My dude just casually creates an entire human head and torso in Low Poly in the first 15 seconds of the video - meanwhile I struggle to make a head and neck for 4 hours.
@@deepblue153 I think it all comes down to standardizing workflows. I noticed that with my 2D art, after doing alot of hands, I just default to some particular angles and positions I have in my repertoire and don't struggle with it that much anymore. But this is an completely different level of skill. 💀
Wow! You make it look so simple and easy! I'm a hard surface and environment guy so I never do character design or sculpting but you got me thinking I can!
You know what they say, if someone makes it seems like it's easy, is cause that person really know how to do it, congrats, as a newbie in sculpting, that is inspiring
i struggle to model if i don't have a perfect front and sideview of the character i'm modeling, and meanwhile this guy is just freestyling it - crazy talent
Appreciate the upload! I look up to you a lot artistically, so having a timelapse to get an idea of what it takes to create something like this is really helpful :)
This is awesome, I have some questions if anyone knows the answer... 1. Is that an eye add-on? what is it? 2. How did he do the stitching? 3. Where did the hands come from? are they just imported? 4. How did he export all those different layers to photoshop?
1. Google blender eye addon gum road, multiple of them. 2. Stitches are a geometry node system using curves to draw. 3. Yes he has many pre built assets in his library as seen in multiple stages initially. 4. Using render passes in blender rendering tab. You have to use EXR format to store all different layers and import into photoshop.
Told myself I wasn't going to watch 30 minutes of something I know I can't do just yet and go practice instead. 21 minutes in and I'm going to watch the rest...
Love to see a new upload. Hope all is well. It's awesome to also see more all blender tutorials. This is awesome. will you be adding any commentary on this soon or just doing this timelapse?
And this, gentlemen, is an artist and a professional. That's the difference with unprepared scammers who use that garbage they call AI, and believe they are artists stealing.
I probably missed it, but i noticed the topology was pretty scrambled (as it should be with sculpting) but im not sure when or how it was retopologized. Was it offcam manual retopo or something else?
Hello, I would like to know what you think and if you have knowledge about companies in India like My3dMeta Pvt. Ltd that are developing AI for the creation of 3D models in real time for animation, video games and printed collectibles?
Ok, what was the point in bringing in the Nike shoe just to turn it into a boot. Just curious. I feel like it would have been faster to make a boot from scratch. :>
So wait, you did this in blender on a tablet with a stylus? I'm currently on my laptop with blender and I've been wondering if it's doable on a tablet so thats why I a asking. (Unless I have misunderstood then please disregard)
Sculpt 3D not a real 3D software, you can upload your 3D to Sculpt web but you can modeling your 3D, cause it base on Ai, they predict what model we gonna create, then they predict and refine movements, model that we thought that we do by ourselves actually already in they library and been prepared early by them, so they play with your tought, and make yourself believe you're modeling 3D by yourself
they were already made and he just drags them into the scene; i'm assuming he modeled them before and just re-uses them smart, cause there's no reason to model hands from scratch every single time
Sorry I’m new to 3D sculping, but does anyone know how to make the model more smooth when you’re sculpting? Every time I try it’s so pixelated and it’s so frustrating 😭
are you using the smooth brush and does it deform you model, like breaking it? if so then have you made the mesh a higher quality before sculpting? if not then do that, it should help.
My dude just casually creates an entire human head and torso in Low Poly in the first 15 seconds of the video - meanwhile I struggle to make a head and neck for 4 hours.
Skill👌
Same bro same
@@deepblue153 I think it all comes down to standardizing workflows. I noticed that with my 2D art, after doing alot of hands, I just default to some particular angles and positions I have in my repertoire and don't struggle with it that much anymore. But this is an completely different level of skill. 💀
The video is speed up! Thats not a competition with others. Internet helped but f*cked our minds in the process
ABSOLUTELY...its insane....but we have to do it bro....
my toxic trait is thinking i can do this after finishing the doughnut tutorial
my toxic trait is me giving hm suggestions in my mind while watching the timelapse while i never sculpted characters myself
Came here right after the donut tutorial, about to save this tutorial to start tomorrow. Now I saw this comment.
The fact that this guy adds stitching, even when you can't see it is amazing. Really pays attention to detail, let's appreciate that.
Wow! You make it look so simple and easy! I'm a hard surface and environment guy so I never do character design or sculpting but you got me thinking I can!
I was thinking exactly the same hahaha
@@joefelixcghonestly
Your arts take me away from depression.
You know what they say, if someone makes it seems like it's easy, is cause that person really know how to do it, congrats, as a newbie in sculpting, that is inspiring
i struggle to model if i don't have a perfect front and sideview of the character i'm modeling, and meanwhile this guy is just freestyling it - crazy talent
Appreciate the upload! I look up to you a lot artistically, so having a timelapse to get an idea of what it takes to create something like this is really helpful :)
Just wow😮! Amazing. I don’t imagine the time before the edit 😮💨👏👏👏
Impressive, incredible, you do amazing work
this music will be playing in my head for hours
Dios! Como admiro a las gente que puede hacer esto tan perfecto sin usar referencias👏
That is so pretty oh WOW
I'd love to know more about the add-ons and assets you use to help standardize your workflow!
HOLY SHIT that thumbnail is gorgeous. Danny you cheeky bastard
Amazing! Loved the thought process and workflow.😮
Thank you so much for posting! Always great to see a timelapse from you!
Beautiful work❤
your work is always so inspiring. incredible!
HEEEEEY, Awesome! So glad you are back man!!! Love your stuff!
sir your genius in the world my point of view
This is awesome, I have some questions if anyone knows the answer...
1. Is that an eye add-on? what is it?
2. How did he do the stitching?
3. Where did the hands come from? are they just imported?
4. How did he export all those different layers to photoshop?
1. Google blender eye addon gum road, multiple of them.
2. Stitches are a geometry node system using curves to draw.
3. Yes he has many pre built assets in his library as seen in multiple stages initially.
4. Using render passes in blender rendering tab. You have to use EXR format to store all different layers and import into photoshop.
👍@@USBEN.
Beautiful work!
Bruh this soundtrack didn’t have to go this hard, I watching and dancing at the same time
❤ Wow 😮 Amazing head modelling technique. I need this 😇 Thank you!
Wow. That is so much work. 👏🏾
wow! this is so amazing!
OMG, Danny Mac so amazing!!
Wow.... This Struggle .... That's really appreciated....❤❤❤❤❤❤❤
Cool stuff, I like that is all done in blender.
OMG danny mac your sooo god level
thats crazy skill .that type of skill would take years to master
That's so amazing Danny!
wow incredible works
such a pro work!!
Amazing work, amaaaaaziiingg 🇧🇷
Looks Beauty
Good Work Danny ;D
so amazing and cute
I looove her!!
Awesome work.
Men it's soo cool!
It reached a point where I almost cried, this is very beautiful, I wish I can reach this sculpting level 😅😅❤❤❤❤❤❤
fr he doesn't even use a template or reference images tf 💀
He told us to leave a comment.
Fr tho, awesome character piece 🔥
Super!❤
Amazing ❤❤❤❤❤❤❤❤
Nice, you are a legend 😎👌
Amazing!
You show curious mix of techniques in the video🙂
Can you please do another gumroad of your new workflow of creating the head from a cube? thanks!!
im startin to think i might become a main blender user
very coolm i wish you 1m+ subs
Told myself I wasn't going to watch 30 minutes of something I know I can't do just yet and go practice instead. 21 minutes in and I'm going to watch the rest...
Woooow❤❤❤🎉
진짜 개잘만든다..
Love this
Bro created his own barbi
Your artwork is so great!!! what's your configuration?
do a tutorial on stitches🙏🙏🙏
Why all these people always make it seem so easy 😮
YOU DA BEST
Love to see a new upload. Hope all is well. It's awesome to also see more all blender tutorials. This is awesome. will you be adding any commentary on this soon or just doing this timelapse?
Красивая девушка получилась!
And this, gentlemen, is an artist and a professional. That's the difference with unprepared scammers who use that garbage they call AI, and believe they are artists stealing.
Mr Danny, can you please make a rendering course? Thanks.
Hi, how are you? Are you using an addon to put hands, ears , feet and accessories?
I probably missed it, but i noticed the topology was pretty scrambled (as it should be with sculpting) but im not sure when or how it was retopologized. Was it offcam manual retopo or something else?
9:44 He uses some sort of remesh software? what is this wizardry
Wow❤
Hello, I would like to know what you think and if you have knowledge about companies in India like My3dMeta Pvt. Ltd that are developing AI for the creation of 3D models in real time for animation, video games and printed collectibles?
Hey, quick question: how did you attach the Danny Mac Eye rig to your body rig?
Parented them to the bone directly.
26:40 is that an add-on for the stitches?
Amazing, Danny! How did you in real time update that specific mesh when it was remeshed in Zbrush without opening it again?
U mean 9:54 ? Im interested too, i think it's the addon
@@neznknik477 yep, at 9:54
i wish i knew how long this took!
can you please write the name of the application that has these characters
I just have one question, maybe it will be stupid but "how do you get rid of the extra triangles inside the mesh after sculpting and finalizing it?"
I want to know how long this took in real time default cube to completion.
Ok, what was the point in bringing in the Nike shoe just to turn it into a boot. Just curious. I feel like it would have been faster to make a boot from scratch. :>
How do you make tha cilinders on the arsm have that topoligy?
So wait, you did this in blender on a tablet with a stylus? I'm currently on my laptop with blender and I've been wondering if it's doable on a tablet so thats why I a asking. (Unless I have misunderstood then please disregard)
he's 100% doing this with a tablet - if you're serious about sculpting, it's a must have... mouse will only take you so far
I wish there was a step by step explanation 😢
What application are you using?
3:30 - это самое жуткое, что мне удалось увидеть за неделю..
Cuantas horas te llevo esto?
Sculpt 3D not a real 3D software, you can upload your 3D to Sculpt web but you can modeling your 3D, cause it base on Ai, they predict what model we gonna create, then they predict and refine movements, model that we thought that we do by ourselves actually already in they library and been prepared early by them, so they play with your tought, and make yourself believe you're modeling 3D by yourself
Where do you get these packs of stuff
what are your setting for blender to run like that lol
FSN the first to see the 3O
Make a tutorial ❤
How long did this take?
So how many hours in real-time?
GAHHHDAMMMN
11:40 please how are you doing that?
Shrinkwrap modifier.
💖💖💖💖💖💖
how many hours does it take to make this??
how did you do the hands and the feet so quickly
they were already made and he just drags them into the scene; i'm assuming he modeled them before and just re-uses them
smart, cause there's no reason to model hands from scratch every single time
My tablet pressure curve feels less detailed in blender than in zbrush. And i dont know why
From which movie have I seen it
what is the point of showing this we cant learn from it when it goes that fast
I don’t think that’s the point of this. Is a process video fir advance users not a tutorial.
Sorry I’m new to 3D sculping, but does anyone know how to make the model more smooth when you’re sculpting? Every time I try it’s so pixelated and it’s so frustrating 😭
are you using the smooth brush and does it deform you model, like breaking it? if so then have you made the mesh a higher quality before sculpting? if not then do that, it should help.
OMG!!!