Digimon TCG Play!TCG Offline Regionals - Joshua's 2ND PLACE Takemikazuchi Deck Profile [EX7]

Поделиться
HTML-код
  • Опубликовано: 22 окт 2024
  • Joshua was at Table 1 for five of the eight rounds at the Texas Offline Regional. After a long eight rounds and only ONE loss Joshua achieved a second place finish. Here's the list!
    Thumbnail artist:
    Twitter ▸ x.com/S1ikZ101
    Shoutout to my editor:
    RUclips ▸ ‪@Domin0_NFD‬
    Twitter ▸ x.com/Domin0
    Follow Me!
    Twitter ▸ / _anticss
    Instagram ▸ / _anticss
    Twitch ▸ / anticss
    ▼ Affiliate Products ▼
    Secretlab Gaming Chairs ▸ secretlab.co/?...

Комментарии • 10

  • @themasterofkh
    @themasterofkh 11 дней назад

    @6:26 if you hard play hellogar to pop omni, and then evo into fenrilooga, he cant play kazuchi because you need eiji in sources 😆

  • @JakeXmonstermouth
    @JakeXmonstermouth 15 дней назад +3

    Nice list. I always like seeing take players top.
    But! he is kinda incorrect in one thing. To bypass protections with sol + helloga you need to trash the fenrilooga from hand to trigger bowmon.
    If you don't do it that way the when digivolving from the protection is a newer trigger, si it resolves before the solooga can evolve.
    Sol + hell on table. hell dies -> triggers are on deletion, and sol evolution. -> if you do hell , you have sol pending -> resolve on deletion -> now the protection is newer trigger than sol. So, your solooga may die before evolving
    If you trash fenrilooga from hand with the on deletion, it triggers bowmon, bowmon and the when digivolving from the protection has the same timig.
    Turn priority applies, so takemikazuchi can kill the digimon before it can do his when digivolving effect.
    (this also applies to the mu with demon lords and lucemon chaos mode)

    • @shanka3618
      @shanka3618 15 дней назад +1

      Yup, 100%. This also technically works even with a lvl 3 (with bowmon and eiji under) and hell out as well, as long as you dont go over 10 memory on your opponent's side. As long as you can keep triggering bowmon's inherit, you can chain up from the rookie all the way to takemikazuchi with your LIFO when digivolving effects as the turn priority player.
      There's a cool sequence you can do to bypass the miraculous option for Omni ACE as well with that same combo.

    • @Patziken
      @Patziken 13 дней назад +1

      I fully believe you but I want to ask why this sequence works the way it does so I can explain it better to others. It's because the discard and delete are simultaneous, so the Primogenitor and Bowmon become pending simultaneously, right?

    • @JakeXmonstermouth
      @JakeXmonstermouth 13 дней назад

      @@Patziken exactly, the new trigger from bowmon has the same timing as the protection. So turn player priority applies and you blow the digimon before they can do his when digivolving.

    • @shanka3618
      @shanka3618 13 дней назад

      @@Patziken Yup you got it. Any effects that come about as a result of an interruptive effect (Paladin Mode ACE/Omni ACE's When Digivolving) are treated as being on the same priority as any pending effects (Bowmon), which means as the turn priority player, if you can get to Takemikazuchi, you can get the -16k on the Digimon that was just brought out by the protection option by chaining all your LIFO When Digivolving effects.
      A few caveats tho, you have to trash the card you're digivolving into with Hell's trash + delete effect, otherwise the When Digivolving will be the next pending effect, also, this assumes that the Imperial player isn't running the +1k Demivee egg, otherwise Paladin Mode will be too big for the -16k effect. Additionally, the -10 memory cap as well that I mentioned earlier, as well as the fact that if your opponent knows how this interaction works, they will just elect to not trigger their options' delay effects.

  • @dreasenegal924
    @dreasenegal924 14 дней назад

    Smooth commentator voice

    • @anticss
      @anticss  14 дней назад

      @@dreasenegal924 thank ya thank ya!

  • @KnTElixar
    @KnTElixar 15 дней назад +1

    why do the cards make a boing noise when they hit the mat? xD Toon World
    good stuff though

    • @anticss
      @anticss  15 дней назад +1

      I actually have no idea why they’re making that sound 😂