Definitely looks like exactly the kinds of pieces the move deck needs. Also I want to mention that it's nice that we're getting new locations with positive effects. It feels like a good amount of the last several new locations just make it harder to play cards. There's still strategy to it, but sometimes you get 2+ rough locations and that's not great.
Played a game earlier where the three locations were Luke’s Bar, Altar of Death, and Sanctum Santorum. The game ended with no one playing anything on the board
Ghost spider feels like exactly the kind of card move decks needed, another cheap move piece that can move cards that are already on the board is perfect.
I feel like silk could also be used as to lock down a location to a certain extent. E.g. one of the other locations you are unable to play any cards there, if you play silk in a location with more power then the opponent (her having 5 power also helps a lot) your opponent won't want to play a card there as silk can move to another location and win it anyway, making it much harder for them to win. This honestly makes her a really usefull card overall.
Spider-Pam can be good and bad. Like, he can turn into a pig like Death, Knull, Dr. Doom, Zola but he also can hit Infiinate, Destroyer, Red Skull. Like Leech, he can help you win or be your downfall).
They also keep their current stats instead of resetting, so she hulk and death will have the cost they had when transformed. I don't remember if knull power goes out only after played or updates in hand.
Titania could be fun with Ghost Spider. Lock your opponent out of a lane and then Ghost pulls whatever you used to support Titania out to be able to pull her back later.
June is gonna REALLY highlight the problems with the series 5 release model. Several different kinds of move decks are going to be unlocked almost simultaneously and the vast majority of people won't have access to them until August at the earliest, when the cards drop to S4. But movement decks have been memes or fringe playable for so long that the whales (or really patient token hoarders) will be excited to pick the cards up asap, and will be running all over the ladder with them. Gonna be interesting.
@@Zod.mp4 Gambit can be pretty sweet, especially with the ultimate wong/mystique finisher. It's a fun combo but it ain't easy to pull off... not a great deck for climbing. Anyone running cosmo or enchantress for example can see and stop that. Other than that, his hits can be too random, too reliant on RNG. Particularly if a location like savage lands or central park shows up or if your opponent uses squirrel girl. And sometimes it feels like if you're running a deck with Gambit it always happens!
High Evolutionary decks will dominate. At the absolute least, he's a 4/7 maikg him one of the best cards in his slot for power/cost. He makes pretty much every card he affects into best-in-slot (or up there with the best) for the cost. I'm guessing he'll be bumped to a 6/7 at a minimum pretty soon.
Card idea War machine - 5/4 one reveal destroy both hand Cull obsidian - on reveal put 1 opposing card at this location Proximina midnight - 2/1 on reveal afflict enemy deck with -1 power Corvus glaive - 1/7 on reveal destroy the highest cost card from enemy hand and revive it to any of the location (enemy still have control og that card) Fenrir - 4/3 ongoing double the power of the last card you play Ancient one - 3/3 on reveal move your lowest card to this location Falcon the captain America - 3/5 ongoing all of the cards cannot be destroyed Whipslash - 3/3 on reveal give + 3 energy next next turn but you cannot play a card next turn The fire dude on the iron man 3 - 3/4 on reveal burn the other location (removing the location ability) Ned - 0/0 if it gets destroy on turn 5 or 6 transform it into one of the spidermans but the destroyer will also be destroyed (Destroyer will suicide because he killed an innocent boy) Thor double hammer - 6/30 you can only play this if you have 7 energy Gorr - 5/7 on reveal put 2 opposing cards at this location back to the enemy hand Kang in the loki series - 4/0 on reveal turn this location in to TVA Loki - 2/0 ongoing all cards played will have a loki picture, power,energy, and ability Return the original card at the end of the game From my idea im excited for loki because that is what the definition of chaos LOL
Spider-Ham, new big bad? ;-) Love this card already if it stays like this. Move cards look really good. Can't wait to play move a bit more. Downside... many card will start in S5... and it will take ages until they go down to 4 and 3...
Having a card whose ability is "these specific vanilla cards are no longer vanilla cards" just seems extremely bizarre. I'm guessing the only reason they don't bother just giving those abilities to the base vanilla cards is to allow Patriot decks to still exist?
I like move decks, but I think most people will just get Spider Ham and ignore the move cards until they're series 4 at least. When we get Annihilus they may finally get popular.
I think that spider-ham is going to be ridiculous in bounce decks. Imagine playing it into beast bounce it back to the hand play it again into falcon back to the hand and play it again for a third time. that's three of your opponents highest cost cards useless....I can see the retreats coming lol
Yeah, that's a cool way to remove all the abilities of the cards in your opponent's hand for turn 6. That's such an interesting effect I'm surprised that there's no card that does that already :P
I don't like Leech and I'm affraid Spiderham can become pretty toxic also since it's very cheap but Hopefully it will ruin Galactus decks. It would be even more painfull if it hits Galactus Himself or their Knull.
Ghost spider being a season pass card is gonna make move a really fun archetype this up coming season
Definitely looks like exactly the kinds of pieces the move deck needs.
Also I want to mention that it's nice that we're getting new locations with positive effects. It feels like a good amount of the last several new locations just make it harder to play cards. There's still strategy to it, but sometimes you get 2+ rough locations and that's not great.
Played a game earlier where the three locations were Luke’s Bar, Altar of Death, and Sanctum Santorum. The game ended with no one playing anything on the board
Ghost spider feels like exactly the kind of card move decks needed, another cheap move piece that can move cards that are already on the board is perfect.
I feel like silk could also be used as to lock down a location to a certain extent. E.g. one of the other locations you are unable to play any cards there, if you play silk in a location with more power then the opponent (her having 5 power also helps a lot) your opponent won't want to play a card there as silk can move to another location and win it anyway, making it much harder for them to win. This honestly makes her a really usefull card overall.
Silk is a reverse Juggernaut.
Living tribunal as an alternate move finisher looks fun. Stack tons of power in one spot the spread it out last minute.
Really good paired with shuri or iron man
Instant snap with Mojo World.
Spider-Pam can be good and bad. Like, he can turn into a pig like Death, Knull, Dr. Doom, Zola but he also can hit Infiinate, Destroyer, Red Skull. Like Leech, he can help you win or be your downfall).
They also keep their current stats instead of resetting, so she hulk and death will have the cost they had when transformed.
I don't remember if knull power goes out only after played or updates in hand.
Titania could be fun with Ghost Spider. Lock your opponent out of a lane and then Ghost pulls whatever you used to support Titania out to be able to pull her back later.
June is gonna REALLY highlight the problems with the series 5 release model. Several different kinds of move decks are going to be unlocked almost simultaneously and the vast majority of people won't have access to them until August at the earliest, when the cards drop to S4. But movement decks have been memes or fringe playable for so long that the whales (or really patient token hoarders) will be excited to pick the cards up asap, and will be running all over the ladder with them. Gonna be interesting.
A card that can destroy something Shang Chi can't touch is huge.
Lady Deathstrike is coming also...
Gambit : am i a joke to you
@@Zod.mp4 Gambit can be pretty sweet, especially with the ultimate wong/mystique finisher. It's a fun combo but it ain't easy to pull off... not a great deck for climbing. Anyone running cosmo or enchantress for example can see and stop that. Other than that, his hits can be too random, too reliant on RNG. Particularly if a location like savage lands or central park shows up or if your opponent uses squirrel girl. And sometimes it feels like if you're running a deck with Gambit it always happens!
It's funny how almost every card related to Spider-Man uses mobility strategies, and for some reason Spider-Man itself has nothing with mobility 😅
Spider ham...
Out of this new cards I really like the idea of the High Revolutionary, Can't wait to see decks of him in action.
Evolutionary*
@@MDG-mykys Oops
spiderman 2099 seems insane. you don't even have to try to make it work in a move deck, since it only works once you can just wait for heimdall
High Evolutionary decks will dominate. At the absolute least, he's a 4/7 maikg him one of the best cards in his slot for power/cost.
He makes pretty much every card he affects into best-in-slot (or up there with the best) for the cost.
I'm guessing he'll be bumped to a 6/7 at a minimum pretty soon.
Nah i think a 5/7
U dont need to play him to get the secret effects. He will be like a thanos. Making a new deck around him
Card idea
War machine - 5/4 one reveal destroy both hand
Cull obsidian - on reveal put 1 opposing card at this location
Proximina midnight - 2/1 on reveal afflict enemy deck with -1 power
Corvus glaive - 1/7 on reveal destroy the highest cost card from enemy hand and revive it to any of the location (enemy still have control og that card)
Fenrir - 4/3 ongoing double the power of the last card you play
Ancient one - 3/3 on reveal move your lowest card to this location
Falcon the captain America - 3/5 ongoing all of the cards cannot be destroyed
Whipslash - 3/3 on reveal give + 3 energy next next turn but you cannot play a card next turn
The fire dude on the iron man 3 - 3/4 on reveal burn the other location (removing the location ability)
Ned - 0/0 if it gets destroy on turn 5 or 6 transform it into one of the spidermans but the destroyer will also be destroyed (Destroyer will suicide because he killed an innocent boy)
Thor double hammer - 6/30 you can only play this if you have 7 energy
Gorr - 5/7 on reveal put 2 opposing cards at this location back to the enemy hand
Kang in the loki series - 4/0 on reveal turn this location in to TVA
Loki - 2/0 ongoing all cards played will have a loki picture, power,energy, and ability
Return the original card at the end of the game
From my idea im excited for loki because that is what the definition of chaos LOL
Spiderman 2099 text says only first time, so the turn 6 move again wont work. Otherwise looks like a good card
Laughs in Odin. Giggles in Absorbing Man.
@Sendil Krishnan his ability is not an on reveal though...
@@babonhijau1665 you never what might change. I'm just excited for some new movement cards! It's my favorite meta!
As a move main I am so excited for these dope cards
Spider-Ham, new big bad? ;-)
Love this card already if it stays like this. Move cards look really good. Can't wait to play move a bit more. Downside... many card will start in S5... and it will take ages until they go down to 4 and 3...
silk would suck if there is a Fisk Tower XD
Flavor win
Hitting apocalypse with spider-ham on the first turn. Huge big brain play lol
Zabu + White Queen and then Spider ham could be an good control lock
I can see a abomination/ she hulk wave coming. Using moon girl too
I wonder if Silk could work with Galactus, that could lead to some SERIOUS mind games
Exactly what came to mind when I saw her lol
I don't think so. Negasonic activates after a card's on reveal effect goes off, and Silk should be the same.
@@JohnJohnson-vq7ze yeah, most likely.
Also it would just be a weird waste of a card.
Having a card whose ability is "these specific vanilla cards are no longer vanilla cards" just seems extremely bizarre. I'm guessing the only reason they don't bother just giving those abilities to the base vanilla cards is to allow Patriot decks to still exist?
It allows a new whole new archetype without having to rebalance all the other cards in the deck
@@Donkadocus
I don't see why that can't just be done by giving those vanilla cards the abilities (again, apart from the aforementioned Patriot thing).
IMO it´s kinda sad that OG Spider-Man has no sinergy with the rest of the Spiderverse
Spider 2099 only actives once
Wasp and cyclops proc one time. Moon girl on abomination and she hulk. Last turn. Just drop 2 abomination 2 she hulk and something else omg
I like move decks, but I think most people will just get Spider Ham and ignore the move cards until they're series 4 at least. When we get Annihilus they may finally get popular.
C5 Rejoices!!
I got 18k tokens ready to go for the Spiders.
MOLT will have alot of videos to do.
Once spiderham is in, time to run infinaut in every deck lol
I would like to see a change to spider man in that season, make him move related to
Move is in a great place once these come out
great video!
I think that spider-ham is going to be ridiculous in bounce decks. Imagine playing it into beast bounce it back to the hand play it again into falcon back to the hand and play it again for a third time. that's three of your opponents highest cost cards useless....I can see the retreats coming lol
The pig keeps the high-cost so it just not going to work
No one is talking enough about the J Jonah Jameson card 😂
Aaa Spiderman 2099 i think work just 1 times
If I play Spider ham, with my luck, It will convert infinaut removing his condition of pass at turn 5
Imagine Living Tribunal on a Onslaught Wong Mystique Black Panther combo
Or (Wave)>Onslaught>Iron Man>Mystique>Maximus but thanksfully it's a 6 cost...
Can occasionally come free from the raft though for some memes.
bar sinister spider-man 2099
Hear me out , Scorpion Ham Bounce .
Aunt may to human torch sounds like the kinda broken that get balanced within the month of release .-.
Vulture to aunt may is a better move. You will get a +8 in one turn. It’s huge.
Yeah, SpiderHam being able to target a big payoff card seems super strong
Ya you can use in zabu wong Mystique spider ham 4 of they card become pig
SPIDER MOVE
Wong on turn 4 into mystique and spider ham turn 5 to ruin any turn 6 play? Pretty fun already
Yeah, that's a cool way to remove all the abilities of the cards in your opponent's hand for turn 6. That's such an interesting effect I'm surprised that there's no card that does that already :P
If you pick up the SM2099 with Beast after triggering it's effect, will it trigger again when you play and move it the second time?
As a pixel fan. I’m still waiting on Armor pixel. 😒
Hi , what about Dc dual force?
Wow
Spiderham hitting a death would be nutty
I don't like Leech and I'm affraid Spiderham can become pretty toxic also since it's very cheap but Hopefully it will ruin Galactus decks. It would be even more painfull if it hits Galactus Himself or their Knull.
I look forward to the inevitable Spider-Ham complaints+nerf meta
gonna play ham on 4 every game now to snipe leech lol
what about living tribunal hes been in the game for like 5 months.... are they just trolling us ?
what is this? a 18,000 token bill? thanks buddy!
Spider ham on top 👍
Yeah only the 1st time spider man moves he destroys NOT every time.
Swag Regis