Godot 3.3 Aspect Ratio Container (Preview / Introduction)

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  • Опубликовано: 7 фев 2025
  • I saw recently that 3.3 is adding this new AspectRatioContainer node. I think it can be quite handy to get this extra bit of control over your GUI, so I figured I'd make a video about it so more people know it exists and what it can do.

Комментарии • 6

  • @RikThunder33
    @RikThunder33 3 года назад +5

    finally. No screen changes will make us code custom screen ratio code!

    • @iaknihs
      @iaknihs  3 года назад

      I wonder if GMS2 has improved it's options for drawing GUI since I last used it..

  • @duobucha
    @duobucha 3 года назад +2

    Great timing, I had problems like this a few days ago and now the solution was just solved!

    • @iaknihs
      @iaknihs  3 года назад

      Godot 3.3 to the rescue!

  • @sofiejensen3804
    @sofiejensen3804 2 года назад +1

    Super nice

  • @villainsgame9778
    @villainsgame9778 3 года назад +1

    Tq so much brother