Did DLC Make Tales Of Arise WORSE? - Tales of Arise & Beyond The Dawn (Review)
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- Опубликовано: 20 авг 2024
- Do you think the microtransactions were put there for a bad reason, or just another option for players?
What did you think about the pacing near the end?
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Did DLC make Tales of Arise worse?
Nope. It was still good.
Bersaria, Zesteria, Xillia, Xillia 2, Vesperia, Hearts R are my recommendations
Yes, except Zesteria which is actually one of the worst.
Zestria is dog shit
Switch Zestiria with Abyss. I've never played Hearts R. The rest of them are great!
berseria is so good please try ... about arise i bought it tho my psn is american but i got EU cd i had to do all the game with normal ( its bit hard ) even with normal ... im thinking to buy the dlc i hope its not too expensive tho ...
The issue I've always had with the battle system of this game is needing to use the finisher/boost skills to push the larger enemies and bosses past 50% (and to kill them). To me, that takes away from what I thought the idea of these skills were supposed to be. Like a limit break you whipped out when shit got real, not just a flashy finisher.
Tales of Xillia was my first tales of game, probably why its my favorite. You gotta check out Tales of Vesperia Definitive Edition, some of the best characters in all of tales. Personally with the best mage Rita.
I've been steadily chipping away at Arise for nearly 3 years now, The Series X version I've been playing tends to softlock on skits randomly forcing me to restart the game and work my way back to the same point where the skit can be triggered again and just hope it doesn't lock up. The lack of convenient button mapping controls on Console still drives me up a wall as well, the jump button outside of combat cannot be remapped so my in battle controls and out of battle controls use entirely different buttons. That paired with the pacing and a few character moments that felt like genuine narrative Whiplash (referring to a section building Rinwell and Law's relationship) has turned me off to investing wholly in the narrative, but at the same time I've sunk nearly 60 hours in the experience so far and I've hit a point where the sunk-cost fallacy is guiding my play experience.
I am no longer having fun outside of challenging Superbosses, and watching the skill trees expand and it sucks because I wanted to love this game.
Please play Tales of Berseria, it is a great game
Play Tales of Abyss if you have not already.
tales of graces
The final act of the game is when the story FINALLY bothers to give the Lords a bit of backstory because they have pretty much zero till then.
And then come the plot twists, so many dumb plot twists. There's even a plot twist that i spent the entire game thinking it was a bug because, when it happens near the start of the game, NOBODY says anything about it and it's never referenced again till the final act.