A Midnight Horror - Dying Light 1
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- Опубликовано: 7 сен 2024
- Decided to make this after some comments on my DL2 video pointing out how much better this is in the first game, and I agree. The nights are way more atmospheric and tense, with Volatiles everywhere and fewer means of escape. No HUD turns DL1's nights into a whole 'nother experience.
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That was a genuinely startling experience. I wish there was more content like that being posted online
Despite being a 2015 game, it really holds up incredibly good, it really shows that TechLand really worked with every element they got to make the game's atmosphere as detailed and immersive as posible, especially with the lighting and sound design.
I think the addition of "CHASE STARTED" and that whole mechanic of being able to avoid one in DL2 just makes it so much more annoying (but also easy to deal with once leveled) and nowhere near as immersive as this. Thank you Aussie for showing old and new players that the first game really captured what an apocalyptic zombie filled world could look and feel like. I really feel the dev team at Techland should consider adding a "classic mode" or difficulty of some sort where it limits what you can use to traverse in DL2, the glider is seriously the epitomy of, get height and fly fly awayyyy.. The grappling hook in both games is another tool that can make escaping volatiles incredibly easy. We'll see where the sequel is headed but as far as the first installation goes there is just so much depth and once you dive into the mods it can be really fun and thrilling to play and enjoy!
Loved the fact he moved his head to say no to the antenna guy😂
I've also been meaning to make a comparison of DL1 and DL2 night ambience.
The night ambience in the first game is so good and all the elements combined make it a masterpiece of a horror game. The thumping footsteps of the volatiles, the moans of zombies and the tense music with some crickets chirping all make it incredible.
However in DL2, the night just feels empty. There's no ambient music (or a severe lack of), the volatiles aren't even scary and neither are the zombies. They tried to make it better by adding a minimum cap for volatiles to die, which just didn't work and its just straight up a downgrade. Even if they just copy pasted DL1 night ambience I would still like that better than the current state of DL2 nights.
Edit: also I forgot to mention another point, the art style of Dying light 1 makes it much scarier too. The current art style of DL2 makes it seem cartoonish and baby-fied compared to dying light 1's overall feel.
Dying Light 2's style really doesn't fit with the what the game is going for. It is way to bright and colorful in the day and that carries over into the night time. I get they wanted to have a beautiful post apocolyptic world with plants everywhere but they really failed in doing so. Another thing I realized is that the contrast is off in dl2. In dl1, you basically could only see within the bounds of your flashlight, in dl2 you everything is dark enough that you can see almost clearly and the flashlight makes it slightly brighter. Dl2 has a lot of issues that need to be addressed but unfortunately even if they turned this game around the community is tired of all the BS they had to endure just to get a good sequel to an amazing game. I'm sorry Techland, but you really dissapointed us all and the things done to the game after didn't help much.
yeah exactly@@samthepigman4069
I was genuinely scared of the night during the early parts of my first blind playthrough. I always try to immerse myself in a story-driven game's world and back then, when I was forced to go out at night, for the first time in any game I truly felt like a prey. Your opponents are faster than you, can climb better than you, can kill you almost instantly, are extremely tough and look like something straight out of the worst nightmares. When you add all that to the sound and graphic design of the game, you get an unforgettable experience.
While I was sweating my life at BTZ Aussie was chilling 💀
A lot of games are too afraid of actual darkness at night time. It's either RDR or Far Cry 4 levels of brightness where the skybox changes but the brightness doesn't change, resulting in a jarring simulation or you have just enough to still see at night but that same philosophy doesn't transfer over to interiors.
@@Anedime Oh for sure, I've been to Minnesota, and the sky without light pollution was just enough. But the problem is DL1 wasn't just pitch black when the sky was clear. You could still barely see unless you were under shadows or it was rainy. The problem is that there haven't been many games that people could reliably point to that consistently portrayed darkness accurately. Even RDR2 and GTA 5 have this problem where nighttime is still comically bright. They'll portray light pollution blooms correctly, but never darkness. That may be a design decision, but it just detracts from the experience and challenge. It probably wouldn't make sense in all games, and I can definitely see how this could be void for arena shooters or games where the daylight cycle is not intended to affect gameplay in any meaningful way, but it's still jarring. It's also jarring with Far Cry games where interiors are never dark. The flashlight is merely an illusion and the gameplay shows that you don't actually need one sometimes.
Rdr 2 nights are far better than dl 2
@@labelnine you can still see anything at night. It's not RDR or Far Cry 4, but it's up there.
I forgot how realistic dl1 night is
I used to stick to morning runs because I was terrified of the night. It wasn’t a negative terror, but one of pure awe. I wanted to run at night and appreciate the intricacy and nuance that the game brings at night, but I died too much or panicked myself into dead ends. Despite this, I wholeheartedly admit how much I adore and enjoy the night of Dying Light 1. It was truly a unique experience that came from a fully-realized concept, without being bogged down by the realities of corporate expectations. It reached it ideal state though creativity and its desire to put the player experience forefront, away from unfettered greed.
On a side note, I credit you Aussie for inspiring me to do night runs. When I watched your Nightmare run, I thought what the hell, if this dude can do that, then I should go all out too and get my blood pumping.
1:14 loot goblin kicked in then he just went with it haha :D
If they used less Hud screen indicators and more character animations and sound clues, this game would have MAD immersion.
The only reason any HUD notification pops up is because of me using Survivor Sense to see Volatiles through walls. Otherwise there's literally 0 HUD popups, and it's all reliant on sound cues.
DL1 Night is still better than DL2
The following alone is better than DL2
@@leopard-- Tbf the following has a banger story and atmosphere
@@av_kay5059y'all wanna play on playstation I'm to scared to do the following alone lol the country scares me lol
DL2 e3 is better than DL1
Fr
I love how you just said NUH UH to the guy who needed help lmaoo
The only reason why I find dl1 nights scarier than dl2 is because you're not a superhuman and that way you are slower than the zombies
I couldn't tell which part of the map you were in during the dl2 night video. Didn't think much of it till seeing this one. Hopefully they don't rely to much on the map ai builder for dlc2 and we get something that feels like a real city and not a parkour course disguised as a city
This game is just unbelievable maan like just look at it 🤯
Dying Light 1 night chases are my favorite
Hi bro i love your videos specially night chases it's been 3 years that i follow you thanks a lot.❤❤❤
Thats even scarier than the dl 2 video
The music is just better for me in DL1. It's just a unique unsettling vibe.
No HUD DL is really immersive
Leaked dying light 3 gameplay??
Very good Video i like it, i would like more video that this
Everyone is brave during the night till 3 vertical symbols appear in middle of your screen and under it its APEX PREDATOR.
3:01 “I need your help”
‘Nehhh’
i saw this video in school and that got me thinking about why is dying light more difficult and what i think it is, is dying light 1 felt much more grounded and horizontal than in dying light 2 it makes you stay on the rooftops but in dying light 1 it just feels like theres less buildings making it harder to not get spotted
Hello darkness my old friend
I had a level 4 chase legend level max old town I wasn't scared until I saw 5 volatiles chasing me and one jump scared me
Man idk what gives me the chills but it gives me the chills. Yes I skipped night time completly in my first playthrough but after some time, started experimenting with night time few minutes at a time. Couple dozen hours later I conquered night and it felt fucking amazing. Wish I could feel like that again in dl2. Nowadays I can only get that satisfaction from souls games. Sad.
i feel like howlers in general make nights in dl2 more annoying than spooky and atmospheric. that feeling you get when youre out in the pitch black trying not to get spotted my volatiles is just unmatched in dying light.
Pretty sick video aussie ❤
They ditched all this for people who skipped night time
I was to scared to do this the first time out in the dark was enough for me lol
Which is the majority of the playerbase anyways
I'd like to watch the whole thing again but with also rain!
You should make this vid again but with the night runner mode i would absolutely die cuz of that stress☠️☠️
Airdrop mission remake, well done
What horror should be.
the only reason why I would ever get a ps5 is to play dl1 on my 4k tv, with my home theater, and no hud and music
Ding Lit
Notice no pinned comment about needing to change graphics settings to make it scarier?👀
(I have love for both games, DL1 claps my cheeks a little bit harder though)
I made 2 similar videos awhile back but I was exploring the New Antalya Apartments Quarantine Zone
i had a lot of ideas on what was going on
Damn rip crane
Why did you ket him kill you?, i wasn't expecting the video to end like that.
no way you did this because of my comment ahahah
Кароче минусов не нашёл крутой ролик
Bro can i play dying light the following with my friend I am in pakistan country my friend is in Germany he download the dying following am i able to play with him?
play some more dying light 1 bro i jus started watching you and this was 3 weeks ago
how to turn off all hud?
Game settings > HUD > OFF
@@AussieGG thank you so much ☺️
Bro you post a video that was about Rise of the Phoenix i see there is no bount like rise of the Phoenix i complete the game i have 3 accout 2 is completed 1 is not completed i think 10% of the store is completed now how can i get that
I don't know why the Rise of The Phoenix bounty isn't showing up on the Bounty Board for you, despite completing the main story. I don't know what I can do to help sorry
@@AussieGGBro is your game name dying light the following??
Mine is the following
You have to do it in the base game campaign, not The Following@@yotubeafgp8669
Like.. like how i dont no do i have to download another version of dying light?? ❤
The Following is a DLC, if you own it then you own the base game for it as well. You just need to launch your game in Slums / Old Town instead of selecting The Following.
Dl1 has better art and sound design i must say
Let's play online together on my time
First!
dying light 2 night is more scary than this old game!
no
bro believed what i just said lol @@woodster605
"You should respect other people's opinion"
Thier opinion: *comment above*
@netroo no
@@aybysyk Shut mouth lol