morrowind.

  • @N3rd-s1h
    @N3rd-s1h 14 дней назад +1

    There is a feature on the cards called Carlsim which is not necessarily for gamers but it is a huge boon for people who are creating ai. It is a powerful engine.

  • @corie_1032
    @corie_1032 14 дней назад +3

    I don't use RT and don't even know what it does 😂

  • @nahuelcarrizo308
    @nahuelcarrizo308 3 дня назад

    I personally do use ray tracing when possible, however I tend to not completely max it out specially considering i own an AMD card
    going out of your way and search for optimized settings for a specific game to then apply some level of ray tracing, take cyberpunk as an example, using HardwareUnboxed's Optimized Settings and then apply ray traced reflections gives fantastic results

  • @emonkhan1443
    @emonkhan1443 14 дней назад +4

    I mean if you have a 80 or 90 series card from nvidia, there is 2 reasons you're not using it, you're playing esports game or you didn't find the button to turn on raytracing yet.

  • @dimecfh6669
    @dimecfh6669 14 дней назад

    I just recently built my first PC. My number one thing was high quality ray tracing and steady 60fps at least. I was able to achieve that with my build.

  • @Y__umeko
    @Y__umeko 14 дней назад +3

    Me with a boxed RX 7900XTX upstairs watching this; I see this as an absolute win. Yes, I was torn between a 4080 Super and the XTX, but I just concluded that the xtx fits me more, especially with AMD's improvements the last month. I don't play a lot of story games, let alone good Ray Tracing ones. I am more of a competitive player so raw performance is just awesome.

  • @sl1nk._.
    @sl1nk._. 13 дней назад

    I use it whenever possible. In games like The Finals and Cyberpunk, I couldn’t imagine not having it.

  • @Ryba252
    @Ryba252 14 дней назад +3

    its ryzen 7 5800x and rtx 4070 good combo?

    • @Swagtrap_CZ
      @Swagtrap_CZ 14 дней назад +1

      Yes

    • @shilpaken
      @shilpaken 14 дней назад +3

      try getting an am5 cpu instead like the ryzen 5 9600

    • @KingusmanX
      @KingusmanX 14 дней назад

      No try 7800x3d and rtx 4070 super best for 1440p

    • @DestructorALU
      @DestructorALU 14 дней назад

      Go for 7800x3d

    • @swampvyle750
      @swampvyle750 14 дней назад +2

      If you already have a PC With am4 socket, then yes, the Ryzen 7 5800x Is pretty sólido coupled With a 4070.

  • @J0hn-MiCHaeL
    @J0hn-MiCHaeL 8 дней назад

    I use Ray Tracing Overdrive aka Path Tracing in Cyberpunk. It’s the reason why I even bought a 4090 to enjoy my favorite on max settings with PT.

  • @DaGreat2
    @DaGreat2 14 дней назад +4

    As a game developer who makes high quality games, I love it when I see people playing my games with ray tracing on

    • @josenoyola4816
      @josenoyola4816 14 дней назад +11

      The 0.97 percent on steam using a 4090? Yeah

    • @DaGreat2
      @DaGreat2 14 дней назад +2

      @josenoyola4816 you don't have to rant about people not having 4090's... I was just saying that I add that feature and I like it when people use it

    • @Oboreru493
      @Oboreru493 12 дней назад

      ​​@@josenoyola4816you can use raytracing with other cards too like a 4070 super which is a third of the price. Hell I have the worst MSI 2x 4070 super and it plays 1440p high path traced cyberpunk with balanced DLSS at 50fps. With frame gen around 80fps which still feels extremely smooth and there's no noticeable input lag

    • @squirrelsinjacket1804
      @squirrelsinjacket1804 12 дней назад +1

      @@josenoyola4816 Ray and then path tracing is the future of lighting in games just like it was for the pre-rendered film industry decades ago. Do you really just expect graphics advancements to stop just because you don't want to buy a better card?

  • @KappaEatCucumber
    @KappaEatCucumber 13 дней назад

    I use it when it’s well implemented, especially for reflections

  • @furioustester4056
    @furioustester4056 12 дней назад +1

    I use the 7900 xtx with medium raytracing. But since I've overclocked it, it performs better than the 4080s, about half way to the 4090. And 4080s performance when max raytracing. And all costing $400 AUD less than the 4080s.

  • @Michael-qv7pn
    @Michael-qv7pn 12 дней назад

    I recently upgraded to a 4070 super and now you can use raytracing with a very minimal performance drop... It became worth it with the higher grade 40 series cards.
    Have tried it only with "old" games tho.. like elden ring, witcher 3, shadow of the tomb raider and such
    50 series might make it possible to have it enabled by standard without being much of a difference

  • @angorRainerNagel
    @angorRainerNagel 12 дней назад

    I happily use retracing wherever possible. I waited decades for it to arrive

  • @djlapio93litlebro
    @djlapio93litlebro 7 дней назад

    I use ray-tracing, gives you an edge in some game like reflection showing the position of an enemy when sneaking

  • @LordRazzia
    @LordRazzia 3 дня назад

    I have a 4080. Ray Tracing wasn't why I got it, but I do actually use it when it's available.

  • @JP-rz2pp
    @JP-rz2pp 3 дня назад

    Yes, all settings maxed out, including ray tracing when available, at 4K.

  • @StormRaid417
    @StormRaid417 День назад

    I use ray tracing, especially in games like Spider-Man Remastered and Watch Dogs Legion. I also use it in Minecraft. It does make the game look much better. Ray tracing is just a personal preference. I actually have a few videos that take advantage of ray tracing on my channel. I use an ENB for Skyrim, which I believe has ray tracing features and a Minecraft video with ray tracing enabled.

  • @_JCJ_
    @_JCJ_ 14 дней назад

    I definitely use it, although I also play sort of of old games, so the base lighting isn't the best

  • @Kayakboy69
    @Kayakboy69 14 дней назад

    TRUEgotcha mentioned you guys built his pc, you guys definetly delivered! Great build!

  • @ikemanreed
    @ikemanreed 11 дней назад

    I use ray tracing whenever I can afford to without getting laggy and I love it it is way more immersive than the alternative and I think path tracing is definitely the future

  • @FosterWalsh
    @FosterWalsh 12 дней назад

    i use it cause my old computer was a grx 1650 mobile, and once i upgraded during a black friday sale, i started throwing it on because it was something i wasnt used to at all

  • @psionx1
    @psionx1 14 дней назад

    not alot of emulators have raytracing so I don't get many chances to use it. but I would if I had the option. old games seem to gain the most from improved lighting as demonstrated with unreal tournament and minecraft. but RTX HDR video is more than enough to make nvidia cards a must have.

  • @usernamunavailiable
    @usernamunavailiable 11 дней назад

    Having recently switched to Nvidia, 3080 Ti from a 6800 XT I don’t see much difference (but I also play older games.)
    What I do see though is.. or don’t see is a pop-up box telling me the driver crashed when I try to watch a movie.

  • @brianferguson939
    @brianferguson939 14 дней назад

    As an amd card user (7900xt) its only used when it actually looks better becuase a lot of the time the games arent made with it in mind. And even then, only if i can keep a steady 60+ fps in 1440p with raytracing on without ai upscaling

  • @pheonixflyer629
    @pheonixflyer629 13 дней назад +1

    I do use ray tracing when playing war thunder, it is not very good ray tracing but the game looks really beutiful with it.

  • @Lucifurion
    @Lucifurion 9 дней назад

    I always use it if it’s offered. Always looks phenomenal.

  • @klumaverik
    @klumaverik 10 дней назад

    Yea. I'll use it. It's pretty. Veilguard looks crazy good.

  • @MegaWetwilly
    @MegaWetwilly 13 дней назад

    Not in gaming, but i use ray tracing when using CGI art programs like Daz studio for renders.

  • @sgt.autisticsoap7766
    @sgt.autisticsoap7766 14 дней назад

    I use it. But not often bc it's not supported in a lot of the games I play. But in the ones it does, like Cyberpunk, I don't use it bc it tanks my fps. Plus I only have a 1080p monitor, so it's not really all that crazy anyway

  • @greenlymcgoatpants1126
    @greenlymcgoatpants1126 13 дней назад

    I'm hoping RT becomes more adopted, but really DLSS is the big selling point for me when it comes to NVidia. Being able to squeeze as much frames out as possible is just so nice.

  • @DemigodDan
    @DemigodDan 11 дней назад

    I notice the difference in shadows and lighting when using ray tracing and i absolutely love it, im a sucker for that realistic lighting and seeing all the little details just makes me so hype, that being said tho it is unnecessary but i always use it in my single player games because ive grown up playing handhelds and outdated consoles for the time so im used to playing om 25-30 fps with a controller and while rtx takes my game from 90 fps to 60 im perfectly happy with 60 fps if it means i get to just stand there and admire the absolute beauty and detail the extra better lighting brings, plus i dont need high fps in a single player game anyway. Its not meant for everyone and thats ok, most ppl dont even notice the difference wether its on or off and hey, good for them they can get basically 30 extra fps for free by turning it off but to ppl like myself who find themselves staring and taking in all the details all the time its a godsend. The rtx reflections are cool too but im more hype about the lighting than anything else

  • @brandons9138
    @brandons9138 4 дня назад

    The issue with ray tracing is that it was the holy grail for graphics for so long that game engines got really good at faking it. So go that the difference in turning it on is usually quite minimal from a image quality standpoint.

  • @MrXaniss
    @MrXaniss 14 дней назад

    I do in single player games where the visual upgrade is significantly noticeable and the performance is ok. (I have a 4090)

  • @squeakyknee
    @squeakyknee 14 дней назад

    On a 3060 ti, I use it when I can, which isn't often. I usually have to fiddle with settings and use DLSS in combination. Like I'm playing Control with full raytracing using it for all the shadows and lighting so I can turn down a lot of other settings. Then set the DLSS to a bit under 1080p uspacling to 2K and it runs 75 fps with no noticeable input lag. The game has to have actually had it in mind though to be worth it. Like for Control, Remedy ALWAYS pushes the new tech boundaries, so they made Control with raytracing as a design choice so with it on, the game looks so much better. But that's a rare scenario. I really love lighting and reflection visually, so I prefer it m, but it's often not achievable for me.

  • @caden.copeland1727
    @caden.copeland1727 13 дней назад

    In most games it’s not worth the performance drop, but there’s a few titles where RTX is really transformative, like Cyberpunk, Alan Wake II, and Black Myth Wukong. As someone who personally loves all of those games and owns a 4K monitor, Ray Tracing and DLSS made the Nvidia tax worth it, but for most people starting from scratch and looking for the best bang for your buck I’d almost certainly recommend an AMD or even Intel GPU and a 1440p monitor.

  • @abdulazizalgharibi8512
    @abdulazizalgharibi8512 14 дней назад

    In games absolutely not, but I’m working on path tracing on Twinmotion and it definitely helps.

  • @shawntroy1
    @shawntroy1 13 дней назад

    I do use raytracing, but only for single player games, i play at 60fps 1440p with dlss, it looks awesome. I feel like he mostly spoke to gamers who is focused on competitive games, i play both.

  • @eMKayyoUwhY
    @eMKayyoUwhY 14 дней назад

    RT and DLSS activated on my 4070 Ti
    I'm gonna try the games I play without it soon.
    Never thought about trying to disable these "(unwanted?) features"........

  • @EleanorMaloney
    @EleanorMaloney 4 дня назад

    I do. I use path tracing too in CP 2077.

  • @suspiciousanimations8357
    @suspiciousanimations8357 9 дней назад

    i try to use ray tracing if its available in a game. but tbh i use ray tracing a lot more when I'm doing 3d stuff in blender. i think that's actually a better use case for rtx than games.

  • @careyosoup274
    @careyosoup274 13 дней назад

    I enable most of the time with a 3090, but mostly single player eye candy games (eg: CP2077). I don't mind the frame hit for it, it is still triple digits most of the time.

  • @musicbuddy1382
    @musicbuddy1382 3 дня назад

    Why people forget there's creative professionals out there who utilise this feature every single day, 3D softwares or game engine require this feature.

  • @keithwong6664
    @keithwong6664 14 дней назад

    im actually using it and like it,but i need to say ray tracing isn't that much different in most of the game,but still have some will bring a big different gaming experience such as Minecraft and Metro,especially Minecraft

  • @justasjurevicius4082
    @justasjurevicius4082 10 дней назад

    They've basically used a work-in-progress feature for marketing, without optimizing it, and in return have used a resolution upscaled to justify it
    Just my thoughts on it though

  • @mlvnrtrt1413
    @mlvnrtrt1413 14 дней назад

    depends on how good the ray-tracing is for a game vs the raster shadows available. Sometimes the shadows are too dark or completely off on character faces with conventional shadows. I’m currently using amd. And I want more ray-tracing support and capability. So I might switch back to nvidia.

  • @Eonymia
    @Eonymia 14 дней назад

    I do. Mostly because I've been playing Star Wars Outlaws and there's no other option. I also like it in Cyberpunk though.

  • @djnazgra
    @djnazgra 3 дня назад

    Some people say they can't see pass 60fps. I pay, i use, i enjoy.
    There are people who sell PCs with 1080ti as high end gaming pc...

  • @alexlaskowski4734
    @alexlaskowski4734 8 дней назад

    A few weeks ago is probably the first time I’ve used ray tracing in years and that’s because it’s a single player game that doesn’t need high fps

  • @dovos8572
    @dovos8572 11 дней назад

    the issue is that most games i play don't support it. the next issue is that games that do support it HEAVILY rely on DLSS and other upscaling to get you any form of fps even at 1080p. the AI scalers and "beautifiers" pretty much defeat the point of raytracing in the first place. games in motion look horrendous right now. they only look good if you don't move your camera.

  • @JanPeterSpecht-jf9pg
    @JanPeterSpecht-jf9pg 13 дней назад

    I have used ray tracing on single player games. It makes the game look prettier. And with dlss and frame gen I always get around 60-90 fps which is enough for single player games. Obviously I never use ray tracing for multiplayer games. So it really boils down to what games you play.

  • @khalidaharrane6797
    @khalidaharrane6797 13 дней назад

    Gamers don't use is but designers do,it's game changing if you often render stuff. For gaming probably no one does

    • @Oboreru493
      @Oboreru493 12 дней назад

      A lot of people with the hardware to run it do. Because it looks great in ganes

  • @SqallLionheart
    @SqallLionheart 14 дней назад

    My friend (who I left behind on the PlayStation to build a PC) foams at the ray tracing, in fact he wants to buy a PS5 PRO (albeit not at the retail price) to play 4K with raytracing with stable 30. In every non PvO games he just plays in 4K with graphic mode on at 20-30 FPS because he isn't bothered by low fps, especially if it's 30 locked.

  • @nikolajchristov7590
    @nikolajchristov7590 11 дней назад +1

    Raytracing still feels like a new technology yet to be unleashed at full capacity

    • @SrChalice
      @SrChalice День назад

      Because it would cost 50k to be viable. But most people don't know that.

  • @artoing
    @artoing 12 дней назад

    The thing is, we waited for RTX for so long that we learned to fake it way too well. It sure is different but it as surely isn't something that is worth losing so much performance for

  • @Mr_Ymder
    @Mr_Ymder 14 дней назад

    I sometimes use raytracing. But only when I just want to see some fancy lights.

  • @CyberLinkGalaxy
    @CyberLinkGalaxy 11 дней назад

    I have a 4000 series card with frame gen. Its actually really dope

  • @jojosbread_owo
    @jojosbread_owo 14 дней назад

    After building my first custom PC (4070 Ti Super + 7800X3D) I always turn on raytracing if it’s available. But as soon as it comes at the cost of FPS numbers I’m no longer happy with in the future, I’m turning it off

  • @DarkestSoldier
    @DarkestSoldier 14 дней назад

    I am going to use it when i get my high end rig. I aint wasting any potential

  • @rashira9610
    @rashira9610 14 дней назад

    Not if it's an option to turn off, no.
    Overall performance is more important than hyperrealistic lighting.

  • @luheartswarm4573
    @luheartswarm4573 14 дней назад

    raytracing could be a good thing to other applications
    because for gaming its absolutelly a big ol nothing, just a performance hog for something that barelly makes a difference.
    It could be usefull in art, although a very niche usecase
    like 'tradigital' painting software, ray tracing could be technically used to calculate the 'bumps' and textures of simulating real life painting materials. Kinda like what rebelle 7 intended, but better

    • @Oboreru493
      @Oboreru493 12 дней назад

      It absolutely makes a huge difference most games just don't implement it fully. Just look at Cyberpunk with path tracing, makes a huge difference and improvement to lighting quality

  • @daviddespas2957
    @daviddespas2957 12 дней назад

    If it wasn’t so taxing I would definitely use it. It looks incredible. However it’s not worth the trade off of the stress it puts on your machine

  • @Voidwalker093
    @Voidwalker093 10 дней назад

    My son is really into Minecraft, I put ray tracing into it with vanilla rtx mod pack and it looks really nice, for Minecraft.

  • @nalover2442
    @nalover2442 5 дней назад

    Depends on a game. For example I used it on Cyberpunk and Metro. On Indiana Jones its impossibile to play since it gets from 180 fps off to 12 fps on...and i have a 7800x3d and a 4070ti...

  • @mudafgc8021
    @mudafgc8021 13 дней назад

    I'm not gonna lie I use ray tracing in any game it's an option. Maybe it's just because I used to play on an ancient rig, so if I have the opportunity to make a game pretty (without sacrificing performance ofc) I crank that bad boy up

  • @paybackkartenreviewer_3
    @paybackkartenreviewer_3 6 дней назад

    worst part is that you only notice it that much if you have it side by side (these Rtx on and off comparisons)

  • @GBreadCreations
    @GBreadCreations 11 дней назад

    Single player games I run 60 fps rt max and my 3080 handles it like a champ. Anything competitive I'm more using high setting 144fps cap and no rt but that single player experience with rt on is 10/10 chefs kisses

  • @RedDeivid
    @RedDeivid 9 дней назад

    You can run 30fps path tracing 2k with dlls on Alan Wale with a 500-700€ 4070, which is even cheaper than a PS5 Pro. Gamers usually prefer fps over graphics.
    IMHO, I use it everyday unless I get less than 45fps or I’m playing Fortnite or any online game with RT capabilities which is nuts to prefer graphics over fps

  • @NekoYuki
    @NekoYuki 6 часов назад

    I use raytracing. I mean, I have to use framegen and scaling at 1440p to get over 100 fps for my 1440p 180hz monitor. Sometimes, I actually hit that cap. Feels good when I do. But if I don't have the other options, raytracing's being turned off.