It's special. The first time I did the fight I didn't really know the lore, only that some Saint and her guard had gone missing in the swamp. I didn't know what Astraea was all about or her relationship with Garl. But the music! My god, has there ever been a more haunting song than this?
One of the best, for sure. The "no one wishes to go on" line also hits it outta the park. It's stuff like this that even Dark Souls couldn't quite grasp.
Even if you don't know about the lore, when you go trough the fog and you see the cinematic and this song starts playing, you know this moment of the game is different, special and haunting
"I shall let no harm come to dearest Astraea... May you rot in the deepest depths of this swamp." Everytime I fight Astraea and Garl Vinland I feel so bad, as if I were the real demon killing innocent people. This boss fight is indeed art.
MasterAxen This is my favorite boss fight of all the Souls games. Not because it's fun, but because of how it makes me feel. The lore, music, dialogue, and surroundings are so bleak and create one of the most unique gaming experiences I've ever had. I agree; this boss fight is art.
Demon's souls as a whole makes you feel like the bad guy, or the villian in a lot of cases. Especially if you choose to become the Demon in the end choice. Dark Souls always felt you were the warrior from legend, set to save the world. Dark Souls 2 did stray from that with the idea that you are a nobody from an unknown land so much so you can't even remember your true name. Bloodborne also feels like Demon's souls to me, like you can become the villian. I think it comes from the saying. "The things you hunt, they're not beasts, they're people"
@@TonyArzenta I love how ambiguous it is too. She is feeding souls to the old one, the leechmonger and trash titan are both demons who give her souls. But they are seemingly guards? Preventing access at key points to the cliffside city and swamp. So its possible they are protectors and not actually doing any harm. Then theres astraea herself, is she truly helping these people by preventing their deaths of plague and disease, or is she bolstering her defenses with, and feeding off of her loyal worshipers. And garl is a man who has fallen in love with the saint he had promised to protect and will follow her, good or evil.
I love the way Astraea says the last line. All of her lines so far have been pleading or pitious, and then you kill her ward, her best friend, her protector, and she sees your just another ravaging demon, who will stop at nothing to achieve their own end goal, so she has no reason to plead, and lost love for the gods, so now, she's vengeful, angry, but knows she can't do a thing. The most touching boss fight in the whole series and easily.
💔 talking to stockpile thomas afterwards continues the hurt "You have a heart of gold, dont let them take it from you" I snapped back "NO. I DONT!!!" In tears 😭😭
I think it's very telling of the game's writing when it can invoke this kind of emotion in someone who hasn't played it (me). It really makes your heart feel heavy, thanks to the voice acting and music especially. Though I did read up on her lore and it's just heartbreaking. And I thought The Fair Lady was sad as hell.
Then talking to stockpile thomas afterward continued to break me "you have a heart of gold, dont let them take it from you" I would snap back "NO I DONT!!"
*"Take your precious demon soul"* The delivery of that line drives home the resentment and disgust toward us. When I went into this fight the first time, I had the attitude of following through until the bitter end. Had to put the game down for a lil bit after that
The original Demon's Souls OST is such a gem, this entire fight a masterpiece of aesthetic theming down to the sound design. The theme is simple, without incorporating any extraneous orchestration to make it feel sadder or more significant. It doesn't need it. The ringing, radiant tones of the harpsichord vibrating out a holy melody of healing and light is all that Astraea needs, all that is needed to turn the diseased swamp into a putrid haven. The song, however, is tinged with unmistakable, overwhelming melancholy. it is the echoing church music of a saint, no doubt, but also her understated, unassuming elegy. music fit for the spires of a cathedral, yet spiraling up the shit caked walls of the valley towards a world, a god, that rejected it. its cycling, driving tones come to feel like a funeral dirge as you enter, and as you fight with the saint's guardian, your weapons clanging insignificantly in a corner of the vast swamp, still it echoes, as if to taunt your actions simply with its purity, is melodic perseverance. Astraea knows she will die by your hand, perhaps she has always known, yet still the harp sounds its haunting tones. the voice acting is on point as well. An underrated yet essential touch is the echoing effect applied to this, and all other voiced dialogue. between the slayer and Astraea is a vast gulf of echoing emptiness, between them and Garl Vinland is the metallic muffling of armor. grey fog, grey steel--its a grey sound that makes the world feel impersonal, hollow. yet one noise, a song, cuts through it sharper than your dull silver steel might piece Garl's armor, or the Maiden's flesh. the Golden notes of a harp, of a holy golden light that outshines the dull silver of fog, of steel, of blinding, intoxicating soul. here is clarity, here is hope, here is light. but it is doomed, and it knows it, for you are seeking Demon's Souls. that's all in this little piece of sound design, its so brilliant. yet the remake had to make the song le sad and epic choral piece and take away the echo cause it sounded weird. a tragedy.
Not a bad comment. But I'm sorry gonna have to disagree. The remake ost is much better and far better captures the atmosphere, the tone, the settings, even the once purity of Astraeas soul. To each his own but I highly disagree. The remake ost was much better. And the music that play after you kill Garland but before Astraea hits so much deeper then the original ost. Sorry man I know some people can't help nostalgia but most of the classic ost would not fit with Bluepoints vision of the Remakes. Some of the classic ost did not age well and this is one of them. But hey different strokes for different folks.
@@DjTittySprinklez Sorry but you're missing the whole point of why the old track is so good, and makes more sense due to the lore and the game's ambientation. The OG theme wasn't meant for Astraea, for Garl or you. It was meant to describe this whole rotten situation. The valley of defilement, a wretched place, putrid and left behind, a place where dispair is everywhere yet is a safe place for the folk that belong there and as Selen Vinland says: "I find something odd about this place. It brims with grime, but at once feels strangely pure". Maiden Astraea former member of the Church, when she found this place and wanted to save it she found no help for this, no hope, all of it was in ruins, after failing in saving this place by the power of God, by this blasphemous attempt to save such a devilish place, she was banished from the Church. After not getting the support to save this place she relied on the power of the demons, and then by the art of souls she became one, now as a demon she was able to help the people of this place. Her soul once pure became putrid due to the constant absortion of the corruption of the place, but it never got better, even with the power as an Archdemon she wasn't able to cure this place, but she never stopped working to purify the place even if her soul was constantly getting filthier more and more. Meanwhile Garl at her side. Then in our quest for saving the world for the imminent end of it, we found us in this place, and in order to advance we have to kill this archdemon to gain the enough power to get the Old one back to slumber. We kill her, there was no other option; at the end all her efforts, all her good intentions meant nothing, she was only able to mantain a status quo in order to the valley to not get more corrupted. And even after that it is known that the God that the whole church, clerics and servants praised was just the Old One, all those "holy powers" were just the power of the Old One getting manifested by the pleas of the believers. The whole world never got in contact with God just once, all of it was the power of the Old One. And so, this song is full of dispair, raw reality, there is no good no evil, the efforts of these two protectors of the weak meant nothing in the great scheme, in order to find a real solution (And even not that real since there is no evil to conquer, to defeat, all we can do is seal the Old one away and forget everything about the soul arts if we want to survive) we killed a saint, a good person, but also a person that meant a harm to the whole world just by having the power of demons. And this gets worse if you choose to become an archdemon yourself and let the Old One devour the world. So no, the original song is still far superior, the remake made this song look like a heroic tragedy of these two servants of God, and that's not the point in the Demon's souls lore. That's why I prefer the OG even if the remake wants to give a "new" perspective (And for me failing in that because the original described the situation, the dispair is equall, it is meant for them and for you if you choose to feel remorse).
@@DjTittySprinklez you have no taste and zero appreciation for the artistic vision of the original creators. your opinion is honestly so abhorrent it shouldn't even be allowed to be spoken publicly.
@@genarovargas5661 I interpret her motivations and attitude a bit differently. I could be way off, though. I thought Saint Astraea essentially turned her back on "god" because of his apparent abandonment of man, particularly the downtrodden. Astraea's will to aid the suffering surpassed even her trust in "god" and this will is what drives her to take the Demon Soul because with it, she'll be able to offer some comfort to the lost and wretched. Had the player not "required" her demon soul, she could've been left alone in her pit and Boleteria would've been no worse off, because she's actually a Saint with good intentions. The player IS the villain here and it feels icky. So, I always saw this fight as "I need to kill this nearly defenseless woman or kill her lover to compel her to take her own life because she has what I need in order to reach my aims." I don't follow the lore much or watch videos on the subject, so I could be missing some details that would blow my interpretation to ribbons, but this is what I thought was going on during my first playthrough.
@@TonyArzenta Thanks a lot for the response! That is what I thought of at first glance, too. But as is often the case with Souls games, things are not what they seem at first. First off, there are corpses of people impaled/crucified and lit on fire as you approach her arena, and the nearby Filthy Woman states that the men of the Valley blindly follow her. Therefore, these corpses are, most surely, of the people in the Valley that didn't follow this heretical cult, and were pursued down for it. It's not clear whether Astraea actively enforces this, but in the case she doesn't, then she doesn't care about it. Not to mention the multiple holy knights that were sent into the Valley and met their demise there, such as Rizaia or the multiple corpses of priestly warriors found by Astraea's arena. I'm leaving Bito out because she was devoured by slugs, and Selen because she hasn't died -yet. The miracle Resurrection, derived from her soul, is a countersign to Astraea, and what it does is taking a nearby Blue Phantom and send them back to their original worlds, with their Body restored. Therefore, if it's a countersign that gives body to a soul, what Astraea does is taking a soul away from a body. Freke's spell on Astraea is Death Cloud, and the magic he derives is that of the potential of the soul. Basically, a reflection of the actions. And that spell carries an extreme toxicity that kills most things it reaches. On the other hand, Yuria's spell on Astraea is Relief (named Salvation in japanese), that fully restores an ally upon touch, and her spells are derived from the essence/emotion of the soul. From this, we can infer that while Astraea HAD good intentions, her actions were extremely deadly and corrosive. In addition, with her soul we forge the Blueblood Sword. Now, the term "blueblood" was used to refer to nobles that practically lived enclosed, away from any manual labor, which caused their skins to be pale and their veins to be seen. The description of her Archstone, in japanese, states that she offered her body to a Demon's Soul in order to "take away their suffering", and the one of the Dirty Colossus states that the people of the Valley offered their souls to be freed from their pain. We gotta remember that Astraea is a demon, and the purpose of a demon is to take souls from people to feed them to the Old One (in japanese named "Old Beast") Truth is, when Astraea found the Valley (which the Church deemed to be a malicious place), this daughter of nobility (possibly born from incest, for she's the Pureblood Demon) that pretty much never interacted with the real world outside the Church's doors, found the entire life she was raised in due to sheer luck collapse, her views on the world changed. She couldn't understand how many a people could live in such misery. And then, she decided that it was God who abandoned them, because in her entitled eyes, God was cruel. Not humans who abandoned other humans. It was God, she knew better. Then, she arrogantly decided that the only way to take away their suffering, was by sucking out their souls, essentially lobotomizing them. If there's no clarity, there's no understanding of one's situation, and with it, one doesn't suffer. And by doing this, she forever condemned the Valley to never have a chance of improving, for those souls will never be retrieved. Astraea had good intentions, performed atrocious acts to achieve those intentions, stripped people in misery from ever getting better, and was completely delusional on that she was doing good. And no, Astraea doesn't suicide after Garl's death because she loved him, because she didn't. She suicides because she realizes that there's nothing she can really do to defend herself after you kill her protector, so she decides to die in her own terms. Eh, sorry for the text dump. I love discussing Demon's Souls on all aspects lol, it's my favorite game in the franchise.
@@TonyArzenta you generally are right, allant seems to say that god created the old one to end the suffering of mankind by ending us through taking ours souls via the demons so it can be said God did abandon the people especially in the valley of defilement where even mankind itself left the downtrodden people to rot. but with that being said Maiden Astraea using the demon's soul to remove the pain from people only removed their souls from them and made them the soul starved depraved ones who worship her as their God since she is an archdemon once she gave herself to the demon's soul. she is delusional along with garl vinland because their pursuit of saving the wretched ended up damning them all. thats why the valley of defilement is toxic and full of monstrous people. we are not the villains we are bringing mercy to people USED by the old one to obtain more souls.
Astraea: Is your abandonment of us not enough...? Garl: You abandoned us long ago, what right do you have? Astraea acknowledged you in the beginning, but both she and Garl were talking to the Old One all along after realizing the God they believed in was the Old One and God as the church believed in never existed.
@@Uruk02 How does hating holy people make someone more resistant to the influence of the demon soul ? Sage Freke also thinks that and he got swayed to the old one's side.
Actually there's a truth deeper than that , God do exist in this universe , he regretted creating the world and left the old one there to cleanse it, that's the truth maiden Astrea learned. Kinda like the flood in the bible. People confuse the fact that miracles and magic have the same origin - The Old One - with God and the Old one being the same.
This shit right here is one of the reasons why Demons Souls can still hang with the big boys of the series even after all those years. Truly one of a kind.
cruel lord is my favorite line read here, there's real bitter hatred there different from her despair and grief. it really makes you feel for her and Garland. they found the same truth as Allant and still tried to retain their humanity.
“you abandoned us long ago, what right do you have?” (2:12) Makes you wonder if your character has association with those two prior to the events of the game and they’ve seen you fallen to the point of becoming the villain.
Feels bad... also crossing the hideous swamp full of misery and deformity and face some of the most hateful creatures to get to the archdemon, just to see they are two clerics that took pity on the sufferment of the creatures living there and claimed a demon soul to ease their suffering, trully memorable, my guiltiest kill in all fromsoft games
These lines and music hit so hard. What the hell, I haven't played this game in ages and it still gave me the same feeling. Can't say the remake even comes close sadly.
I felt the same sadness I felt years ago when I played the remake. The remake and the original are both spectacular. People have been blinded by nostalgia and it shows.
@@sussygussy5457and yes I play the ps3 more than the remake I actually got the remake for free and wish I could get it off my account for how awful it is
@@sneedfest3399 I was pretty puzzled, and after I reentered the arena, I had to fight Fool's Idol again. So having to kill the sorcerer afterwards, I had to kill Fool's Idol 3 times. Luckily I did it all in one life, but my grass inventory took a beating.
The Demon'a Souls remake was a wasted effort and missed opportunity. If the goal was to "recreate the Demon's Souls experience on current gen for a current audience," then they failed miserably. I remember the original "Demon's Souls experience" and it was as magical as playing the Legend of Zelda or Super Mario World when they were THE games to play. The remake was just a completely unnecessary piece of mimicry that fell completely flat. And yeah, they especially dropped the ball on the Maiden Astraea fight. So, so bad.
Easily favorite boss fight in game. Probably top 3 favorite boss fight in souls series if just for the immersive atmosphere. Not to mention the abandoned babies make you question the morality of abortion.
@@alulim4968 It's not, it's actually a competent remake, albeit different in certain ways. But the core experience and the game's essence was mostly preserved.
She did the VO for Gwynevere and Priscillia in Dark Souls and she did some for DSII and DSIII. She also did Hyetta's voice in Elden Ring and reprised her role for the Demon's Souls remake.
I just watched a playthrough of the remake. While the environments are gorgeous, some of the charm of the original is lost, especially in the sound design. Things like the *TIIIING* in Latria and the amazing music and line delivery of the Maiden Astraea fight.
Here's my take on the remake: The remake had zero charm. None. It was was a soulless copy of an amazing game and it was a chore to play, especially after how much I played the original. It was destined to fail simply because they thought they'd "bring the Demon's Souls experience to a new audience" and that's impossible for a number of reasons. The voice acting was lifeless, almost like a cold-read or scratch VO. Allant's voice was particularly flat. I also thought the animations left much to be desired and they screwed up/altered some move-sets. I just don't know why they even made it if they were just gonna update the graphics of a PS3 game. It was a missed opportunity, when they could've done so much more with it. But it DOES look pretty slick, for sure, haha.
People say that slaying Astraea is a villain moment for the player. It's not. Astraea is funneling souls to the Old One and that is a direct threat to the entire world as his colorless fog will eventually engulf it completely. Astraea has to die or millions will suffer. It's not a villainous act. In fact, it's Astreae who is completely deluded about what she's doing.
I've played this, back in 2009. Asian version. I've platinum'd this, 3 times in PS3, PS5 Remake one. People learned about Dark Souls in 2011... Though, that's why the original for me, IS the hardest, and storywise... *I'm crying, Thats why I use humor.* Astraea was not a demon, she tried Just to give a peaceful, ending, to all these damned Souls. Garl Vinland, IS My favorite NPC, of ALL Souls series. I NEVER kill him, before he ends his dialogue. (you who kill Astraea ranged? I'd bet 1000$ Platinum speedrun, melee only, no speels.) PS3 (Hardest). PS5. I KNOW I'LL WIN.
A dude played the Remake, and said: Garl Vinland is a copy of Vellstadt. I TIGER'D KNEE HIM (XBOX FAN THAT EVEN KNEW BOUT' THIS GAME), SAID I KNEW NOTHING ABOUT DARK SOULS.
I was watching Japanese videos of DS months before it came to the US and I was not disappointed when I finally got my hands on it. It changed everything; one of the last few dying sighs of the golden age of video games, honestly. It was the hardest, by far, and very unforgiving. I used to say "Demon's Souls (and Dark Souls) doesn't give a shit if you like the game or if you quit out of frustration" while 99% of games try desperately to earn the player's praise. I have many fond memories of playing Demon's Souls and Dark Souls; something I cannot say about most of the games I've played. The games made their mark, but unfortunately, too many game devs have hijacked Souls mechanics and just inject them into their games with poor results. Lords of the Fallen is just a way shittier Souls game, kinda like Dark Souls II, only it looks way better. But at least I played DSII a bunch despite its many, many shortcomings, while I haven't played LOTF in over a month because it's boring and derivative to the highest degree. But, I digress. The Demon's Souls remake was one of the most unnecessary, creatively bankrupt failures I've ever seen. It simply didn't need to exist, especially if they're just going to painstakingly recreate DS with it's janky and dated approach, when games have changed a lot since '09. The game was a missed opportunity and it felt phoned in, especially the voice acting. So bad. Thanks for the comment.
@@TonyArzenta I do not agree with you, though, it's rarely seen, someone that actually has arguments. Let's say, we'd agree to disagree. For me, Demon's Souls REMAKE, was a love letter to the original 2009, and It has the best graphics, of any Souls, by far.
The PS5 version seems like completely different game in comparison to ps3 version. But I still like to occasionaly play the ps3 version, I like it more, its nostalgia. This soundtrack with the "lyrics" is just ths most memorable thing from the game for me. Thank you for uploading this on YT
My guy this is demon souls not the Catholic Church. I couldnt fathom not being able to understand that the Lord of a game is different to one in Christianity.
I still haven't played the remake and with Elden Ring coming soon it's unlikely I'll get to it any time soon. I've heard the remake dropped the ball on the Maiden Astraea, which is unfortunate.
@@TonyArzenta I wouldn't say they dropped the ball exactly it just kind of feels to me more like they misinterpreted the original tone of the game is all... It's a really good remake but you can definitely tell fromsoft didn't get much if any input... I really hope you get a chance to play it eventually friend!
@@TonyArzenta Garl sounds just as great as the original. Astraea is good, not as good as the OG but I wouldn't call her bad. The only line she doesn't deliver very well is "Take your precious Demon Soul", for the rest she does a pretty good job. The new music is also very beautiful, it just has extended choir parts here and there but overall it is preserved well and nothing from the original music is missing.
@@georgehouliaras7239 its good until they added the marching-like theme which gives it a different tone. Better than original but not fit the theme and mood quite right.
I miss this kind of Fromsoftware game design and storytelling. Nowadays every time you enter a fog gate the boss comes charging at you in a fit of rage and bloodlust while the whole arena lights up with aoe explosions Michael Bay style and hardly a word spoken or emotion expressed...
@@EmissaryOfSmeagol First phase was fun, wish I had missed the generic second phase where its all the same again. The fact there is only this one outlier boss to point out and even then its only the first phase thats creative speaks volumes for the new boring, generic and casualized souls game design
@@DerDoodler Fromsoftware's approach to storytelling through gameplay hasn't really changed. I don't know where your doomerist jaded opinion is coming from. From Bloodborne to Elden Ring, their games have been dripping with emotion.
@@EmissaryOfSmeagol There hasnt been a single souls boss that even remotely packs the impact of a fight like Maiden Astrea. They are all as generic and casual as it gets. There are many points that I dont agree with but Matthewmatosis video "The lost souls arts of Demons Souls" explain in depth how stagnant and lazy the souls games have become.
I can respect Demon's Souls for doing the whole bell knight/fair maiden shtick first. Even so, I personally just don't feel any attachment to Astraea and Vinland. Maybe it's the way I played the game the first time around, but I didn't necessarily feel much in the way of buildup. It was more like "Oh hey, there's this rogue knight and a missing maiden" followed by "What a twist, they're the not-so-bad guys." I think I'll take my feels with stuff like the Fair Lady, Alsanna and the Burnt Ivory King, and Eygon/Irina. Can't wait to see how the Demon's Souls remake will play out in regard to Astraea's story.
It's mostly the realization that God is just the Old One, and that even a Saint of the church walked away after realizing this. And the fact that we, the so called heroes, just showed up in their home to kill them. She's not like other archdemons, and is basically harmless by herself. It's a different feeling than, say, killing the Dragon God or even King Allant.
@@Sigmund12 the remake was a needless piece of media that failed upon its own inception. What a missed opportunity for the IP; they could've made a sequel or an actual reimagined remake instead of the carbon copy we got. SO glad I didn't pay for it, haha.
At 2:04 garl says "you abandoned us long ago, what right do you have?" I believe he is talking about the player. But what does this mean? Did the player character have a background story? Does garl know the player character? Any loremaster willing to help me out? I haven't been able to play demon's souls yet. But spoilers are okay
I believe his use of "you" refers to society or people in general, as the Valley of Defilement is like Bolateria's toilet. The player is just another plunderer, adding to the despair and misery.
you crazy bloodborne and ds 3 are goated, the healing farming of bloodborne and demon souls is just cancer Ds 2 i like the art style but the game is in slowmotion 💀
It's crazy to prefer the groundbreaking OG Souls to the mediocrity that followed? BB was boring as Hell, but DS3 was pretty good; I'd never play it again, but I had my fun with it.
@@TonyArzenta No lol, why was it boring? it's the same thing as the others in a different verse, It's just a matter of preference idon't find any souls game bad they are just different but they keep the same elements. BB had good lore, good asthetic, music, some memorable bosses, just some of the mechanics were bad like having to farm healing to fight the bosses and lacked equipment but nothing is perfect. Maybe just isn't your style but they are all good in their own way, suit yourself.
It isn't the worst game I've played, but it's my least favorite of the "souls" games. I played it for about 30 hours before I just set it down because I simply didn't care what was next. It's the only "souls" game I haven't played through. I really wanted to like it; I even bought the DLC because I assumed I'd like the game, but I never even saw the content, haha.
@StrawberryCalcite it's an overpraised game bathed in popularity, a bad remake, doesn't add anything new, not even the 6th archstone. Why didn't they finish the game From couldn't back in the day bc of lack of budget? Huh? Explain? Now that Sony gives Demon's Souls to bluepoint, which had time and money only recreated the same game with better graphics. Yeah, sure, "good game".
@StrawberryCalcite Liar, there's no remake with new stuff others disliked. If they get angry then they're stupid bc they know DeS it's an unfinished game. That chance of finishing Demon's Souls is gone, understand that, there's no chance to have a proper remake and no chance to get a remaster of the original. The only official way to play Demon's Souls os the PS5 version, sony closed the PS3 shop, they never ported it to the PS4 and not everyone would buy a PS5 just to play Demon's Souls
@StrawberryCalcite I've seen ppl complaining mostly about the generic remakes we've been getting recently. Resident Evil remake respects the original content, it expands it and it adds new stuff and it's a 2002 Gamecube game, a remake for a game that only had 6 years and everyone considers it as a standard of how remakes should be. If you like remakes that don't add anything but are just focused to improve the existing things with just detail stuff, then it's okay, everything has the right to like what they want, but as a remake, it's mediocre, it exists as an excuse to buy a PS5 bc oh surprise, it's Sony's trademark, not Fromsoft's and the Elden Ring example is way different bc it's a recent game, every single souls but Demon's Souls and Sekiro has DLCs and you might say "oh but demon's is recent". Shadow of the Colossus was recent, it was the same type of remake Demon's Souls was, does it have new content? No, bc BP only recreates the same thing on their style (if you didn't know that). Demon's Souls could've been more but bc of how conformist BP thinks we are, we were gonna be like "Oh, a remake that copies the same game from finish to start with Dark Souls/Bloodborne vibes, textures and musical inspiration and doesn't add anything, what an amazing masterpiece :D" No... just, no.
Not too fond of this, though it does suit the fight. That said, I would have preferred a proper fight as opposed to playing keep away with squid head and then dealing with a defenseless whinger. Still, I can appreciate it fitting and all that, I just really, really don't like these two for some reason.
It's a unique battle that breaks the mold. The player is forced to either murder a mostly defenseless maiden or duel her knight/lover to the death which results in her suicide, just so the player can increases their own might. It's dark; darker than anything that came after. The music for this battle is also unique to the soundtrack and I've seldom heard such a haunting presence. "No one wishes to go on."
@@TonyArzenta Ah I didn't mean I wasn't too fond of your work with overlaying the dialogue over this video. I think you did a good job! I hope I didn't come off as rude! I recently completed the remake and wanted to hear the original version of this song, I haven't played the original in a very long time and didn't feel like levelling a character to get to her again. Hence, here I am! I totally get where you're coming from regarding these two. I just personally don't like them for some reason and as a result I'm just not too fond of the song. I couldn't really tell you why I don't like them, the only other people in the game who irritated me similarly were the King (not false one) and that bastard that comes to the Nexus after Yurt is dead. The song is extremely haunting for sure, I can appreciate the atmosphere of it and stuff, regardless of any personal distaste I have for the two in question
This is a highlight moment of video games in general.
It's special. The first time I did the fight I didn't really know the lore, only that some Saint and her guard had gone missing in the swamp. I didn't know what Astraea was all about or her relationship with Garl. But the music! My god, has there ever been a more haunting song than this?
One of the best, for sure. The "no one wishes to go on" line also hits it outta the park. It's stuff like this that even Dark Souls couldn't quite grasp.
@@TonyArzenta please do this but with the remake
@@AvatarOA Need a PS5 first...
@@TonyArzenta Good luck getting one lol
Whoever voiced these 2 are fucking amazing
Agreed. Garl's voice actor sounds like Russell Crowe.
Agreed! When he says “you abandoned us long ago….what right do you have?” And “we live humble lives…leave us be”
Even if you don't know about the lore, when you go trough the fog and you see the cinematic and this song starts playing, you know this moment of the game is different, special and haunting
"I shall let no harm come to dearest Astraea... May you rot in the deepest depths of this swamp."
Everytime I fight Astraea and Garl Vinland I feel so bad, as if I were the real demon killing innocent people.
This boss fight is indeed art.
MasterAxen This is my favorite boss fight of all the Souls games. Not because it's fun, but because of how it makes me feel. The lore, music, dialogue, and surroundings are so bleak and create one of the most unique gaming experiences I've ever had. I agree; this boss fight is art.
Demon's souls as a whole makes you feel like the bad guy, or the villian in a lot of cases. Especially if you choose to become the Demon in the end choice. Dark Souls always felt you were the warrior from legend, set to save the world. Dark Souls 2 did stray from that with the idea that you are a nobody from an unknown land so much so you can't even remember your true name. Bloodborne also feels like Demon's souls to me, like you can become the villian. I think it comes from the saying. "The things you hunt, they're not beasts, they're people"
From the lore perspective you are demon too
@@jackpowers5234 It seems you misunderstood Dark Souls..
@@TonyArzenta I love how ambiguous it is too. She is feeding souls to the old one, the leechmonger and trash titan are both demons who give her souls.
But they are seemingly guards? Preventing access at key points to the cliffside city and swamp. So its possible they are protectors and not actually doing any harm.
Then theres astraea herself, is she truly helping these people by preventing their deaths of plague and disease, or is she bolstering her defenses with, and feeding off of her loyal worshipers.
And garl is a man who has fallen in love with the saint he had promised to protect and will follow her, good or evil.
I love the way Astraea says the last line. All of her lines so far have been pleading or pitious, and then you kill her ward, her best friend, her protector, and she sees your just another ravaging demon, who will stop at nothing to achieve their own end goal, so she has no reason to plead, and lost love for the gods, so now, she's vengeful, angry, but knows she can't do a thing. The most touching boss fight in the whole series and easily.
"You´ve killed him... didn´t you?"
...What have i done...?
💔 talking to stockpile thomas afterwards continues the hurt
"You have a heart of gold, dont let them take it from you"
I snapped back
"NO. I DONT!!!" In tears 😭😭
This is the greatest game of all time (ps3 version) When i got to this bit it just blew me away. ill never forget it
Still remember that first credit roll with the ost so fcking good
can't listen to this without tearing up
RIP DEMONS SOULS SERVER =(
AtomicSunshine Yes D':
@@junoglrr9119 They're up and running on the ps3 emulator in case you want to play the og game. there's also the ps5 remake
@@konodioda1268 thank you. i know :)
I think it's very telling of the game's writing when it can invoke this kind of emotion in someone who hasn't played it (me). It really makes your heart feel heavy, thanks to the voice acting and music especially. Though I did read up on her lore and it's just heartbreaking. And I thought The Fair Lady was sad as hell.
yeah i remember when i first killed Garl, and she took her own life.With this soundtrack as backdrop
Fittingly for the Valley of Defilement is an Archdemon fight that makes you feel dirty.
Jesus... isn't that the fucking truth.... good point... 💔
Then talking to stockpile thomas afterward continued to break me "you have a heart of gold, dont let them take it from you" I would snap back
"NO I DONT!!"
Dearest Astraea... I have failed you...
In Boletaria, you hunt Monsters.
In Soviet Valley of Defilement, the Monster is YOU.
This version destroys the f*cked up from remake
*"Take your precious demon soul"*
The delivery of that line drives home the resentment and disgust toward us.
When I went into this fight the first time, I had the attitude of following through until the bitter end.
Had to put the game down for a lil bit after that
Take your precious Demon's soul
The original Demon's Souls OST is such a gem, this entire fight a masterpiece of aesthetic theming down to the sound design.
The theme is simple, without incorporating any extraneous orchestration to make it feel sadder or more significant. It doesn't need it. The ringing, radiant tones of the harpsichord vibrating out a holy melody of healing and light is all that Astraea needs, all that is needed to turn the diseased swamp into a putrid haven. The song, however, is tinged with unmistakable, overwhelming melancholy. it is the echoing church music of a saint, no doubt, but also her understated, unassuming elegy. music fit for the spires of a cathedral, yet spiraling up the shit caked walls of the valley towards a world, a god, that rejected it. its cycling, driving tones come to feel like a funeral dirge as you enter, and as you fight with the saint's guardian, your weapons clanging insignificantly in a corner of the vast swamp, still it echoes, as if to taunt your actions simply with its purity, is melodic perseverance. Astraea knows she will die by your hand, perhaps she has always known, yet still the harp sounds its haunting tones.
the voice acting is on point as well. An underrated yet essential touch is the echoing effect applied to this, and all other voiced dialogue. between the slayer and Astraea is a vast gulf of echoing emptiness, between them and Garl Vinland is the metallic muffling of armor. grey fog, grey steel--its a grey sound that makes the world feel impersonal, hollow. yet one noise, a song, cuts through it sharper than your dull silver steel might piece Garl's armor, or the Maiden's flesh. the Golden notes of a harp, of a holy golden light that outshines the dull silver of fog, of steel, of blinding, intoxicating soul. here is clarity, here is hope, here is light. but it is doomed, and it knows it, for you are seeking Demon's Souls.
that's all in this little piece of sound design, its so brilliant. yet the remake had to make the song le sad and epic choral piece and take away the echo cause it sounded weird. a tragedy.
Thank Christ there are people who think the same as I do.
Not a bad comment. But I'm sorry gonna have to disagree. The remake ost is much better and far better captures the atmosphere, the tone, the settings, even the once purity of Astraeas soul. To each his own but I highly disagree. The remake ost was much better.
And the music that play after you kill Garland but before Astraea hits so much deeper then the original ost.
Sorry man I know some people can't help nostalgia but most of the classic ost would not fit with Bluepoints vision of the Remakes. Some of the classic ost did not age well and this is one of them.
But hey different strokes for different folks.
@@DjTittySprinklez Sorry but you're missing the whole point of why the old track is so good, and makes more sense due to the lore and the game's ambientation. The OG theme wasn't meant for Astraea, for Garl or you. It was meant to describe this whole rotten situation. The valley of defilement, a wretched place, putrid and left behind, a place where dispair is everywhere yet is a safe place for the folk that belong there and as Selen Vinland says: "I find something odd about this place. It brims with grime, but at once feels strangely pure".
Maiden Astraea former member of the Church, when she found this place and wanted to save it she found no help for this, no hope, all of it was in ruins, after failing in saving this place by the power of God, by this blasphemous attempt to save such a devilish place, she was banished from the Church. After not getting the support to save this place she relied on the power of the demons, and then by the art of souls she became one, now as a demon she was able to help the people of this place. Her soul once pure became putrid due to the constant absortion of the corruption of the place, but it never got better, even with the power as an Archdemon she wasn't able to cure this place, but she never stopped working to purify the place even if her soul was constantly getting filthier more and more. Meanwhile Garl at her side.
Then in our quest for saving the world for the imminent end of it, we found us in this place, and in order to advance we have to kill this archdemon to gain the enough power to get the Old one back to slumber. We kill her, there was no other option; at the end all her efforts, all her good intentions meant nothing, she was only able to mantain a status quo in order to the valley to not get more corrupted. And even after that it is known that the God that the whole church, clerics and servants praised was just the Old One, all those "holy powers" were just the power of the Old One getting manifested by the pleas of the believers. The whole world never got in contact with God just once, all of it was the power of the Old One. And so, this song is full of dispair, raw reality, there is no good no evil, the efforts of these two protectors of the weak meant nothing in the great scheme, in order to find a real solution (And even not that real since there is no evil to conquer, to defeat, all we can do is seal the Old one away and forget everything about the soul arts if we want to survive) we killed a saint, a good person, but also a person that meant a harm to the whole world just by having the power of demons.
And this gets worse if you choose to become an archdemon yourself and let the Old One devour the world. So no, the original song is still far superior, the remake made this song look like a heroic tragedy of these two servants of God, and that's not the point in the Demon's souls lore. That's why I prefer the OG even if the remake wants to give a "new" perspective (And for me failing in that because the original described the situation, the dispair is equall, it is meant for them and for you if you choose to feel remorse).
@@DjTittySprinklez you have no taste and zero appreciation for the artistic vision of the original creators. your opinion is honestly so abhorrent it shouldn't even be allowed to be spoken publicly.
the Nexus and the Character creation themes are the absolute GOATs
This boss fight really made me question if I was the good guy
I knooow man
Villains who are atrocious yet delusional that they're the good guys aren't always done properly, but good lord, Astraea is peak at that.
@@genarovargas5661 I interpret her motivations and attitude a bit differently. I could be way off, though.
I thought Saint Astraea essentially turned her back on "god" because of his apparent abandonment of man, particularly the downtrodden. Astraea's will to aid the suffering surpassed even her trust in "god" and this will is what drives her to take the Demon Soul because with it, she'll be able to offer some comfort to the lost and wretched.
Had the player not "required" her demon soul, she could've been left alone in her pit and Boleteria would've been no worse off, because she's actually a Saint with good intentions. The player IS the villain here and it feels icky.
So, I always saw this fight as "I need to kill this nearly defenseless woman or kill her lover to compel her to take her own life because she has what I need in order to reach my aims."
I don't follow the lore much or watch videos on the subject, so I could be missing some details that would blow my interpretation to ribbons, but this is what I thought was going on during my first playthrough.
@@TonyArzenta Thanks a lot for the response! That is what I thought of at first glance, too. But as is often the case with Souls games, things are not what they seem at first.
First off, there are corpses of people impaled/crucified and lit on fire as you approach her arena, and the nearby Filthy Woman states that the men of the Valley blindly follow her. Therefore, these corpses are, most surely, of the people in the Valley that didn't follow this heretical cult, and were pursued down for it. It's not clear whether Astraea actively enforces this, but in the case she doesn't, then she doesn't care about it. Not to mention the multiple holy knights that were sent into the Valley and met their demise there, such as Rizaia or the multiple corpses of priestly warriors found by Astraea's arena. I'm leaving Bito out because she was devoured by slugs, and Selen because she hasn't died -yet.
The miracle Resurrection, derived from her soul, is a countersign to Astraea, and what it does is taking a nearby Blue Phantom and send them back to their original worlds, with their Body restored. Therefore, if it's a countersign that gives body to a soul, what Astraea does is taking a soul away from a body.
Freke's spell on Astraea is Death Cloud, and the magic he derives is that of the potential of the soul. Basically, a reflection of the actions. And that spell carries an extreme toxicity that kills most things it reaches. On the other hand, Yuria's spell on Astraea is Relief (named Salvation in japanese), that fully restores an ally upon touch, and her spells are derived from the essence/emotion of the soul. From this, we can infer that while Astraea HAD good intentions, her actions were extremely deadly and corrosive.
In addition, with her soul we forge the Blueblood Sword. Now, the term "blueblood" was used to refer to nobles that practically lived enclosed, away from any manual labor, which caused their skins to be pale and their veins to be seen. The description of her Archstone, in japanese, states that she offered her body to a Demon's Soul in order to "take away their suffering", and the one of the Dirty Colossus states that the people of the Valley offered their souls to be freed from their pain. We gotta remember that Astraea is a demon, and the purpose of a demon is to take souls from people to feed them to the Old One (in japanese named "Old Beast")
Truth is, when Astraea found the Valley (which the Church deemed to be a malicious place), this daughter of nobility (possibly born from incest, for she's the Pureblood Demon) that pretty much never interacted with the real world outside the Church's doors, found the entire life she was raised in due to sheer luck collapse, her views on the world changed. She couldn't understand how many a people could live in such misery. And then, she decided that it was God who abandoned them, because in her entitled eyes, God was cruel. Not humans who abandoned other humans. It was God, she knew better.
Then, she arrogantly decided that the only way to take away their suffering, was by sucking out their souls, essentially lobotomizing them. If there's no clarity, there's no understanding of one's situation, and with it, one doesn't suffer. And by doing this, she forever condemned the Valley to never have a chance of improving, for those souls will never be retrieved. Astraea had good intentions, performed atrocious acts to achieve those intentions, stripped people in misery from ever getting better, and was completely delusional on that she was doing good.
And no, Astraea doesn't suicide after Garl's death because she loved him, because she didn't. She suicides because she realizes that there's nothing she can really do to defend herself after you kill her protector, so she decides to die in her own terms.
Eh, sorry for the text dump. I love discussing Demon's Souls on all aspects lol, it's my favorite game in the franchise.
@@TonyArzenta you generally are right, allant seems to say that god created the old one to end the suffering of mankind by ending us through taking ours souls via the demons so it can be said God did abandon the people especially in the valley of defilement where even mankind itself left the downtrodden people to rot. but with that being said Maiden Astraea using the demon's soul to remove the pain from people only removed their souls from them and made them the soul starved depraved ones who worship her as their God since she is an archdemon once she gave herself to the demon's soul. she is delusional along with garl vinland because their pursuit of saving the wretched ended up damning them all. thats why the valley of defilement is toxic and full of monstrous people. we are not the villains we are bringing mercy to people USED by the old one to obtain more souls.
Astraea: Is your abandonment of us not enough...?
Garl: You abandoned us long ago, what right do you have?
Astraea acknowledged you in the beginning, but both she and Garl were talking to the Old One all along after realizing the God they believed in was the Old One and God as the church believed in never existed.
She knew that and she hated the holy people that's why the demon souls didn't consume her she has complete control of the demon soul
@@Uruk02 How does hating holy people make someone more resistant to the influence of the demon soul ? Sage Freke also thinks that and he got swayed to the old one's side.
@@bluebird2217 because holy people in the game didn't help people instead they changed them as sinners and banshed them from the city
My question was less about hypocrisy and more about why Astrea seemed largely unchanged while Freke became more corrupt.
Actually there's a truth deeper than that , God do exist in this universe , he regretted creating the world and left the old one there to cleanse it, that's the truth maiden Astrea learned. Kinda like the flood in the bible. People confuse the fact that miracles and magic have the same origin - The Old One - with God and the Old one being the same.
This shit right here is one of the reasons why Demons Souls can still hang with the big boys of the series even after all those years. Truly one of a kind.
the best Boss in Demons souls and one of the best in all saga, and the ost, brilliant, one of the best too
It’s right up there with silent hill 3’s “they look like monsters to you?”
i will never forget this song i first heard circa 2009/10 when playing this game imported from Asia before it was even out in Europe!
Oh it's that part of the game where I am the piece of garbage
Still gets me to feel after so many years, such a sad bossfight. :(
cruel lord is my favorite line read here, there's real bitter hatred there different from her despair and grief. it really makes you feel for her and Garland. they found the same truth as Allant and still tried to retain their humanity.
1:43 "You will not turn back , will you ?"
my favorite quote ^^
If there will be a remaster, i need this track on reveal trailer, and some dialogues for Vinland
Well we didn't get that exactly, but we did get a remake, welcome back...slayer of demons
F
We got a remake of the original for the remaster teaser, but we can hope we hear this for the actual trailer ;)
Latest trailer has this theme.
Bad news, they ruined the theme and the new voice acting has none of the pain and sadness.
Another vile demon vanquished!
“you abandoned us long ago, what right do you have?”
(2:12)
Makes you wonder if your character has association with those two prior to the events of the game and they’ve seen you fallen to the point of becoming the villain.
this bossfight blew my mind away, ever since i've played it. I will never forget the feeling I got from it :(
The only time I felt bad doing it
Feels bad... also crossing the hideous swamp full of misery and deformity and face some of the most hateful creatures to get to the archdemon, just to see they are two clerics that took pity on the sufferment of the creatures living there and claimed a demon soul to ease their suffering, trully memorable, my guiltiest kill in all fromsoft games
This was the best battle so far... music, dialogue... so frekn great.
She deserved better, i wish the remake allowed us to side with her as an ending.
That would have been sick
Though. I see how thT could have taken away fro. The feeling it gave
Goddamn, I just found this video, and it is beautiful. I haven't played Demon's Souls in years, but this brings back so many memories.
My Favorite Song, The Demon Souls of all Times
The way this song ends is perfect.
These lines and music hit so hard. What the hell, I haven't played this game in ages and it still gave me the same feeling. Can't say the remake even comes close sadly.
remake isnt half as good
I felt the same sadness I felt years ago when I played the remake. The remake and the original are both spectacular. People have been blinded by nostalgia and it shows.
@@sussygussy5457 Have they cut a significant part of her dialogue in the remake?
The 0:37 -1:38 part.
@sussygussy5457 dude I played the og and the remake the remake has a excellent ost but it's so bad and the va is terrible
@@sussygussy5457and yes I play the ps3 more than the remake I actually got the remake for free and wish I could get it off my account for how awful it is
_We live humble lives. Leave us be._
take your PRECIOUS DEMON SOUL
I couldn't kill her, I didn't kill her... But still, she died under my hand.
I know..
💔
Such a perfect theme
so sad
any other game may never feel me sadness and guilty like this game for a boss.
Better than remake version by a mile. They really goofed this one up in the remake
Apart from soul of cinder this remains my favourite souls boss to date
Yeah, Soul of Cinder hits you in the feels too. Not quite like this, though
If only there were the option to walk away from this "boss"
Then again, that would only be defeating the purpose
Fun fact, this is the only boss that lets you leave through the fog gate
@@sneedfest3399 Also Fool's Idol, if you didn't kill the sorcerer that reanimates the dolls.
@@hydroshock1853 Never killed idol without the sorcerer so I had no idea, cool!
@@sneedfest3399 I was pretty puzzled, and after I reentered the arena, I had to fight Fool's Idol again. So having to kill the sorcerer afterwards, I had to kill Fool's Idol 3 times. Luckily I did it all in one life, but my grass inventory took a beating.
Sad that they destroyed it in the Demon Souls remake replacing the most iconic song in Souls's game series.
The Demon'a Souls remake was a wasted effort and missed opportunity. If the goal was to "recreate the Demon's Souls experience on current gen for a current audience," then they failed miserably.
I remember the original "Demon's Souls experience" and it was as magical as playing the Legend of Zelda or Super Mario World when they were THE games to play. The remake was just a completely unnecessary piece of mimicry that fell completely flat.
And yeah, they especially dropped the ball on the Maiden Astraea fight. So, so bad.
I came here after the remake announcement.
Now that I think about it... Dearest Astraea is pretty much the OG fair lady :'(
what the hell does OG mean? dont keep me waiting
@@nomerespondaselcomentario Original
2:46 Always sends chills to my spine
Yeah, I timed it with the song pretty well. My favorite bit is "Dearest Astraea, I have failed you..."
The most sentimental fight before sif combat 😭😭😭
Can't wait to feel during this "boss fight" again.
so, who is a demon after all?
Ill randomly declare "Go forth; Garl Vinland" in my best impression when im doing chores or the impulsive thoughts take over hahah
Easily favorite boss fight in game. Probably top 3 favorite boss fight in souls series if just for the immersive atmosphere. Not to mention the abandoned babies make you question the morality of abortion.
This is incredible, thank you...
Thanks. I'm glad you like it.
@@TonyArzenta literally made me cry, thanks again!
And thus began the long standing souls tradition of making you feel like an absolute piece of shit.
I wish there is a game were you can play as garl vinland and your jop is protecting her 💔💔💔💔💔💔
Me learning to code in C#: *CHALLENGE ACCEPTED LETS DO THIS*
@@BobOofinson OHOHOHO
Sorry Maiden Astraea and Garl Vinland 😔💔
Cant wait to hear this banger in the remake lmao
Bad news bro...
RIP
F
Not forget the near surprise attack that bastard's phantom made on me!
This boss fight is fromsoftware in person
Heavenly
WE NEED A FUCKING DEMON SOULS 2
As long as it isn't like Dark Souls 2, Bloodborne, or Dark Souls 3, sure.
remakes be like
We got a remake tho ;)
@@TonyArzenta what's wrong with bloodborne??? ):
@@tverculosis5022 It didn't hold my interest.
if there will be a remaster, i need this track on reveal trailer...
It’s coming out in 2 weeks
1 week
its in the 'music of demons souls remake' trailer and its FUCKING GARBAGE
I'm sorry, but remake is shit.
@@alulim4968 It's not, it's actually a competent remake, albeit different in certain ways. But the core experience and the game's essence was mostly preserved.
The voice actress... is she the same of the fair lady in Dark Souls?
She did the VO for Gwynevere and Priscillia in Dark Souls and she did some for DSII and DSIII. She also did Hyetta's voice in Elden Ring and reprised her role for the Demon's Souls remake.
@@TonyArzentaWait! Then she also did one of the character voices in ER, young voice 2 (female) I think.
So, what are you here for ? nostalgia ? or because the remake didn't even bother to sound as good as this ?
The remake song has a different feeling, but is by no means worse. It focuses on Vin Garland this time, and sounds great.
The remake song focuses on Garl Vinland. It has a different feeling yes, but is by no means a worse song, its a good reinterpretation
because it sounds good, is any other reason needed?
@@AzureSalamander In my opinion the remake does sound worse
@@jinuzuki6472 the audio is right here in this video. it's not some distant memory you hack lol
I just watched a playthrough of the remake. While the environments are gorgeous, some of the charm of the original is lost, especially in the sound design. Things like the *TIIIING* in Latria and the amazing music and line delivery of the Maiden Astraea fight.
Here's my take on the remake:
The remake had zero charm. None. It was was a soulless copy of an amazing game and it was a chore to play, especially after how much I played the original.
It was destined to fail simply because they thought they'd "bring the Demon's Souls experience to a new audience" and that's impossible for a number of reasons.
The voice acting was lifeless, almost like a cold-read or scratch VO. Allant's voice was particularly flat. I also thought the animations left much to be desired and they screwed up/altered some move-sets.
I just don't know why they even made it if they were just gonna update the graphics of a PS3 game. It was a missed opportunity, when they could've done so much more with it.
But it DOES look pretty slick, for sure, haha.
People say that slaying Astraea is a villain moment for the player.
It's not.
Astraea is funneling souls to the Old One and that is a direct threat to the entire world as his colorless fog will eventually engulf it completely. Astraea has to die or millions will suffer. It's not a villainous act. In fact, it's Astreae who is completely deluded about what she's doing.
Des is based on the old saying the path to hell is paved on good intentions
yes, its sad but she is destroying even the people she wished to save and killing her and garl is a mercy
Fromsoft really likes giving guilt
its time to get depressed on hd
UHD :D
Depressed but for different reasons :|
I've played this, back in 2009.
Asian version. I've platinum'd this, 3 times in PS3, PS5 Remake one.
People learned about Dark Souls in 2011... Though, that's why the original for me, IS the hardest, and storywise...
*I'm crying, Thats why I use humor.*
Astraea was not a demon, she tried Just to give a peaceful, ending, to all these damned Souls.
Garl Vinland, IS My favorite NPC, of ALL Souls series.
I NEVER kill him, before he ends his dialogue. (you who kill Astraea ranged? I'd bet 1000$ Platinum speedrun, melee only, no speels.)
PS3 (Hardest).
PS5.
I KNOW I'LL WIN.
A dude played the Remake, and said:
Garl Vinland is a copy of Vellstadt.
I TIGER'D KNEE HIM (XBOX FAN THAT EVEN KNEW BOUT' THIS GAME), SAID I KNEW NOTHING ABOUT DARK SOULS.
I was watching Japanese videos of DS months before it came to the US and I was not disappointed when I finally got my hands on it. It changed everything; one of the last few dying sighs of the golden age of video games, honestly.
It was the hardest, by far, and very unforgiving. I used to say "Demon's Souls (and Dark Souls) doesn't give a shit if you like the game or if you quit out of frustration" while 99% of games try desperately to earn the player's praise.
I have many fond memories of playing Demon's Souls and Dark Souls; something I cannot say about most of the games I've played. The games made their mark, but unfortunately, too many game devs have hijacked Souls mechanics and just inject them into their games with poor results.
Lords of the Fallen is just a way shittier Souls game, kinda like Dark Souls II, only it looks way better. But at least I played DSII a bunch despite its many, many shortcomings, while I haven't played LOTF in over a month because it's boring and derivative to the highest degree. But, I digress.
The Demon's Souls remake was one of the most unnecessary, creatively bankrupt failures I've ever seen. It simply didn't need to exist, especially if they're just going to painstakingly recreate DS with it's janky and dated approach, when games have changed a lot since '09. The game was a missed opportunity and it felt phoned in, especially the voice acting. So bad.
Thanks for the comment.
@@TonyArzenta I do not agree with you, though, it's rarely seen, someone that actually has arguments.
Let's say, we'd agree to disagree.
For me, Demon's Souls REMAKE, was a love letter to the original 2009, and It has the best graphics, of any Souls, by far.
@@TonyArzenta this is not my main YT account.
Back in 2009, I was obese. 98kg, 1,67cm.
epic
The PS5 version seems like completely different game in comparison to ps3 version. But I still like to occasionaly play the ps3 version, I like it more, its nostalgia. This soundtrack with the "lyrics" is just ths most memorable thing from the game for me.
Thank you for uploading this on YT
👍🖖
1:25 The Lord never will abandon you. You have abandoned the Lord.
My guy this is demon souls not the Catholic Church. I couldnt fathom not being able to understand that the Lord of a game is different to one in Christianity.
I’m a Christian, very religious, but I got some bad news for you…
‘God’ in demons souls is actually the old one.
They still have good souls
Original > Remake
I still haven't played the remake and with Elden Ring coming soon it's unlikely I'll get to it any time soon. I've heard the remake dropped the ball on the Maiden Astraea, which is unfortunate.
@@TonyArzenta I wouldn't say they dropped the ball exactly it just kind of feels to me more like they misinterpreted the original tone of the game is all... It's a really good remake but you can definitely tell fromsoft didn't get much if any input...
I really hope you get a chance to play it eventually friend!
This is gone hurt again in the remake.
The damn skin is on my face
is there a version without game dialogue
On the soundtrack, yeah.
damn...
Nice channel
DeS Remake is very very disappointing. All this is gone, that voice acting and the emotional tone.
That's unfortunate, but what I expected. I haven't seen it in the remaster yet, but I figured it wouldn't live up to my expectations.
@@TonyArzenta Garl sounds just as great as the original. Astraea is good, not as good as the OG but I wouldn't call her bad. The only line she doesn't deliver very well is "Take your precious Demon Soul", for the rest she does a pretty good job. The new music is also very beautiful, it just has extended choir parts here and there but overall it is preserved well and nothing from the original music is missing.
@@georgehouliaras7239 Okay. I guess I'll see when I finally get a PS5 and this game. Regardless, I'm sure I'll enjoy the game.
@@georgehouliaras7239 Are you hallucinating? The new track is nearly entirely different from the original one, it's unrecognizable.
@@georgehouliaras7239 its good until they added the marching-like theme which gives it a different tone. Better than original but not fit the theme and mood quite right.
I miss this kind of Fromsoftware game design and storytelling. Nowadays every time you enter a fog gate the boss comes charging at you in a fit of rage and bloodlust while the whole arena lights up with aoe explosions Michael Bay style and hardly a word spoken or emotion expressed...
I think you might have missed the Rennala fight
@@EmissaryOfSmeagol First phase was fun, wish I had missed the generic second phase where its all the same again. The fact there is only this one outlier boss to point out and even then its only the first phase thats creative speaks volumes for the new boring, generic and casualized souls game design
@@DerDoodler Fromsoftware's approach to storytelling through gameplay hasn't really changed. I don't know where your doomerist jaded opinion is coming from. From Bloodborne to Elden Ring, their games have been dripping with emotion.
@@EmissaryOfSmeagol There hasnt been a single souls boss that even remotely packs the impact of a fight like Maiden Astrea. They are all as generic and casual as it gets. There are many points that I dont agree with but Matthewmatosis video "The lost souls arts of Demons Souls" explain in depth how stagnant and lazy the souls games have become.
@@DerDoodler it makes me sad seeing another brother so hollow. I hope you can find joy in the other games you play 🙏
No!!! :´( this is sadness
Reddit comments when the game tells them to feel bad
Incapable of thinking further
Impresionante!!!!
Garl Simpland.
Simp joke
I can respect Demon's Souls for doing the whole bell knight/fair maiden shtick first. Even so, I personally just don't feel any attachment to Astraea and Vinland. Maybe it's the way I played the game the first time around, but I didn't necessarily feel much in the way of buildup. It was more like "Oh hey, there's this rogue knight and a missing maiden" followed by "What a twist, they're the not-so-bad guys."
I think I'll take my feels with stuff like the Fair Lady, Alsanna and the Burnt Ivory King, and Eygon/Irina. Can't wait to see how the Demon's Souls remake will play out in regard to Astraea's story.
I think the music just gets people's emotions all riled up so they get a bit dramatic
It's mostly the realization that God is just the Old One, and that even a Saint of the church walked away after realizing this.
And the fact that we, the so called heroes, just showed up in their home to kill them. She's not like other archdemons, and is basically harmless by herself.
It's a different feeling than, say, killing the Dragon God or even King Allant.
Is there a remake ver?
Yeah and it’s shite compared to this one 😔
I hated the remake and i always come back to the original goated game.
@@Sigmund12 the remake was a needless piece of media that failed upon its own inception. What a missed opportunity for the IP; they could've made a sequel or an actual reimagined remake instead of the carbon copy we got. SO glad I didn't pay for it, haha.
At 2:04 garl says "you abandoned us long ago, what right do you have?" I believe he is talking about the player. But what does this mean? Did the player character have a background story? Does garl know the player character? Any loremaster willing to help me out? I haven't been able to play demon's souls yet. But spoilers are okay
I believe his use of "you" refers to society or people in general, as the Valley of Defilement is like Bolateria's toilet. The player is just another plunderer, adding to the despair and misery.
@@TonyArzenta ooh okay neat, thanks so much! ^-^
i recommend watching VaatiVidya's "Valley of Defilement" lore video if you want to feel even worse
@sage9255 lmao "if you want to feel anyworse" ....ughhh.. typing in to the search bar...
ποδαρακι
you crazy bloodborne and ds 3 are goated, the healing farming of bloodborne and demon souls is just cancer
Ds 2 i like the art style but the game is in slowmotion 💀
It's crazy to prefer the groundbreaking OG Souls to the mediocrity that followed? BB was boring as Hell, but DS3 was pretty good; I'd never play it again, but I had my fun with it.
@@TonyArzenta No lol, why was it boring? it's the same thing as the others in a different verse, It's just a matter of preference idon't find any souls game bad they are just different but they keep the same elements. BB had good lore, good asthetic, music, some memorable bosses, just some of the mechanics were bad like having to farm healing to fight the bosses and lacked equipment but nothing is perfect.
Maybe just isn't your style but they are all good in their own way, suit yourself.
It isn't the worst game I've played, but it's my least favorite of the "souls" games. I played it for about 30 hours before I just set it down because I simply didn't care what was next. It's the only "souls" game I haven't played through. I really wanted to like it; I even bought the DLC because I assumed I'd like the game, but I never even saw the content, haha.
There is soul from astraea familia in my body must get help by goddess astraea. I hope some people from astraea read this.
Virgin Demon's souls fan: Remake sucks
Chad Demon's souls fan: i like both
I still haven't played the remake. I'll give it a whirl when it's like $20.
Comformist one, you mean. Liking it won't make it any better.
@StrawberryCalcite it's an overpraised game bathed in popularity, a bad remake, doesn't add anything new, not even the 6th archstone. Why didn't they finish the game From couldn't back in the day bc of lack of budget? Huh? Explain?
Now that Sony gives Demon's Souls to bluepoint, which had time and money only recreated the same game with better graphics.
Yeah, sure, "good game".
@StrawberryCalcite Liar, there's no remake with new stuff others disliked. If they get angry then they're stupid bc they know DeS it's an unfinished game. That chance of finishing Demon's Souls is gone, understand that, there's no chance to have a proper remake and no chance to get a remaster of the original.
The only official way to play Demon's Souls os the PS5 version, sony closed the PS3 shop, they never ported it to the PS4 and not everyone would buy a PS5 just to play Demon's Souls
@StrawberryCalcite I've seen ppl complaining mostly about the generic remakes we've been getting recently. Resident Evil remake respects the original content, it expands it and it adds new stuff and it's a 2002 Gamecube game, a remake for a game that only had 6 years and everyone considers it as a standard of how remakes should be.
If you like remakes that don't add anything but are just focused to improve the existing things with just detail stuff, then it's okay, everything has the right to like what they want, but as a remake, it's mediocre, it exists as an excuse to buy a PS5 bc oh surprise, it's Sony's trademark, not Fromsoft's and the Elden Ring example is way different bc it's a recent game, every single souls but Demon's Souls and Sekiro has DLCs and you might say "oh but demon's is recent".
Shadow of the Colossus was recent, it was the same type of remake Demon's Souls was, does it have new content? No, bc BP only recreates the same thing on their style (if you didn't know that).
Demon's Souls could've been more but bc of how conformist BP thinks we are, we were gonna be like "Oh, a remake that copies the same game from finish to start with Dark Souls/Bloodborne vibes, textures and musical inspiration and doesn't add anything, what an amazing masterpiece :D"
No... just, no.
Not too fond of this, though it does suit the fight. That said, I would have preferred a proper fight as opposed to playing keep away with squid head and then dealing with a defenseless whinger. Still, I can appreciate it fitting and all that, I just really, really don't like these two for some reason.
It's a unique battle that breaks the mold. The player is forced to either murder a mostly defenseless maiden or duel her knight/lover to the death which results in her suicide, just so the player can increases their own might. It's dark; darker than anything that came after. The music for this battle is also unique to the soundtrack and I've seldom heard such a haunting presence.
"No one wishes to go on."
@@TonyArzenta Ah I didn't mean I wasn't too fond of your work with overlaying the dialogue over this video. I think you did a good job! I hope I didn't come off as rude!
I recently completed the remake and wanted to hear the original version of this song, I haven't played the original in a very long time and didn't feel like levelling a character to get to her again. Hence, here I am!
I totally get where you're coming from regarding these two. I just personally don't like them for some reason and as a result I'm just not too fond of the song.
I couldn't really tell you why I don't like them, the only other people in the game who irritated me similarly were the King (not false one) and that bastard that comes to the Nexus after Yurt is dead.
The song is extremely haunting for sure, I can appreciate the atmosphere of it and stuff, regardless of any personal distaste I have for the two in question
@@Fanta0846 I took your meaning and I didn't think you were rude at all. Thanks for clarifying. Sometimes characters rub me the wrong way, too.