That's actually really good to know. I haven't done any of this so my tracks probably look very scary to a rail enthusiast. But it's working for now. I have a mixture of 2 and 4 rail tracks (4 along my more congested section. then I just have crossovers (Diamond Track) spaced down the tracks with signals. I've also butchered my stations as platform, x2rail, 2xplatform, 2x rails, platform. mainly because the first two are cargo, next two are passenger.
Did you know, the line going from Lincoln to Cleethorpes is the UP line, even though it is not going to London. Things you didn't know. A little factoid for you too, if the signal number is an even number, it's the UP ine.
Nice video. Good explanations! Edit: Nice examples too. Like it. Up lines go towards main stations [that can't get to London directly] too as in Manchester Victoria Station, but as you said, mainly to London. On your diagram @ 2:22, your top right 'station' diagram has the Up/Down fast the wrong way round [according to the arrows]. @13:42 You said you don't need a signal on the fast. But it is needed as it is protecting the points/switch going from the fast to the slow lines. As you did was correct.
@@Infrastructure-Nerd I just found this game and am loving it. I don't know why I haven't heard of this game before. Thanks for making great content for it.
Thanks for this! Signals are my nightmare even a few years into playing the game! Also, Enhancer for RUclips let me flip the video horizontally, so I didn't even have to deal with the lines being the wrong way :)
I'm making part of the West Coast Main Line, with there being 4 stations I wanted express trains to pass straight through. I look to see that it has routed the express trains through the same platforms as the slow stopper trains...
So, how would you set up a through station for mixed cargo and passenger? I’ve jumped into the deep end, probably running more track than I really need, but I wanted to run a 4 track mainline, and learn how to put together a station. I went with uudd arrangement, and what I’ve done is, starting from the initial building, is the following: Cargo platform-cargo track-slow bypass-passenger platform-passenger track-fast bypass, then mirror for the other direction. It works currently, but I’ve just started playing, so I’m sure you could help me arrange the switching and signals better. I’ll probably post on the steam discussion for visual, but do you have any specific tips? Even if the tip is “Why are you overbuilding everything? Stop!” I’d be glad to hear so I know better.
I don't tend to use mixed passenger and freight stations. I'd be tempted to build the cargo station parallel with the passenger station, then if it was a through station, use flat or grade separated junctions either side of the passenger station leading to/from the UD slow lines to the cargo station
@@Infrastructure-Nerd Interesting, I’ll keep that in mind in future, just enjoying free play and currently trying to up my income. My margins aren’t great,
Fantastic, clearly explained. I separate goods and passenger lines on separate double track like you explained here but I don’t do much in the way of passenger branch lines. I have many through platforms for fast passenger trains (up to 10). What is the most effective way to get 5 up and 5 down tracks back to the main line? Also when should you use slip points? Especially around goods yards as it causes lots of issues with the ai routing. Or shouldn’t you use them at all? Many thanks for you clear explanations.
The first question you need to ask is, do you need so many lines? A well signalled 4 track mainline has a huge amount of capacity especially if you use grade separated junctions. Having too many lines can eat into profits as you have to pay to maintain every bit of track you lay.
@@Infrastructure-Nerd I only use 4 track between cities but have a lot of routes going to different end points but do travel through several capitals on the way. Hence the multiple platforms for the routes. How to connect these platforms to the up/down lines is where I need advice if you could.
I'm still playing tf1, I take it I can apply the vast majority of the advice to my game? Any major differences I should be aware of? (I've only just started watching the video tbf so obvious stuff I should see myself). Cheers
@@Infrastructure-Nerd Great thanks! Should you ever revisit a topic like this I'd love to see how you would go about joining a 4 track with another perpendicular 4 track in a T junction but with minimal track crossovers & also how you'd do two 4 tracks in a cross(?) junction. I mean I can apply lots of what you've shown to tidy up my monstrosities lol but I'd love to see how someone that knows their proverbial onions do it. Cheers great tutorials, best I've seen.
Why don’t you instead run you fast track in the middle of the slow track at all times (even in the station) You would just need a “pass through” track between both platforms on either side and problem solved no more need for slowing down junctions or?
@@Sperlexon If you're referring to the UDUD configuration? I'm not sure why some lines are like that. I guess it must go back to when they were first built or upgraded. I think the WCML is quite unique using UDUD configuration, most 4 track lines are UUDD.
Got what I came for at 19:50 thanks for the guide - I didn't know waypoints existed.
That's actually really good to know. I haven't done any of this so my tracks probably look very scary to a rail enthusiast.
But it's working for now.
I have a mixture of 2 and 4 rail tracks (4 along my more congested section. then I just have crossovers (Diamond Track) spaced down the tracks with signals.
I've also butchered my stations as platform, x2rail, 2xplatform, 2x rails, platform. mainly because the first two are cargo, next two are passenger.
Did you know, the line going from Lincoln to Cleethorpes is the UP line, even though it is not going to London. Things you didn't know. A little factoid for you too, if the signal number is an even number, it's the UP ine.
This is exactly what I needed, thank you very much!
Nice video. Good explanations! Edit: Nice examples too. Like it.
Up lines go towards main stations [that can't get to London directly] too as in Manchester Victoria Station, but as you said, mainly to London.
On your diagram @ 2:22, your top right 'station' diagram has the Up/Down fast the wrong way round [according to the arrows].
@13:42 You said you don't need a signal on the fast. But it is needed as it is protecting the points/switch going from the fast to the slow lines. As you did was correct.
I just found this game and this video helped me solve all my jamming issues. Thank you!
Glad the video was useful 🙂
@@Infrastructure-Nerd I just found this game and am loving it. I don't know why I haven't heard of this game before. Thanks for making great content for it.
Thanks for this! Signals are my nightmare even a few years into playing the game! Also, Enhancer for RUclips let me flip the video horizontally, so I didn't even have to deal with the lines being the wrong way :)
I'm making part of the West Coast Main Line, with there being 4 stations I wanted express trains to pass straight through. I look to see that it has routed the express trains through the same platforms as the slow stopper trains...
Something you have to force trains to use bypass tracks by using waypoints
Ooooo, i like the way you've done the patreon credits, should keep it like that,it just looks cleaner
Looks okay at the moment, not sure what it'd look like if I had many more patrons.
And how to build bridges and tunnels as I have trouble getting it right. But maybe you’ll do this in the grade separated tutorial.
I'll go over bridges in the flying junction video 👍
another really helpful video thanks.
if you could do some for mass cargo that would reallly help me.
No problem, hope it's useful.
Excellent guide. Cheers mate.
Thanks, hope it's helpful
Good Vid dude well explained :)
Thanks ☺️
Great guide, thank you.
Hope it's useful 🙂
just found your channel and the difference between your old name and current one keep tripping me up
@@LemonSpacebirb 😅
So, how would you set up a through station for mixed cargo and passenger? I’ve jumped into the deep end, probably running more track than I really need, but I wanted to run a 4 track mainline, and learn how to put together a station.
I went with uudd arrangement, and what I’ve done is, starting from the initial building, is the following:
Cargo platform-cargo track-slow bypass-passenger platform-passenger track-fast bypass, then mirror for the other direction. It works currently, but I’ve just started playing, so I’m sure you could help me arrange the switching and signals better. I’ll probably post on the steam discussion for visual, but do you have any specific tips? Even if the tip is “Why are you overbuilding everything? Stop!” I’d be glad to hear so I know better.
I don't tend to use mixed passenger and freight stations. I'd be tempted to build the cargo station parallel with the passenger station, then if it was a through station, use flat or grade separated junctions either side of the passenger station leading to/from the UD slow lines to the cargo station
@@Infrastructure-Nerd Interesting, I’ll keep that in mind in future, just enjoying free play and currently trying to up my income. My margins aren’t great,
@@TheEpicGnome not sure if you've seen this episode, may find it useful ruclips.net/video/9xTEm85YQhA/видео.html
Fantastic, clearly explained.
I separate goods and passenger lines on separate double track like you explained here but I don’t do much in the way of passenger branch lines. I have many through platforms for fast passenger trains (up to 10). What is the most effective way to get 5 up and 5 down tracks back to the main line?
Also when should you use slip points? Especially around goods yards as it causes lots of issues with the ai routing. Or shouldn’t you use them at all?
Many thanks for you clear explanations.
The first question you need to ask is, do you need so many lines? A well signalled 4 track mainline has a huge amount of capacity especially if you use grade separated junctions. Having too many lines can eat into profits as you have to pay to maintain every bit of track you lay.
@@Infrastructure-Nerd I only use 4 track between cities but have a lot of routes going to different end points but do travel through several capitals on the way. Hence the multiple platforms for the routes. How to connect these platforms to the up/down lines is where I need advice if you could.
Midland Main Line is Down Fast/Up Fast/Down Slow/Up Slow.
I would like to point out there are in fact other countries with trains running on left hand side, such as China and Japan
I'm still playing tf1, I take it I can apply the vast majority of the advice to my game? Any major differences I should be aware of? (I've only just started watching the video tbf so obvious stuff I should see myself). Cheers
Signalling hasn't changed, so tips should be transferable.
@@Infrastructure-Nerd Great thanks! Should you ever revisit a topic like this I'd love to see how you would go about joining a 4 track with another perpendicular 4 track in a T junction but with minimal track crossovers & also how you'd do two 4 tracks in a cross(?) junction.
I mean I can apply lots of what you've shown to tidy up my monstrosities lol but I'd love to see how someone that knows their proverbial onions do it. Cheers great tutorials, best I've seen.
@@Infrastructure-Nerd Just rewatching & you did mention MULTIPLE times that you're working on a junction vid, derp lol sorry
How do you get people? Srry I’m new.
People, passengers?
Does this guy run rail focus
@@GeorgeSimmstrains he does 😅
Discord link is expired
Why don’t you instead run you fast track in the middle of the slow track at all times (even in the station)
You would just need a “pass through” track between both platforms on either side and problem solved no more need for slowing down junctions or?
@@Sperlexon If you're referring to the UDUD configuration? I'm not sure why some lines are like that. I guess it must go back to when they were first built or upgraded. I think the WCML is quite unique using UDUD configuration, most 4 track lines are UUDD.
Railways drive on the left in a number of European countries.
"sosa" loldafuq.
Dafuq
New Sub
Excellent thank you