How to hide UV seams on retro characters

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  • Опубликовано: 7 янв 2025

Комментарии • 12

  • @ramonavisconti674
    @ramonavisconti674 Год назад +9

    These tips were very useful, specially the last one about selecting pixels, I needed that, thank you!

  • @jarrettsommerfield1862
    @jarrettsommerfield1862 7 месяцев назад +1

    Very useful, thanks!

  • @C_Kava
    @C_Kava Год назад +2

    This video seams nice

  • @Friendl-e-Duck
    @Friendl-e-Duck Год назад +1

    Neat video, very helpful 👍

  • @chaver28
    @chaver28 Год назад +1

    don't forget if you are going to build you low poly game with anti-aliasing turned off then the seems will be even more noticeable... i found this out that hard way

  • @humanharddrive1
    @humanharddrive1 Год назад +1

    solid advice

  • @characters1210
    @characters1210 Год назад

    That's great make a video on how to uv map the character ,how to model it and how texture it from zero

  • @mr.m2675
    @mr.m2675 Год назад

    one thing i wish was to be able to mirror uv´s for similar uv´s
    or a number of how long an edge is, so i dont need to rely on a measuring texture

    • @Marcis.
      @Marcis.  Год назад +2

      Check out an addon called ZenUV to stack UV islands

  • @mich09011
    @mich09011 Год назад

    Im kinda confused about why i need to snap the uv map, what is this for?😭😭

  • @EriGab99
    @EriGab99 Год назад +1

    Can you help me please I need a UV unwrap and skin/texture tutorial, like THIS image: 1:17 I'm already having bad dreams at night trying to learn this, listen man I'm kinda retarded but I think you can teach this really nice :) thank you !!!!

  • @Dubious_George
    @Dubious_George Год назад

    First