Hey! sorry to hear that, so does the morph you created appear for your figure in daz then? and if so no result after setting subD to high res? and you are defo selecting the correct mesh's in blender when exporting using dhdm? In the video I used viewport subD level to show the result, but depending on the morph it may only be visible when doing a proper render (if details very small) Older versions of the plugin could support only up to 3 subdivisons/multires, so I'd try that first, if you did a subD4 like I did in video
thanks, really appreciate the explanation, can't wait to give it a try
I followed this tutorial to the t but the morph I created doesn't change the geometry of the figure at all... i feel like im going insane
Hey! sorry to hear that, so does the morph you created appear for your figure in daz then? and if so no result after setting subD to high res?
and you are defo selecting the correct mesh's in blender when exporting using dhdm?
In the video I used viewport subD level to show the result, but depending on the morph it may only be visible when doing a proper render (if details very small)
Older versions of the plugin could support only up to 3 subdivisons/multires, so I'd try that first, if you did a subD4 like I did in video