Disintegration in Houdini - Part 2 - Particles, custom velocities and trails

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  • Опубликовано: 29 окт 2024

Комментарии • 17

  • @philiprafferty849
    @philiprafferty849 2 года назад +1

    Just like to give my sincere thanks for this, it pulls together a lot of the bits and pieces that I've been learning over the past while as a new H user. You have delivered in a clear calm way that's easy to follow. Ill be purchasing your paid tutorials based on this and the other content of yours that I've followed. Keep up the great work.

  • @Onyro
    @Onyro 4 года назад

    Fantastic tutorial! I’ve learnt so much and you have given me soooo many ideas on how to use and abuse this! Many many many thanks!

  • @SofianeHD
    @SofianeHD 2 года назад

    Nice Tutorial!!

  • @MysteriousPeter
    @MysteriousPeter 4 года назад

    Thank you So MUCH!!!! SUBSCRIBED LIKED !!!!
    I do curious sometimes when you said "you can also do it this way" like the alternative way,
    I'm curious about where do we common need to used to, like what we problem we faced to make us use those,
    I hope you could share with us your job experiences.
    Anyway, I really wanted to thanks again.

  • @rahulrawat952
    @rahulrawat952 4 года назад

    you are amazing, helping all of us :)

  • @LawderOfficial
    @LawderOfficial 4 года назад

    what are the specs of your computer if i may ask? im looking to invest in a 3D desk for houdini, thanks in advance. great tutorial

  • @herbertengels2112
    @herbertengels2112 4 года назад

    Hello Rohan. I used Crag in this exercise. A very noob question rsrs, how can I bring the original texture of the object back without affecting the black mask? I'm trying use and attribute transfer but I'm not sure. Thanks in advance brother. Hope to see more of u.

  • @CinemaVFX
    @CinemaVFX 4 года назад

    great as always

  • @LuisfranAirsoft
    @LuisfranAirsoft 4 года назад

    I would like to know what computers all of us who follow the teacher use, and of course what computer he has, or to give us all an idea of ​​times for the cache and resolutions.

  • @ricocomedy1770
    @ricocomedy1770 4 года назад

    Thank you for the content

  • @왜못할거라생각해
    @왜못할거라생각해 4 года назад +4

    i would had paid for it but it's free so ty ty :D

  • @LuisfranAirsoft
    @LuisfranAirsoft 4 года назад

    Thanks MASTER!!!!

  • @ryansaper
    @ryansaper 3 года назад

    What is your scene scale? Everything I do looks small or I can't see it at all. I think my character may be too big

    • @rohandalvi
      @rohandalvi  3 года назад

      Usually if you're importing a character into Houdini, you'll need to scale it down to size. The standard Houdini box is 1 meter by 1 meter. So you can scale accordingly.

    • @ryansaper
      @ryansaper 3 года назад

      @@rohandalvi Thanks, I can see it now.

  • @StephaneSOUBIRAN
    @StephaneSOUBIRAN 4 года назад

    Merci !