I think the bit I'm most excited of is how the specialist cards have the potential of really blowing wide the power level of weaker investigators without buffing all of their class' peers. Really hoping for something neat for performer investigators to give Jim, Marie and Lola a niche to really shine with.
Just a random thought, Whispers of Doom instantly defeating a non-Elite, or dealing 3 damage to an Elite, sets a nice precedent. The card itself isn't anything amazing, but it's nice to see a card that has a big effect on non-Elites and a lesser (but still useful) effect on Elites. I personally feel there's been too many cards in the game that have a very good effect only against non-Elites, and absolutely no effect against Elites, which in some cases leads to the card being highly undesirable.
It's fun looking back at the last investigator expansion and trying to spot the plants for the Drowned City investigators now that they're revealed. The Doubles look great for Marion, the succeed by exact amounts look great for Agatha whose signature gives her a Premonition every round and Hunting Jacket looks great for George.
The 3rd Mystic looks to be a new Mystic spell. If you look at the text from the card Transfiguration on the back of the investigator expansion it looks like it’s a spell that changes your investigator into a different investigator for the rest of the scenario. This would be the “3rd” Mystic in the box and would explain why the box says it comes with 7 mini cards since the text on that player card also says “replace your investigator mini card” on it
We don’t know the level yet. If it’s 2 or lower many people could take it. If it’s only for mystics that’s fine as it looks like you turn into a totally different investigator card with totally different abilities and stats. Could be like a 6 willpower investigator with a powerful ability or something
Yeah it looks like it says “replace your investigator card with… until the end of the scenario that card replaces your stats, investigator ability and elder sign” or something like that
I like how you read out loud the part where it says 'Both Agathas have the same stats and innate abilities' and then carefully read out loud the same reaction text on both Agathas, and then went 'huh I guess the deckbuilding is how it differs'.
I love the trait locked neutral cards. Finally when I'm asked "why are you playing Mateo or Jim when you could be playing a better mystic" I can answer, "well there's this sick neutral card that only Believers or Performers can play".
Man specialist cards and tasks... man this is neat. There is still some "Return to boxes" they haven't made, perhaps they might try a new approach to them. I know beard made those standalone scenarios for specific campaigns, doing something like that where it introduces a new scenario... maybe. Could see them do a second core set. Could also see them doing more single investigators or experimenting with releasing a campaign that is on the shorter side maybe even without player cards or investigators (there already are a lot of investigators, lot of the replay ability is through arkham). Maybe they will do something wild and introduce a new class lol (i kinda doubt this). Or maybe they will change the theme slightly and do like a futuristic arkham or a medieval arkham. Hell maybe they will introduce some PVP something somehow like i am experimenting with in my custom content currently. All in all it will be interesting to see.
I have major love for Parallel Agnes, she's one of my favorite investigators in the game, and I think that Whispers of Doom card is basically made for her. It seems a lot better when you play it for 1 and can shuffle it back in I think. I probably wouldn't go with two copies, but I think it could slot in as like, a third copy of Spectral Razor, maybe eventually replace it with Blood Eclipse as you get more XP. But I think that's the only home for that card right now. Sick art though.
I’m gonna guess it’s gonna be an expanded Core Set with modified and added cards to match the newly destroyed and changed landscape of Arkham. New creatures, buildings, curses, you name it. Also, I bet they’ll make a new EXP level up system for all investigators, like their personal items and such, as well as give us new versions of old investigators. Last prediction, they’re gonna have us continue the story from old campaigns, like a Dunwich Part 2, maybe even implement past campaigns into the new one, where you’ll need both the original and continuation campaigns so they can implement the changes. (I hope this is the case)
I think the "big changes to the line" will be summed up in the following broad headings - 1 - Interconnectivity between campaign expansions (either through having campaigns include replacement versions of "Core" encounter sets, allowing for "remixing" of earlier campaigns, or shorter campaigns, of say 5 Scenarios that can be played standalone or linked into a mega campaign of 15 Scenarios). 2 - we start getting one Arkham release per quarter to fill the gap in the release schedule now both Arkham Horror & Lord of the Rings have finished their repackaged releases. 3 - we get more Campaign Expansions each year than Investigator Expansions - (this would be either by making Investigator Expansions no longer release with a paired Campaign Expansion - so we get maybe 1 Investigator Expansion & 2 Campaign Expansions per year - or we start getting campaigns that are shorter, like mentioned above, but also includes some pre-constructed Investigator decks - maybe Investigator decks that need cards from the Core set to be complete).
Excellent analysis. The main designer recently explicitly stated that he is working too hard for the game to end, which was my concern before the article's release. I would love to see more of a focus on campaigns and separating them from investigators. I have played this game for more than three years and still haven't played all of the current investigators. I've played all of the official campaigns and several customs. More shorter and longer campaigns and possible integration--yes, please!!
My theory for "Arkham will never be the same" is this: what if the locations that get ruined during the final scenario don't get fixed back to normal when you play a new campaign, and you have to use the ruined versions of the locations instead of the normal ones? That would be a stretch but it really would make it so that your copy of Arkham is literally never the same. I hope it's not some huge change in the story, because I love that Arkham is a normal city on the surface with suprernatural creepy stuff hidden behind the shadowy edges, and I really don't want it to become a city full of non-hidden out-in-the-open fantasy and magic, haha.
I also don't think there will be a second edition, my wild speculation is that they move to a new timeline (1950's?, 1980's?) and make a restart there (new investigators/ card pool). However, i'm no expert on the extended mythos literature and what would be available there. To pile up more and more expansions makes to keep track of investigator/ card effects more and more complex in would be future designs. From a business point of view it would be interesting to know how many expansions the average player buys, especially at which number he "drops out", and how much new players move in. There is no point to create more and more expansions which will only generate revenue from a small number of buy-all fanatics.
I'm reserving judgment on the specialist cards at the moment, but they feel a little gimmicky to me as it stands. I think it could be interesting if the cards are specialist in every conceivable way; ony certain traited characters can take them, they are fairly specific to a certain things (insight events, tools, tomes) and you can purchase permanents that only interact with them; for example, "add a trait to your investigator. Reduce the cost of all specialist cards played by one." I think I need just a bit more to make them really pop right now.
From core to Innsmouth., investigators were 1-5/6 (blue, yellow, green purple red and 6th the extra like Lola or Lambeau) Since the new box format., Guardian is #1 then their cards., then seeker with their cards., etc.. Marion is card 1, her signature cards at 2 and 3 (r) Lucius is card 4, with 5& 6, Agatha is 7 and 8 and George being card 17(? Squinting).. means Michael’s 11 and Gloria is 14.. each with just 2 signature cards.. - is George the 3rd mystic 🤔 The “Arkham will never be the same” may just be a tagline and have Cthulhu go Stay Puft Man in the last couple scenarios..
@@TNT925 Signature cards usually don`t have a class. So you would have to organize them with the greys anyway. 🤣 I have a seperate folder for investigators. Makes it way easier to browse them when looking what to play next. And there were investigators before that had a hard time in your system. Lilly, Monterey, Norman, ... And when browsing for a fighter it would always be odd to me, to look into another folder to find Tony and in yet another one to find Lilly and in yet another one to find Hank.
@@Chiungalla79 you are making this way more complicated than it is. Why on earth would I separate signature cards from their investigators? And why would any of those investigators be trouble? Because their deck building? That’s not how they’re organized. It’s simply by the investigators class. Obviously I’ll just have to pick a class for Agatha and put her there
@@TNT925 It was YOUR approach to sort them by class. And many signature cards don't have a class. 🤷♂️ So you are ALREADY deviating from the sorted by class approach where it makes sense. And the problem with Tony, Lilly, ... is not their deckbuilding. It is just that they have untypical roles for their class. A different folder for the investigators makes sense. Especially since there are so many now.
@@conanhoward7301 Unless taboo becomes forced, they wouldn't print tabooed versions of cards. And would they also do this for the sets that they just finished reprinting or just the core set?
I'm mildly annoyed how the announcement article's tone is written as if aimed at 12-year olds. "Have you seen the box? It's Cthulhu, people! Cthulhu! Are we hyped or are we hyped?" Give me a break, it's a Great Old One, not Taylor Swift. :)
I think the bit I'm most excited of is how the specialist cards have the potential of really blowing wide the power level of weaker investigators without buffing all of their class' peers. Really hoping for something neat for performer investigators to give Jim, Marie and Lola a niche to really shine with.
That is an excellent point!
ooh good point! Maybe we'll get some nice Performer cards
Just a random thought, Whispers of Doom instantly defeating a non-Elite, or dealing 3 damage to an Elite, sets a nice precedent.
The card itself isn't anything amazing, but it's nice to see a card that has a big effect on non-Elites and a lesser (but still useful) effect on Elites.
I personally feel there's been too many cards in the game that have a very good effect only against non-Elites, and absolutely no effect against Elites, which in some cases leads to the card being highly undesirable.
It's fun looking back at the last investigator expansion and trying to spot the plants for the Drowned City investigators now that they're revealed. The Doubles look great for Marion, the succeed by exact amounts look great for Agatha whose signature gives her a Premonition every round and Hunting Jacket looks great for George.
The 3rd Mystic looks to be a new Mystic spell. If you look at the text from the card Transfiguration on the back of the investigator expansion it looks like it’s a spell that changes your investigator into a different investigator for the rest of the scenario. This would be the “3rd” Mystic in the box and would explain why the box says it comes with 7 mini cards since the text on that player card also says “replace your investigator mini card” on it
But you have to be a mystic to play that card right? Unless it’s level 2 or lower
We don’t know the level yet. If it’s 2 or lower many people could take it. If it’s only for mystics that’s fine as it looks like you turn into a totally different investigator card with totally different abilities and stats. Could be like a 6 willpower investigator with a powerful ability or something
@@ryanmireles1486 makes sense I guess it still an investigator card
Yeah it looks like it says “replace your investigator card with… until the end of the scenario that card replaces your stats, investigator ability and elder sign” or something like that
Is a ritual card too., maybe target an investigator at your location- though you would want them to have mystic cards in their deck too..
When I first saw Ocula Obscura I thought to myself, "I can't wait to see Justin's reaction to this card art!" I love it too.
I like how you read out loud the part where it says 'Both Agathas have the same stats and innate abilities' and then carefully read out loud the same reaction text on both Agathas, and then went 'huh I guess the deckbuilding is how it differs'.
@@hazavair5755 lmao apparently I'm reading outloud for you, not me.
@@PlayingBoardGames I watch these videos in the background, so it's helpful!
I love the trait locked neutral cards. Finally when I'm asked "why are you playing Mateo or Jim when you could be playing a better mystic" I can answer, "well there's this sick neutral card that only Believers or Performers can play".
It might be the first investigator expansion where I`m eager to play every single one of those new investigators. Looks all really great so far.
I was there in the moment the announcement dropped and now i am here again, great video as always
Marion with Bandolier., and a machine gun/flamer 😉 Ripley from Alien
Man specialist cards and tasks... man this is neat.
There is still some "Return to boxes" they haven't made, perhaps they might try a new approach to them. I know beard made those standalone scenarios for specific campaigns, doing something like that where it introduces a new scenario... maybe.
Could see them do a second core set. Could also see them doing more single investigators or experimenting with releasing a campaign that is on the shorter side maybe even without player cards or investigators (there already are a lot of investigators, lot of the replay ability is through arkham).
Maybe they will do something wild and introduce a new class lol (i kinda doubt this). Or maybe they will change the theme slightly and do like a futuristic arkham or a medieval arkham. Hell maybe they will introduce some PVP something somehow like i am experimenting with in my custom content currently.
All in all it will be interesting to see.
Agatha’s signature be like 🧐
I have major love for Parallel Agnes, she's one of my favorite investigators in the game, and I think that Whispers of Doom card is basically made for her. It seems a lot better when you play it for 1 and can shuffle it back in I think. I probably wouldn't go with two copies, but I think it could slot in as like, a third copy of Spectral Razor, maybe eventually replace it with Blood Eclipse as you get more XP. But I think that's the only home for that card right now. Sick art though.
Nose to the grindstone+chainsaw on wendy for the fun?
Also not that it matters much, but lockpick1 is a tool that uses supplies.
Looking forward to this set.
Thanks for the preview
I’m gonna guess it’s gonna be an expanded Core Set with modified and added cards to match the newly destroyed and changed landscape of Arkham. New creatures, buildings, curses, you name it.
Also, I bet they’ll make a new EXP level up system for all investigators, like their personal items and such, as well as give us new versions of old investigators.
Last prediction, they’re gonna have us continue the story from old campaigns, like a Dunwich Part 2, maybe even implement past campaigns into the new one, where you’ll need both the original and continuation campaigns so they can implement the changes.
(I hope this is the case)
I think the "big changes to the line" will be summed up in the following broad headings -
1 - Interconnectivity between campaign expansions (either through having campaigns include replacement versions of "Core" encounter sets, allowing for "remixing" of earlier campaigns, or shorter campaigns, of say 5 Scenarios that can be played standalone or linked into a mega campaign of 15 Scenarios).
2 - we start getting one Arkham release per quarter to fill the gap in the release schedule now both Arkham Horror & Lord of the Rings have finished their repackaged releases.
3 - we get more Campaign Expansions each year than Investigator Expansions - (this would be either by making Investigator Expansions no longer release with a paired Campaign Expansion - so we get maybe 1 Investigator Expansion & 2 Campaign Expansions per year - or we start getting campaigns that are shorter, like mentioned above, but also includes some pre-constructed Investigator decks - maybe Investigator decks that need cards from the Core set to be complete).
I also thought of disconnecting campaigns from investigator expansions.
Excellent analysis. The main designer recently explicitly stated that he is working too hard for the game to end, which was my concern before the article's release. I would love to see more of a focus on campaigns and separating them from investigators. I have played this game for more than three years and still haven't played all of the current investigators. I've played all of the official campaigns and several customs. More shorter and longer campaigns and possible integration--yes, please!!
Finally cthonian stone is an auto include
My theory for "Arkham will never be the same" is this: what if the locations that get ruined during the final scenario don't get fixed back to normal when you play a new campaign, and you have to use the ruined versions of the locations instead of the normal ones? That would be a stretch but it really would make it so that your copy of Arkham is literally never the same. I hope it's not some huge change in the story, because I love that Arkham is a normal city on the surface with suprernatural creepy stuff hidden behind the shadowy edges, and I really don't want it to become a city full of non-hidden out-in-the-open fantasy and magic, haha.
I also don't think there will be a second edition, my wild speculation is that they move to a new timeline (1950's?, 1980's?) and make a restart there (new investigators/ card pool). However, i'm no expert on the extended mythos literature and what would be available there.
To pile up more and more expansions makes to keep track of investigator/ card effects more and more complex in would be future designs.
From a business point of view it would be interesting to know how many expansions the average player buys, especially at which number he "drops out", and how much new players move in. There is no point to create more and more expansions which will only generate revenue from a small number of buy-all fanatics.
I wonder if Drowned City would be Core 2.0 and all new campaigns would require it, instead of the old one.
I'm reserving judgment on the specialist cards at the moment, but they feel a little gimmicky to me as it stands. I think it could be interesting if the cards are specialist in every conceivable way; ony certain traited characters can take them, they are fairly specific to a certain things (insight events, tools, tomes) and you can purchase permanents that only interact with them; for example, "add a trait to your investigator. Reduce the cost of all specialist cards played by one." I think I need just a bit more to make them really pop right now.
9:50 Sting of Curses will help out with a failed test.
From core to Innsmouth., investigators were 1-5/6 (blue, yellow, green purple red and 6th the extra like Lola or Lambeau)
Since the new box format., Guardian is #1 then their cards., then seeker with their cards., etc..
Marion is card 1, her signature cards at 2 and 3 (r)
Lucius is card 4, with 5& 6,
Agatha is 7 and 8 and George being card 17(? Squinting).. means Michael’s 11 and Gloria is 14.. each with just 2 signature cards.. - is George the 3rd mystic 🤔
The “Arkham will never be the same” may just be a tagline and have Cthulhu go Stay Puft Man in the last couple scenarios..
What about one box for all of the return too's ... For those of us that missed out.
Return of flood tokens confirmed
When they say arkham will never be the same, I'm pretty sure they're talking about the fictional world, not the game.
They mention there being a turning point for the game line, which to me implies how the game is packaged and sold.
@@PlayingBoardGames Ah, yes they do. I missed that line. Thanks for pointing that out!
@@cianbeck3670 However, that isn't to say there won't be any fictional world changes either!
Now how do I organize Agatha into my class specific binders? 😭
Separate them? 🤷♂️
@@Chiungalla79 I can’t imagine that each one will come with its own signature cards
@@TNT925
Signature cards usually don`t have a class. So you would have to organize them with the greys anyway. 🤣
I have a seperate folder for investigators. Makes it way easier to browse them when looking what to play next.
And there were investigators before that had a hard time in your system. Lilly, Monterey, Norman, ...
And when browsing for a fighter it would always be odd to me, to look into another folder to find Tony and in yet another one to find Lilly and in yet another one to find Hank.
@@Chiungalla79 you are making this way more complicated than it is. Why on earth would I separate signature cards from their investigators? And why would any of those investigators be trouble? Because their deck building? That’s not how they’re organized. It’s simply by the investigators class.
Obviously I’ll just have to pick a class for Agatha and put her there
@@TNT925
It was YOUR approach to sort them by class. And many signature cards don't have a class. 🤷♂️
So you are ALREADY deviating from the sorted by class approach where it makes sense.
And the problem with Tony, Lilly, ... is not their deckbuilding. It is just that they have untypical roles for their class.
A different folder for the investigators makes sense. Especially since there are so many now.
I like how she hasn't decided yetvif she's missing her left or right arm lmao
@@cabbagepotato2421 what you on about? Every photo it's her right arm that is missing.
@@PlayingBoardGames I thought a card where she protects somebody with a hook was switched?
Oh wait she's holding a hook... Okay then
@@cabbagepotato2421 I don't believe so. They all look the same to me
Whisper of doom on brood of yog sothoth we can finally skip undimensional and unseen
You could've been doing the same with Waylay for a long time now!
@@PlayingBoardGames
That was so awesome to do it with Wendy.
A working model for second edition would be reprints with better wordings, making common rules keywords, and current taboo rules on cards.
@@conanhoward7301 Unless taboo becomes forced, they wouldn't print tabooed versions of cards.
And would they also do this for the sets that they just finished reprinting or just the core set?
@@PlayingBoardGames
If it is on the card it isn't a taboo anymore. 😉
Seems like they did their homework in terms of writing in little Call of Cthulhu references.
They really make it sound like this the 'last' expansion
It is not.
finally the main come 🎉
I can tell by the way you spoke about Agatha Crane you desperately want to see her "backside".
George
and Larry
I'm mildly annoyed how the announcement article's tone is written as if aimed at 12-year olds. "Have you seen the box? It's Cthulhu, people! Cthulhu! Are we hyped or are we hyped?" Give me a break, it's a Great Old One, not Taylor Swift. :)
Dude, you're a bummer. Have you seen how I talk on this channel? I'm a 12-year old.
The first 40 years of childhood are the hardest.