ARMENIANS CHAMPION + COMPOSITE BOWMAN vs EVERY UNIQUE UNIT (Total Resources) | AoE II: DE

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  • Опубликовано: 28 авг 2024

Комментарии • 15

  • @casusincorrabilis1584
    @casusincorrabilis1584 10 месяцев назад +11

    Wow that comp is actually quite strong for a single civ comp.
    Ofc it's also very expensive to get to. And it's interesting that the only unitst that can somehow keep up with it are the few Siege UUs the composite bow can't pierce and the well-known kind of OP cavalry units like Leitis.
    Unfortunately Armenians have terrible Siege, so this kind of slow push comp that loves enemy units running into it is way less effective.

  • @counterman-namreview516
    @counterman-namreview516 10 месяцев назад +9

    first time i see Organ Gun win in this kind of match up

  • @insanity1269
    @insanity1269 10 месяцев назад +15

    The red units are not fighting efficiently, they are getting distracted by archer fire and not fighting well. 1 example is the chakrams would actually do way better than what we see here

    • @cmlcml415
      @cmlcml415 10 месяцев назад +4

      Urumi: "I have reported them for cheating"

    • @AotO_DJ
      @AotO_DJ 10 месяцев назад +1

      If they won’t kill the archers first, they are dead.

    • @cmlcml415
      @cmlcml415 9 месяцев назад

      @@AotO_DJ only cavalry is fast enough to go around kill archer first, if infantry tries to do it they get screwed badly like what happened to Urumi

  • @liszarezo3658
    @liszarezo3658 10 месяцев назад +3

    "Lets our pollute power combine"!

  • @pdenouter1
    @pdenouter1 10 месяцев назад +6

    I'm confused by the pathing of the red units, in games I never see them go for the archers first when patrolling into enemies. In any case, that weird pathing greatly affected many results in blue's favor.

    • @skipper472
      @skipper472 10 месяцев назад +1

      Pathing in this patch is actually pretty messed up. You should try playing the game. Units act quite strangely.

    • @pdenouter1
      @pdenouter1 10 месяцев назад +1

      Units have been acting like this in Mike'a vids before this patch. I've played 1500 hours, thanks for the advice.

    • @AotO_DJ
      @AotO_DJ 10 месяцев назад +1

      If they start the fight against champions , they would have died by the time they have to go against archers.

    • @pdenouter1
      @pdenouter1 9 месяцев назад +1

      @@AotO_DJ Sure, good pathing wouldn't have flipped the battles entirely, but I meant that in many cases it would have been much closer. The red units often pass through the champions, being damaged without attacking. Such early losses can really snowball fights

    • @niennordeild4389
      @niennordeild4389 8 месяцев назад

      The archers drew 'agro' from the frontline. At least that's what I saw, the units chasing after the backline after getting hit. Then some stopped because they were getting attacked by the champions as well.

  • @cmlcml415
    @cmlcml415 10 месяцев назад +2

    Would be nice if they can nerf the infantry hp tech and buff the elite upgrade for composite bowman... (5hp and 1 melee armor only for elite upgrade really??)

  • @AotO_DJ
    @AotO_DJ 10 месяцев назад +2

    WOW. Only Organ guns(VERY DECISIVELY), Cataphracts, Leitis and Boyars could win the fight. Leitis and Boyars you can easily win if you mix half halbs half champions(as a damage sponge). Ballista Elephants should have actually lost the fight, there was a bug with bowmans. This comp is at least on par with Cent+Legion army. IMO better.