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A bit unrelated but I find it helps, if you're one of those drivers that's sort of "shy" about oversteer, I recommend to spend a little time learning drifting. Doesn't matter if you get good at it or not, but it really helps with your confidence.
Can confirm, I still cant drift at all, but just messing around on the parkinglot track in AC with a driftcar rly helped me in ACC to correct midcorner
I was gonna comment this myself, I've been saying this for the best part of 2 decades, "If you wanna be fast you HAVE to be comfortable with the rear end stepping out and develop the instincts to react, control and manage oversteer." To counter understeer you HAVE to slow down, and slow down to a MUCH lower speed than the ideal corner speed in order to regain control, compromising your speed right up to the next braking zone. To counter oversteer you lift a tiny amount of the pressure off the gas pedal and apply opposite lock, throttle modulation is vital though for this to work, lift off completely and the rears suddenly bite, the fronts lose lateral grip throwing the nose across and you spin out in the opposite direction. Either that or all 4 tyres lose grip and you slide off track. We're not talking full bore, freestyle, smoke the tyres drifting either, instead you want the contact patch to creep gently away from the apex. Sound is your guide, you want that low, constant moan of scrub coming from the rears, When the tyres begin chattering you've gone to far and the carcass is in a bite and release cycle, the contact patch grips, the tyre wall leans beyond the limit of it's elasticity and snaps back causing the contact patch to suddenly lose all traction, typically you get this happening in a left, right, left, right pattern essentially meaning only one side has grip at any given moment, halving the total grip of the rear end and HELLO SPINOUT! Finesse on the gas pedal with balanced traction control (where available) really lets you lean on the rears, letting you JUST over-rotate the car. I use all of this quite well in this vid, watch the TC light and throttle gauge and LISTEN to the tyres. Almost every corner you'll hear the constant moan of the rears sliding. ruclips.net/video/aAkI8jhMgos/видео.htmlsi=tu7bXo768IeHtHwW It's not an easy thing to learn, this is where mastering drifting is a massive help, you learn PRECISELY what's needed to control the slide and, more importantly, how to exit the slide, how to smoothly transition from loss of grip without any snap. Instinct takes over and thought goes out the window. I learned all of this drifting in Race Driver Grid. Like this. ruclips.net/video/b28tIPKu6yk/видео.htmlsi=BZOAaUp153Ve8edQ Used it along with insane levels of spatial awareness to do stuff like this in Dirt 3. ruclips.net/video/_JVbI4WtISM/видео.htmlsi=jKBCSv_KNlHzLwgM When car control becomes pure instinct instead of "Oh shit, oh shit, oh SHIT, F**K!" you end up able to do stuff like this just for shits n giggles.. ruclips.net/video/5k3Ym-JWWTI/видео.htmlsi=s8NuxRyseOPMIQ5o
I CAN'T AGREE MORE!!! I learnt how to drift before because i cannot prevent spinning. I wanted to make the car under control so the idea of learning drift emerged from my mind. Then i progressed it and finally i found even thoungh i could not drift after several hours practising, i can control my car much better than before.
Definitely, I started with Rally and drifting before I did circuit racing at all, made me spin a whole lot when driving on the circuit but atleast I felt comfortable doing it hahah
I'm a physicist, and every time I see someone trying to explain the physics behind something, they're totally wrong. But you did it precisely and correctly. Congratulations man.
I agree with you. This video is a good one but I find most driver coaches' explanations completely wrong on many points. The explanations work as a way to get drivers to do the right thing but are just rationalisation. It annoys me when these rationalisations are described as race car physics by people who clearly have no real understanding of the physics behind vehicle dynamics. My qualifications for being on my high horse? Bachelors Degree in Physics, Masters and Doctorate in Engineering and career as an engineer, much of it in the motor industry. So there. ...... 😀
“If you think this video is too long, start reflecting on how much effort you’re really willing to spend to become a better driver.” Damn Suellio not mincing words here. 🔥
I used esports setups (VERY oversteery) and it made me get some bad habits like holding 5-20% throttle before the apex to stabilize the car. I got understeer just before the apex and it took me longer to get to 100% throttle because of it. After a coaching session (not with Suellio) and 3 days of practice I reduced the gap to my coach from 2.8 to 1.8 seconds. I highly recommend to not just blindly force yourself to use oversteery setups just because it's "cool", because you may thing you're getting better but develop bad habits that are very hard to correct later.
The ellipse diagram was absolute gold, this was probably my biggest driving issue. I'd always rotate a ton on early entry but be under the limit mid corner. this literally allowed me to go from 2:19 to 2:17 at spa iracing in the 296. Thank you Suellio!
None of you’re video’s are too long! People wanna be good at something and not put in the work.. i love watching you’re video’s i learned a lot! Thank you
You're great at explaining these motorsports concepts! That elipse concept/visualization is exactly what people are talking about when they refer to a driver having short corners. I hope you do a video on dampers and spring rates at some point! It's something I'm still trying to get my head around. Frankly, you could probably make an amazing video on setup creation in general. Also, I find a lot drivers dont account for weight transfer enough, and especially when it comes to factoring in elevation changes into their mental model of the car when cornering. They drive like they are always driving on flat ground.
Just want to say...your analysis of racing has helped me so much, especially keeping soft hands when turning. I can now feel where the car does not want to go and how to prepare the car to take a corner.
Oh man, BIG thanks for your video, i'm not native speaker of english language, but your clear voice and subtitles helps me to understand everything you say in the video, great work.
You know one thing bro, you are one of the rare people who share true information and advanced techniques which no one discloses for free like posting on RUclips... This video is really informative and very helpful to understand how aliens race... Thanks man you are amazing !
Really awesome that nowadays we have content like this, because I've been driving for a couple of years now and I fully agree with what you said from all the experience I gained with oversteery setups. One big trap out there is that people usually get eSports setups or THE fastest setups they have access to. Sure, those setups are great, but only if you know how to handle them. Personally, I feel like smaller steps towards more oversteery will help improving way faster than just going to a super oversteery eSports setup.
You mentioned everything correctly, the lighten up the steering plays a huge role ''let the car go where it wants to and don't upset the weight transfer'', it's about preventing the car from over steer, in my opinion is that with over steer there is more room for error and you are handling the car with the throttle too instead of putting all the load in the front tires, so you can go a little faster. Since I was a little kid I always went into rally games so it was something that came naturally.
I come from a competitive athletics background and made a living participating in sport for 10 years. The difference I find between Suellio's courses and others in the sim racing market is the level of coaching you receive. The Checklist not only teaches high level understanding and technique of how to go faster, it teaches you the mental aspects of racing and progressing yourself as a driver. So stop strangling the steering wheel and relax 😉
You are incredible, and your channel is amazing! I've been sim racing since the 90s and have a very advanced knowledge of racing physics, and you explain all that to perfection. And even though I have 30 years experience with this stuff, you are teaching me things and providing me with useful insights that are aiding me in forming a more complete understanding of how to be a better driver. Thank you so much for providing this information for free.
If you know you have an under steer chassis you Can fix it before you enter the corner knowing the level of under steer you’re going to get on exit can be countered by breaking harder and later on entry helping get extra weight over the front wheels probably better for later apexes but hard on the tyres Like you show in the graphs crossing the oversteer understeer line , it’s all about smoothing out the peaks of your inputs or countering them with lots of micro inputs constantly depending on driving style Ideal would be tending towards oversteer on way in to the corner and slight understeer on the way out. It’s is ultimately the difference between balance and equilibrium
It's such a nice feeling when you have the acceleration in line with straightening the wheel up on exit and the trajectory arc "opens up". I may have been using the wrong phrase prior to this, but what you have called "neutral steering" I have been thinking of as being "loose". It's not bad as in drifting or sliding (then there is "no feeling"), but there feels like there's no actual steering application, the wheel feels light / loose, like if I move it one way or the other then it would "bite" and make something else happen that I don't want. There is defo room for minor corrections because of that though, just a touch will bring it back onto the line you want. Thanks for this open and free intel Suellio. I got your book, really good read, haven't finished it yet!
Well yes and no. With an oversteery setup you predict the spin and resolve the issue by breaking less so the rear gets more grip. With and understeery setup you predict front scrap and to resolve the issue you need to break more. With the oversteer-setup there needs to be room to break less. So you either breaked too hard before the turn or you break lighter for longer than you could. Which both compromises the next straight. With an understeery-setup you need to break harder overslowing the car, which compromises the next straight. What's true on your claim. If the rear slip angle is greater than the front your car is already facing straight while the tires are still loaded with 3-8°. You can already accelerate into this state, even if it's wobbly. If your front slip is greater than the rear you would push the front to the outside. So you need to be a bit more patient. Any my personal take is it depends on the track. On Barcelona or Mugello where you toast the front left, i would pick a slighty oversteery-setup so the rear can't push that much on the front. On tracks like Spielberg and Mexico that are rear-limited i want a "understeery"-setup that eases on the rear. At least for race setups. But you could solve this issue with patience as well ^^
I think oversteer tends to be over dramatised. If a car progressively oversteers or if oversteer is driver induced, it’s not that hard to manage. The scarier kind of oversteer is weight transfer oversteer because it’s snappy and less predictable or you’re being forced into that scenario.
Great video, really well explained and the illustrations were really simple and useful. Oversteer is faster because minimum speed tends to be higher, and throttle application tends to be earlier. Trail brake to the point of slight oversteer then apply throttle to achieve neutral steer at the apex and power through the exit 👌
My 1st sports car was mid engine Fiero that had plenty of snap oversteer but it got me use to spinning. Next had ‘88 Mustang and with tire technology at the time was a drifting beast. Find open parking lot preferably with snow or open gravel road to practice. A good car will let you know what it’s about to do before it happens. Absolutely would recommend a BRZ/GR 86 that has great balance & communication with enough power to practice but not so much to punish mistakes dangerously. Did try an Abarth for hot hatch experience and understeer. Man mid corner tapping the brakes would force it to rotate but I almost needed to change my underwear.
In the first 2 minutes you described EXACTLY what i experience when racing with my logitech g923. It's gotten to a point where i barely wanna touch rwd cars on some games, because i can't keep them under control and i don't know what I'm doing wrong. I'm gonna try hard to implement everything you explain in this video!
In F1 23 I feel like the current setup I have really emphasizes this. Corner entry is pretty much all brakes, then once I hit the apex I can feel a little bit of understeer from the fronts, and that's when I start adding a bit of throttle, and the rear starts to rotate more than the fronts. That plus the weight transfer from going from braking to accelerating usually unloads the fronts enough to deal with the extra rotation, and then it just becomes a battle of not giving so much throttle input that I end up losing the rear before completing the corner. I also wanna say I agree with the people saying drifting helps, especially if you take the time to learn to steer with the throttle while drifting, because it really helps you understand what that line between sliding and cornering feels like, giving you more confidence on throttle in race scenarios.
In a free body diagram (one with forces) you draw the vector of the force, aka where the force is pushing the car. By pointing a force into the corner you’re confusing things. The car is being “pushed” to the outside of the corner and the tyres are counteracting this. On oversteer the front tyres force is pointed into the corner while the back tyres force is pointed to the outside of the corner.
That's incorrect, the tires are always forcing the car towards the inside of the corner, otherwise the car would be turning the other way. What you're describing is the forces caused by inertia, not the forces exerted by the tire
@@SuellioAlmeida It's hard to explain in a youtube comment but basically since the rear tyres don't move their velocity vector is the same as the direction of the tyres (forward). The movement of the car is dictated by the sum of that velocity vector and the inertia acting on the car (to push it to the outside of the track). That's why in oversteer the rear tyres fly out behind the car, because the inertia acting on the car overcomes the friction caused by the tyres in contact with the ground and pushed the backend of the car around. The rear tyres don't force the car towards the inside of the corner, they provide friction which counteracts the inertia. The friction of the tyres against inertia might seem like a force towards the inside of the corner but without inertia there is no friction and the friction can never be greater than the inertia. It's why you'll never see a car oversteer with the back wheels going to the inside of the corner (without some wacky steering inputs or banking etc.). The back wheels will always want to go to the outside of the corner with friction of the tyres and the engine rotating the tyres to move forward counteracting this. I'm sorry for the big write up, I hope that explains it.
@@OCinneide I have always imagined a tire trying to pull the car towards the inside. Every action has an equal and opposite reaction. If the weight and inertia of a car is trying to push the car wider, then the tires are pulling towards the inside to counteract this. They HAVE to, up until the point a tire can not pull anymore and sliding starts, at which point the weight and inertia are exerting more force than what the tire can give, but the tires are still trying to pull the car towards the inside of the corner, they always are.
@@nvstewart gravity is pulling the car down to the ground, friction is halting the inertia of the car and then the engine is providing force to push the car forward. No real force pulling the car to the inside of the corner.
@@OCinneidewhat about the elasticity of the tyre's rubber? it is being deformed laterally through a lot of energy input by inertia towards the outside of the curve, and that rubber is trying to come back to it's original shape so would that vector point towards the inside of the curve? Or is there no force in that process? I'm geniuenly asking out of curiosity, not trying to be a smartass here.
8:51 btw I have noticed that a lot of guides are basically teaching you driving more proactively (predicting instead of reacting). It is quiet obvious and not hard to understand, but you actually NEED to understand that. Know you car and track, look further into a corner, look for clues on a track (cones marking corners, corners distance marks, even that tree that just around where you need to hit your brakes). With human reaction time you won't be able to do anything without predicting. 30 meters per second is just above 100km/h, human reaction time is about 1/7 - 1/5 of a second. So your car on 100kph will go at least 4-6 meters before you even start moving your foot or arms. And then you need to move your limbs, then car needs to react to this... And that's what is hard with oversteery cars, IMHO. If something goes wrong - it goes wrong fast and big. It is much more stressful and disorienting, when the world around you starts spinning like crazy all of sudden. Compare it to understeering - nothing happens, literally. Car just continues going forward, you perception is completely fine with the world going like it was going before
i havent been playing any sim for the past 3 months. thanks for this video. i might actually go back and do some more sim time. this video is like a review of what i mostly learned previously but i just forgot about it.
I would also add that understeer on exit that widens the arch is very often due to throttle being applied too early it changes balance to the back, or makes it neural making fronts grip lower so you simply both not cornering enough, nor accelerating as efficiently out of the corner. Most often it feels like you open the throttle to 40%, but it's too early, so you go back to 20% trying to correct sudden understeer, but it doesn't help, so worst case you failed your exit worst case you have to blip on break to try to rotate the car into the corner. The solution, well, try to start you acceleration just a split second after you normally would. Even if it will be a split second off the perfect one, you would still win a lot of time on average. Eventually you'll learn the perfect timing.
I feel like im starting to know how to trail brake and i can easily use it to force a slide. However, there is a car in project cars 2 wich i still cant control. Its the formula C wich i find so unpredictable. One corner it understeers and then the next corner it oversteers to where its beyond catching the car. Btw: your tips for racing style efen helped me in controlling my drifting on the wheel in carX drift and somewhat in gran Turismo too 8:00 I am used to driving with a controller as a kid and i have had to learn myself when the car would do what, so i knew when to catch it as i had no ffb
But there are also fast drivers who prefer understeer, like Alonso, Hamilton, Kimi , prost and others. Hamilton said that undesteer allows him to have more grip in the back of the car to be faster in the corner exit.
Yep. Mid engined rwd cars are very balanced. Just comparing BMW M1 Procar to E30M3DTM. M1 has 2x the power and torque but behaves comfortable on every corner. You can oversteer and understeer as You wish, while M3 is nervous all the time because its inertial centre of mass is far away from its turning pivot point which is more or less between rear wheels.
The Senna PWM technique for throttle input is kicking the rear, inducing oversteer and stopping it faster than a human could react to catch it, but you get the retroactive feedback of adjusting your PWM cycle that is within a human’s reaction time.
I always make my setups whenever possible in racing games. I just adjist them to the point I like how the car behaves. A friend of mine often races with me and does the same, but complained that despite our cars being exactly the same in perfomrance, I am somehow faster. I gave him my tune once, and he called me an absolute freak because it feels like he is driving on ice. In any game I can always tune the cars so they slide, because I like them like that and often tend to "overcook" with my driving style. I did that purely on instinct, now I do that with knowledge backing it up. Crazy how human brain works, that you can do something beneficial out of "habit" and "preferrence" without even realizing it
I might have missed it, but I didn't hear a mention of tire degradation which I think is why most F1 drivers prefer understeer. To my understanding any corrections you have to make are both potentially lost time and unessecary tire wear. Over the whole 100 miles physically having the strength to consistently correct or hold a perfectly smooth line isn't faster than having advantage with pit overtake and consistently putting down the time. That being said for most types of amateur racing oversteer is more than a couple tenths faster per lap so oversteer is preferable. F1 cars have fundemental diffrences in driving style because of the massive downforce and power that makes them really uncomparable to anything else. We can see even very talented regular-car racers can struggle when put in F1.
I've been trying this in assetto corsa with mostly the mx5 cup from your previous videos and it was a bit tricky at first knowing the balance between understeer and oversteer but now that I know it, the car gets so much rotation without losing control its crazy
Being "ahead of the car" rather than "behind", aka proactive and right rather than just reactive, is the difference between making a lot of corrections on a qualifying lap vs being smooth and still being faster. That's what we saw between Gasly and Verstappen in 2019, and Perez and Verstappen last year. This year, Perez seemed to have stepped up a bit, just focusing on lap times rather than Max.
I would add that I think most people would an interpret a setup with neutral steer as being an oversteery setup. As 50% of the time there will be understeer which is comfortable, but 50% of the time there will be oversteer which they struggle with.
The straight line is beautiful metaphor. You see the steering wheel shifting the car balane one side or the other keeping the rear and front at limit...
a way used on rally to make an understeery car oversteer is the scandinavian flick, maybe doping it just a bit could make you faster on understeery cars
Know what? I've always thought so but ... after so many video (I have a *_very full_*_ Racing PlayList!)_ I've been back and forth 3, 4 times! I've formed this opinion: UnderSteer is slower, but controlling it is safer. OverSteer is faster, but _failing to control is_ *spin out!* :-)
This kinda collides with the Driver61 vid that says that both exist and F1 drivers prefer either or, driving both equally quickly. That said, what you say makes complete sense. Once I started trying and working with oversteery setups a while back, I immediately found laptime.
i've never driven on a wheel (getting one soon) but even on controller oversteer has always felt better to me, i find that i have more control over where the car goes when i'm being oversteery, understeer is very predictable but it makes me feel slow around corners, apparently it actually is!
Suellio, I'm really curious what your opinion is on this. I don't know that works the same way in the real world (though I suspect it would), but it definitely works in iRacing. In times where I find myself with unexpected over-rotation and I missed my chance to catch the car with countersteer, I've had a lot of luck with saving the car by sharply turning the wheel INTO the corner to induce understeer and balance out the car. It definitely costs you speed and time, but when the alternative is a hefty repair bill/waiting forever for repairs, I think that's fine.
Finally got an account and it course I subscribed and liked! Love your videos Suellio, they’re very informative and really helpful for my sim racing improvement, you wouldn’t believe how happy I was when you got a podium! ❤I just have one question, I can’t really afford the motor racing checklist I don’t exactly have $200 that I could spend that easily lol but I think I can get the motor racing book. Is there not much difference between them or will I not really be able to improve to the best I can with only the book?
Wow, this actually is the same principle on jet fighter of "relaxed static stability", to make them turn faster And their solution to spun out? Faster reaction time! by computer! (FBW)
Thanks for sharing. To me, I fully understand this, but the question is what techniques, practices, and how to spot oversteer to practice that. But we always miss mentioning speed and the road's inclination.
All that is in my online course! Elevation changes, camber, exercises, inducing oversteer, inducing understeer, tendencies depending on corner stage, etc
@@SuellioAlmeida you seem very knowledgeable and have good experience 👍. Just an advice is try to share more. Let people learn more from you and this will trigger people more to take the courses. Perhaps the videos will share good knowlege, and a part on how to practice the knowlege to develop the skills; the courses will focus on addiitional practice techniques. This inbound marketing, and the videos are engagement phase. Some successful marketers give 70% or more during this stage. The remaining 30% happens during the course. Clients will be perfectly fine because the entire value delivered covers both the free and paid parts.
@SuellioAlmeida is true, and I watched some. I mean for the new videos. For example, do a new one or what to adjust when going down or up. As we know, this is tricky as the center of gravity of car changes. Most drivers do over steer when they go down as more weight shifts to the front tires.
@@imad1996 I have some being edited right now! I try to balance my upload schedule between educational and real life content. Thanks for the feedback man ❤️
Suellio, I think there is one big middle man that hasn't been explained here (not the theory of driving itself, that part is in depth and very much clear)... Why most of us are "afraid" in sims (be it iracing ACC GT7 etc...)... The wheels. The blessed middle man that is connecting us with the virtual car. The wheel itself. This part hasn't been addressed... At all. I've been looking everywhere for information and all I find are practically "guesses" and some personal inputs that specific persons got used to over hundreds of hours... Where I'm going with this is... Understanding of what the steering wheel is actually telling us... What all of that FFB means... This in most cases is critically badly and poorly configured. Most of us don't have any clue what is the correct setting to start learning and we just slap on someones settings who has decent amount of views or "likes" but more often then not their settings are WRONG. Be it logitechs G29 series (g29, 920, 923) or fanatecs direct drive or thrustmasters belt driven... Quite different force feedback hardware engines and it's literally THE ONLY thing that actually connects us to the sim itself and in most cases settings that are configured are entirely wrong and causes us not only to not understand why the car is doing what it is doing... But that we are so focused on wheel not going berserk (be it slamming on a cerb or just going fast over a minor bump on the road while steering etc...) we just tend to drive "safe" and understeery. Is it possible for you to perhaps try to make a video or series of videos for different wheels, what the force feedback is trying to tell us and what do the different force feedback sensations actually mean? Before understanding the actual race theory and how to handle the cars... We need to understand the wheel we are racing with first... But everything is vague about the racing wheels and in almost 100% of times if I search about configuration i'll find information "default FFB is WRONG!" "why you are slow >> default FFB configuration is bad!
I just can't relax my hands, and i know i have problem, but it's just imposible, when i think of it i relax, but after only 30 seconds i squeeze that wheel, and waiting to brake it one day :D
I am not a driver, so I am just watching for novelty's sake; but damn, the video opens with an attack "start reflecting on how much time you're willing to spend on becoming a better driver." 👍
@SuellioAlmeida I would like to purchase your book, but I am wondering if you have an audio version of it? Im on the road a lot and don't have a lot of free time to read books. Just watching your free RUclips videos gained me a few seconds per lap, and I would like to show some support.
I just started iracing on fixed setups but I can't really tell if they're oversteery or understeery setups. I just learn to drive the car in practice and accept whatever it is and try to push for neutral steer. I'm looking at the mountain of learning setups and feeling overwhelmed so I just stick to the fixed setups.
Weird. I never really "knew" how to do this the right way, but I'm realizing I already do exactly what you say is the right way to take a corner. I already prefer slightly overteery cars to safer ones, and j already take corners the proper way, naturally I guess.
It helps me to try to turn the car earlier towards the apex but I never know when to accelerate asap and I find a lot of drivers faster than me on the exit. The setup also plays a lot
and that is where it goes wrong, progressive steering should only be used in slow corners that require trail braking. This concept is incorrect for medium and high speed corners where constant radius is faster. Great driving is more complicated than a single technique for all corner types. Even in slow corners a progressive turn-in lowers mid-corner speed, you are better off trail braking less and maintaining as much radius as possible, you can progressively unwind the wheel on a slow corner on exit but it's faster too keep the radius as much as possible on entry (you can brake later and carry more speed through the entry to mid-corner with the same exit (from a higher minimum speed)... hence, faster
Trail braking is a tool to kill understeer and create neutral to mild oversteer “rotation” on entry. It is completely variable and up to the driver how much load is ideally transferred to the front at corner entry and beyond to point the car most efficiently to the apex. Rather than have the “soft ellipse” entry that inevitably tightens the mid corner (costing you minimum speed) I am suggesting keeping radius on entry so we don’t pinch the apex which is slower and simply trail brake less so we don’t get excessive oversteer (just the right amount for efficient rotation) and carry more speed in and through to the apex. I usually like/share and approve of Suellio’s videos but he is wrong here, it will do what he says about preventing snap oversteer but his and the Perfect Corner way is slower as a result. As mentioned any of this “spiral” stuff is slower except for corner exit of decreasing radius tight corners, that is the only place it doesn’t cost you speed/time. If you want to understand further read the Skip Barber book Going Faster and my book Optimum Drive 👊🏻🙏🏻
@@chronodriver I’ve read and watched a lot of the skip barber stuff, as well as all of Ross Bentley’s books and several others. Is that the Paul Gerard book? I’m far from an expert. how, if we are creating a relatively perfect arc across the corner, are we able to power out of the corner? It seems that unless you are getting sufficient direction change prior to apex (which define similarly to how Adam does, or suellio’s MRP) we won’t be able to “add speed” to the arc because we are already at the limit as we cross apex. I hope that question makes sense.
@@tylerrussell9217 yes, I am Paul Gerrard. The Skip Barber is reference is specifically the Going Faster book. Progressive steering in is slower since it makes the corner radius tighter at the apex area which minimizes apex speed. A wider arc in that has a constant radius to the same apex point allows you to have a quicker entry and faster min speed at the apex. As I have mentioned you should never steer in progressively but you can progressively steer out (but only in low speed traction limited corners). This is vehicle dynamics 101 line stuff so not debatable and why I’m surprised progressive steering is being proposed and a viable option, it is not, like progressive braking… it is simply a bad habit
Can you do some videos on ACC Been struggling on that game and i would be interested in some of the techniques of driving for example does inducing oversteer still work with the much shorter trail braking phase?
Personally, I disagree. I'm not a pro-level esports driver or anything, but from my experience it doesn't matter which way you go on the setup spectrum. Your goal shouldn't be oversteer or understeer. Neither is fastest around a corner. Neutral steer is, as you said in the video. Whoever gets closest to that neutral state will be fastest in that corner. Whoever does that the most consistently will be fastest over a lap. Whether it be getting an understeery car to rotate with better trail braking, or taming an oversteery car with maintenance throttle and progressive steering, both styles can reach that neutral state. I don't think drivers like Hamilton, Alonso, and Vettel who preferred a more stable rear are any slower that drivers like Raikkonen, Shumacher, and Verstappen who like a more pointy front end. If you gave them all equal cars with setups that perfectly match them, it will be a toss-up as to who will be the overall fastest.
I think the tricky thing when talking about this is that oversteer is very relative to how much control someone has. Ive always considered myself an 'understeer' driver because i like the car to understeer very slightly on exit rather than get any fishtailing, but when friends also run the same set up they often feel that the car is too hard to control. The key being that i prefer a car with a very twitchy nose on entry to get the car pointed but not tail happy on the way out. Its all about maximizing your grip and getting the right slip angle. where it comes in the corner is up to personal technique at high levels. Its also important to note that safe is faster over a longer run if you are able to make less mistakes. Id take a .25 slower lap time if the car is so drivable that i can just do that comfortably instead of one that is slightly faster but is on a knifes edge. One of those is fine for qualifying or a sprint, but you need balance and driveability over raw pace.
Is inducing oversteer on certain turns faster? For example, final 3 corners on Magione (assetto corsa), is it faster to induce a bit of oversteer there?
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*"Now, oversteer is better, because you don't see the tree that kills you."*
Top Gear ❤
What a reference ❤
A bit unrelated but I find it helps, if you're one of those drivers that's sort of "shy" about oversteer, I recommend to spend a little time learning drifting. Doesn't matter if you get good at it or not, but it really helps with your confidence.
I might actually try this lmao
Can confirm, I still cant drift at all, but just messing around on the parkinglot track in AC with a driftcar rly helped me in ACC to correct midcorner
I was gonna comment this myself, I've been saying this for the best part of 2 decades, "If you wanna be fast you HAVE to be comfortable with the rear end stepping out and develop the instincts to react, control and manage oversteer."
To counter understeer you HAVE to slow down, and slow down to a MUCH lower speed than the ideal corner speed in order to regain control, compromising your speed right up to the next braking zone.
To counter oversteer you lift a tiny amount of the pressure off the gas pedal and apply opposite lock, throttle modulation is vital though for this to work, lift off completely and the rears suddenly bite, the fronts lose lateral grip throwing the nose across and you spin out in the opposite direction. Either that or all 4 tyres lose grip and you slide off track.
We're not talking full bore, freestyle, smoke the tyres drifting either, instead you want the contact patch to creep gently away from the apex.
Sound is your guide, you want that low, constant moan of scrub coming from the rears,
When the tyres begin chattering you've gone to far and the carcass is in a bite and release cycle, the contact patch grips, the tyre wall leans beyond the limit of it's elasticity and snaps back causing the contact patch to suddenly lose all traction, typically you get this happening in a left, right, left, right pattern essentially meaning only one side has grip at any given moment, halving the total grip of the rear end and HELLO SPINOUT!
Finesse on the gas pedal with balanced traction control (where available) really lets you lean on the rears, letting you JUST over-rotate the car.
I use all of this quite well in this vid, watch the TC light and throttle gauge and LISTEN to the tyres. Almost every corner you'll hear the constant moan of the rears sliding.
ruclips.net/video/aAkI8jhMgos/видео.htmlsi=tu7bXo768IeHtHwW
It's not an easy thing to learn, this is where mastering drifting is a massive help, you learn PRECISELY what's needed to control the slide and, more importantly, how to exit the slide, how to smoothly transition from loss of grip without any snap. Instinct takes over and thought goes out the window.
I learned all of this drifting in Race Driver Grid. Like this.
ruclips.net/video/b28tIPKu6yk/видео.htmlsi=BZOAaUp153Ve8edQ
Used it along with insane levels of spatial awareness to do stuff like this in Dirt 3.
ruclips.net/video/_JVbI4WtISM/видео.htmlsi=jKBCSv_KNlHzLwgM
When car control becomes pure instinct instead of "Oh shit, oh shit, oh SHIT, F**K!" you end up able to do stuff like this just for shits n giggles..
ruclips.net/video/5k3Ym-JWWTI/видео.htmlsi=s8NuxRyseOPMIQ5o
I CAN'T AGREE MORE!!! I learnt how to drift before because i cannot prevent spinning. I wanted to make the car under control so the idea of learning drift emerged from my mind. Then i progressed it and finally i found even thoungh i could not drift after several hours practising, i can control my car much better than before.
Definitely, I started with Rally and drifting before I did circuit racing at all, made me spin a whole lot when driving on the circuit but atleast I felt comfortable doing it hahah
I'm a physicist, and every time I see someone trying to explain the physics behind something, they're totally wrong. But you did it precisely and correctly. Congratulations man.
Agree
I agree with you. This video is a good one but I find most driver coaches' explanations completely wrong on many points. The explanations work as a way to get drivers to do the right thing but are just rationalisation. It annoys me when these rationalisations are described as race car physics by people who clearly have no real understanding of the physics behind vehicle dynamics. My qualifications for being on my high horse? Bachelors Degree in Physics, Masters and Doctorate in Engineering and career as an engineer, much of it in the motor industry. So there. ...... 😀
You physicists always think you're right about everything, when the very units you rely on to be right are non-sensical and arbitrary.
Totally agree with you as well! - Mechanical Engineer & GoKart Instructor
@@bjornolsson2561Íslendingur??!?! Það er nú meiri tilviljunin
If you think 17 mins is too long then you need to uninstall TikTok. Another banger video my man 😎
My break is only 15 minutes long...
I always end up leaving the Tab open and watching it again later... 3 more times! LOL!
TikTok is brain rot.
“If you think this video is too long, start reflecting on how much effort you’re really willing to spend to become a better driver.”
Damn Suellio not mincing words here. 🔥
I used esports setups (VERY oversteery) and it made me get some bad habits like holding 5-20% throttle before the apex to stabilize the car. I got understeer just before the apex and it took me longer to get to 100% throttle because of it. After a coaching session (not with Suellio) and 3 days of practice I reduced the gap to my coach from 2.8 to 1.8 seconds. I highly recommend to not just blindly force yourself to use oversteery setups just because it's "cool", because you may thing you're getting better but develop bad habits that are very hard to correct later.
Whenever your drawing explanations start coming out, I know I’m about to really learn something! Love it.
The ellipse diagram was absolute gold, this was probably my biggest driving issue. I'd always rotate a ton on early entry but be under the limit mid corner. this literally allowed me to go from 2:19 to 2:17 at spa iracing in the 296. Thank you Suellio!
None of you’re video’s are too long! People wanna be good at something and not put in the work..
i love watching you’re video’s i learned a lot! Thank you
I bought your book last week and soon I'll be your student... I'm 63 yo but I love learn about driving ever!
You're great at explaining these motorsports concepts! That elipse concept/visualization is exactly what people are talking about when they refer to a driver having short corners.
I hope you do a video on dampers and spring rates at some point! It's something I'm still trying to get my head around. Frankly, you could probably make an amazing video on setup creation in general.
Also, I find a lot drivers dont account for weight transfer enough, and especially when it comes to factoring in elevation changes into their mental model of the car when cornering. They drive like they are always driving on flat ground.
This video came in the right time. I started trying Touge on Assetto Corsa and I was just having this exactly feeling. The old and good slip angle
Best place to notice your progress in touge is corner 1 of Akina, it's such a weird corner and trail braking with make you SO much faster!
@@ofnir123yeah. It's not a slow corner, but if you go a little bit faster than you should, it's done. You will crash
Just want to say...your analysis of racing has helped me so much, especially keeping soft hands when turning. I can now feel where the car does not want to go and how to prepare the car to take a corner.
Oh man, BIG thanks for your video, i'm not native speaker of english language, but your clear voice and subtitles helps me to understand everything you say in the video, great work.
Excellent video man!
You know one thing bro, you are one of the rare people who share true information and advanced techniques which no one discloses for free like posting on RUclips... This video is really informative and very helpful to understand how aliens race...
Thanks man you are amazing !
The drawings help so much, thank you!
Really awesome that nowadays we have content like this, because I've been driving for a couple of years now and I fully agree with what you said from all the experience I gained with oversteery setups.
One big trap out there is that people usually get eSports setups or THE fastest setups they have access to. Sure, those setups are great, but only if you know how to handle them. Personally, I feel like smaller steps towards more oversteery will help improving way faster than just going to a super oversteery eSports setup.
12:25 i recognize that corner, it's in Bowser castle 1 in Super mario kart !
Suellio your content is top notch and very understandable. Enjoying the real life racing too and seeing you explain these racing issues is great.
You mentioned everything correctly, the lighten up the steering plays a huge role ''let the car go where it wants to and don't upset the weight transfer'', it's about preventing the car from over steer, in my opinion is that with over steer there is more room for error and you are handling the car with the throttle too instead of putting all the load in the front tires, so you can go a little faster. Since I was a little kid I always went into rally games so it was something that came naturally.
I come from a competitive athletics background and made a living participating in sport for 10 years. The difference I find between Suellio's courses and others in the sim racing market is the level of coaching you receive.
The Checklist not only teaches high level understanding and technique of how to go faster, it teaches you the mental aspects of racing and progressing yourself as a driver.
So stop strangling the steering wheel and relax 😉
You are incredible, and your channel is amazing! I've been sim racing since the 90s and have a very advanced knowledge of racing physics, and you explain all that to perfection. And even though I have 30 years experience with this stuff, you are teaching me things and providing me with useful insights that are aiding me in forming a more complete understanding of how to be a better driver. Thank you so much for providing this information for free.
Have never seen such a detailed explanation on how to drive oversteery cars. Great coach
thanks man!
If you know you have an under steer chassis you
Can fix it before you enter the corner knowing the level of under steer you’re going to get on exit can be countered by breaking harder and later on entry helping get extra weight over the front wheels probably better for later apexes but hard on the tyres
Like you show in the graphs crossing the oversteer understeer line , it’s all about smoothing out the peaks of your inputs or countering them with lots of micro inputs constantly depending on driving style
Ideal would be tending towards oversteer on way in to the corner and slight understeer on the way out.
It’s is ultimately the difference between balance and equilibrium
Suellio, you are truly exceptional 🤯
Sergio Perez would probably benefit greatly from a course from you in this regard 😅
It's such a nice feeling when you have the acceleration in line with straightening the wheel up on exit and the trajectory arc "opens up".
I may have been using the wrong phrase prior to this, but what you have called "neutral steering" I have been thinking of as being "loose". It's not bad as in drifting or sliding (then there is "no feeling"), but there feels like there's no actual steering application, the wheel feels light / loose, like if I move it one way or the other then it would "bite" and make something else happen that I don't want. There is defo room for minor corrections because of that though, just a touch will bring it back onto the line you want.
Thanks for this open and free intel Suellio. I got your book, really good read, haven't finished it yet!
Well yes and no. With an oversteery setup you predict the spin and resolve the issue by breaking less so the rear gets more grip. With and understeery setup you predict front scrap and to resolve the issue you need to break more.
With the oversteer-setup there needs to be room to break less. So you either breaked too hard before the turn or you break lighter for longer than you could. Which both compromises the next straight.
With an understeery-setup you need to break harder overslowing the car, which compromises the next straight.
What's true on your claim. If the rear slip angle is greater than the front your car is already facing straight while the tires are still loaded with 3-8°. You can already accelerate into this state, even if it's wobbly. If your front slip is greater than the rear you would push the front to the outside. So you need to be a bit more patient.
Any my personal take is it depends on the track. On Barcelona or Mugello where you toast the front left, i would pick a slighty oversteery-setup so the rear can't push that much on the front. On tracks like Spielberg and Mexico that are rear-limited i want a "understeery"-setup that eases on the rear. At least for race setups. But you could solve this issue with patience as well ^^
I think oversteer tends to be over dramatised. If a car progressively oversteers or if oversteer is driver induced, it’s not that hard to manage.
The scarier kind of oversteer is weight transfer oversteer because it’s snappy and less predictable or you’re being forced into that scenario.
Didn’t realise that’s what the last quarter of the video was about. Good breakdown of some of the scenarios.
I just recognized that the "late exit" is the problem for me to fix (somehow, perhaps I could use those lessons). I love this!
Great video, really well explained and the illustrations were really simple and useful.
Oversteer is faster because minimum speed tends to be higher, and throttle application tends to be earlier.
Trail brake to the point of slight oversteer then apply throttle to achieve neutral steer at the apex and power through the exit 👌
you did amazing at barber!!!!! keep pushing, yoyr gonna go so so so far!
great video. sim racing togue and drift taught me to not fear oversteer. you get very comfortable with predicting loss of traction and how to correct.
My 1st sports car was mid engine Fiero that had plenty of snap oversteer but it got me use to spinning. Next had ‘88 Mustang and with tire technology at the time was a drifting beast. Find open parking lot preferably with snow or open gravel road to practice. A good car will let you know what it’s about to do before it happens. Absolutely would recommend a BRZ/GR 86 that has great balance & communication with enough power to practice but not so much to punish mistakes dangerously.
Did try an Abarth for hot hatch experience and understeer. Man mid corner tapping the brakes would force it to rotate but I almost needed to change my underwear.
Thousands thanks! I never saw such a clear explanation as yours. You are great at explaining this topic!
In the first 2 minutes you described EXACTLY what i experience when racing with my logitech g923.
It's gotten to a point where i barely wanna touch rwd cars on some games, because i can't keep them under control and i don't know what I'm doing wrong.
I'm gonna try hard to implement everything you explain in this video!
That’s me totally! Full wing with a safe setup on ACC. Time to get to work. Thanks Suellio!
In F1 23 I feel like the current setup I have really emphasizes this. Corner entry is pretty much all brakes, then once I hit the apex I can feel a little bit of understeer from the fronts, and that's when I start adding a bit of throttle, and the rear starts to rotate more than the fronts. That plus the weight transfer from going from braking to accelerating usually unloads the fronts enough to deal with the extra rotation, and then it just becomes a battle of not giving so much throttle input that I end up losing the rear before completing the corner.
I also wanna say I agree with the people saying drifting helps, especially if you take the time to learn to steer with the throttle while drifting, because it really helps you understand what that line between sliding and cornering feels like, giving you more confidence on throttle in race scenarios.
In a free body diagram (one with forces) you draw the vector of the force, aka where the force is pushing the car. By pointing a force into the corner you’re confusing things. The car is being “pushed” to the outside of the corner and the tyres are counteracting this. On oversteer the front tyres force is pointed into the corner while the back tyres force is pointed to the outside of the corner.
That's incorrect, the tires are always forcing the car towards the inside of the corner, otherwise the car would be turning the other way. What you're describing is the forces caused by inertia, not the forces exerted by the tire
@@SuellioAlmeida It's hard to explain in a youtube comment but basically since the rear tyres don't move their velocity vector is the same as the direction of the tyres (forward). The movement of the car is dictated by the sum of that velocity vector and the inertia acting on the car (to push it to the outside of the track). That's why in oversteer the rear tyres fly out behind the car, because the inertia acting on the car overcomes the friction caused by the tyres in contact with the ground and pushed the backend of the car around.
The rear tyres don't force the car towards the inside of the corner, they provide friction which counteracts the inertia. The friction of the tyres against inertia might seem like a force towards the inside of the corner but without inertia there is no friction and the friction can never be greater than the inertia. It's why you'll never see a car oversteer with the back wheels going to the inside of the corner (without some wacky steering inputs or banking etc.). The back wheels will always want to go to the outside of the corner with friction of the tyres and the engine rotating the tyres to move forward counteracting this.
I'm sorry for the big write up, I hope that explains it.
@@OCinneide I have always imagined a tire trying to pull the car towards the inside. Every action has an equal and opposite reaction. If the weight and inertia of a car is trying to push the car wider, then the tires are pulling towards the inside to counteract this. They HAVE to, up until the point a tire can not pull anymore and sliding starts, at which point the weight and inertia are exerting more force than what the tire can give, but the tires are still trying to pull the car towards the inside of the corner, they always are.
@@nvstewart gravity is pulling the car down to the ground, friction is halting the inertia of the car and then the engine is providing force to push the car forward. No real force pulling the car to the inside of the corner.
@@OCinneidewhat about the elasticity of the tyre's rubber? it is being deformed laterally through a lot of energy input by inertia towards the outside of the curve, and that rubber is trying to come back to it's original shape so would that vector point towards the inside of the curve? Or is there no force in that process? I'm geniuenly asking out of curiosity, not trying to be a smartass here.
8:51 btw I have noticed that a lot of guides are basically teaching you driving more proactively (predicting instead of reacting). It is quiet obvious and not hard to understand, but you actually NEED to understand that.
Know you car and track, look further into a corner, look for clues on a track (cones marking corners, corners distance marks, even that tree that just around where you need to hit your brakes). With human reaction time you won't be able to do anything without predicting. 30 meters per second is just above 100km/h, human reaction time is about 1/7 - 1/5 of a second. So your car on 100kph will go at least 4-6 meters before you even start moving your foot or arms. And then you need to move your limbs, then car needs to react to this...
And that's what is hard with oversteery cars, IMHO. If something goes wrong - it goes wrong fast and big. It is much more stressful and disorienting, when the world around you starts spinning like crazy all of sudden. Compare it to understeering - nothing happens, literally. Car just continues going forward, you perception is completely fine with the world going like it was going before
There are good drivers, but good driver with good teaching skill is quite unique! Good job!
i havent been playing any sim for the past 3 months. thanks for this video. i might actually go back and do some more sim time. this video is like a review of what i mostly learned previously but i just forgot about it.
I don't play racing sims or own a fast car but I loved learning from you in this video 👏👏👏👏👏.
I would also add that understeer on exit that widens the arch is very often due to throttle being applied too early it changes balance to the back, or makes it neural making fronts grip lower so you simply both not cornering enough, nor accelerating as efficiently out of the corner. Most often it feels like you open the throttle to 40%, but it's too early, so you go back to 20% trying to correct sudden understeer, but it doesn't help, so worst case you failed your exit worst case you have to blip on break to try to rotate the car into the corner.
The solution, well, try to start you acceleration just a split second after you normally would. Even if it will be a split second off the perfect one, you would still win a lot of time on average. Eventually you'll learn the perfect timing.
Time to go to class ;D Thanks for all the vids so far and lots of fun on your next race weekend :D 👍👍
When I was racing in open setup series, then I was always going for a neutral setup. It was taking a long time to perfect it though.
I feel like im starting to know how to trail brake and i can easily use it to force a slide. However, there is a car in project cars 2 wich i still cant control. Its the formula C wich i find so unpredictable. One corner it understeers and then the next corner it oversteers to where its beyond catching the car.
Btw: your tips for racing style efen helped me in controlling my drifting on the wheel in carX drift and somewhat in gran Turismo too
8:00
I am used to driving with a controller as a kid and i have had to learn myself when the car would do what, so i knew when to catch it as i had no ffb
I think this is your best video this far. If this had included weight transfer, too, it would have been perfect.
Awesome. Thanks man. Sebring, T1, R8 Evo, oversteery setup. Gotta fix it!
1:21 SMART... Very Quebec-Canadian-oriented education stuff! (Specific, measurable, attainable, realistic, time-measured)
But there are also fast drivers who prefer understeer, like Alonso, Hamilton, Kimi , prost and others. Hamilton said that undesteer allows him to have more grip in the back of the car to be faster in the corner exit.
Yep. Mid engined rwd cars are very balanced. Just comparing BMW M1 Procar to E30M3DTM. M1 has 2x the power and torque but behaves comfortable on every corner. You can oversteer and understeer as You wish, while M3 is nervous all the time because its inertial centre of mass is far away from its turning pivot point which is more or less between rear wheels.
The Senna PWM technique for throttle input is kicking the rear, inducing oversteer and stopping it faster than a human could react to catch it, but you get the retroactive feedback of adjusting your PWM cycle that is within a human’s reaction time.
I always make my setups whenever possible in racing games. I just adjist them to the point I like how the car behaves. A friend of mine often races with me and does the same, but complained that despite our cars being exactly the same in perfomrance, I am somehow faster. I gave him my tune once, and he called me an absolute freak because it feels like he is driving on ice. In any game I can always tune the cars so they slide, because I like them like that and often tend to "overcook" with my driving style. I did that purely on instinct, now I do that with knowledge backing it up. Crazy how human brain works, that you can do something beneficial out of "habit" and "preferrence" without even realizing it
I might have missed it, but I didn't hear a mention of tire degradation which I think is why most F1 drivers prefer understeer. To my understanding any corrections you have to make are both potentially lost time and unessecary tire wear. Over the whole 100 miles physically having the strength to consistently correct or hold a perfectly smooth line isn't faster than having advantage with pit overtake and consistently putting down the time. That being said for most types of amateur racing oversteer is more than a couple tenths faster per lap so oversteer is preferable. F1 cars have fundemental diffrences in driving style because of the massive downforce and power that makes them really uncomparable to anything else. We can see even very talented regular-car racers can struggle when put in F1.
Love these videos! Would also like to see a video from you on what different techniques and tips you picked up from different books youve read
I've been trying this in assetto corsa with mostly the mx5 cup from your previous videos and it was a bit tricky at first knowing the balance between understeer and oversteer but now that I know it, the car gets so much rotation without losing control its crazy
That spiral arc thing was very helpful I've never thought of it like that for some reason
I always love oversteer setup.
Being "ahead of the car" rather than "behind", aka proactive and right rather than just reactive, is the difference between making a lot of corrections on a qualifying lap vs being smooth and still being faster. That's what we saw between Gasly and Verstappen in 2019, and Perez and Verstappen last year. This year, Perez seemed to have stepped up a bit, just focusing on lap times rather than Max.
I would add that I think most people would an interpret a setup with neutral steer as being an oversteery setup. As 50% of the time there will be understeer which is comfortable, but 50% of the time there will be oversteer which they struggle with.
Thx again Suellio your are the best driver and coach for me
Great video! I have ordered all of your courses.
Mind blowing video as always
I always said a little bit of oversteer is preferable, so long as it's manageable.
I can't believe this is free
The straight line is beautiful metaphor. You see the steering wheel shifting the car balane one side or the other keeping the rear and front at limit...
Man is not only giving out racing lessons but physics lessons for free
a way used on rally to make an understeery car oversteer is the scandinavian flick, maybe doping it just a bit could make you faster on understeery cars
man keep up the amazing work
Know what? I've always thought so but ... after so many video (I have a *_very full_*_ Racing PlayList!)_ I've been back and forth 3, 4 times!
I've formed this opinion: UnderSteer is slower, but controlling it is safer. OverSteer is faster, but _failing to control is_ *spin out!* :-)
This kinda collides with the Driver61 vid that says that both exist and F1 drivers prefer either or, driving both equally quickly. That said, what you say makes complete sense. Once I started trying and working with oversteery setups a while back, I immediately found laptime.
i've never driven on a wheel (getting one soon) but even on controller oversteer has always felt better to me, i find that i have more control over where the car goes when i'm being oversteery, understeer is very predictable but it makes me feel slow around corners, apparently it actually is!
Suellio, I'm really curious what your opinion is on this. I don't know that works the same way in the real world (though I suspect it would), but it definitely works in iRacing. In times where I find myself with unexpected over-rotation and I missed my chance to catch the car with countersteer, I've had a lot of luck with saving the car by sharply turning the wheel INTO the corner to induce understeer and balance out the car. It definitely costs you speed and time, but when the alternative is a hefty repair bill/waiting forever for repairs, I think that's fine.
Finally got an account and it course I subscribed and liked! Love your videos Suellio, they’re very informative and really helpful for my sim racing improvement, you wouldn’t believe how happy I was when you got a podium! ❤I just have one question, I can’t really afford the motor racing checklist I don’t exactly have $200 that I could spend that easily lol but I think I can get the motor racing book. Is there not much difference between them or will I not really be able to improve to the best I can with only the book?
I’m already spending £350 on Logitech G Pro Racing Pedals (Im not changing the G920 wheel tho) so I kinda want to improve a lot
Wow, this actually is the same principle on jet fighter of "relaxed static stability", to make them turn faster
And their solution to spun out? Faster reaction time! by computer! (FBW)
Thanks for sharing. To me, I fully understand this, but the question is what techniques, practices, and how to spot oversteer to practice that.
But we always miss mentioning speed and the road's inclination.
All that is in my online course! Elevation changes, camber, exercises, inducing oversteer, inducing understeer, tendencies depending on corner stage, etc
@@SuellioAlmeida you seem very knowledgeable and have good experience 👍. Just an advice is try to share more. Let people learn more from you and this will trigger people more to take the courses. Perhaps the videos will share good knowlege, and a part on how to practice the knowlege to develop the skills; the courses will focus on addiitional practice techniques.
This inbound marketing, and the videos are engagement phase. Some successful marketers give 70% or more during this stage. The remaining 30% happens during the course. Clients will be perfectly fine because the entire value delivered covers both the free and paid parts.
@@imad1996 Bro I have 800 videos posted on IG and 400 here
@SuellioAlmeida is true, and I watched some. I mean for the new videos. For example, do a new one or what to adjust when going down or up. As we know, this is tricky as the center of gravity of car changes. Most drivers do over steer when they go down as more weight shifts to the front tires.
@@imad1996 I have some being edited right now! I try to balance my upload schedule between educational and real life content. Thanks for the feedback man ❤️
I always spin with an oversteer setup when coming out of the foxhole on the Nordschleife. All other corners are fine.
Suellio, I think there is one big middle man that hasn't been explained here (not the theory of driving itself, that part is in depth and very much clear)... Why most of us are "afraid" in sims (be it iracing ACC GT7 etc...)...
The wheels. The blessed middle man that is connecting us with the virtual car. The wheel itself. This part hasn't been addressed... At all. I've been looking everywhere for information and all I find are practically "guesses" and some personal inputs that specific persons got used to over hundreds of hours...
Where I'm going with this is... Understanding of what the steering wheel is actually telling us... What all of that FFB means... This in most cases is critically badly and poorly configured. Most of us don't have any clue what is the correct setting to start learning and we just slap on someones settings who has decent amount of views or "likes" but more often then not their settings are WRONG.
Be it logitechs G29 series (g29, 920, 923) or fanatecs direct drive or thrustmasters belt driven... Quite different force feedback hardware engines and it's literally THE ONLY thing that actually connects us to the sim itself and in most cases settings that are configured are entirely wrong and causes us not only to not understand why the car is doing what it is doing... But that we are so focused on wheel not going berserk (be it slamming on a cerb or just going fast over a minor bump on the road while steering etc...) we just tend to drive "safe" and understeery.
Is it possible for you to perhaps try to make a video or series of videos for different wheels, what the force feedback is trying to tell us and what do the different force feedback sensations actually mean?
Before understanding the actual race theory and how to handle the cars... We need to understand the wheel we are racing with first... But everything is vague about the racing wheels and in almost 100% of times if I search about configuration i'll find information "default FFB is WRONG!" "why you are slow >> default FFB configuration is bad!
Tell it to Jim Clark and Alonso xD
Or hamilton
Why udersteer is slow unless your are Alonso
Just the video I been waiting for 🙏🙏
I just can't relax my hands, and i know i have problem, but it's just imposible, when i think of it i relax, but after only 30 seconds i squeeze that wheel, and waiting to brake it one day :D
Babe, wake up, Suellio Almeida just uploading a video that will help me gain an extra 3 tenths in iRacing!
I am not a driver, so I am just watching for novelty's sake; but damn, the video opens with an attack "start reflecting on how much time you're willing to spend on becoming a better driver." 👍
the drawings get better and better every time :)
@SuellioAlmeida I would like to purchase your book, but I am wondering if you have an audio version of it? Im on the road a lot and don't have a lot of free time to read books.
Just watching your free RUclips videos gained me a few seconds per lap, and I would like to show some support.
I just started iracing on fixed setups but I can't really tell if they're oversteery or understeery setups. I just learn to drive the car in practice and accept whatever it is and try to push for neutral steer. I'm looking at the mountain of learning setups and feeling overwhelmed so I just stick to the fixed setups.
Weird. I never really "knew" how to do this the right way, but I'm realizing I already do exactly what you say is the right way to take a corner. I already prefer slightly overteery cars to safer ones, and j already take corners the proper way, naturally I guess.
Man, the part on inertia was like a light bulb moment for me. Incredible video
My duty 🫡 thanks man!
really helpful video!
Helped me a lot thanks
It helps me to try to turn the car earlier towards the apex but I never know when to accelerate asap and I find a lot of drivers faster than me on the exit. The setup also plays a lot
This reminds me a lot of how Adam brouillard talks about racing. Especially the spiral entry and tire forces sections.
and that is where it goes wrong, progressive steering should only be used in slow corners that require trail braking. This concept is incorrect for medium and high speed corners where constant radius is faster. Great driving is more complicated than a single technique for all corner types. Even in slow corners a progressive turn-in lowers mid-corner speed, you are better off trail braking less and maintaining as much radius as possible, you can progressively unwind the wheel on a slow corner on exit but it's faster too keep the radius as much as possible on entry (you can brake later and carry more speed through the entry to mid-corner with the same exit (from a higher minimum speed)... hence, faster
@@chronodriver can you better define “less trail braking?”
Trail braking is a tool to kill understeer and create neutral to mild oversteer “rotation” on entry. It is completely variable and up to the driver how much load is ideally transferred to the front at corner entry and beyond to point the car most efficiently to the apex. Rather than have the “soft ellipse” entry that inevitably tightens the mid corner (costing you minimum speed) I am suggesting keeping radius on entry so we don’t pinch the apex which is slower and simply trail brake less so we don’t get excessive oversteer (just the right amount for efficient rotation) and carry more speed in and through to the apex. I usually like/share and approve of Suellio’s videos but he is wrong here, it will do what he says about preventing snap oversteer but his and the Perfect Corner way is slower as a result. As mentioned any of this “spiral” stuff is slower except for corner exit of decreasing radius tight corners, that is the only place it doesn’t cost you speed/time. If you want to understand further read the Skip Barber book Going Faster and my book Optimum Drive 👊🏻🙏🏻
@@chronodriver I’ve read and watched a lot of the skip barber stuff, as well as all of Ross Bentley’s books and several others. Is that the Paul Gerard book?
I’m far from an expert. how, if we are creating a relatively perfect arc across the corner, are we able to power out of the corner? It seems that unless you are getting sufficient direction change prior to apex (which define similarly to how Adam does, or suellio’s MRP) we won’t be able to “add speed” to the arc because we are already at the limit as we cross apex. I hope that question makes sense.
@@tylerrussell9217 yes, I am Paul Gerrard. The Skip Barber is reference is specifically the Going Faster book. Progressive steering in is slower since it makes the corner radius tighter at the apex area which minimizes apex speed. A wider arc in that has a constant radius to the same apex point allows you to have a quicker entry and faster min speed at the apex. As I have mentioned you should never steer in progressively but you can progressively steer out (but only in low speed traction limited corners). This is vehicle dynamics 101 line stuff so not debatable and why I’m surprised progressive steering is being proposed and a viable option, it is not, like progressive braking… it is simply a bad habit
The amount of time I have put into light hands and how much it’s helped. And reduces hand strain aswell.
This is the confirmation bias I needed today. Ive been an oversteer guy since I was like 1 xD
Can you do some videos on ACC Been struggling on that game and i would be interested in some of the techniques of driving for example does inducing oversteer still work with the much shorter trail braking phase?
Personally, I disagree. I'm not a pro-level esports driver or anything, but from my experience it doesn't matter which way you go on the setup spectrum. Your goal shouldn't be oversteer or understeer. Neither is fastest around a corner. Neutral steer is, as you said in the video.
Whoever gets closest to that neutral state will be fastest in that corner. Whoever does that the most consistently will be fastest over a lap. Whether it be getting an understeery car to rotate with better trail braking, or taming an oversteery car with maintenance throttle and progressive steering, both styles can reach that neutral state.
I don't think drivers like Hamilton, Alonso, and Vettel who preferred a more stable rear are any slower that drivers like Raikkonen, Shumacher, and Verstappen who like a more pointy front end. If you gave them all equal cars with setups that perfectly match them, it will be a toss-up as to who will be the overall fastest.
I think the tricky thing when talking about this is that oversteer is very relative to how much control someone has. Ive always considered myself an 'understeer' driver because i like the car to understeer very slightly on exit rather than get any fishtailing, but when friends also run the same set up they often feel that the car is too hard to control. The key being that i prefer a car with a very twitchy nose on entry to get the car pointed but not tail happy on the way out. Its all about maximizing your grip and getting the right slip angle. where it comes in the corner is up to personal technique at high levels. Its also important to note that safe is faster over a longer run if you are able to make less mistakes. Id take a .25 slower lap time if the car is so drivable that i can just do that comfortably instead of one that is slightly faster but is on a knifes edge. One of those is fine for qualifying or a sprint, but you need balance and driveability over raw pace.
Is inducing oversteer on certain turns faster? For example, final 3 corners on Magione (assetto corsa), is it faster to induce a bit of oversteer there?