Lasers that spark on impact - Blender Tutorial

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  • Опубликовано: 2 окт 2024
  • Use geometry nodes to create lasers that explode on impact!
    Find the full tutorial on Patreon: / cbaileyfilm
    Blender Tutorial:
    You can also get the full tutorial if you join on RUclips at the All Access Pass level : www.youtube.co...
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Комментарии • 12

  • @blenderheadxyz2418
    @blenderheadxyz2418 9 дней назад

    is it possible to randomize the speed ? I tried adding a random value to the scene time, didnt work somehow

  • @MarioRivera-png
    @MarioRivera-png Год назад +4

    this is a great effect and well explained, your presentation style also feels very natural. my ONE request is for a more visually organized node tree, like some labeled frame nodes so we can see what's what as we follow along

    • @MarioRivera-png
      @MarioRivera-png Год назад

      This might only work with Node Wrangler enabled, but hitting Control+J will add a frame around your selected nodes

  • @seth8951
    @seth8951 Месяц назад

    Thank you, this tuto was amazing, i understantd geometry node more now. But around 36:50 i never succed to make the sparkles stop at some point, they just continued to fly away

  • @DanielGrovePhoto
    @DanielGrovePhoto Год назад

    That's right it's wrench not a cornflabbin spanner! #Murica
    Wait a sec... did you say ZED?

  • @reddragon_2002
    @reddragon_2002 Год назад +2

    Cool👍

  • @Timey
    @Timey Год назад

    Hi! I was wondering if you could do a tutorial about how to efficiently animate RCS thrusters going off based on a spaceships angular velocity

  • @WeyounLP
    @WeyounLP Год назад

    This tutorial is great, but I dont think it would work well if any object is moving, no? Since the laser always follows a straight line from A to B, it would awkwardly change direction mid flight if the origin moved (eg if it was a spaceship)

  • @NickProkhorenko
    @NickProkhorenko Год назад

    An interesting scheme, but it has a problem. What if I need to fire 2 lasers in a row instead of 1, and have 2 explosions in a row...?! Your laser is connected to the explosion - that's bad. The laser fired from the weapon flies anywhere, it can no longer be stopped, and in your case, I will have to wait until the last explosion is over...

  • @lumencg
    @lumencg Год назад

    Is there a way have the sparks appear only when the laser impacts something?
    I watched your previous video on doing that via workaround with particle systems.

  • @redriot1138
    @redriot1138 Год назад

    thanks for the tuto. less cluncky than using particles but with noticable limitations.

  • @yvesjannic6695
    @yvesjannic6695 Год назад

    Hello