Empyrion Galactic Survival - How to build a basic Capital Vessel
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- Опубликовано: 21 авг 2024
- Bit of a long one today people. Hopefully this tutorial will take you through the basics of building a CV and maybe some ideas for you master builders out there.
Get the Pioneer here: steamcommunity....
Honestly, I'd love an updated version of this, because of all the updates, and CPU and such.
That said. I'm going spend the next 48 minutes enjoying this
It's amazing how much has changed!
At 28:50 his alien criminal escapes his cell, also I agree with an earlier commenter Richard Foote, it would be great to see an updated version! You can make your videos at your own pace though, cheers, space ranger!
The pioneer has been superseded with the short-hauler range, and ST03 is in concept however and will be comparable to the Pioneers size and capability ;)
@@Spanj Cool, Have a great day!
Thanks for your content spanj, one of the few sources of good info on getting started with builds :) would love to see updated basic small vessel, capital vessel builds, or maybe a quick vid addressing some of the recent changes (ex. thruster placement?)
Nice video! It was interesting to hear your thought process while designing the CV. Well done!
I really enjoyed this video. Especially the part where you came back having totally done the nescells over and half of the rest of the ship. It looks great.
Love your videos!
Another thing to consider is your “work triangle” irl this is fridge-stove-sink design in kitchens. Apples to EGS and other survival games as well.
For example, the best you can reduce the distance from command chair - hanger - constructor - the better a design is going to feel in play. Storage access is handy near constructor, even with the new F4 system.
Kitchen - med room - hanger entrance is another one. There can be multiple triangles.
1 tipp: When you play in a pvp multiplayer server, place fuel and o2 tanks in a seperate room. Fuel/o2 Tanks can explode when your ship get attacked and everything near it aswell
Don't understand the lack of love here. These videos got concise content which are coherent where appropriate. Fun and rambling when appropriate.
Some of these parts look much better than the current ones. Warp drive for example.
spanj, any time you could do a refresh on this subject - a lot has changed since version 5.5
Are you saying is this video pointless to watch? I'm pretty new to the game and was going to watch this for some tips and stuff for when I'm ready to build one of these beasts but I haven't watched it yet..
Starter CVs can safely include a T2 RCS if playing standard solo, as well as being made of mostly hardened steel.
My rational for this that they are plentiful on the Titan and several other ships you can salvage.
Wow. So much has changed since this clip was made. It looks like a different game.
Shift right click to remove blocks in symmetry mode
😯
Good video. Advanced Constructors require Power Coils.
Thanks :)
MrBlaktoe you can get plenty of those from a couple space drones no problem.
Oh sweet
Thanks for the effort of doing this. It has inspired me!
The good days when ships weren't made of plastic XD
Goddamn dude that's a good looking ship. Makes me feel bad about the abomination i use (mine is alot cheaper though, its like the bare minimum for a capital vessel, its for my survival world, i dont want to grind 10 hours for resources for a bigger one. I can upload a ss to site if you would for some reason want to see it). Anyway the video was very well put together and professional. Liked!
Forgot to mention the price of my capital vessel, dont know the exact numbers most of it was around 250-400, and iron was only 1700! So as i said very good as a starter vessel.
Thanks dude, glad you liked! I like to save up and get something a bit bigger in the early game, makes getting around with stuff easier but thats me :) - thanks again bud.
Just bought/downloaded the game 2-days ago, so have a LOT of learning ahead...thank you for the time/effort of making videos like this to pass information along to others. Question: how can I move my toolbar(s) to the side of the screen, as your's is in this video? Mine is along bottom of the screen and I find no-where in options/settings any indication that I can move it? Thank you for your time and assistance.
Welcome to the game bud.
You cant move the toolbar i'm afraid, they moved it in Alpha 6 or 7 i think to the bottom, this video is quite old now but the principles are the same. Still, if you got the time, you might want to check out some of my livestreams, i did one building a new Starter CV which is much more up to date now ;)
@@Spanj Thank you. I suspected that was going to be the answer, but hoped perhaps there was some hidden tweak that'd let me rearrange the HUD. Yes I have watched more hours of videos/guides and read more information about the game than I have played it over the past cpl. of days...so many amazing projects built by yourself and others in this game.
Fantastic video. Thanks for making this!
Thanks :)
Excellent stuffs again Spanjorooni. (Though I'm watching your vidz out of sequence as I am learning different things).
Thank you!
Hey Spanj, can you share the music info for your timelapse? Loved the music! And thanks for the design fundamentals here, now to go watch your chillin' and buildin' stuff for some updated ideas :)
I'm watching a lot of videos to get building ideas and notice that people still say it does not delete blocks when you remove it. I noticed that it does not remove when using a tool, but doing a shift right click will remove on both sides.
I know it's not new, but it looks like the design principals are still good to brush up on.
'Specially since I can't build for crap.
o7
The problem I had watching this was I lost the orientation of the starting block once you removed all the extra blocks. What did you use to keep from getting confused?
I love that you go over simple information that others assume you know, like using the axis symmetry tool.
I hope to build a battleship style CV inspired from Starblazers" Yamato As small as I can while keeping the basic idea. This will help for that. In fact, you won't hurt my feelings if you beat me to it. Since I just started this game, it will be a long time before I will have the ability to build something like that.
Your game sounds are too loud still, and the music is even louder than that. Yikes!!! I have to ride my volume control.
Hey, thanks for the feedback. sorry, i've been struggling to balance the sound, still have some work to do to get it right.
I'm not sure how i don't get disorientated, i just don't i guess, not sure how to explain it. I suppose you can use the planet as a fixed point and use that reference the front or rear etc.
I usually immediately throw a few extra blocks onto the core in the direction of forward when i first start. Once you start your design, if you have a design on paper or in your head, your brain orientates itself pretty quickly...but a few blocks in the very beginning helps me stay oriented in the very beginning
Looks great, and took a lot of work!!!
I miss being able to change warp core Desgin
Liked and subscribed!! Very good build and relaxing to watch.
I'm glad you enjoyed it and thanks for sub'ing :)
hi spanj will you be doing an updated version of this video for alpha 9?
how do you pulll up those angular block windows :/ i cant seem to figure that out i have 6.3 btw
Page up to raise them, page down to lower
thanks for the video. I my self have not quite built my own ship yet. I go in to space and try to find wrecks to rebuild. I wish that they would make it so we can take any ship wrecks like the ones that crash on the planet or the moon and fix them up. I found out after 4 hours of digging out and rebuilding a ship that crashed on the moon would not except a cockpit. So I could not fly it man was that ever a PO. well at least we can fix the ones in space and use them.
Looks like your ship will still work with Alpha 6.0. I worked and experimented and got my CV blueprint to have everything I wanted and still come out level 10. I used it to test out 6.0 but because I made it compact, all the heat and radiation producing blocks were all close together. It's now certain death by heat stroke to walk to the pilots seat. My ship is perfect (for me) for the 5.X and earlier game version, but totally useless after 6.0. Only because you asked so I know its cool, here is my CV blueprint as an example of how NOT to build for 6.0. steamcommunity.com/sharedfiles/filedetails/?id=864889781
Hopefully, i think there is one thruster in an awkward place but its lucky there are no more as i didnt know about the heat problem until 6.0 came out. I think a lot of builder will need to redesign thier ships when 6.0 goes live.
Looking good!,
Thanks :)
You give some good tips......but why arent you using the symmetrical build tool? It would save you a bunch of time.
I use it a bit later in the video, about 18 minutes in.
Help please, I accidentally spawned one ship 2 times, how can I remove one of them?
how to the turrets work on cvs? the big actualy turrets (not just guns) are like base turrets and i assume will auto fire? put some on in creative mode, i thought they might show up on the toolbar and let me manually shoot like on my little sv dart.
CV Turrets work the same as base turrets, they will auto fire assuming they have ammo in an ammo container somewhere on the ship
Any chance you could republish this build the the workshop? Link is no longer valid.
just a quick one ive looked in my blueprints and cant seem to find nightshade anywhere also like a previous comment my menu layout looks different to yours great vid by the way
You may need to purge your Blueprints library a bit, when you have too many new ones don't get added and some even disappear. Also, Thanks ;)
Thanks also how is it your able to put the landing pods on a Capital vessel i only see the static ones compatable with cv
Nice build :)
Thanks :)
Nice
So u still play and would it be possible to play w u?
Dude. Update this video @spanj !
Goku? Did you name your child Goku or is it a pet?
Please tell me you named your son Goku. Son Goku.
No fridges?
He literally mentioned it when he add his two smh...
Why so many generators?
Thing with starter CVs is that if you do get in a fight they take damage quite quickly, you can't put redundancies in for the core but you can for the generators. that's why i split them up too, losing 2 or maybe even 3 the ship could still fly. I should have explained this.
[GERMAN]Mittlerweile total Veraltet
What is this horrible noise people call music these days
pure jailbait cockpit lolol
It's not so good, there are no cabins, I do not know, I do not like it