Unreal Engine 5 Tutorial - FPSRPG Part 7: Damage Attributes

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  • Опубликовано: 2 окт 2024
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Комментарии • 7

  • @carlosrivadulla8903
    @carlosrivadulla8903 4 месяца назад

    I'm watching this series and by now I think is one of ur best creations. I would like to see the implementation of elemental dmg&weakness table (u did it in the past but I would like to see an update)

  • @Furios_Ethan
    @Furios_Ethan 4 месяца назад

    i was wondering can you make an video on how to make an camera recorder like in content warning where you could record and also upload it to your folder?

  • @KomodoBitGames
    @KomodoBitGames 4 месяца назад

    Oh I never thought of using a TMap for cross referencing the bone names, I was using a switch statement

  • @Xeno_TV_37
    @Xeno_TV_37 4 месяца назад

    would it be possible to do tutorials for Run To Run Stop animations, im using a blendspace that contains Idle, walk and run animations, i cant get it to play the Run Stop Animation

    • @KomodoBitGames
      @KomodoBitGames 4 месяца назад

      I made a tutorial on my page on that using state machines, it’s pretty simple

    • @Xeno_TV_37
      @Xeno_TV_37 4 месяца назад

      @@KomodoBitGames i use a blendspace that contains IDLE,WALK,RUN i tried seperating everything but it just messed up my whole blueprint

  • @mikelkram
    @mikelkram 5 месяцев назад +1

    simple algebraic function🥲