The first idea could be adding "checkpoints" at a small flag post (having one, two or three (or even more) depending on the level), so the next soldier appear there (so you don't have to go through the same thing over and over again), and/or having a small "squad" of 5 soldiers, the first being ahead of the group [0....0000], so exploring (and dying) is less of a chore.
oh, I see, I understand the need to not make it a walk in the park - it has to be a challenge. However I think there is some more elegant and convenient solutions to that problem: someone mentionned a delay for later decals after a while, but I think it doesn't keep the "work together to figure it out", that's why I had two different: checkpoints and small "squad" [details in a 2nd comment]
The blood at the top-half of the level is not loading (only a handful blood decals) for me :C I hope you'll find a way to fix that bug, the concept is just excellent :)
Ahahaha. ["deeeeeath"]; seriously, bro? But that's pretty impressive. All done with JS? I like the mouseover feature to see past casualties. Needless to say, I died. And didn't get to the last level.
The first idea could be adding "checkpoints" at a small flag post (having one, two or three (or even more) depending on the level), so the next soldier appear there (so you don't have to go through the same thing over and over again), and/or having a small "squad" of 5 soldiers, the first being ahead of the group [0....0000], so exploring (and dying) is less of a chore.
oh, I see, I understand the need to not make it a walk in the park - it has to be a challenge. However I think there is some more elegant and convenient solutions to that problem: someone mentionned a delay for later decals after a while, but I think it doesn't keep the "work together to figure it out", that's why I had two different: checkpoints and small "squad" [details in a 2nd comment]
The blood at the top-half of the level is not loading (only a handful blood decals) for me :C
I hope you'll find a way to fix that bug, the concept is just excellent :)
Ahahaha. ["deeeeeath"]; seriously, bro? But that's pretty impressive. All done with JS? I like the mouseover feature to see past casualties. Needless to say, I died. And didn't get to the last level.