The Hidden Cloth Simulation Brushes You Don't Use

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  • Опубликовано: 10 янв 2025

Комментарии • 79

  • @吳彥-x1o
    @吳彥-x1o 2 года назад +33

    Just struggling to sculpt a shirt and this video came out, very useful.

    • @Noggi_3D
      @Noggi_3D  2 года назад +3

      Perfect timing! have fun with them. :)

  • @mariarzyt_3D
    @mariarzyt_3D 2 года назад +32

    I think using cloth simulation to block our basic shapes and then adding details with sculpting is the best way, thanks, didn't know that this brush could be so useful

    • @Noggi_3D
      @Noggi_3D  2 года назад +6

      Yeah usually combining all the techniques that exist is the best way to go, because all of them have their own strengths. :)

  • @nadstunes77
    @nadstunes77 2 года назад +5

    Your stuff is amazing and your really great at explaining in depth tools that most tutorials just 'brush' over lol...a real gem...thank you for sharing

  • @netherby4335
    @netherby4335 2 года назад +4

    Nice, I had pretty much given up on the cloth brush for doing cloth because it never did what I wanted.. I doubt I would have ever realised the pose brush can do cloth besides accidentally stumbling onto it!

    • @Noggi_3D
      @Noggi_3D  2 года назад +1

      Yeah, blender likes to hide things behind the obvious. :D

  • @KulibinSpace
    @KulibinSpace 2 года назад +1

    Amazing! I never can imagine such hidden gems!! Many thanks!!!

  • @yuvrajpawar6221
    @yuvrajpawar6221 2 года назад

    It can't get anymore simple than this. Thank you soo much howtobasic!

  • @fam.tuturu
    @fam.tuturu 5 месяцев назад

    WHAT? THIS IS A THING? I immediately thought this was about the "cloth" brush for sculpting.
    Thanks, will definitely use this.

  • @namdoyle
    @namdoyle 2 года назад

    I found something maybe useful about boundary brush, you can use "hide mesh"( usually hide face set or masked area) to create open edge temporary, the boundary brush can work with it too.

  • @obj3d425
    @obj3d425 2 года назад +2

    I love your tutorials
    Really helpful

  • @Raging92
    @Raging92 2 года назад

    Perfect vidéo, clear and instructive. I have learn a lot of very interesting things, thank you so much.

  • @EGYPTIANKING24
    @EGYPTIANKING24 2 года назад

    That's pretty cool and of course I don't have any questions cuz you been solving my questions all the time so that's why your channel is the best for me and it must be on top of all Blender tutorial channels for 2022 / 2023 and that's what you Noggi supposed to be all respect and love man Respect+ 99999999999 and ❤❤❤❤❤❤❤❤

    • @Noggi_3D
      @Noggi_3D  2 года назад +2

      Thank you so much! I appreciate it. :D

  • @Bene45
    @Bene45 2 года назад

    Thank you so much Sensei! You are a blessing!

  • @Fran43CG
    @Fran43CG 5 месяцев назад

    LOVELY! I'm going to try this out! Thank you so much.

  • @abdulazizal-ferjani4308
    @abdulazizal-ferjani4308 2 года назад

    It's super helpful bro
    I appreciate that ❤
    Keep going ✨

    • @Noggi_3D
      @Noggi_3D  2 года назад

      Thank you! Will do. :)

  • @Radspidey
    @Radspidey 2 года назад

    THANKS SO MUCH BRUV
    THIS REALLY HELPED ME 😭

  • @sreliata
    @sreliata 2 года назад +1

    I am in absolut love with your tutorials and the information you share with us!! So, so much. And.. seeing this, and Ciri, a rather random question came to mind: could you show us how to make shaders that are stylized. For example, with shine like the hair in 'Overwatch'? But in eevee? Is that even possible? ._.

  • @peeraponsuksawat9654
    @peeraponsuksawat9654 2 года назад

    Wow, I've never done this before. Amazing

  • @ianfavreau9776
    @ianfavreau9776 2 года назад +2

    This is extremely useful and time-saving. Thanks so much for highlighting this technique :)

    • @Noggi_3D
      @Noggi_3D  2 года назад +1

      My pleasure. :)

  • @ShiroiAkumaSama
    @ShiroiAkumaSama 2 года назад +1

    Wish those had also an enable collision function. I mean the boundary brush and pose brush

    • @Noggi_3D
      @Noggi_3D  2 года назад

      That would be awesome!

  • @tamashorvath6706
    @tamashorvath6706 2 года назад

    Woow what a useful techniques out there, thanks for the video! 🙏

  • @Tr4c3LeSs
    @Tr4c3LeSs 6 месяцев назад

    I wish the boundary sculpt brush and the other one would allow to use collision like the regular Cloth Filter brush does, or is that possible by now and I simply did not find the setting?

  • @sagarus2041
    @sagarus2041 3 месяца назад

    how do you apply the brush without lagging ? i have a 4060 and only one collision which is a body in total they have like 7000-15000 polygons but the mesh still frezzes blender when clicking cloth filter in solid view

  • @carnevaron4257
    @carnevaron4257 2 года назад +3

    You should release a full sculpting,modeling tutorial on udemy already !

    • @Noggi_3D
      @Noggi_3D  2 года назад

      Maybe at some point. :)

  • @parapoliticos52
    @parapoliticos52 Год назад

    Does these clothes abide by physics if the model moves?
    If not how could you get your cloth creation to do that? Or react to elements(lets say wind).
    That would be an interesting tutorial.

  • @shivateja9417
    @shivateja9417 2 года назад +1

    I have a doubt how to do different types of threads on a dress in blender.
    It's like if we zoom in we should able to see threads and threads beneath threads like that

    • @Noggi_3D
      @Noggi_3D  2 года назад

      You would want to do that with a shader. :)

    • @shivateja9417
      @shivateja9417 2 года назад

      @@Noggi_3D 👍

  • @micmacha
    @micmacha 2 года назад +3

    I always use those brushes. Cloth physics is interesting, but it's a total pain in the ass to model with. And, it isn't easy on the CPU for something that might not even look right after the first trial.

    • @Noggi_3D
      @Noggi_3D  2 года назад +2

      Personally I try to avoid simulations in Blender as much as possible. The trial and error workflow is so annoying to me.

    • @micmacha
      @micmacha 2 года назад

      @@Noggi_3D The simple reality of it is that you're handing over your model to what is, in effect, a noise generator. It's great that it has physics, I suppose; but you don't need it to model, or to animate. People forget that.

  • @darkobakula5190
    @darkobakula5190 2 года назад

    Seriously need to start reading up Blenders update logs

  • @tonylombardo3823
    @tonylombardo3823 10 месяцев назад

    How do you adjust the line length of the handle? Mine is really short.

  • @pedroalcaraz9596
    @pedroalcaraz9596 2 года назад

    thank you for sharing this with us!!!

  • @sk.mahdeemahbubsamy2857
    @sk.mahdeemahbubsamy2857 2 года назад +2

    Hey Noggi!
    Do you use a tablet to do sculpturing?

    • @Noggi_3D
      @Noggi_3D  2 года назад

      Yes. I use an XP Pen DECO LW. :)

    • @sk.mahdeemahbubsamy2857
      @sk.mahdeemahbubsamy2857 2 года назад

      @@Noggi_3D can you give us a tutorial on how to use a pen tablet for bigginers?

  • @Tiniuc
    @Tiniuc 2 года назад +1

    I did not know about that other cloth brush! Neat!! And is there a way to run the physics simulation on my GPU instead of my CPU? Because my GPU is just barely good enough for my work, but my CPU is a potato.

    • @Noggi_3D
      @Noggi_3D  2 года назад

      I think you can only switch between GPU and CPU when you render your image, I don't know if you can switch it for anything else.

  • @davideblonda6159
    @davideblonda6159 2 года назад

    What i like is that you really wont to give us a hand while working i see that. i would love to se more video for clothing because i have had some problems recently about don't knowing where to start when you have a nacked character not low poly but also not to hight, about 5k faces =D.

    • @Noggi_3D
      @Noggi_3D  2 года назад +1

      For low poly characters I would probably reuse the geometry of the body for clothing. This way it's already fitted to the character and you can add more details if you want. :)

  • @Juanita021
    @Juanita021 2 года назад

    Clothe simulation brushes?! Awesome! You're teaching very useful blender sculpting techniques.

  • @Mike-nv2zg
    @Mike-nv2zg 2 года назад

    what a nugget! thanks for these tips!

  • @elwinkang653
    @elwinkang653 2 года назад

    Thank you, it works perfect!

    • @Noggi_3D
      @Noggi_3D  2 года назад

      Awesome! have fun with it. :)

  • @deoclicianookssipinvieira5858
    @deoclicianookssipinvieira5858 2 года назад

    Thanks for this!!!

  • @styloo_
    @styloo_ 2 года назад

    really cool!

  • @FruitiestSushi
    @FruitiestSushi Месяц назад

    I’m actually speechless rn

  • @josenochebuena800
    @josenochebuena800 2 года назад

    Thanks for the licences <3

  • @RivenbladeS
    @RivenbladeS 2 месяца назад

    If it had collision, it would be good

  • @lamzez94
    @lamzez94 2 года назад

    Boundary brush doesn't seem to work for me at all

    • @Noggi_3D
      @Noggi_3D  2 года назад

      The boundary brush requires good topology (quads) for it to work properly. Maybe that's the issue. :)

  • @KugasKuoska
    @KugasKuoska 2 года назад +1

    I love u, noggi

    • @Noggi_3D
      @Noggi_3D  2 года назад

      thank you. I appreciate it. :)

  • @laynepaige5397
    @laynepaige5397 Год назад

    I don't have the option to save this video even to watch later :(

  • @Optic.97
    @Optic.97 2 года назад +1

    Never used Blender. Good to know its functions, thanks! However, it doesn’t feel that natural. Why not making garments in Marvelous Designer instead? This type of work seems complicated compared to MD. It’s not that difficult to create some realistic and good looking garments. Especially if you want something basic that you prefer sculpting on.

    • @Noggi_3D
      @Noggi_3D  2 года назад +1

      I agree. If you're willing to pay the price I would definitely recommend using MD.

  • @TNT0001
    @TNT0001 2 года назад

    7:06

  • @sanketvaria9734
    @sanketvaria9734 2 года назад

    but the mesh is going throw the hand's mesh. This is not intuitive at all.

    • @Noggi_3D
      @Noggi_3D  2 года назад

      If you're up for the challenge it's a faster workflow. :)

    • @sanketvaria9734
      @sanketvaria9734 2 года назад

      @@Noggi_3D Faster sure but then how to solve this problem of intersecting mesh?

    • @BestMods168
      @BestMods168 2 года назад

      @@sanketvaria9734 its a shitty tutorial. I wonder if the avatar gets enable collision it will work. Or if someone writes a script to combine the brushes used here with the cloth simulation.

  • @ton61843
    @ton61843 2 года назад

    thank u

  • @克臣木具
    @克臣木具 2 года назад

    トラップ一家物語のマリア先生のお腹抑えてるてにしてくださいお願いします。

  • @larapizarrotello8493
    @larapizarrotello8493 2 года назад

    Mlk, se pá que o canal foi hackeado

  • @megasculptor4954
    @megasculptor4954 Год назад

    thank

  • @chouhoudway2892
    @chouhoudway2892 2 года назад

    think you so mush

  • @克臣木具
    @克臣木具 2 года назад

    外国人さんトラップ一家物語のマリア先生のお腹抑えてるようにしてくださいお願いします。⭕K

  • @tonylombardo3823
    @tonylombardo3823 10 месяцев назад

    thank you for this!