To render points/particles, add the octane object priorities to the object and then turn on render particles as points. There's a tab for it. Then go to the attributes tab and add cd to the vector attributes. In the shader take a colour vertex attribute node, type cd and connect it to the colour input of the shader.
Enjoyed the three parts very much. You showed such interesting techniques, great tutorial!
VMX and Rohan are the definitive tutes. Thank you Rohan
what do you mean with vmx?
@@mikeben9587 ruclips.net/channel/UC65D7DvzyyGEqIJVxK-XhDg
Thank You very much, Rohan!
i love this guy
How did uh direct the velocity to backwards.... i m trying to do the but i think its not making sense... please help if uh can
Awesomeness!!!!!
شهرا جزيلا
thanks rohan
Dear Rohan, how to render a point cloud in octane? I am trying to link the Cd attributes but don't seem to make it work! I would appreciate your help!
To render points/particles, add the octane object priorities to the object and then turn on render particles as points. There's a tab for it. Then go to the attributes tab and add cd to the vector attributes. In the shader take a colour vertex attribute node, type cd and connect it to the colour input of the shader.