Non-Euclidean geometry AND portals!

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  • Опубликовано: 21 ноя 2024

Комментарии • 65

  • @Luigicat11
    @Luigicat11 3 года назад +54

    Now I'm curious what a portal between two spaces of differing curvatures would look like...

    • @ZenoRogue
      @ZenoRogue  3 года назад +28

      Maybe we will do this at some point. One problem is that the portal surface itself has curvature too (a "flat" portal connecting E³ and H³ would have different shapes on its sides, because one would be, say, a Euclidean rectangle and the other would be a hyperbolic something). Could work with H²xR vs E³, or with some weird curved portal, though.

    • @monkyyy0
      @monkyyy0 3 года назад +6

      @@ZenoRogue what if it's an ugly hack and you just lerp it lazily?

    • @Luigicat11
      @Luigicat11 3 года назад +9

      @@ZenoRogue
      Fair enough. Didn't even consider that factor.

    • @ZenoRogue
      @ZenoRogue  3 года назад +4

      @Michael Darrow Yes, this is what I am planning.

    • @ZenoRogue
      @ZenoRogue  3 года назад +7

      Portals between two spaces of different curvature are ready!
      ruclips.net/video/uSxjciJEdA8/видео.html

  • @steelstiletto
    @steelstiletto 3 года назад +71

    This is really cool looking, but I'm not entirely sure I know what I'm looking at during all points. I kinda miss having chapters that label what each visualization is of.

    • @ZenoRogue
      @ZenoRogue  3 года назад +24

      Added some links to the description.

    • @stevewhitt9109
      @stevewhitt9109 11 месяцев назад

      It is not kind of video

  • @christopherking6129
    @christopherking6129 3 года назад +12

    Some of these look like crazy geometrical prisons, lol.

  • @Mr.Nyxxyrm
    @Mr.Nyxxyrm 11 месяцев назад +2

    Pov: you fell from the pool tiles and are now stuck in a tile filled dimension

  • @WildStar2002
    @WildStar2002 Год назад +4

    3:22 is that one of the rings and, perhaps the bottom and top dodecahedra from a 120-cell? Beautiful!

  • @ghb323
    @ghb323 3 года назад +21

    Most people: Portals cannot go through itself or this happens (paradox): ruclips.net/video/5xCBxIZ2148/видео.html
    This video: (manages to un-paradox it)

    • @johnathanegbert9277
      @johnathanegbert9277 Год назад +3

      Remember, this is a _non-Euclidean_ area, so of course it would work!

  • @Isiel42
    @Isiel42 3 года назад +24

    Watched this while I was really tired... It was definitely an experience.

  • @Krudanze
    @Krudanze Год назад +10

    i wonder why none of the call of cthulhu or other lovecraft inspired games never used non-euclidean geometry for the alien worlds. lovecraft always described them as impossible to wrap your head around which is exactly how i feel when watching these videos. i think it would be perfect

    • @ZenoRogue
      @ZenoRogue  Год назад +8

      There are only a few non-Euclidean games in general, and they are mostly experimental, by small teams skilled in math, programming and game design, but maybe not the artistic skills needed to make a good Lovecraftian game. Most game developers seem to avoid non-Euclidean geometry, even games pretending to take place on a sphere rarely do it correctly. Hopefully existing games and videos like this will inspire game developers and artists to try new things :)

    • @Krudanze
      @Krudanze Год назад +4

      @@ZenoRogue yeah most of the games i encountered are really simple visually. I would love to see some more detailed worlds being warped in non euclidean spaces

    • @vii-ka
      @vii-ka 10 месяцев назад +2

      this is why i have to practice coding but i keep procrastinating

    • @pierrethehandsome2518
      @pierrethehandsome2518 9 месяцев назад +1

      Because it's really hard

  • @creature2322
    @creature2322 Год назад +6

    Starting to get used to your animations. So cool. Very trippy.
    Plus enjoying your soundtracks I know from your game I just bought.
    Big probz to you, you got my support.

  • @terabyte6903
    @terabyte6903 Год назад +2

    If you closed two portals in onto an object, what would happen?
    Edit: 9:32 reminded me of the fourth dimension.

  • @Ottmar555
    @Ottmar555 3 года назад +6

    The shperical portals were especially weird.

  • @evaristeric6290
    @evaristeric6290 Год назад

    Amazing, and excellent soundtrack. Very disturbing, yet fascinating. Congratulations and thanks

  • @johnathanegbert9277
    @johnathanegbert9277 Год назад +5

    Number three is Solv geometry, right?

    • @ZenoRogue
      @ZenoRogue  Год назад +5

      Yes (as mentioned in the description).

  • @mjde9532
    @mjde9532 3 года назад +7

    Beautiful collection

  • @nairdacnalbel
    @nairdacnalbel Год назад +3

    i want a pvp shooter in spherical geometry,

  • @m_affiliates
    @m_affiliates Год назад +1

    3:06 I love the music, it sounds so playful

    • @michaelkelley737
      @michaelkelley737 Год назад +1

      Not only that, but the first song included a descending Shepard tone.

  • @snacku7
    @snacku7 2 года назад +3

    3:06 sounds like something from -pokemon- *prodigy math game*

  • @SashaGarcia
    @SashaGarcia 11 месяцев назад

    This feels like a jump map lobby in Tf2, on industrial amounts of acid.

  • @fylo2007
    @fylo2007 Год назад +4

    I don't think those were shiitake mushrooms I ate

  • @Dreamboy2016
    @Dreamboy2016 10 месяцев назад

    Every clip is me getting a snack at 3.a.m lol😂

  • @revllanes7354
    @revllanes7354 Год назад

    Each of the portals have a different room of colors! Meaning that if entering a portal blocky, the color is off!

  • @hgjf3
    @hgjf3 Год назад +1

    "Backrooms" effect with no monsters

  • @hijeffhere
    @hijeffhere Год назад +1

    Imagine playing hide and seek in these spaces

  • @Difelder
    @Difelder Год назад +3

    Imagine watching this while being high

  • @박영빈-w3i
    @박영빈-w3i 3 года назад +4

    What is the name of the music?

    • @ZenoRogue
      @ZenoRogue  3 года назад +10

      The HyperRogue soundtrack (as mentioned in the description). More precisely, track names in order: R'Lyeh, Caves, Laboratory (Parrotte), Hunting Ground (Domina), Ocean, Caribbean (Savino), Mirror (Parrotte), Lost Mountain (Savino).

  • @ramonhamm3885
    @ramonhamm3885 Год назад

    This is like watching Fantasia, 'soopa' cool!

  • @Domplays3236
    @Domplays3236 Год назад

    This should be a backrooms level

  • @monkyyy0
    @monkyyy0 3 года назад +4

    When adding time travel and macro quantum physics?

  • @rileygronlund8233
    @rileygronlund8233 Год назад

    What are the songs used for this video?

  • @samuels1123
    @samuels1123 Год назад

    How are these structures constructed in these non-euclidean places? Is it a euclidean structure imported into the space?

    • @ZenoRogue
      @ZenoRogue  Год назад

      We have used a map editor to place portal walls and portal themselves, a bit like you would build things in Minecraft. (This map editor can be played with in HyperRogue/RogueViz.)
      For the bare floors, roofs, and the portals which make the spaces loop, it was easier to place them using programming than to build them manually in the map editor.

  • @notorio526
    @notorio526 3 года назад +4

    Amazing!!!

  • @snacku7
    @snacku7 3 месяца назад

    Did you make the background music?

    • @ZenoRogue
      @ZenoRogue  3 месяца назад

      The authors of the background music are credited in the description.

    • @snacku7
      @snacku7 2 месяца назад

      Nvm it’s hyperrogue soundtrack

  • @naufalnasuha700
    @naufalnasuha700 Месяц назад

    0:13 What is the music name at the start

    • @ZenoRogue
      @ZenoRogue  Месяц назад +1

      This is the R'Lyeh theme from HyperRogue soundtrack.

  • @aleksitjvladica.
    @aleksitjvladica. Год назад

    Music?

  • @stevewhitt9109
    @stevewhitt9109 11 месяцев назад

    A++

  • @Whatsupsherm
    @Whatsupsherm Год назад

    Please some use this in the backrooms.

  • @l_iz_lgndry0118
    @l_iz_lgndry0118 Год назад

    Wacky lol