Seeing arms so high in the parses is interesting, because there aren't that many arms parses in the first place and they actually sim lower in both single target and aoe than fury. So I expected their placings to be reversed. Maybe after many people switched to arms in the last 2 weeks, because the 4 piece fury set wasn't that great, just don't bother to switch back to fury. Or people prefer to have the high execute damage of arms which is very helpful for progression and it feels good to go from 5th place in the dps meter to 1st place at the end of the fight.
It's just fun to play. Also i believe many players haven't yet tried or found the Onslaught Fury build which sims higher for me and is easier to play. Altho... That execute below 35% is so smooth
@@Nuke_1337 The onslaught build does sim higher for about 2% which isn't much but we've seen a shift from fury to arms about 2-3 weeks ago when arms with 4 piece did about 3% more dps than fury. Changes to onslaught and anger management allow for a new build where you gain an insane amount of rage which allows you to more or less spam rampage and with the buff to fury's execute it does decent damage.
@@Nuke_1337 I simmed with 26% haste and 24% crit for fury and 24% haste and 27% crit for arms with no windfury and no pi. For arms crit is a little bit low (in bis gear you end up at around 33% crit) but most people aren‘t Running around in bis arms benefits a lot from windfury. Without windfury you probably get rage starved. If you look at the bis sims, they expect you to use charge for extra rage to not get rage starved with windfury. Yes, in bis gear with windfury and using charge for extra Rage, arms will do 5% More st dps. Remove windfury and extra rage from charge and arms falls behind about 2%.
On the intro section, the number of FDK parses increased by 55. No not 55%, 55 parses. For comparison, surv hunter increased by 212, and other underrepresented specs by 1k/1.5k parses
The performance of this spec is salvaged by the insane amount of resource generation given in the talent rework, which allows the Breath of sindragosa build to consistently have ridiculous breath uptimes. Omitting M+ performace, the spec is doing well in raid for now, but my guts are telling me that by 10.1 its going to be close to, if not absolute bottom.
Sad to see Fdk being neglected as always... I attempt to main this spec every xpac then end up rerolling after a few weeks. Fdk is always left behind...
@Dan It's always absolute dog shit at the start of xpacs, it's a spec that scales well as the expansion goes on. It definitely needs buffs at the start of xpacs though, I'm pretty sure it was literally the lowest spec at the start of shadowlands too.
Hey nice overview as always. Since you made a comparison Video about the difficulty of the different roles recently. How about a video analyzing the relation between difficulty and performance on different specs. This time around it feels like the easiest classes to play perform the best. Would be really interesting to see if there is anything to that.
Arms and shadow are actually top 2 if you just look at 10.0.5. Given that shadow also gives PI, its clearly the single best dps class right now, for raid and M+
Strange nobody actually plays shadow in m+ but instead play balance druid. Might be bacause shadow doesnt really bring anything to the key. Worst kick in the game, actually loses dps to pick better kick. No stuns, no good aoe stop as fear is target capped. Shadow needs help in the utility department.
Shadow priests can be 20% higher dps than any other spec and shadow priests will still cry about something. There's just something about shadow priest players, they're not happy unless they're complaining about a rework or buffs.
@@beeman4266 I was spriest main in sanctum. I switched to mage because it actually has some utility and is just so much smoother to play. Spriest def deserves to be on top as it was kinda shit for entire shadowlands. Not that SP is actually 20% higher compared to other dps classes:D
I Agree. I mostly M+ but I wouldn't say Arms is sitting that much higher than most of that in terms of Damage. In the raid it still feels a bit hit and miss depending on the boss.
@@advent7166 Except its not haha.. Its "good" but not godtier. Im 2.7k rio destro lock myself doing 20-21 keys Destro ramp is so damn high that unless you do very high keys and pull massivly to take advantage of rain of fire non number capped capeability, we're sub par.
Why is survival so low? The tree talents has some questionable spells like quickshot, need to equip a ranged weapon for that. bombs still doesn’t do enough damage
they dont want survival to shine but if you notice single target where second highest dps but so many fights are cleave fights or have some what adds we are left behind beacuse our aoe is dogshit
The talent tree is unforgiving. You’re either all in on ST or all in on AOE, neither of which particularly excel. God help you if you hybridise your build
@@eggshapedisraelioperative6317 I'm hybrid, don't have 4 set (crying), fury of da eagle (and 3 talents further) generally fits in pretty well, don't think I'm even in more ranged dps, on single don't run it obviously, but in aoe you get atleast 2 flanking strikes per pull in m+, atleast. But yeah I take base fury of eagle and explosive shot, for raid generally. Regardless of build. (Will get rid of both prob at 4 set)
@@FrostDK98 Unholy had a pretty clear line between ST and AOE, which is why it's "struggling". As more people get through the raid role specific performance matters less and generalisation is king.
Mm being pulled back down to the shadows by the other specs Trinity of best classes, warlock, hunter, and mage How do they miss so hard, mm was as usual till, the incident.
Mages need some love, Frost mage feels stale and not exciting to play, Arcane is cool though performing is difficult, Fire mage feels weak unless played perfectly and still can't go on par with others
This overall ranking is rubbish imho. For example i play 2 DPS Classes in Normal/Hero Raids and at similar levels. Havoc and Beastmaster. When i play Havoc, i do Many millions of more overall Damage. But it’s completely useless damage on most Bosses. (For example, i burned 2 Essence break Windows on the Razzie P2 Adds, and i completely annihilated everyone in the damage meters, when it actually didn’t matter at all!) The only one i would deem Havoc more valuable than BM is Council, and maybe Diurna, but only when i have to do adds (for some reason my pets run painfully slowly towards them and back to boss) In all other fights, Single target is more important. And Havoc, even with Decent Equip, does Tank damage on singles, no matter how i juggle skills. If i got to choose another DPS Class and reroll, i would probably do Windwalker, because it excels in both, but is especially good in single. Shadow imho got buffed when it was already doing fine in raid. I predict them climbing to the top 3 spots soon. I won’t touch these stupid looking dinosaur dragons, no matter how hard they buff them.
Rubbish, are you even looking at the video. Its literally taken from the logs, how the classes are performing. No matter how you twist it, numbers dont lie
@@gollese is it logging the trash for example? You can do millions of statpadding on that. I would know, i play DH… Or as i said Razzie adds. Unlike in M+, the speed at which you AOE these down literally doesn’t matter, except if your healers go oom at the end. (Which is not why people wipe on Razzie, ever! For Diurna Adds its maybe a bit different, but even there only if you have problems killing them before the next set spawns. Dathea. So the only bosses where i can see that AOE burst counts for anything would be Council, and then maybe Dathea Mythic (because Heroic you just cheese the platform mechanic. My raid sends one tank on a platform to interrupt, then boss is down…), Eranog Mythic for the big adds, and that’s all she wrote… So as i said. I will do way more damage with a DH overall andpat myself on the shoulder. But where the damage really counts in Vault, is single target sustained. And a lot of the bottom half speccs do that extremely well, but according to these logs, are just crap. Therefore: Rubbish indeed!
@@gollese looking at the logs it says aff is third from last. Playing my aff lock alt in a normal pug I was more often than not out dpsing many “meta” classes w/ 10-20 ilvls on me. A tier list based solely off of mythic logs doesn’t apply to most players, as most players I’ve come across don’t push their buttons right lol
Monk is on top only in overall score, if it comes to bosses they are completly useless with their dmg, only reason they get score like this is aoe touch of death talent.
assassination needs the some type of buffs arms got its so tiring being one of the only specs that has to talent into doing either good aoe or single target. The spec doesn't do the best cleave or single target WHAT the fuck is its niche? just to be shit? 2800 io assa main but its just same shit different xpac
@@leaflotus6726 its because its a melee spec and people who rolled hunter want to play ranged. survival has been the lowest spec played (except that one patch where it was op broken) since they changed it to melee.
I don't disagree with you there but unfortunately single boss fights without any adds or anything are pretty rare. I would say the specs that are currently at the top have easy cleave abilities without sacrificing much for their ST
It's pointless looking at the mythic tier list, because 90% of players wont ever even see past the first boss on mythic. Look at the heroic parses where the bulk of the raiding playerbase is and both ret and feral are in ther lower 1/3.
Melee should be higher. Harder to play than ranged so there should be some reward to that. Can't just sit at the back of the room and lick the keyboard like hunters :/
To some degree thats how it should be. Maybe not as big a difference as there is in some cases but ranged DPS are easier so should do a little less. Risk/reward and all that stuff
@@MrThordy I'm not talking about rotation but more downtime due to mechanics, tank cleaves that 9/10 gets spun around in pug groups like beyblades, etc. Theres just more to watch out for as a melee DPS compared to ranged where I start to doze off half the time
This meta is garbage. They force people to go back to melee, and if next raid won’t be melee friendly guilds will end up with 10 melee. Also keys are not range friendly for a long time so I don’t know what are they doing. If half of hunters/mages will go melee would it really be better?
Blizz is always screwing over BM hunter and considering it the most popular spec played, this will result in huge unsubs out of frustration. Maybe they can change the name from BM hunter to RN hunter. RN standing for renewable energy as they are both fail.
Idk as a raider if i have ever looked at graphs the way you are doing to djudge if a class is viable or not. Boss dmg on Kurog is more important that overcapping on aoe blasters. Single target on dathea is super important. Some classes deal with the aoe and some with singletarget. That to value 1dps in aoe the same as 1dps on boss is kinda pepeg. Unless you are actively wiping to not hitting aoe dps checks. For example aoe on Eranog = 0 value.
Maybe an unpopular opinion: hybrid classes should never be over pure dps classes in dps rankings. Jacks of all trades should be masters of tanking or heals….not dps.
Specs should be good at what they are meant to do. Just because paladin can tank or heal doesn’t mean ret should be bad at dealing damage, it’s a dps spec. Same with all the other damage dealing specs who have other options.
hybrids speced as DPS doesnt excel in anything else than dealing damage, so your reasoning is really flawed. not like cause you can heal like 10% of you health casting a flash of light, or 30% using a word of glory, you should be nerfed as a dps lol if a hybrid dps could tank like a tank, heal like a healer and at the same time deal dps, i would agree, but that doesnt happen.
No, this is a bad take. If you’re a dps role, you should do pure dps. Ret should do competitive dps to outlaw simply because they’re both dps roles - all dps should be within 1-2% dps. It’s not fun to play a dps and lose on dps simply for not being a rEaL dPs that’s so 2005 thinking.
Blizz forgot about DK’s
Seeing arms so high in the parses is interesting, because there aren't that many arms parses in the first place and they actually sim lower in both single target and aoe than fury. So I expected their placings to be reversed. Maybe after many people switched to arms in the last 2 weeks, because the 4 piece fury set wasn't that great, just don't bother to switch back to fury. Or people prefer to have the high execute damage of arms which is very helpful for progression and it feels good to go from 5th place in the dps meter to 1st place at the end of the fight.
It's just fun to play. Also i believe many players haven't yet tried or found the Onslaught Fury build which sims higher for me and is easier to play. Altho... That execute below 35% is so smooth
Fury does not sim better in st than arms lol
@@Nuke_1337 The onslaught build does sim higher for about 2% which isn't much but we've seen a shift from fury to arms about 2-3 weeks ago when arms with 4 piece did about 3% more dps than fury.
Changes to onslaught and anger management allow for a new build where you gain an insane amount of rage which allows you to more or less spam rampage and with the buff to fury's execute it does decent damage.
@@yingtao6927 then you must have very low crit/haste values, arms st sims for about 4-5k more lol
@@Nuke_1337 I simmed with 26% haste and 24% crit for fury and 24% haste and 27% crit for arms with no windfury and no pi. For arms crit is a little bit low (in bis gear you end up at around 33% crit) but most people aren‘t Running around in bis arms benefits a lot from windfury. Without windfury you probably get rage starved. If you look at the bis sims, they expect you to use charge for extra rage to not get rage starved with windfury.
Yes, in bis gear with windfury and using charge for extra Rage, arms will do 5% More st dps. Remove windfury and extra rage from charge and arms falls behind about 2%.
Man frost DK really needs some help rn
On the intro section, the number of FDK parses increased by 55. No not 55%, 55 parses. For comparison, surv hunter increased by 212, and other underrepresented specs by 1k/1.5k parses
The performance of this spec is salvaged by the insane amount of resource generation given in the talent rework, which allows the Breath of sindragosa build to consistently have ridiculous breath uptimes. Omitting M+ performace, the spec is doing well in raid for now, but my guts are telling me that by 10.1 its going to be close to, if not absolute bottom.
Sad to see Fdk being neglected as always... I attempt to main this spec every xpac then end up rerolling after a few weeks. Fdk is always left behind...
@Dan It's always absolute dog shit at the start of xpacs, it's a spec that scales well as the expansion goes on. It definitely needs buffs at the start of xpacs though, I'm pretty sure it was literally the lowest spec at the start of shadowlands too.
What's a frost DK?
They need to either buff the crap outta Survival or just get rid of it.
Our single target is good though, give me chakrams back and I'll show you real aoe.
My poor poor destro lock =( I never thought we'd hit rock bottom.
1 of the 3 specs is always on the bottom every season x)))
Lock overall doesnt seem to perform very well.
They're probably just being overly hesitant is destro so they don't become top tier like they did for s3 last expac.
they are decent in m+
@@jeffsanders5444 Not bad but not overly good.
Hey nice overview as always. Since you made a comparison Video about the difficulty of the different roles recently. How about a video analyzing the relation between difficulty and performance on different specs. This time around it feels like the easiest classes to play perform the best. Would be really interesting to see if there is anything to that.
Feels like that Elemental buff did nothing in reality or in the rankings.
With all due respect, but unholy in D tier is crack-induced level opinion
We pump all our DMG at the start and then everyone catches up xD
@@redmin3r311 not really only if theirs a lot of adds do people catch up UH is one of the Top boss dmging classes
Shhh maybe we'll get some extra buffs just for funlol
No it belongs there my ilv190 hunter was doing the same damage a 390 unholy dk was in a mythic 0
@@vincentholguin3415 he must have been dogshit then i do like 100k dps overall every dungeon right now
Time to buff ele shaman
"self-proclaimed humans" i feel so called out ahahaha
My main is ele, i know how to play but my guild dont want to see me in a raids😅
Change it
Same here... So sad
Same
Time to find another guild.
Find a new guild, there’s no need to tryhard this game anymore, especially not your raid comps
Arms and shadow are actually top 2 if you just look at 10.0.5. Given that shadow also gives PI, its clearly the single best dps class right now, for raid and M+
Strange nobody actually plays shadow in m+ but instead play balance druid.
Might be bacause shadow doesnt really bring anything to the key. Worst kick in the game, actually loses dps to pick better kick. No stuns, no good aoe stop as fear is target capped.
Shadow needs help in the utility department.
Shadow priests can be 20% higher dps than any other spec and shadow priests will still cry about something. There's just something about shadow priest players, they're not happy unless they're complaining about a rework or buffs.
@@beeman4266 I was spriest main in sanctum. I switched to mage because it actually has some utility and is just so much smoother to play.
Spriest def deserves to be on top as it was kinda shit for entire shadowlands. Not that SP is actually 20% higher compared to other dps classes:D
@@AD-ro6yp considering the numbers dh is the most played class in m+ from logs, spriest #2.... don't speak if you don't know
@@uncutdank Shadow priest isnt even the 3rd ranged spec in popularity.
arms in s tier is a bit exaggerated imo
I Agree. I mostly M+ but I wouldn't say Arms is sitting that much higher than most of that in terms of Damage. In the raid it still feels a bit hit and miss depending on the boss.
Feels incredible to be a warlock main right now XD
well destro is godtier m+ spec tho
@@advent7166 Except its not haha.. Its "good" but not godtier. Im 2.7k rio destro lock myself doing 20-21 keys
Destro ramp is so damn high that unless you do very high keys and pull massivly to take advantage of rain of fire non number capped capeability, we're sub par.
@@advent7166 Destro in high keys is a worse version of boomkin in AoE but only offers slightly higher ST
@@wizzy4123 boomkin 4pc set is bigger bonus in aoe than every warlock 4pc combined smoge
A class that's always needed and always good is slightly weak right now. Cry a river bro.
Why is survival so low? The tree talents has some questionable spells like quickshot, need to equip a ranged weapon for that. bombs still doesn’t do enough damage
they dont want survival to shine but if you notice single target where second highest dps but so many fights are cleave fights or have some what adds we are left behind beacuse our aoe is dogshit
The talent tree is unforgiving. You’re either all in on ST or all in on AOE, neither of which particularly excel. God help you if you hybridise your build
@@eggshapedisraelioperative6317 I'm hybrid, don't have 4 set (crying), fury of da eagle (and 3 talents further) generally fits in pretty well, don't think I'm even in more ranged dps, on single don't run it obviously, but in aoe you get atleast 2 flanking strikes per pull in m+, atleast.
But yeah I take base fury of eagle and explosive shot, for raid generally. Regardless of build. (Will get rid of both prob at 4 set)
Better nerf MM by 3% after the first week. It is not like their set is garbage :D At least we can hope for some BM aoe buffs.
We waited for bm aoe buff all Shadowlands lmao, stop copium.
@@AngryPomeranian Luckily, I didn't play beyond the first season of SL :D
Just swap to survival, trust me.
What wa is it that brings up ur cool down big like that then They fade away ?
Did those UH DK and rogues get nerfs? they didn't "lose" any positions they were just really good and other specs caught up.
UH got 0 nerfs and their 4 piece tier set is good. I'm confused how they dropped so much as well
Outlaw and sin got nerfed quite a bit. Don't know about DK
@@venomwave7239 they're literally only low on the meter (sin rogue) because all the bosses are are based
@@FrostDK98 Unholy had a pretty clear line between ST and AOE, which is why it's "struggling". As more people get through the raid role specific performance matters less and generalisation is king.
cries in warlock...
Mm being pulled back down to the shadows by the other specs
Trinity of best classes, warlock, hunter, and mage
How do they miss so hard, mm was as usual till, the incident.
Mages need some love, Frost mage feels stale and not exciting to play, Arcane is cool though performing is difficult, Fire mage feels weak unless played perfectly and still can't go on par with others
Dks being C tier is just ridiculous….blizz needs to fix this asap
This overall ranking is rubbish imho.
For example i play 2 DPS Classes in Normal/Hero Raids and at similar levels. Havoc and Beastmaster.
When i play Havoc, i do Many millions of more overall Damage. But it’s completely useless damage on most Bosses. (For example, i burned 2 Essence break Windows on the Razzie P2 Adds, and i completely annihilated everyone in the damage meters, when it actually didn’t matter at all!) The only one i would deem Havoc more valuable than BM is Council, and maybe Diurna, but only when i have to do adds (for some reason my pets run painfully slowly towards them and back to boss)
In all other fights, Single target is more important. And Havoc, even with Decent Equip, does Tank damage on singles, no matter how i juggle skills.
If i got to choose another DPS Class and reroll, i would probably do Windwalker, because it excels in both, but is especially good in single.
Shadow imho got buffed when it was already doing fine in raid. I predict them climbing to the top 3 spots soon.
I won’t touch these stupid looking dinosaur dragons, no matter how hard they buff them.
Rubbish, are you even looking at the video. Its literally taken from the logs, how the classes are performing. No matter how you twist it, numbers dont lie
@@gollese is it logging the trash for example? You can do millions of statpadding on that. I would know, i play DH…
Or as i said Razzie adds. Unlike in M+, the speed at which you AOE these down literally doesn’t matter, except if your healers go oom at the end. (Which is not why people wipe on Razzie, ever! For Diurna Adds its maybe a bit different, but even there only if you have problems killing them before the next set spawns.
Dathea.
So the only bosses where i can see that AOE burst counts for anything would be Council, and then maybe Dathea Mythic (because Heroic you just cheese the platform mechanic. My raid sends one tank on a platform to interrupt, then boss is down…), Eranog Mythic for the big adds, and that’s all she wrote…
So as i said. I will do way more damage with a DH overall andpat myself on the shoulder. But where the damage really counts in Vault, is single target sustained. And a lot of the bottom half speccs do that extremely well, but according to these logs, are just crap.
Therefore: Rubbish indeed!
@@gollese looking at the logs it says aff is third from last. Playing my aff lock alt in a normal pug I was more often than not out dpsing many “meta” classes w/ 10-20 ilvls on me. A tier list based solely off of mythic logs doesn’t apply to most players, as most players I’ve come across don’t push their buttons right lol
Monk is on top only in overall score, if it comes to bosses they are completly useless with their dmg, only reason they get score like this is aoe touch of death talent.
my 410 monk 4pc with diurna ring+flaring cowl does 56k dps single consistent but my 402 survival hunter with 405 weapons does 60k lmao
I wish they got rid of the tod cleave talent. so much dumb cheese to inflate rankings
assassination needs the some type of buffs arms got its so tiring being one of the only specs that has to talent into doing either good aoe or single target. The spec doesn't do the best cleave or single target WHAT the fuck is its niche? just to be shit? 2800 io assa main but its just same shit different xpac
that awkward moment, where survival gains 25% more parses and is still 1/5th of the next spec...
Had two on my Heroic PUG yesterdarsay, and they both were near top.
Ye survival not even bad, I think it's literally a skill issue.
@@leaflotus6726 its because its a melee spec and people who rolled hunter want to play ranged. survival has been the lowest spec played (except that one patch where it was op broken) since they changed it to melee.
idk why
every time every patch uh dk b or c tier
i love sl start uh dk S tier and after 2 week getting nerfed to b
Feral changes not really my favorite tbh but I guess they could off been worse
Survival Hunters: "Why are we here? Just to suffer?"
Could be worse. They could be destro.
Survival pumps in single target tho. In Aoe, it sucks ass
Its weird, I kind of liked the assasssination changes but oof dropping that many ranks hurts
its only because a lot of the raid bosses are AOE based, if you check boss damage logs assassination is near the top
I don't disagree with you there but unfortunately single boss fights without any adds or anything are pretty rare. I would say the specs that are currently at the top have easy cleave abilities without sacrificing much for their ST
It's pointless looking at the mythic tier list, because 90% of players wont ever even see past the first boss on mythic. Look at the heroic parses where the bulk of the raiding playerbase is and both ret and feral are in ther lower 1/3.
Yeah, those less than 4k logs for ret on H Raz really tell the whole story considering not even 3% of logged H Raz kills were done by a ret, right?
wanna be top dps? choose melee. thanks blizzard
Bottom 2 dps are melee
@@MrJonHimself so are all the top ones. Dork
@@grilledleeks6514 I'm sure you thought you had a point there. I do appreciate the laugh though, even if it had to come at your expense.
Melee should be higher. Harder to play than ranged so there should be some reward to that. Can't just sit at the back of the room and lick the keyboard like hunters :/
I play assassination for most fights and it is very competitive. Just the AOE fights it sucks. But I just go sub for that.
So every melee is better then every range class
To some degree thats how it should be. Maybe not as big a difference as there is in some cases but ranged DPS are easier so should do a little less. Risk/reward and all that stuff
@@PanTheGu you cant say that in general. Fury is a joke in comparison to arcane as an example.
@@MrThordy I'm not talking about rotation but more downtime due to mechanics, tank cleaves that 9/10 gets spun around in pug groups like beyblades, etc. Theres just more to watch out for as a melee DPS compared to ranged where I start to doze off half the time
@@PanTheGu for avoiding mechanics thats true most of the time yeah
Hybrids on the top, this is the end.
This meta is garbage. They force people to go back to melee, and if next raid won’t be melee friendly guilds will end up with 10 melee. Also keys are not range friendly for a long time so I don’t know what are they doing. If half of hunters/mages will go melee would it really be better?
What a great expansion for the dev's working on the ranged specs, really hitting it out of the park....
Ranged is always performing better after season 1.
Range is always Meta calm down
I mean, usually in MMOs rangeds have less dps cause they don't pay melee tax
12:20 out of pocket :(
Blizz is always screwing over BM hunter and considering it the most popular spec played, this will result in huge unsubs out of frustration. Maybe they can change the name from BM hunter to RN hunter. RN standing for renewable energy as they are both fail.
Idk as a raider if i have ever looked at graphs the way you are doing to djudge if a class is viable or not. Boss dmg on Kurog is more important that overcapping on aoe blasters. Single target on dathea is super important. Some classes deal with the aoe and some with singletarget. That to value 1dps in aoe the same as 1dps on boss is kinda pepeg. Unless you are actively wiping to not hitting aoe dps checks. For example aoe on Eranog = 0 value.
Its not unique , its a joke. We talking about 3 pure dps classes and they are nearly useless. SO wp blizzard.
It's nice to see off meta classes start kicking ass, gives pugs less of an excuse to not invite someone purely off the spec
Na, they'll just adapt to the new meta and only invite the new good specs. These people are npcs.
@@XAn0nymousX0 it's a sad truth 😂
Maybe an unpopular opinion: hybrid classes should never be over pure dps classes in dps rankings. Jacks of all trades should be masters of tanking or heals….not dps.
Specs should be good at what they are meant to do. Just because paladin can tank or heal doesn’t mean ret should be bad at dealing damage, it’s a dps spec. Same with all the other damage dealing specs who have other options.
in that case, pure dps should have worse defensives, sustain or next to no buffs and should rely on hybrid classes to provide it for them.
hybrids speced as DPS doesnt excel in anything else than dealing damage, so your reasoning is really flawed.
not like cause you can heal like 10% of you health casting a flash of light, or 30% using a word of glory, you should be nerfed as a dps lol if a hybrid dps could tank like a tank, heal like a healer and at the same time deal dps, i would agree, but that doesnt happen.
No, this is a bad take. If you’re a dps role, you should do pure dps. Ret should do competitive dps to outlaw simply because they’re both dps roles - all dps should be within 1-2% dps.
It’s not fun to play a dps and lose on dps simply for not being a rEaL dPs that’s so 2005 thinking.
dk permanently c tier or below so nice blizzard
They can DOUBLE the numbers for Destro and they still wouldnt be played much because the spec just doesnt work.
where's the havoc dh love?
Right? Our aoe is fine. Great even. Our ST? Needs a little love.
Poor range
Bro, on this point its just bullshit to put monk on last spot, you have to be joking.
They don't do much on boss, mostly on aoe
Nice magier still shit
worst ive ever felt as a mage, arcane feels terrible to play and inconsistant dps, frost cosistant but low, and fire is just all over the place
Mage is a weird class in dragonflight. Frost and fire have always been so fun to play, but these specs dont feel like mage anymore
Dude arms isnt s tier you have to be trolling
Explain your opinion or keep em to yourself
@@grilledleeks6514 Id say its more B tier at most