Ranking the hardest characters in SF6

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  • Опубликовано: 15 ноя 2024

Комментарии • 304

  • @brizzleyoh
    @brizzleyoh 10 месяцев назад +117

    Putting chun li as easier than cammy is a crime.

  • @MrThaes
    @MrThaes 11 месяцев назад +103

    Tried messing around with Dhalsim a while ago. What places him at "hard" instead of "slightly hard" for me is how even his movement is so different from any other character. Couldn't get used to that floating.

    • @dddaaa6965
      @dddaaa6965 11 месяцев назад +3

      Me too, I can’t wrap my mind around the floaty jump, it never clicked in my mind even though I see it being a non issue or even beneficial for people who know what they are doing with him lol.

    • @armorgiraffe
      @armorgiraffe 10 месяцев назад +2

      Same, his movement, buttons and jump makes him so weird to play since his "feel" depart from all the other characters

    • @rohaankhawaja5727
      @rohaankhawaja5727 9 месяцев назад +3

      he deadass feels like playing at half speed

  • @tristanaustin2097
    @tristanaustin2097 11 месяцев назад +34

    I main Dhalsim ( Peaked at 1650 MR ) and it feels like comparing apples to Oranges. Not having a traditional jump I think more than anything makes Dhalsim play a game that is completely different. I watch top level play all the time, I see somebody jump out in some tight situation and I go "Oh, that's what I'm supposed to do there!" and then I go "Wait...I don't move like that"

    • @vahallen9876
      @vahallen9876 11 месяцев назад

      I’m sure there is no way I know better than a 1650 MR Dhalsim, but I thought that in those situations were others would jump Dhalsim just went with instant air teleport
      Is that not a thing?

    • @tristanaustin2097
      @tristanaustin2097 11 месяцев назад +7

      Oh yeah its a thing, but there are a couple of key differences. IAT is not as strong against nuetral jumps, it is much less rewarding ( can't get a heavy button, only a light combo ) and you don't get an ambiguous cross up. Plus, if your opponent jab checks you are put into a forced knockdown state which means you can get combo'd out of the air.
      Also, this one is kind of hard to describe but Dhalsims jump being so floaty makes nuetral jumping in the corner as a defencive option a lot weaker. If the opponent is just patient or has a wide DP you won't get a lot of millage out of changing teleport timing or working in float. They are gonna more or less just wait for you to descend and it doesn't matter on which side.
      @@vahallen9876

  • @VolTheProducer
    @VolTheProducer 11 месяцев назад +17

    That capybara fighter intro might be the best thing on RUclips - I'm all for it.

  • @matrxzeno4761
    @matrxzeno4761 11 месяцев назад +34

    Tierlists like these are why I have started to dislike them in general because for me, the true test of whether or not a char is difficult to play should only be measured when they are FULLY optimized. Sure everyone can pick up a char and do the basic stuff fairly simply, but optimization is a whole other thing.

    • @verbatim7508
      @verbatim7508 11 месяцев назад +7

      this can be solved by addressing whether you're talking about a character's skill floor or skill ceiling
      it seemed like broski was talking about skill floor? but then he started talking about 1700 MR and shit, so idk

    • @matrxzeno4761
      @matrxzeno4761 11 месяцев назад +2

      @@verbatim7508 Yeah I agree. Being specific with difficulty tierlists makes them less confusing and also more useful for the players.

    • @mikey22355
      @mikey22355 6 месяцев назад

      He’s not making videos just using his pretty boring stream content and and cropping it for a RUclips video. Not like he’s put thought or effort into this pointless list

  • @NHParadox
    @NHParadox 11 месяцев назад +64

    cammy slightly hard? bruh

    • @vahallen9876
      @vahallen9876 11 месяцев назад +5

      TBF the one hard part about Cammy is proper dive kicking and having to play without a fireball

    • @bagofbananas790
      @bagofbananas790 11 месяцев назад +6

      ​@@vahallen9876plus on block spin knuckle

    • @vegetatheveggie2547
      @vegetatheveggie2547 11 месяцев назад

      what does this mean or prove bot?
      @@bagofbananas790

    • @TooOldForSpacey
      @TooOldForSpacey 9 месяцев назад +11

      @@vahallen9876you deadass get a move that goes through fireball, AND a dive kick…what are you on about? She seriously doesn’t fucking need a fireball

    • @rheawelsh4142
      @rheawelsh4142 4 месяца назад

      ​@@bagofbananas790Mfw anti airs exist

  • @jwill7998
    @jwill7998 11 месяцев назад +12

    Dhalsim is fun. He has so many tools.

  • @FreezVy
    @FreezVy 11 месяцев назад +16

    feng shui engine aint that easy to master tho, and thats her real potential.

  • @TheWutang1995
    @TheWutang1995 11 месяцев назад +16

    Ive always thought sim was a cool character visually and finally decided to take the time to learn him and main him this game and while its rough sometime ive definitely gotten some free wins that i shouldn't have at the lower ranks because so many people have no clue what to do against him since they rarely see him. Also have gotten way more one and doners than with any other character

  • @TheFatManatee
    @TheFatManatee 11 месяцев назад +11

    I think what pushes gief from medium to slightly hard is:
    1. Inconsistent anti air means you have to constantly beware if the opponents exact spacing a timing of their jump or else you get stuffed out or crossed up
    2. 3mp into SA1/SA2 is a pretty difficult input while also being mandatory to learn for every combo that uses super

    • @sm_ked
      @sm_ked 11 месяцев назад +1

      I agree heavily, im biased but i also think gief is slightly hard arguably hard. 3mp into super is super awkward fr

    • @HellecticMojo
      @HellecticMojo 11 месяцев назад +7

      Gief is hard for all the wrong reasons. Almost nothing works right or is way harder than it has any reason being.

    • @sm_ked
      @sm_ked 11 месяцев назад

      @@HellecticMojo Fr, they wont have to buff him too much but maybe less whiff recovery frames, or making Ex lariat a true reversal and hit on both sides

  • @grillersinstinct
    @grillersinstinct 11 месяцев назад +16

    “do you like going through bowsers castle? thats manon” @8:11 LMAOOO
    edit: ty tofumaker for my laugh

    • @cj_ocean
      @cj_ocean 11 месяцев назад

      what?

    • @gerardorivas2811
      @gerardorivas2811 11 месяцев назад

      ​@@cj_oceanit's a comment on the chat, or you don't understand the joke they're making?

    • @cj_ocean
      @cj_ocean 11 месяцев назад +1

      @@gerardorivas2811 i didnt see that this was said in the chat, but tbh i also dont understand the joke

    • @gerardorivas2811
      @gerardorivas2811 11 месяцев назад +8

      @@cj_ocean It's just making fun of how you'd need to traverse through fireballs and stuff with Manon since she has to get close to be at her preferred distance.
      So dodging fireballs with her twirl, long range pokes with the OD version of it, and jumping stuff to get in and score either a grab or a hit, would make it seem like a Mario game where you traverse through stuff to get to the end.

    • @cj_ocean
      @cj_ocean 11 месяцев назад +1

      @@gerardorivas2811 ah lol ^^
      thx

  • @verbatim7508
    @verbatim7508 11 месяцев назад +64

    Chun-Li's down-down input for her DP seems easy until you consider the fact that she has to be standing still for at least one frame before and after each down input, and it can only be _straight_ down-it can't be 12, it must be 22, and because of all these rigid restrictions, it's more like 52525. I still find it incredibly awkward to do, and I've been playing Chun since launch. I would genuinely rather just have a 623 input for the move. That way, I'm at least able to walk forward while buffering DPs, crosscut with it, and I get access to the 323 shortcut. It also won't look like I'm teabagging you when I'm just getting ready to anti-air your jump-in.

    • @Rupix15
      @Rupix15 11 месяцев назад +2

      THIS. i am really hoping as well that the dev will change the input to just 623. or maybe add it as an alternative like how they added mash input as alternative for her Hyakuretsukyaku in SF5. i'm fine with 22 input as a gimmick/install specials like on the other casts but as an urgency tool like AA i don't find it comfortable at all x.x

    • @dh3014
      @dh3014 11 месяцев назад +6

      Like 66/44 is actually 5656/5454, 22 is really 5252, you don't need the last neutral input after 2nd down input

    • @verbatim7508
      @verbatim7508 11 месяцев назад +1

      @@dh3014 You're right. Doesn't make it less awkward though. Actually, in the case of 66 inputs, Capcom knew this type of input was causing problems for some people, which is why they introduced the ability to perform Drive Rush cancels by hitting MP+MK instead of a dash.

    • @DanceKevinDance5
      @DanceKevinDance5 11 месяцев назад

      I would love for upkicks to be a dp motion. Pls Capcom

    • @Reshi9984
      @Reshi9984 11 месяцев назад +2

      Glad I found another Chun Li down down AA hater, Capcom plz just make it a DP motion

  • @akiratosube2836
    @akiratosube2836 11 месяцев назад +26

    As someone who has played Cammy for a while now (52769 Kudos), i don't think she's hard AT ALL. She has very good pressure just by pressing a few buttons, her combos (not the flashy ones, just the common) can be easily executed... Idk what people sees hard about Cammy. For me, is one of the easiest character, not as Lily, of course, but putting her above Dee Jay and Chun-Li is wild for me.

    • @z1u512
      @z1u512 11 месяцев назад +11

      Cant believe we found an honest cammy player in the wild

    • @Potato_Souls
      @Potato_Souls 11 месяцев назад +7

      I think he's talking about the flashy high level stuff plus the spacing things that a lot of characters don't have to worry about. Like dive kick

    • @RockBottom7626
      @RockBottom7626 11 месяцев назад +5

      The level of play is quite different. What is your master ranking as a frame of reference?

    • @muckdriver
      @muckdriver 11 месяцев назад +2

      I think his placement for cammy vs deejay is off. If he's gonna put cammy at hard to play then so is deejay.

    • @Nerevaar
      @Nerevaar 11 месяцев назад +5

      I don't think the Kudos are a meaningful metric, he's talking about gameplan in 1700+ MR which is not really that comparable to the ranges below

  • @Tyler-ob4qp
    @Tyler-ob4qp 4 месяца назад +3

    Easiest: The guy who beat me's character
    Hardest: My main

  • @adamtideman4953
    @adamtideman4953 11 месяцев назад +130

    Ain't no way Cammy is harder to play than Deejay

    • @z1u512
      @z1u512 11 месяцев назад +61

      BRO PUT CHUN EASIER THAN CAMMY LMAO

    • @YouAlreadyKnowBabi
      @YouAlreadyKnowBabi 11 месяцев назад +1

      Yeah, this guy be full of shit a lot.

    • @maxwellscott-bz8bf
      @maxwellscott-bz8bf 11 месяцев назад +6

      Deejay has a bunch more tools you have to use, but they provide so much utility

    • @GhostxMenace
      @GhostxMenace 11 месяцев назад

      No way u saying this 😂😂😂

    • @MGTarkus
      @MGTarkus 11 месяцев назад +23

      Deejay one of the easiest characters to play. Just charge and mash sway

  • @xravia79
    @xravia79 11 месяцев назад +24

    I would switch Chun and Cammy but I more or less agree. I don't know if you played Chun before but a down down input for an anti air sucks lol

    • @georgegkoumas5026
      @georgegkoumas5026 11 месяцев назад

      Please give chun a normal DP input for the anti air for the love of god, this has been the only thing that I don't like about the character.

    • @user-wy1et9dk9w
      @user-wy1et9dk9w 10 месяцев назад +3

      Cammy has to do a lot of work to get in and open your opponent up, when she does it’s a matter of mind games. If you screw up its back to trying to get in from full screen. Her mix game is also kind of overrated imo. Chun doesn’t really have these problems. Cammy’s strengths are things imo only slightly advanced to pro level players can take advantage of. The hardest thing about chun imo is her execution, but the game plan is simple and she’s quite adaptable.

  • @skychaos87
    @skychaos87 11 месяцев назад +29

    Marisa is definitely easy af to play, its like Luke making opponent guess between charge knuckles/gladius except its every better for Marisa since charged Gladius beats DI. Marisa also gets auto spacing trap after every Gladius blocked. Kills opponent in two touches.

    • @MisterTwit
      @MisterTwit 11 месяцев назад +6

      She's only easy as long as she's doing damage. If she guesses wrong and opponent gets oki she's not easy at all. Everyone at the top of "easy" (even Lily) has an invincible wakeup DP/FK to interrupt pressure and create space. Marisa has nothing reliable to do on wakeup without a lvl2 super.

    • @CrystalMang0
      @CrystalMang0 11 месяцев назад +2

      Bro marissa not killing in 2 touches every time. Need high resources.

    • @skychaos87
      @skychaos87 11 месяцев назад +1

      @@CrystalMang0 nobody said "every time". But it does happen quite often, you usually have lvl3 in the 2nd or third round. Even if it's not two touches, three is also easy and happens way more than other characters.

    • @nomainq8257
      @nomainq8257 11 месяцев назад

      Totally agree, cause today I already was playing against this type of marisa players who just spam two abilities and after them DI 😂

  • @Aeirion
    @Aeirion 11 месяцев назад +5

    As a Lily player, I can confirm that this placement is completely true.

  • @PrincipalSkinner3190
    @PrincipalSkinner3190 11 месяцев назад +54

    Contradictory logic. You started off by saying a character being bad doesn't mean they're hard, but then immediately put DeeJay as easy because he's good.

    • @Syrup4prez
      @Syrup4prez 10 месяцев назад +27

      Wrong. he put deejay in easy for the same reason he put lily. Because their game plans are brain dead.. he literally said “ charge moves add some difficulty to Deejay but aside from that there is too much reward for just pressing buttons”. Essentially meaning very little thought goes into being successful with them similar to juri lol.
      Broski consistently said if you have a linear game plan you are easy character. Also Essentially that every one who can cancel cr/mk to dr is easy/slightly easy

    • @jotaromario2300
      @jotaromario2300 10 месяцев назад +6

      @@Syrup4prezThen why is Ryu in the same tier as Ken and Luke? He is arguably harder to play with since he has worst tools then both of them. Since Ryu is such a simple character you’ve got to be creative with your game plan.

    • @Syrup4prez
      @Syrup4prez 10 месяцев назад +5

      @@jotaromario2300 I see your point. But historically shotos have been considered easy characters. Luke ,Ken , and ryu are excellent characters for someone beginning to learn fighting games. Simply because their game plans are extremely simple. This idea is present in most games that have shotos. I agree that Ken and Luke are stronger than ryu, but that statement is assessing the strength of character tools rather then the difficulty of executing their vanilla gameplan

    • @KejutoJetomo
      @KejutoJetomo 10 месяцев назад +3

      But Ryu isn’t easy and Juri is Brain dead in RIGHT hands. This guy is on crack with his tier list imho.

    • @Syrup4prez
      @Syrup4prez 10 месяцев назад +2

      @@KejutoJetomoryu and Juri are both easy . Relative to characters that are actually difficult like Jamie. I agree that ryu is harder to play then Ken and luke, but the shoto play style is easy as hell at the end of the day. Having a fireball, Inv dp, and solid corner carry renders ryu capable in every situation. Which is why allot of people consider shotos boring.

  • @markchavez738
    @markchavez738 11 месяцев назад +3

    As a Dhalsim and Zangief Main. Zangief is wayyy harder of a character.

  • @juice6521
    @juice6521 10 месяцев назад +3

    I think the drink level level thing is pretty overblown in terms of complexity. You only need to remember level 1 is divekick, level 2 is breakdance and level 3 is command grab. Yeah, ok maybe level 4 is basically a new character, but if you hit level 4 you're probably about to win in the next 10 seconds (or about to lose all your drink levels)

  • @jt4tado
    @jt4tado 11 месяцев назад +13

    bro right off the bat, cammy slightly hard to play and dee jay is easy? 😂

  • @HellecticMojo
    @HellecticMojo 11 месяцев назад +9

    I think Gief opinion is all over the place because he's so poorly balanced in every way.

    • @angquangnguyenthac2833
      @angquangnguyenthac2833 11 месяцев назад

      Nah he's actually balanced. It just that he is actually hard to play

    • @HellecticMojo
      @HellecticMojo 11 месяцев назад

      @@angquangnguyenthac2833 no, he's very imbalanced internally. He's overtly dependent on SPD to carry him, his anti airs are all terrible. His run grab is nearly useless. The lariat is a terrible tatsu that goes nowhere for corner carry or pressure while also being a terrible anti air with no invincibility or the vertical reach.
      Level 1 that once again doesn't work as anti air or even a reversal.
      Level 2 that's very slow, can't hit air, and requires further meter to do any worthwhile damage.

    • @angquangnguyenthac2833
      @angquangnguyenthac2833 11 месяцев назад +2

      @@HellecticMojo AKA you don't know how to play him and just rely on SPD to get by

    • @HellecticMojo
      @HellecticMojo 11 месяцев назад

      @@angquangnguyenthac2833 try winning with Gief without SPD or level 3.

    • @angquangnguyenthac2833
      @angquangnguyenthac2833 11 месяцев назад

      @@HellecticMojo I mean you can win like that if you know how to use his plus frame so point not taken.

  • @alex111683
    @alex111683 10 месяцев назад +1

    I think theres two categories here. Easy for new people to play and easy for experienced players to play. An example, DJ, for a new player to fighting games, DJ is very hard due to him being a charge character and needing ro understand charging and buffering.

  • @karloli9455
    @karloli9455 11 месяцев назад +2

    I've never played Dhalsim in previous installments. Somehow he just clicked for me in SF6. He was daunting to play at first, but once you get the float thing down, it get s easier.

    • @libertyprime9307
      @libertyprime9307 10 месяцев назад

      He was traditionally much more a fullscreen zoner, which worked well because it wasn't possible to just DI to punish anything he does.
      In SF6 he's kinda a rushdown character.

  • @tr5p872
    @tr5p872 11 месяцев назад +21

    I don’t see how Marisa can be harder than juri.

    • @waveysamurai7673
      @waveysamurai7673 11 месяцев назад +10

      Right, Juri is easy, but Marisa is fisher price levels of easy

    • @z1u512
      @z1u512 11 месяцев назад +1

      ​@@waveysamurai7673any rank below plat you can just modern marisa hold down the autocombo button while mashing buttons and have a 40% WR

    • @HellecticMojo
      @HellecticMojo 11 месяцев назад +1

      @@waveysamurai7673 Marisa is more of a challenge on defense. Juri has lol spinarooney DP.

    • @psp785
      @psp785 11 месяцев назад

      Marisa is easier then juri

    • @juice6521
      @juice6521 10 месяцев назад

      ​@HellecticMojo Marisa's defense is built into her offence.

  • @BHS289
    @BHS289 11 месяцев назад +14

    I feel like Chun starts out hard because the stance stuff is weird, if you didn’t play her in SFV learning her SBK confirms off mediums is awkward for a bit, I would even say learning a 22 input DP is also weird after not using them before, but once all of that becomes combo muscle memory you can lean more on her neutral with 6/4MP, 2MK, etc.
    Medium feels appropriate.

    • @ChaosKnuxxx
      @ChaosKnuxxx 11 месяцев назад +12

      I disagree. People just have her neutral carry her, but I'm TELLING you with the fact that she has a floaty jump, air legs, and a harder to setup safejump makes her harder. Not to mention when the meta improves, she's gonna have to use more stance cancel in neutral for mixup. There's a reason you don't see a lot of them, it's because trying to make use of her tools takes away from the mental stack. It's just odd that he put Cammy below Chun since I play both and Cammy really just has to worry about spacing

    • @DrSwazz
      @DrSwazz 11 месяцев назад +10

      Chun should be in slightly hard at least, hard at best. When he put Chun in medium I zoned out from the video. She’s execution heavy and easily goes into burnout. Not to mention her anti-air being more awkward to execute than a DP motion and inconsistent on top of that. He put her in medium because you “don’t have to use stance.” Not using stance on Chun is like not using FSE on Juri. You can still play the character but you will reach a competitive cap without the extra tool.

    • @jcramirez77
      @jcramirez77 11 месяцев назад +3

      @@DrSwazzBig facts and agree on people not using fse on juri

    • @Tampontimothy
      @Tampontimothy 10 месяцев назад +2

      You can say that about any character after getting used to them. him rating Cammy harder than Chun is just LOL tier and just invalidates the whole list

  • @zerodono
    @zerodono 11 месяцев назад +3

    I was looking forward to seeing where you'd put Honda and I was not disappointed 😂😂. Only critique is that Sim isn't in the 'Not playing Street Fighter' tier lol

    • @Jonkin715
      @Jonkin715 10 месяцев назад

      I agree. It feel you have to learn a whole new game to play him effectively

  • @BlueLightningSky
    @BlueLightningSky 11 месяцев назад +2

    I have never seen a Guile miss perfect boom in so long. Saying that's hard is like saying perfect knuckles are hard.

  • @Lenumaza
    @Lenumaza 11 месяцев назад +2

    Honda is only easy to play at low level. At high level it's quite the opposite.

  • @ΚρανίΩ
    @ΚρανίΩ 11 месяцев назад +34

    Okay i played every single character and tried to get them as high as possible, aki is hard to win with, rashid is a 50/50, but those 2 characters are farely hard to play at first, but then its okay. Dhalsim is absolutely the hardest character in this list but something i don't personnally agree with is dee jay, this character has the same problem as rashid where if you actually want to play him, you need to work for your wins at first and then the gameplan is so varied that its hard to use exactly what you need to when you need, i'd actually put him one tier under aki and rashid

    • @AaronW0885
      @AaronW0885 11 месяцев назад +3

      Lol no. There were plenty of Dee Jays in top eights. He ain't hard to play

    • @ΚρανίΩ
      @ΚρανίΩ 11 месяцев назад

      @@AaronW0885brother, i meant evo, and the tournaments before that, try playing dee jay and tell me if its easy, he's at least in the same place as chun, and yes i do play both because i play everyone in the cast

    • @junior1388666
      @junior1388666 11 месяцев назад +8

      Played deejay for a week. Got to master in about 6 hours of play and my win rate was above 80%.
      By the end of the week I had 1800+ MR and I didn't even learned how to use lvl 2 lmao

    • @xZaGoNx
      @xZaGoNx 11 месяцев назад

      @@ΚρανίΩI also play everyone in the cast and deejay is very easy.

    • @KiTTtheKiDD
      @KiTTtheKiDD 11 месяцев назад

      Lol deejay working to just DR

  • @allero
    @allero 11 месяцев назад +4

    This has some good information but often blurs the ease of use vs viability. Juri for example is easy to play simply/ poorly, but no mention of ca2 which is required at the highest level highlights my point.

    • @Cezkarma
      @Cezkarma 11 месяцев назад +1

      sa2 on Juri is not difficult to learn

    • @allero
      @allero 11 месяцев назад +1

      @@Cezkarma lol where do I even begin, I literally can't... Glad to know someone has the most dynamic install in the game all figured out though.

    • @Cezkarma
      @Cezkarma 11 месяцев назад +2

      @@allero there is a difference between skill floor and skill ceiling. FSE has a low skill floor so it's no difficult, but has a high skill ceiling for creativity. How do you not understand that?

    • @allero
      @allero 11 месяцев назад +4

      @@Cezkarma we are talking about if characters are hard to be effective with and you literally just said she has a high skill ceiling. Thank you for supporting my original point

    • @Cezkarma
      @Cezkarma 11 месяцев назад +2

      @@allero my guy, a character can have a low skill floor and still have a high skill ceiling. But I can tell that you're still a newcomer to fighting games so these concepts may still be difficult to understand. I won't confuse you further.

  • @alejandroa6372
    @alejandroa6372 11 месяцев назад +5

    This tier list makes none sense. Saying Cammy and Rashid are harder than JP and Ken is wild downplaying xD

    • @pandabs6845
      @pandabs6845 8 месяцев назад

      Ken is easy though

  • @sound285
    @sound285 11 месяцев назад +10

    i like the content Im subbed my dude, but this list kinda whack.

  • @weaponx8263
    @weaponx8263 10 месяцев назад +1

    Saying cammy is harder than Chun li is wild😂

  • @boisvert45
    @boisvert45 Месяц назад

    Charged flash knuckle is the hardest thing to do in the whole series

  • @guy543215
    @guy543215 11 месяцев назад +3

    I got Master rank with Random select and I couldn’t disagree more with a lot of the choices here. Chun Li and Gief are up there with Rashid and Aki for the more difficult characters. Dee Jay is right behind them IMO. Cammy is very straightforward as well so im not sure how she is that difficult. I think broski is coming from a perspective of someone who is very good at playing quirky characters who are difficult to use well.

  • @emsax
    @emsax 7 месяцев назад +2

    Deejay and Chun optimal is definitely way harder than half these at high level how crazy bias

  • @jamesdasilva9939
    @jamesdasilva9939 11 месяцев назад

    As a Honda main I do enjoy the taste of glue after my dinner.

  • @pkphantom
    @pkphantom 11 месяцев назад +1

    I'm not sure how i feel about him dismissing Chun as mid. To dismiss the part of her kit that she needs to keep up in damage seems a bit off to me

  • @markchavez738
    @markchavez738 11 месяцев назад +5

    Zangief should at least be in “Slightly Hard”

  • @psp785
    @psp785 11 месяцев назад +1

    chunli is med ur bugging ?? chun li is hard if you hope on playing high ranked matches she also does'nt have a throw loop to rely on like cammy and juri

  • @strych88
    @strych88 11 месяцев назад +11

    Lol putting Deejay at easy just to put Cammy at hard 10 sec later is some biased shit.
    Cmon you say that Deejay is easy cuz he can win random scrambles and then say that Cammy is hard to play at a high level... So are we talking low rank random scrambles or high level gameplay here?

    • @2Namii
      @2Namii 11 месяцев назад +1

      Yeah i agree. No way is he in the same tier as Lily

  • @brawlkillers13
    @brawlkillers13 11 месяцев назад +5

    All id change with this list is id move Guile into slighty easy(thats generous af too) and Chun into slighty hard because her combo routes seem mad unusual. Aki and Jamie main here

    • @vahallen9876
      @vahallen9876 11 месяцев назад +4

      If you think Chun should be slightly hard only because of combos it’s wild that you think Guile should be slightly easy considering Chun doesn’t even have one combo comparable to any sort of perfect boom link
      Like not even the same galaxy

    • @maxwellscott-bz8bf
      @maxwellscott-bz8bf 11 месяцев назад +2

      @@vahallen9876perfect boom loop isn’t barrier to entry. You can zone and be good

    • @brawlkillers13
      @brawlkillers13 11 месяцев назад +1

      @vahallen9876 Are you suggesting that because guile has perfect booms which he totally doesnt have to do hes hard to play?

    • @MrBranh0913
      @MrBranh0913 11 месяцев назад +2

      @@maxwellscott-bz8bf you definitely need to master perfect timing for a lot of his optimal routes. Guile is one of the harder characters to fully optimize. At a high level you definitely need to be able to do his boom loops on command. And both sides have different timing. Boom loops makes Guile's corner game very scary. Because taking the throw, or getting shimmied into a loop is the decision. Remember Guile's throw loops actually require meter. I don't think he's hard, but he's beyond easy. I think medium is right. You'll see high level Guile starting to use his b. HP to perfect sonic boom combo starter. And it's actually pretty strict timing. It's an essential route at high level, because that means he gets really big and meter efficient conversions from hitting a b. HP. So these are important combos to learn at high levels, because top players aren't just going to jump at Guile 50 times in a match

  • @firehammock3021
    @firehammock3021 11 месяцев назад +1

    As a mid-level player Chun-li is by far the hardest character in the game

  • @allero
    @allero 11 месяцев назад +2

    As a former lily player i disagree with your statement. Hibiki the best never resorts to that basic strategy. I do however completely agree with Cammy she isnt as easy as people think

    • @DayFul
      @DayFul 11 месяцев назад

      Hibiki is carrying Lily due his defense being ridiculous. She needs her windstocks to continue her momentum too, If she yolo's in and has no stocks to play with she's much weaker.

    • @allero
      @allero 11 месяцев назад

      @@DayFul he is incredibly skilled but if you watch how he plays without wind stock he is still stupid. People need to rush him to prevent him getting a stock and he knows his options the best in that scenario

  • @shieldlesscap6124
    @shieldlesscap6124 11 месяцев назад +10

    I think on the surface Dee Jay is somewhat difficult because of having no cancelable pokes and being a charge character, but both of those kinda go out the window when your most rewarding special is a motion special that can be combod into by literally every cancelable normal and every drive rush normal

  • @EGreeneConversations
    @EGreeneConversations 10 месяцев назад +2

    this doods list is halfway garbage. Cammy harder to play than Gief? I know you trippin

  • @lordronn472
    @lordronn472 11 месяцев назад +1

    I think Chun Li is one of the absolute hardest

  • @user-wy1et9dk9w
    @user-wy1et9dk9w 10 месяцев назад

    I like this list. Anything I would change is a nitpick. Switching Ken and Marisa, moving Gief to at least slightly hard. Otherwise I’m mostly in agreement

  • @froid7
    @froid7 10 месяцев назад +1

    switch marisa to easy, switch places between chun and cammy and put guile on hard, and this is pretty much my list, chun is more of a personal bias because I just can't play the character I don't know exactly y, and guile has huge difficulty spike when u r actually trying to pull off some insane stuff and combos with him and u aren't just living off of zoning and target combos, at least from my master rank experience

  • @Amaling
    @Amaling 11 месяцев назад +2

    This feels like a "how effective is a character's flowchart" tierlist more than anything else

    • @Cezkarma
      @Cezkarma 11 месяцев назад

      Then I don't think you really watched the video.

  • @benisign
    @benisign 11 месяцев назад

    Manon is my favorite crayon consumer. I agree she's braindead but it doesn't matter since I'm having so much fun.

  • @GuilesGarden
    @GuilesGarden 11 месяцев назад +1

    Interesting list. I liked it. Guile mid is probably fair.

  • @armorgiraffe
    @armorgiraffe 10 месяцев назад

    Pretty much agree with most things said, interesting topic

  • @solarupdraft
    @solarupdraft 11 месяцев назад +4

    I'm curious how Guile perfect booms make him a medium, but Luke perfect knuckles don't budge him out of easy?
    Is it because Guile needs his perfects, but Luke doesn't need his to win?

    • @vahallen9876
      @vahallen9876 11 месяцев назад

      Salt
      Broski is salty because Luke is too strong, that’s it
      Which mind you, it’s true, but was not the point of the list but salt got in the way so he put him in easy

    • @juice6521
      @juice6521 10 месяцев назад

      Luke has some really hard to execute combos, but then he also has crouch medium punch, so you tell me.

  • @RandomPerson28337
    @RandomPerson28337 11 месяцев назад +1

    Ed is top 7 for sure

  • @unclephillymya
    @unclephillymya 6 месяцев назад

    hau'oli city theme going crazy 🔥

  • @jiiiigsaw
    @jiiiigsaw 11 месяцев назад

    Ken is easy, but alot harder if you optimize with run-cancle combos.

  • @likethewind5088
    @likethewind5088 11 месяцев назад

    I wouldnt put Honda in a whole other category simply for the fact that he is a charge character. He is def is top 2 easiest to play though.

  • @bdizzle145
    @bdizzle145 11 месяцев назад +2

    Tell me that Chun Li is hard please haha I'm stuck rn in plat 1 trying to main her. I think I'm getting there and then I'll forget how to play defense against JP, Guile, DJ :(

    • @z1u512
      @z1u512 11 месяцев назад +4

      DW bro broski must be trolling cause aint no way chun is easier than cammy

    • @El-Burrito
      @El-Burrito 11 месяцев назад

      I'm pretty sure other content creators would place her in slightly harder

  • @IzuMido-t1m
    @IzuMido-t1m 2 месяца назад

    Cammy takes no execution at all😭😭

  • @DRAPEDinDARKNESS
    @DRAPEDinDARKNESS 11 месяцев назад +1

    I’m an Aki main and it gets rough. I’ve also played Manon, and I definitely had more fun with her.

    • @raghugba863
      @raghugba863 11 месяцев назад +2

      But why are you playing a character you're not having fun with then? Having fun is the most important thing

    • @DRAPEDinDARKNESS
      @DRAPEDinDARKNESS 11 месяцев назад +1

      @@raghugba863 Because I’m an Aki main.

    • @raghugba863
      @raghugba863 11 месяцев назад +1

      @@DRAPEDinDARKNESS I guess you're right, my bad

  • @giangole
    @giangole 7 месяцев назад

    Juri is hard to play in theory, her drive rush pressure is so braindead and easy to execute that is absurd is what everyone play her for, if s2 comes around and you have actually to use your resources properly and use feng shui is a different story

  • @lukejones7164
    @lukejones7164 2 месяца назад

    SF6 Chun-Li is definitely not easy at all, especially when compared to SF5 Chun-Li

  • @RockBottom7626
    @RockBottom7626 11 месяцев назад +4

    Luke is not that hard, but has a lot of depth/tech.
    The actual part that makes him somewhat hard: Hardest bread and butter (except for Guile) with his perfect knuckles, as they are three frames. Sometimes you just drop them.

    • @vahallen9876
      @vahallen9876 11 месяцев назад +1

      Exactly my point
      Luke might be super strong and therefore easier to win with, but he has a ton of depth (so not just perfect knuckle execution)

    • @armorgiraffe
      @armorgiraffe 10 месяцев назад +1

      For sure, I can see that, and as you mentioned, a character being easy does not equal them being shallow, necceserly

  • @JoshT4life
    @JoshT4life 11 месяцев назад

    Guiles execution is hard. If you want standard guile then medium

    • @juice6521
      @juice6521 10 месяцев назад +1

      Guile mains on copium.

  • @PaddyRoon7
    @PaddyRoon7 6 месяцев назад

    I'm an SF6 viewer rather than a player, and I actually don't get Honda's reputation as a braindead character

  • @supa_uber4895
    @supa_uber4895 11 месяцев назад +1

    Anyone know the song playing in the background at 8:35 ??

  • @LiangHuBBB
    @LiangHuBBB 11 месяцев назад

    good list bro

  • @jcramirez77
    @jcramirez77 11 месяцев назад

    even capcom put chun as hard, one combo can have 3 plus serenity motions, the execution is not medium

  • @MisterTwit
    @MisterTwit 11 месяцев назад +2

    What's funny is they simplified Dhalsim for SF6 by making his teleports much easier to execute and he's still like trying to play chess with a Mozart sonata

    • @Hawko1313
      @Hawko1313 11 месяцев назад

      Dhalsim trying to compose while his opponent is clanging cymbals together like a wind up monkey and it’s still working

    • @Rupix15
      @Rupix15 11 месяцев назад

      his teleport is much easier to perform at in exchange for not having invincibilty anymore.

  • @RichardPirh
    @RichardPirh 9 месяцев назад

    Mostly disagree. Deejay just because of his Super 3 and Charge and some inputs agree hard. The easiest are Honda Luke Ken Ryu and so on ,Shotos. JP and Manon feel quite technical.

  • @reversecowboy
    @reversecowboy 11 месяцев назад

    Thank you for justifying the fact that I can’t breach plat 3 cuz I play three of the hardest characters in the game

  • @ashanron8161
    @ashanron8161 11 месяцев назад +2

    To add to support that Dee Jay's easy, you don't even need his level two to play, or you could simply use light punch version and mash through the whole thing. I Tried for hours in training mode and was still unable to do the complete lv2, yet it felt so much easier to win with him than even other easy characters like Luke.

  • @CrystalMang0
    @CrystalMang0 11 месяцев назад +1

    How you think chun li easier than cammy?

    • @trapsnake6
      @trapsnake6 11 месяцев назад +2

      That definitely threw me off. Chun and Kim are both harder than cammy

  • @Azure888
    @Azure888 11 месяцев назад

    I have to disagree with your Chun placement. Her stance cancels are absolutely not just combo filler, but even if they were, they’re pretty difficult to pull off in clutch situations and it can completely change her combo routes.

  • @marlinmurrell620
    @marlinmurrell620 11 месяцев назад

    I would indeed like a Gief is underrated video lol

  • @CielBlanche
    @CielBlanche 6 месяцев назад

    I've never played older fighting games like Guilty Gear AC+R, what makes those characters so much harder to play?

    • @OgichiGame
      @OgichiGame 6 месяцев назад

      Nothing. Bro is just yapping cause he has that oldhead mentality of "back in my day", and had to take a jab in Old Game vs New Game.

    • @ThePoodle
      @ThePoodle Месяц назад

      @@OgichiGame I would like to point out in +R every character had unique 2-3f unique timings for a lot of their kit. It's definitely not that older games are absolutely harder than newer ones, since they are competitive so that's not possible. but in terms of effort you have to put into learning a given character to use most of their tools, older games just had more barriers.

  • @Iratedragon4175
    @Iratedragon4175 3 месяца назад +2

    Y’all we all disagree with this Mf one way or another so let’s just give bro a dislike and leave

  • @MrHeesman
    @MrHeesman 6 месяцев назад

    Gief is medium...?
    I picked Gief as my main because I felt like he was Easy to play. :D
    The only real ''struggle'' I've had to deal with is learning to handle those who like to Fireball and backdash and nothing else. Or just Fire-Dashing, as I call it.

  • @peterpansie5
    @peterpansie5 10 месяцев назад +1

    List is kinda bad. The logic for who goes where is constantly changing with some characters placed due to strength and some due to gameplan

  • @aledantih6524
    @aledantih6524 11 месяцев назад

    Bro Marisa and Manon in slightly easy but Cammy in slightly hard? What?

  • @OgichiGame
    @OgichiGame 6 месяцев назад

    Hard disagree with a lot of these placements. Feels like a lot of the characters got placed based on his own like/dislike of them. JP is strong as hell, but he's very technical. He shouldn't be that low. Juri is also pretty difficult to play because she has to manage a resource she burns through easily while doing fairly poor damage. And speaking as someone who loves to play Zangief as a secondary, he's really easy. His game-plan is just, get in, grab. Is he good? No. But is he easy? Absolutely. The skill floor and ceiling for Gief are both pretty low.

  • @Tenno22
    @Tenno22 11 месяцев назад +2

    I absolutely love how you have like and Ken as easy while they’re also top tier lol

  • @Potato_Souls
    @Potato_Souls 11 месяцев назад +2

    Feels like some of these choices are due to not playing the characters like juri and Kimberly. All respect, tho.
    I think with all the mental attack in this game, ease of execution would be more crucial. I think this can easily be conceptualized by how different the character plays in modern.
    The more the character changed with perfect execution, the more execution heavy the character in classic, the more difficult that character is to play in a high level mental stack.
    Just my opinion, but characters that take a lot of components to play neutral, and perform punish combos should be lower in the list.

  • @deonbekende
    @deonbekende 11 месяцев назад

    I don't get this list and what is the metric ( hard to learn ? hard to excecute ? hard to win ? From newbie POV ? From pro player POV ? ). Learning all the JP set-up and learning how to zone properly isn't easy at all. Same with DJ, it's hard to use his tool correctly .... just because JP carry us at low level, he is easy ? OK so Cammy is easy too then, since when do we need her dive kick to reach master ? I have harder time wining with Ryu than Cammy cause with ryu you need good fontamental you can't just use bullshit stuff to "outplay" people. This list make no sense because there is no precise metric.

  • @uehyuks
    @uehyuks 11 месяцев назад +1

    As I main both Jamie and Chun-Li atm, i think Chun-Li should be in the slightly hard category too. Kinda ehhhh to have 22K as an anti-air and trying to mix charge inputs with some combos here and there

  • @mati96cabj
    @mati96cabj 10 месяцев назад +1

    cammy is easy. chun li is hard

  • @berimb0l076
    @berimb0l076 10 месяцев назад

    As a honda main, im hurt

  • @Kara-de5cz
    @Kara-de5cz 11 месяцев назад +1

    As someone who's been victim of execution barrier since I started fighting games, every character is at best in medium .
    My so called life...

  • @dinamighty1937
    @dinamighty1937 5 месяцев назад

    Dee jay should be harder because you need to get the use of lite out of your head

  • @vahallen9876
    @vahallen9876 11 месяцев назад +1

    I think Luke is among the hardest character in the game
    He is super fucking strong, arguably the strongest character in the game but he has a thon of tech, a bagillion different tipe of knockdown/ combo enders
    To truly be a good Luke there is a ton of stuff you can learn, he still performs without all the tech because of how good he is, but Luke is one of the character with the most depth
    Also, Luke has no real neutral skip outside of raw DR or wack ass special that mixes the opponent by itself
    Luke is NOT HARD TO WIN WITH, but he is not an easy or shallow character

  • @AaronW0885
    @AaronW0885 11 месяцев назад +5

    I dropped Juri for Aki because she's so easy its boring to play as her. Capcom make Juri interesting again pls!

    • @reddeadpoolhood
      @reddeadpoolhood 11 месяцев назад +1

      On the contrary, many people showed that although she has Juri as her waifu they simply didn't play her like Baiken before Guilty Gear Strive because she was difficult, I guess the reverse happened to you.

    • @matrxzeno4761
      @matrxzeno4761 11 месяцев назад +6

      Learn Feng Shui before dropping her. If you don't have the willpower to learn the hardest lvl 2 in the game don't go complaining to capcom telling them to make her "interesting"

    • @xravia79
      @xravia79 11 месяцев назад +1

      ​@@matrxzeno4761Feng Shui isn't as hard as your making it out to be. I spent a few weeks doing just that because I thought that was the most interesting part of Juri in this game. But even if it was it doesn't change the fact that Juri is pretty easy and uninteresting outside of that one super.

    • @matrxzeno4761
      @matrxzeno4761 11 месяцев назад

      @@xravia79 its the hardest lvl 2 install to utilize properly you really cant change my mind on it

    • @HellecticMojo
      @HellecticMojo 11 месяцев назад +1

      @@matrxzeno4761 you also don't need to use it. Juri level 2 is techinically really great, but it's also worthless because it's pretty redundant. It doesn't really force the opponent to change their gameplan when you activate it. Compared to a level 2 like Jamie or Guile which provides strong utility, it's just kind of a "win more" button.

  • @SamSarracino
    @SamSarracino 11 месяцев назад +1

    Playing DeeJay is not easy at all, but regarding him easier than Luke is downright offensive.

  • @mr.virtual
    @mr.virtual 11 месяцев назад +2

    DJ's placement could definitely use some extensive thought

  • @ravenouskai_4315
    @ravenouskai_4315 11 месяцев назад

    Will you ever make an aki guide

  • @StephGoKrazy
    @StephGoKrazy 11 месяцев назад

    Im a blanka main and I’d put him in medium once you get over the hurdle of charge controls he’s not that hard.

  • @Backtothehat
    @Backtothehat 5 месяцев назад

    Wow… Juri is easy??? What????

  • @D0ffgc
    @D0ffgc 11 месяцев назад

    Cammy harder to play than Deejay 🥸