It’s actually very beneficial once you go over the max output of 1 battery as you can chose the order in which you lose power to things by putting those things last in the circuit
In rust, parallel and series are sorta backwards from parallel and series IRL. Something I think everyone should take note of when jumping into electricity in rust. IRL, parallel increases capacity, but in rust, series increases capacity. Totally inverted lol Thanks for the video!
yes they had it wrong, a little frustrating to see, they usually gets stuff like that fairly spot on. i wonder if it was a mistake or they did it cuz it seems to make sense to ppl that dont know electrical. there would be many many house fires in rust if the electrical systems were combustible. crazy how wrong it was last time i looked.
they dont really have it on as they are not really using "Volt" rating they are only using Watts, Rust watts (this is why you have just one line going to items vs 2 (common, neutral in real life) so you cant think of it as the same system we have as its only using watts (capacity in watt hours) I didnt know that it was doubling on the batteries, that defeats putting them in in combiner.. seems like we will need multiple Nih Cores in a base
ref 3:30 erm... pardon me, but parallel would not increase volts, it would increase capacity. Series would increase volts. So you would not see 200 on the output unless in series.
Seems like a branch coming off of each battery before the combiners would solve quite a few use cases if it divvied up the active usage, provided the extra rW for each one was worth it.
Is this video still accurate after the electrical updates? I know combiners and stuff do not draw power any more so that is not accurate any more. has anything else changed?
combined with the nicore parallel batteries as backup work just fine. I always do it that way. in addition I have multiple smaller circuits spread out in the base
Hey! I know that the video was taken four years ago, but can somebody tell me why I have short circuit when i want to connect my batteries with root combiner? Thank your for the video!! :D
I was looking for a video like this for half a year. Short easy explanation: You need to generate 125 power (or more) going into 1 large battery in order for you to draw 100 power Without losing charge. Because a battery is 80% efficient with power.
I've never had a need to do this, but great information to have - I would have never expected the need to double charge! Great video, Austin 😄 clear and concise as usual!
Thanks! I've only had to run parallel once and I used a large battery and a car battery to make up a few rW. But yeah it's pretty rare to require this.
ive use the charging of 2+ batterys but never do the root combiner for 200 Rw i run 9 turrest off 1 battery and the base off the other ... again great video !!!! can you show me how to get that charging system ... haha jk i know its admin things
I’m someone who has a lot of turrets. I just with I could find a way to shut off all my turrets from 1 switch. I hate going from battery to battery when I’m checking ammo/authing someone
I do the same thing. I like to also place the battery rooms on the opposite floors of the turrets to prevent raiders from shutting down the floor they're on.
This would be an example of running batteries in series. Running batteries in parallel increases their total capacity. It's a little frustrating because the verbage on the batteries susceptible in game is incorrect.
How it is hooked up here in the video is correctly parallel as you would wire it parallel in real life. The terminology the game uses for power and how the power works is what's inaccurate and simplified compared to real life. In other words, the parallel / series terminology refers to the wiring to the negative/positive terminals, the effect it has on the device wired is not relevant to the chosen terminology.
Video Contents:
0:00 - Intro
0:30 - Single Battery
3:00 - Batteries in Parallel
9:58 - Graphical Data Presentation
11:08 - Conclusions
11:48 - Outro
It’s actually very beneficial once you go over the max output of 1 battery as you can chose the order in which you lose power to things by putting those things last in the circuit
Thank you for putting this together. It gives me options as I am the electrician for a 15-20 man that love turrets. We had 85 in our last base.
In rust, parallel and series are sorta backwards from parallel and series IRL. Something I think everyone should take note of when jumping into electricity in rust.
IRL, parallel increases capacity, but in rust, series increases capacity. Totally inverted lol
Thanks for the video!
yes, as someone who uses this stuff in real life it drives me crazy
yes they had it wrong, a little frustrating to see, they usually gets stuff like that fairly spot on. i wonder if it was a mistake or they did it cuz it seems to make sense to ppl that dont know electrical. there would be many many house fires in rust if the electrical systems were combustible. crazy how wrong it was last time i looked.
they dont really have it on as they are not really using "Volt" rating they are only using Watts, Rust watts (this is why you have just one line going to items vs 2 (common, neutral in real life)
so you cant think of it as the same system we have as its only using watts (capacity in watt hours)
I didnt know that it was doubling on the batteries, that defeats putting them in in combiner.. seems like we will need multiple Nih Cores in a base
Brilliant stuff as we had discussed this and we know not to waste our energy doing it…. Thank you
ref 3:30 erm... pardon me, but parallel would not increase volts, it would increase capacity. Series would increase volts. So you would not see 200 on the output unless in series.
Rust is backwards, so in this context he is correct. Quite confusing the first time I was learning rust wiring lol
Seems like a branch coming off of each battery before the combiners would solve quite a few use cases if it divvied up the active usage, provided the extra rW for each one was worth it.
Is this video still accurate after the electrical updates? I know combiners and stuff do not draw power any more so that is not accurate any more. has anything else changed?
combined with the nicore parallel batteries as backup work just fine. I always do it that way. in addition I have multiple smaller circuits spread out in the base
Appreciate the video. Beginner Rustrician trying to learn the ropes, and couldn't understand why all my batteries were being put under the same load.
This was awesome!!!
Thanks!
Hey! I know that the video was taken four years ago, but can somebody tell me why I have short circuit when i want to connect my batteries with root combiner? Thank your for the video!! :D
Great video... thank you!
Thank you, and you're welcome!
I was looking for a video like this for half a year. Short easy explanation: You need to generate 125 power (or more) going into 1 large battery in order for you to draw 100 power Without losing charge. Because a battery is 80% efficient with power.
I've never had a need to do this, but great information to have - I would have never expected the need to double charge!
Great video, Austin 😄 clear and concise as usual!
Thanks! I've only had to run parallel once and I used a large battery and a car battery to make up a few rW. But yeah it's pretty rare to require this.
ive use the charging of 2+ batterys but never do the root combiner for 200 Rw i run 9 turrest off 1 battery and the base off the other ... again great video !!!! can you show me how to get that charging system ... haha jk i know its admin things
I’m someone who has a lot of turrets. I just with I could find a way to shut off all my turrets from 1 switch. I hate going from battery to battery when I’m checking ammo/authing someone
I can help you with this
You use root combiners to combine the batteries into one switch
a year later and i still come back to remember how to do this xD
are you gonna redo this video after the electricity update?
I'll take a look at it and see if it requires an update!
how do you get such nice pics on your frames?
I create the images in Snappa, and then use the RUST plugin Sign Artist to paste them onto the frame.
thx, thats very helpful@@AustinKlailaGames
i make multiple battery rooms that all stand alone " its more expensive but if a few turrets live to save the base it worth"
I do the same thing. I like to also place the battery rooms on the opposite floors of the turrets to prevent raiders from shutting down the floor they're on.
I would just run them in series with the first battery powering the next.
That doesn't work in RUST. Batteries only accept 80% of the power arriving at their input.
heyy
yoooo
Is this dude an electrician/engineer in real life? I swear he talks about this stuff like he does it every day.
This would be an example of running batteries in series. Running batteries in parallel increases their total capacity. It's a little frustrating because the verbage on the batteries susceptible in game is incorrect.
Yep. Players know it this way so I just went with it. I've considered trying to correct the terminology in a "tips" video or something in the future.
How it is hooked up here in the video is correctly parallel as you would wire it parallel in real life. The terminology the game uses for power and how the power works is what's inaccurate and simplified compared to real life. In other words, the parallel / series terminology refers to the wiring to the negative/positive terminals, the effect it has on the device wired is not relevant to the chosen terminology.
sad we cant just hook more than one wire to each battery terminal, you know, like irl hehe
Agreed lol