Climbing System v1.0 Showcase | Godot 4

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  • Опубликовано: 12 ноя 2024

Комментарии • 8

  • @TobyRose-b4h
    @TobyRose-b4h 10 дней назад +3

    My boy built like an among us character, I wonder where that projects gonna lead to 💀 cool climbing animations

  • @mirroredchaos
    @mirroredchaos 11 дней назад +3

    I was expecting just vertical movement when touching a normal, I was not expecting the actor to lock to edges and slide on them lol.

    • @TheCommandBox
      @TheCommandBox  10 дней назад +1

      It's supposed to be climbing, but I dont have a character model or animations yet. 🙂

    • @mirroredchaos
      @mirroredchaos 10 дней назад

      @@TheCommandBox looks nice and clean still, this would fit in best with standard humanoid characters while climbing a surface would be a better fit for something like an insect.

  • @randomnyyStrannik
    @randomnyyStrannik 9 дней назад +1

    Wow, this is so smooth

  • @maxrandelle5774
    @maxrandelle5774 12 дней назад +3

    Is this project going to be a MIT demo/template? Or are you just showcasing your work here?

    • @TheCommandBox
      @TheCommandBox  12 дней назад +3

      I dont know yet. Maybe. I need to fix some bugs first and make my code cleaner if...