Tubular structures and procedural cutaways in Blender

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  • Опубликовано: 26 окт 2024

Комментарии • 17

  • @DavoGalavotti
    @DavoGalavotti 10 месяцев назад +1

    My new favorite Blender channel.

  • @NeilMyatt
    @NeilMyatt 4 месяца назад

    Really useful and clearly presented - thanks! 🤩

  • @saeidsh6061
    @saeidsh6061 Месяц назад

    Perfect

  •  Год назад +1

    I have been waiting for new videos!! This is magnificent content. Thank you very much!

  • @putchenko_art
    @putchenko_art Год назад +1

    Nice work, have a good day!

  • @angushume2054
    @angushume2054 8 месяцев назад

    Nice workflow.

  • @moritzm4455
    @moritzm4455 7 месяцев назад +1

    Hi, very cool video, thanks a lot. I run into an issue: the boxes which are created by "distribute on faces" are empty (outer shell is shown in orange of each box) in the viewport. If I mute these notes, everything looks as it should, so the material setting seem to fine. Any suggestions? I'm new to blender, so I've no clue about the cause.

    • @ryomizutagraphics
      @ryomizutagraphics  7 месяцев назад +2

      I’m not 100% sure what you mean by boxes, but they sound like points. If so, and you’re not seeing them in the viewport, chances are you are using the Eevee render engine. This needs to be switched to Cycles in the render settings tab for them to appear properly. Alternatively, if you want to stick to Eevee, you could add an Instance on Points node after Distribute Points on Faces and use an Icosphere or UV sphere as the Instance object.

    • @moritzm4455
      @moritzm4455 7 месяцев назад +2

      @@ryomizutagraphics It was indeed due to the rendering engine. I've now selected cycles and the points are now white, instead of black.

  • @3dvisualanimation974
    @3dvisualanimation974 Год назад +1

    wow nice work

  • @Bsmalls4142
    @Bsmalls4142 5 месяцев назад +1

    is there a way to achieve this in Eevee?

    • @ryomizutagraphics
      @ryomizutagraphics  5 месяцев назад +1

      Good question. Getting tubes and cutaways will also work in Eevee. All you need to do is use either an icosphere or UV sphere rather than points as the Instance Object.

  • @Qkazu
    @Qkazu Год назад +1

    Can you share which HDRI are you using in this video?

    • @ryomizutagraphics
      @ryomizutagraphics  Год назад +2

      This one :)
      polyhaven.com/a/brown_photostudio_02

    • @Qkazu
      @Qkazu Год назад

      legend@@ryomizutagraphics