Thanks for the max depth explanation! I finally ran into it on my last wipe. I understood it was happening because of root combiners, but didn't understand fully why it was happening. I redid all my root combiners (got a little sloppy) and was able to fix it on my Nih Core circuit, but still didn't quite understand the root cause. The linear explanation and visual representation you had made it very clear. So thanks for that!
I'm kinda new to rust and electricity isnt my strong suit but you have no idea how this made hooking up stuff much easier for me. I had a large battery connected to all the lights. Then I was making car batteries each time to power up my heater and and furnaces.. Now I have 6 branches coming off root combiner thats hooked up to one Large battery going to everything! A+ guide very easy to understand!
Are you playing on PC? Any tips on clean wiring placements? your wire placements are so clean and some of them are even freaking right angles! i need help. my OCD is killing me
Yep, PC. And thanks! Some of my wiring in my videos is made easier being an admin, but it's all doable without it as well. In-game, I will run one wire VERY carefully to use as a guide for the other wires. I also will use spots on walls/floors (etc) as markers to run straight lines. Another trick is to use corners. If you get close and hover around the corner you'll see the wire "snap" in close (not literally snap, but that's what it looks like...). And yet another trick is to use the new switch snapping feature on PC. Hope this helps!
6:34 I assume you already know, but ceiling lights only require 1 power, the text in game is wrong, they only need 2 power if you use the passthrough, and if you do that, you -1 total power required as the last light in the chain only requires 1 power. Check yourself, 3 lights off a spliter, send only 4 power, all 3 lights will activate. Server reset bugs this but an on/off cycle resets them, so if your lights auto cycle you wont even notice. Basically you have a choice, low power parallel or high power series connections, but only for the default ceiling lights.
Yep! Generally, I stick to what is out there as far as general information. Most sites list the lights at 2 rW so I just leave it at that incase any updates come out. Plus, I try not to confuse newer players. But you're correct, I should probably address this in another tips video.
Not a dumb question. It's based on the 80% charging efficiency of RUST batteries. Example, if you send 10 rW to charge any battery it will only accept 8 rW. The decimal form of 80% is 0.8 and is used in the equation to calculate the minimum root power you'll need for charging. root power = active usage / 0.8
slow down i can't follow what you did at 10:34. im not sure how to use mass root combiner and make them stack like that it does't work for me any interactive guides for this greatness ?
Hey thanks! I don't, but I've thought about a "behind the scenes" channel. That said, I do all my RUST videos on my personal server. I use the Sign Artist plugin (free) to paste them onto the signs and Snappa (paid version) to create the graphics.
I have a question that I can find an answer for. Somehow I turned off being able to see in the wire the flow of the current. All I see is the color. How do I turn that back on so I can see the current flowing. Thanks
Viewing the branch as a tree is helpful but worth mentioning that if input power drops, the branch will get priority and continue to get it's assigned power while the trunk will reduce it's output power. So the trunk output will drop all the way to zero before branch will lose any power at all. As power is restored, branches will again have priority and fully get their power before the trunk output gets any. Understanding that is a core concept to some more in-depth circuits.
Hey, I got a question. I have a circuit that works fine if I don't feed back the remaining electricity back into a battery. When I feed back the remaining power into 3 large batteries over a splitter, it gives me a Max Depth / Short Circuit error. I have root combiners after the big batteries. I have root combiners for the power sources. Is it that I can't make a 'complete' circuit with batteries in between making it a short circuit or is it that I have reached max depth because there are more than 16 components between power source and the root combiner after the big batteries once it feeds back into them? Thanks!
I'd have to see the circuit to be sure, but if you're getting a max depth error it's most likely because you have a 16th root combiner in an electrical chain (if that makes sense). Feel free to jump on my Discord if you'd like to work it out.
Hey @@AustinKlailaGames thanks for the response. Yeah, as you probably know everything was force wiped. I eventually figured that I would just make life easy on me and separate Battery charging from the main cycle and thus simplifying the network.
I have been having this wipe alot of problems with root combiners, they work perfectly fine, then suddenly you notice they are not adding up, unplug and replug it screws up even more then stops lighting up completely . weird like 2 weeks of running fine.
Can you explain how to do auto crafting to where it will craft a certain amount of 556 then start making a certain amount of 9mm and then back to 556 if needed
still quite a bit there i never knew, thankx for that. However what is the maximum accepted/effective charge on each of the batteries? like large batteries does it have a max accepted charge of 150RW or 200RW? cant seem to find anything that confirms this.
Rust batteries have an 80% efficiency when charging. So, when you are calculating how much root power you're going to need to keep your battery charged, you look at your Active Usage and then use this equation: Required Root Power = Active usage ÷ 0.8. The 0.8 is the decimal form of 80% Hope this help!
Why doesn't the branch off work for me? I've set up a splitter to a switch to 3 branches where I branch off electricity to the furnaces, but for some reason it doesn't work
Video Contents:
0:00 - Intro
0:16 - Root Power & Root Combiner
2:37 - Wiring Tips
8:07 - Short Circuit / Max Depth
12:04 - The Branch Switch
14:12 - Batteries & Active Usage
19:35 - Outro
Wire like a beginner would be a more fitting title. Good video, but this is the basics
Thanks for the max depth explanation! I finally ran into it on my last wipe. I understood it was happening because of root combiners, but didn't understand fully why it was happening. I redid all my root combiners (got a little sloppy) and was able to fix it on my Nih Core circuit, but still didn't quite understand the root cause. The linear explanation and visual representation you had made it very clear. So thanks for that!
this Branch Switch like Tree is genius learning! ty so much!
Hey you're welcome! I'm glad it's helpful.
Damn bro, this has got to be the most in depth but simple to follow guide i have ever seen, 5k hours and i still learned from the video. GREAT JOB!!
Lol man i am impressed with how much they put in the game , i know its not 100% the same but real world we always derate the load by 80% lmfao .
Despite having over 2000 hours in rust, you still managed to teach me something I didn't know!
Congratulations, you get a like!
Thanks!
I'm kinda new to rust and electricity isnt my strong suit but you have no idea how this made hooking up stuff much easier for me. I had a large battery connected to all the lights. Then I was making car batteries each time to power up my heater and and furnaces.. Now I have 6 branches coming off root combiner thats hooked up to one Large battery going to everything! A+ guide very easy to understand!
how many hrs u got?
Very good tips brother. One of the coolest eletricians in youtube! :)
Hey thank you!
Amazing tutorial, thank you for this gem of a video , Much needed !!!
You're welcome!
Dude I had around 2k hours before I touched electricity because of your videos I use it every wipe now. Freaking amazing content keep it flowing !
Hey that's awesome! Thank you!
Your teaching is very helpful, the way you structured the video, the vocabulary you used, and the examples you gave. Bravo 👏
Thank you!
Great video! Very concise and well prepared.
Do you use a mod or something for those wires? They look SO organized, with the cleanest, sharpest corners on earth
No mods... just a desire to do so 😂
Im doing my part. Share to your friends or clanmates gamers! This guy is the best electro creator for rust!
You're literally amazing
wow this is very well laid out
thank you so much bro this fr helped me so much i really appreaciate it
Are you playing on PC? Any tips on clean wiring placements? your wire placements are so clean and some of them are even freaking right angles! i need help. my OCD is killing me
Yep, PC. And thanks! Some of my wiring in my videos is made easier being an admin, but it's all doable without it as well. In-game, I will run one wire VERY carefully to use as a guide for the other wires. I also will use spots on walls/floors (etc) as markers to run straight lines. Another trick is to use corners. If you get close and hover around the corner you'll see the wire "snap" in close (not literally snap, but that's what it looks like...). And yet another trick is to use the new switch snapping feature on PC. Hope this helps!
Are you using any tool or hotkey to have those perfect 90degree wire placements
No, but I use noclip as admin to my advantage. I also custom set the slow noclip to really slow to make wiring easier.
6:34 I assume you already know, but ceiling lights only require 1 power, the text in game is wrong, they only need 2 power if you use the passthrough, and if you do that, you -1 total power required as the last light in the chain only requires 1 power. Check yourself, 3 lights off a spliter, send only 4 power, all 3 lights will activate. Server reset bugs this but an on/off cycle resets them, so if your lights auto cycle you wont even notice. Basically you have a choice, low power parallel or high power series connections, but only for the default ceiling lights.
Yep! Generally, I stick to what is out there as far as general information. Most sites list the lights at 2 rW so I just leave it at that incase any updates come out. Plus, I try not to confuse newer players. But you're correct, I should probably address this in another tips video.
Tnx for great explanations
where do you get your .80 number as a divisible equation for the active battery usage? (sorry if this is a dumb question)
Not a dumb question. It's based on the 80% charging efficiency of RUST batteries. Example, if you send 10 rW to charge any battery it will only accept 8 rW. The decimal form of 80% is 0.8 and is used in the equation to calculate the minimum root power you'll need for charging.
root power = active usage / 0.8
An excellent series of informative videos.
Ty. Been trying to find someone explain battery usage an powering.
How to you get the perfect right angles on the walls? Rust needs to apply a grid to walls when holding the wire, that would make things so nice
Practice. If you hover the wire in corners it'll "snap" closer if you're at the correct angle.
slow down i can't follow what you did at 10:34. im not sure how to use mass root combiner and make them stack like that it does't work for me any interactive guides for this greatness ?
awesome videos learning a lot 🤯 ⚡
Great video once again, you wouldn't have a tutorial on how to make the gorgeous signs you create for these would you?
Hey thanks! I don't, but I've thought about a "behind the scenes" channel. That said, I do all my RUST videos on my personal server. I use the Sign Artist plugin (free) to paste them onto the signs and Snappa (paid version) to create the graphics.
@@AustinKlailaGames That's cool, I bought rust angelo a while ago, I'll check out the software you've mentioned thanks!
I have a question that I can find an answer for. Somehow I turned off being able to see in the wire the flow of the current. All I see is the color. How do I turn that back on so I can see the current flowing. Thanks
Viewing the branch as a tree is helpful but worth mentioning that if input power drops, the branch will get priority and continue to get it's assigned power while the trunk will reduce it's output power. So the trunk output will drop all the way to zero before branch will lose any power at all. As power is restored, branches will again have priority and fully get their power before the trunk output gets any.
Understanding that is a core concept to some more in-depth circuits.
Hey, I got a question.
I have a circuit that works fine if I don't feed back the remaining electricity back into a battery.
When I feed back the remaining power into 3 large batteries over a splitter, it gives me a Max Depth / Short Circuit error.
I have root combiners after the big batteries. I have root combiners for the power sources.
Is it that I can't make a 'complete' circuit with batteries in between making it a short circuit or is it that I have reached max depth because there are more than 16 components between power source and the root combiner after the big batteries once it feeds back into them?
Thanks!
I'd have to see the circuit to be sure, but if you're getting a max depth error it's most likely because you have a 16th root combiner in an electrical chain (if that makes sense). Feel free to jump on my Discord if you'd like to work it out.
Hey @@AustinKlailaGames thanks for the response. Yeah, as you probably know everything was force wiped. I eventually figured that I would just make life easy on me and separate Battery charging from the main cycle and thus simplifying the network.
amazing
what signs are those and how do you make them look so good?
what server do you use
so i am new to rust how do you make your wire look like that when i place mine it drapes and dont look nice and clean
I have been having this wipe alot of problems with root combiners, they work perfectly fine, then suddenly you notice they are not adding up, unplug and replug it screws up even more then stops lighting up completely . weird like 2 weeks of running fine.
Where i can download this mapp ??? 😃
Can you explain how to do auto crafting to where it will craft a certain amount of 556 then start making a certain amount of 9mm and then back to 556 if needed
Also how do you use the filter fail and turn off features on some equipment
10:34 Pog
still quite a bit there i never knew, thankx for that. However what is the maximum accepted/effective charge on each of the batteries? like large batteries does it have a max accepted charge of 150RW or 200RW? cant seem to find anything that confirms this.
The large battery has a max input charge of 400 rW. I'll have to check, but it might be the same for the other two as well.
Is there a reason behind the .8 value?
Rust batteries have an 80% efficiency when charging. So, when you are calculating how much root power you're going to need to keep your battery charged, you look at your Active Usage and then use this equation:
Required Root Power = Active usage ÷ 0.8.
The 0.8 is the decimal form of 80%
Hope this help!
cool video
Why doesn't the branch off work for me? I've set up a splitter to a switch to 3 branches where I branch off electricity to the furnaces, but for some reason it doesn't work
i dont seem to have the energy flow indicator
Thank you, now i dont have to run back to my roof to rewire after i mess up a wire placement
at 10:37 i thought to myself
"are you out the fucking mind?"
Damn. You did'nt placed all that insanity by hand, what is the trick?
No trick, did it all by hand lol
@@AustinKlailaGamesno way shit, insane stuff, took probably a day i presume.
Splitters should have modifiable outputs for realism.
150 for wind turbine?! My guy it goes up more the higher you put it.
wiki.rustclash.com/item/wind-turbine
Those teslas are super snatching electric like not good