can you make a mission sqm of this so we can throw it in our eden an use it in our missions etc like copy paste out what we want from a vanilla ARMA edit?
Great video, but id like to see all the init text in the video description so i can copy paste it and not type it all out manually. Yeah im kinda lazy and entitled but would be greatly appreciated
I know u probably stopped but worth a try... Can you make a pvp round based game? You won't respawn until one of the teams have been eliminated. Use, the respawnRounds function. I give u 3 min.
I haven't tried it with more than one before... in theory there's a limit to the number of active PIPs based on your graphics settings... that could be it?
Just repeat the create render surface script with the other objects variable name like this: /* create render surface */ tv setObjectTextureGlobal [0, "#(argb,512,512,1)r2t(uavrtt,1)"]; tv2 setObjectTextureGlobal [0, "#(argb,512,512,1)r2t(uavrtt,1)"];
@@milsimsyhrus5662 cheers for the offer, a bit late now lol, still haven't figured it out, I require a lot of detailed explanations of things to understand it. I have like 50 questions about this video lol
G'day mate, do you have this somewhere so I can copy and paste this into a mission to test? Looking to use this for an upcoming Operation for my Unit. Cheers!
Kind of. You can attach the camera to the player's neck and look forwards from there. Your trouble is that it doesn't turn with the head. You might be able to use the same code to follow the head turns like with the uav though...
My friend, this is fantastic. Thank you.
Hi Viper!
Why are you so underrated? Gonna share your videos to all my Arma buddies.
Great vid mate, prob gonna use this for future missions
can you make a mission sqm of this so we can throw it in our eden an use it in our missions etc like copy paste out what we want from a vanilla ARMA edit?
It’s been two years man wish u would make a return
its somehow not working for me.. is this supposed to work in multiplayer aswell? I only see a gray image on the tv..
Great video, but id like to see all the init text in the video description so i can copy paste it and not type it all out manually. Yeah im kinda lazy and entitled but would be greatly appreciated
don't be F**** lazy and learn to code properly xD.
@@OfficialMikeJ not everyone has the time to learn code bitch
saves mistakes where the resolution doesn't clearly show syntax
Great playlist but where you at?
Can u create like a logic or empty object call it cameraLogic and have the feed from that aiming at the ground like a real time satellite feed?
I want to know how to play the video resources stored in the server on the screen
Subscribed.
Is there any way to fix the screen going black when I enter an arsenal?
is that PiP(zero? or O as in orange?)
Zero I think
I know u probably stopped but worth a try...
Can you make a pvp round based game? You won't respawn until one of the teams have been eliminated. Use, the respawnRounds function.
I give u 3 min.
2 months later... yeah you can do that. Use wave respawns or a custom respawn template. I might make a video if I get time. Not likely atm
Perfect videos ! +1
Where are you rn?
thanks man!
Where do we get the scripting?
it aims too high, it aim like 10-20 meters above the set target
Cam share all this a File to download?
does this make like a drone following friendlies
It does not work on more cameras...only one works
I haven't tried it with more than one before... in theory there's a limit to the number of active PIPs based on your graphics settings... that could be it?
Just repeat the create render surface script with the other objects variable name like this:
/* create render surface */
tv setObjectTextureGlobal [0, "#(argb,512,512,1)r2t(uavrtt,1)"];
tv2 setObjectTextureGlobal [0, "#(argb,512,512,1)r2t(uavrtt,1)"];
I do not understand why this still does not work for me
Flick me the scenario and I'll take a look
@@milsimsyhrus5662 cheers for the offer, a bit late now lol, still haven't figured it out, I require a lot of detailed explanations of things to understand it. I have like 50 questions about this video lol
G'day mate, do you have this somewhere so I can copy and paste this into a mission to test? Looking to use this for an upcoming Operation for my Unit.
Cheers!
killzonekid.com/arma-scripting-tutorials-uav-r2t-and-pip
@@milsimsyhrus5662 where you be at
can this work so that you can get a live feed of what a player is seeing?
Kind of. You can attach the camera to the player's neck and look forwards from there. Your trouble is that it doesn't turn with the head.
You might be able to use the same code to follow the head turns like with the uav though...
Milsim Syhrus well, what about with the players gun?
Did not work for me
Can you put the Scripting onto the Description?
Check the description a little harder ;)
So basically the link to the blog?
Yeah all the code I used is in there