Intro to Biome Toolset | SideFX Labs

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  • Опубликовано: 27 дек 2024

Комментарии • 9

  • @spiderbrr
    @spiderbrr 29 дней назад +3

    How I love these guys at sidefx, my work is tense and the world is crazy but they always come up with something that can change my life! Keep it up, you change lives.

  • @joshuamichie
    @joshuamichie 28 дней назад +3

    Side FX won't stop, never stops. Let them cook!

  • @isstuff
    @isstuff 23 дня назад

    I gave the tools a good go a few months ago, one thing i did at the end that i wished i did sooner was test my plants in a grid with temperature rising in X and precipitation rising in Z. this simple grid with not too many plants scattered showed me why some plants were not covering areas i thought they should. i could see where there were places where no plant would grow and when i blurred values in temperature and precipitation, it made inhospitable areas. i ended up tweaking some generic shrubs to fill in areas like that. Perfect for debugging

  • @wmaher2
    @wmaher2 29 дней назад +5

    So awesome! Your teams at Side Effects make Autodesk look like has been hacks.

  • @duyamaster2526
    @duyamaster2526 11 дней назад

    Hello, how should I use a bridge asset as a scatter asset?

  • @eggZ663
    @eggZ663 29 дней назад +1

    COOL!

  • @troopxl666
    @troopxl666 29 дней назад

    Thanks!

  • @DragonWarpFX
    @DragonWarpFX 29 дней назад

    Nice!

  • @syntheticperson
    @syntheticperson 29 дней назад

    awesome