Great tutorial! It's interesting to see the discrepancies between baked/lumen and how the materials are effected by a change in GI. It would be awesome to see a full tutorial on how you would convert a scene from Lumen to fully baked lighting, and all of the adjustments that are needed. In my opinion, starting out an archviz project in lumen is the best way to work efficiency, then when it comes time to render or develop an interactive scene, using path tracer or Baked lighting achieves the best results! My issue is that once I start to convert my scene from lumen to baked lighting everything looks awful!
Many thanks, great tutorial. I didn`t know that with a simple materiel we can get great result, amazing these curtains. And also I can see how the important its to have a quality model with the UVs correctly resolve. I hope you keep going with these kind of tutorial, thank you again.
As a result, it can contain advanced data based on realism, such as physics-based forces and wind effects. It will be nice to see it as soon as possible. Thanks for your time.
Hi Wessel! I'm using Lumen, and changed the parameters to match yours; however, I'm not getting good results (the curtain seems to remain opaque, and if I add a directional light the curtain begins to glow like if it was radioactive). Is there something else I need to change? What's your exterior light source?
nice tutorials however if you really want to bring traffic to your channel then do different video ideas like how to make money doing realtime art vix how much one can make etc no one talks about such topics and business side of things it will give your channel a lot more edge than other guys good luck.
Thank you for your insight! I appreciate it! The reason for this choice of video is that I don’t work freelance and don’t feel like I have the right knowledge when it comes to making a steady income doing archviz. What I do know is to be able to gain an audience and gain freelance opportunities is to be good at what you are doing. Unreal is relatively new for archviz and with my experience I know for sure I can teach people to become good at using unreal within this market.
More of these please, You explain in such a way that is very easy to digest. Good stuff.
Great tutorial! It's interesting to see the discrepancies between baked/lumen and how the materials are effected by a change in GI.
It would be awesome to see a full tutorial on how you would convert a scene from Lumen to fully baked lighting, and all of the adjustments that are needed. In my opinion, starting out an archviz project in lumen is the best way to work efficiency, then when it comes time to render or develop an interactive scene, using path tracer or Baked lighting achieves the best results! My issue is that once I start to convert my scene from lumen to baked lighting everything looks awful!
You are the best archviz artist in Unreal Engine so far. Thankyou !!
I was thinking the same!!!! Thank you!!!
@@inspiredbylife1774 Been 1 year and he's still the best
Many thanks, great tutorial. I didn`t know that with a simple materiel we can get great result, amazing these curtains. And also I can see how the important its to have a quality model with the UVs correctly resolve. I hope you keep going with these kind of tutorial, thank you again.
Great video Wes. It’s time to do away with my old complicated curtain materials setup
The subsurface tip is the best!!! Thanks a lot 😁
This is a great tutorial. Thank You so much.
Bedankt Wessel! Keep up the goodstuff.
Great tutorial Wessel.. Thank you
As a result, it can contain advanced data based on realism, such as physics-based forces and wind effects. It will be nice to see it as soon as possible. Thanks for your time.
so helpful, many thanks man
Thank you for this tutorial! Im glad I found your channel!
simple and to the point. thank you!
Amazing content! Well explained, 5 stars 👌🏻
wooouw...very thank, helply lesson
💙💙💙
Wait im new to unreal and we can learn how u made all this room
you're amazing
You are!
super
AWESOME TUT! Would it be possible to make this curtain react to the wind parameters in UE5?
Amazing
I do exactly the same but my curtain turns to black, what can be?
Hi Wessel! I'm using Lumen, and changed the parameters to match yours; however, I'm not getting good results (the curtain seems to remain opaque, and if I add a directional light the curtain begins to glow like if it was radioactive). Is there something else I need to change? What's your exterior light source?
same...
any solution?????
@@heisenberg3206 None, unfortunately.
@@mrlightwriter damn
can you share that texture?
Cant get the translucency to work properly with GPU lightmass bake in ue5.3? Is there something I do wrong
Make sure shadows are off
@@WesselHuizenga Okay thank you. Will give it a go :-)
But how do we make the curtains cast a shadow?@@WesselHuizenga
Im following the same steps but the material keep looking like a glass, anybody knows why?
Were you able to solve your issue?
Why not to use datasmith to import fbx?
Fbx gives me more control over the output
Hello. where can download the textures? thanks!
www.realworldtextures.com
www.textures.com
nice tutorials however if you really want to bring traffic to your channel then do different video ideas like how to make money doing realtime art vix how much one can make etc no one talks about such topics and business side of things it will give your channel a lot more edge than other guys good luck.
Thank you for your insight! I appreciate it! The reason for this choice of video is that I don’t work freelance and don’t feel like I have the right knowledge when it comes to making a steady income doing archviz. What I do know is to be able to gain an audience and gain freelance opportunities is to be good at what you are doing. Unreal is relatively new for archviz and with my experience I know for sure I can teach people to become good at using unreal within this market.
Sorry bro I don’t have $1 million Dollars
Fantastic