Yup. Tbh I hate how spoiled we are, expecting updates all the time, I mean the devs only slowed down before to rework the games coding, legal reasons, and moving. Not to mention them trying to keep us occupied with new updates so we didn’t feel forgotten
14:42 LSplash should just make the horse a statue you see in floor 3 to immortalize its war against cheddar. Would be the funniest callback to a joke entity.
The Take A Breather Badge was also pretty good, I think it was the one time they had to articulate an actual model in order for it to work, and it worked.
15:53 My Ideas For The Admin Panel... 1) The Ability To Turn On\Off Jumping 2) Spawning Grumbles 3) If The Owner Of The Elevator Leaves A Random Player Is Given The Panel thx for reading my suggestions:)
I would like to add, it'd be nice if you could use the admin panel to give candies if the "trick or treat" modifier was active. Not really necessary, just would be nice to have.
Just had a kind of cool idea for how Hide and Seek could work Maybe in floor three or some other floor, during the seek chase, we could maybe see not only more of Hide's body, but its hands that'll emerge from closets and if you run into them, you're held in place and you have to spam a button to escape.
10:33 I think the entrance to The Garden Subfloor will be in the Jeff shop room, in the sewer with the vine. I think it could be a good place for entrance
@@iplaygames333 and also can land in a moving minecart and take no damage, or have their face mauled by giggles and not have a scratch, OR SURVIVE A F@#CKING E L E V A T O R C R A S H
i feel like it would be a room before that cause the sewers room is sort of a maze so if you were to not follow the lights you will be lead to the entrance
@VagueFaces_000 Actually image if there will be another new entity which is knight, and you know, he would be like figure or seek who keep coming back
Glad the devs could talk to us, and I’m very glad they listen, and consider everything that may be needed to make the game better (Wonder what games they might possibly make after doors. Sad just thinking about an end for doors anyways)
@@EtBeTheGeekiestOfGeeks I don't even know if it ends after 5 years. The fact that there are 4 digits on the doors implies at least a floor 10, which would definitely not be released in 5 years.
14:43 Why do you hate the horse so much? Because a real life animal can’t be an entity? Well then, make it an entity. It could be a ghost or hybrid animal. Plus, imagine having a seek chase where you ride a horse in the castle.
Bro do you not understand it’s a HORSE like how can it be an entity like it’s so dumb and SO stupid everyone besides YOU hates it and has a good reason
Fun Idea for the rooms overhaul! The main problem of the rooms is its boring and takes way to long to finish and get the A-1000 badge, around 2 and a half hours off of experience. A great idea to fix this is to add items that give speed boosts throughout the rooms, kind of like vitamins flask and bottle of starlight as well, that are exclusive to the rooms they wouldn't be drastic speed boosts like vitamins but add up over time kind of like brittle candy. I don't have any specific ideas for items but would love to hear some replies!! I feel like taking a more speed run approach to the rooms would add a more fun and less time consuming approach to them while still keeping the 1000 doors "challenge" so it is still a rare achievement. I feel taking a more Grace like speed run approach would make the challenge a lot more fun instead of a long boring endurance challenge especially with friends.
10:13 there is a 5th option ive been theorizing about. Actually in jeffs shop. You climb up the vine in the pipe to get to an outdoors garden area that has the entrance to the subfloor Edit: you can see the outside at the right angle out the pipe
17:00 BRO THIS IS WHAT IVE BEEN SAYING!!! If the second seek chase in the mines is based off of the sewer theme of most of the 2nd half, then the second seek chase in the hotel should be based off of the *destroyed* theme of most of the 2nd half!
I really want a section where there’s a false end, and seeks arm pops up from a window in one of those L shape rooms as the false end, and tries to swipe at you, but the floor breaks and you resume the chase
@VagueFaces_000 it'd be cool if when you fall through the floor, your screen blurs and you can't run for a few seconds while guiding light is flashing on your screen telling you to "GET UP!" before continuing while seek is closing in behind you, in a similar way to halt telling you to "turn around" or hide telling you to "get out." And maybe while you're falling, guiding light is surrounding you/falling with you.
I would like them to add slightly larger rooms in The Mines, also new ones with mini puzzles different from those of the minecarts. Also to give it an atmosphere of being a large cave, which is being used to build a sewer.
I think it already has that atmosphere with the ambience noises and the echo with most sounds and also the cave shaking making you feel like it could cave in at any moment
9:34 They could just make a modifier that makes a bot chooses the random events instead of people. Yes, this means it is rng based, but hey, if you don't like rng, then just don't use the modifier.
4:25 This would be a pretty good idea imo, especially for games like Dandy’s World :D 6:15 A DCU sounds so sick lol 7:10 Imagine if Hide is just in every closet/locker if you’re in a Seek chase, rendering you unable to hide. And you can get a badge for interacting with any of the hiding spots at the chase. 13:13 If this were to happen, I’d like there to be a Shakelight skin themed around Curious Light :D 14:40 MY NAME IS JACKIE, AND I’M ####### BACKIE-
Lol before Hotel+ (idk abt after), if you join a closet while Seek chase, Hide will kick you out right in front Seek. When did this got removed, I have no idea! Maybe it still exists?
Something cool they can add can be able to buy revives with knobs, something like 500 for one revives, and be able to buy the ADMIN PANEL with knobs too it'll cost something like 100 000 knobs.
honestly i don’t think they should add this, doors is centred around trial and error, meaning you’re intended to die a few times, so revives are meant to be valuable. and if they add this, it’ll for one: make revives not valuable like i just said; and for two, people are gonna start drama again about doors copying pressure. and the admin panel part, i also don’t think that should be added. the admin panel is also meant to be valuable.
I think revives, if purchasable with knobs, should be at least 2500-5000 knobs, and also unusable in multiplayer runs. Also 100k for admin panel is way too cheap
Im a part time Roblox developer and yeah it’s realll hard man for a long time my games are just free models, I’m working on my first game that has models made by me currently when k have time
It's worse for Mascot horror gamedevs. Yes, some games aren't as good as others but can _they_ make a 10-muinite chase sequence? I bet they'd get stuck modelling a monster
Since the crucifix turns yellow when used on sub floor entities, I feel like they confirmed the fact that it not working on figure / seek / queen grumble was confirmed to be the red light changing it, something I wasn’t sure about before.
@@TekPlaysEpicGamesOfficial yeah, especially since the moon icon didn’t change to a modifier icon (which I guess didn’t exist at the time but whatever)
Have you talked about the room behind the big door at room 99. If you noclip with the admin panel you can see it. There is only a table and a locker in there.
12:02 theres a game called Zombie Apozalypse Roleplay: Shadows Over Arapaho, and if you leave a server then join other right after, it does this, it saves where you were and what character you were, and you can join that server back, sometimes it even saves your character, so there is a game that does this. i just dont know if it works on a server with just you tho
I think it would be better if they brought back the old funny figure ai for floor 1 (it wouldn’t work in floor 2) because the current ai is EXTREMELY stupid, too easy, and too roblox-y while the old one felt a little bit less generic and wasn’t too too easy on room 100 (he should be easy on room 50). They could also revamp the figure rooms on floor 2 to fit the old so that had the ability to see or whatever at close range (old one would only work if they built hiding spots in the room) it would also be cool if the old ai’s path was modified slightly to walk in the room 100 safe spots.
That wouldn't make sense realistically though because then that means from floor 1 to floor 2 figure just starts walking differently and starts hearing when you open things all of a sudden. Also the old ai would break sometimes, and he would go in a set path rather than wander around the room. Now he's more difficult, and also door 50 isn't that hard since its really big now.
I think of a new modifier as “Hide & Seek” basically its like tag and you can turn into objects that are in the room it will be a really fun mini game to play with friends or randoms Edit: forgot this..and the tagger will not die and the seeker will be able to kill his friends and he can win but if the hiders got to the end and won it they win
Adding to this, I see it as there are 3 modifiers for it. 1: Hide & Seek (easy) Modifier color: Green 2: Hide & Seek (normal) Modifier color: Yellow 3: Hide & Seek (hard) Modifier color: Red In easy, there are 5 levels. Each one containing a puzzle you have to solve. It gets harder each level. In normal, there are 10 levels. Same thing as easy. And in hard, there are 15 levels. Same thing as normal and easy. There will be a big room. The first room of easy wi be the easiest. If you are on mobile, just click the button and boom! You become that object. You will have 10 seconds to hide. You have to move around to find things while the seeker isn't looking. The seeker has to click on you to catch you. This modifier is accesible in all floors. (Excluding the backdoor) I will tell the rest soon because I don't have much ideas.
10:13 it seems more like a subfloor that appears entirely randomly, which means it's before, after, never, or the second room or undecided/not being added and the garden was actually floor 3
for the disconnection thingy, lsplash could make it so it doesn't work in solo runs, but works in multiplayer runs, it was possible and was infact done by mucdich, creator of the mimic. it would be a lot easier, so if lsplash realizes this, then we could definitely have this!
no, i don’t really like this concept. most people play solo, so if they wanna add that, they’re gonna need to figure out a way to make it solo. keep in mind these are the same people that were able to connect youtube & twitch with roblox and not only make it fully functional, but also made a gamemode of sorts out of it. so if they did that, i’m sure they can do this aswell.
@@TheRealFedriko yeah i did think about that, but its mainly just for the people who play in multiplayer. i do believe in the creators to do this if they make this a thing tho!
10:21 for this i feel like the perfect spot would be that one place in the nest where you go on the left side (facing back towards where you came from) and if you go a bit ahead that one room with the vines where anchor b spawns, there is a small tunnel which is flooded with water and it really just seems like something could be hidden there, considering not many people go there because you dont need to
My predictions for the next few updates: 1. Garden Subfloor 2. Something similar to the content update 3. Subfloor revamp (maybe in one of the other 2) 4. The Castle
The 2nd one will prolly be adding more mods and stuff to admin + rooms revamp. I don't think there will be 4, I think it will be rooms revamp then castle.
Im predicting the garden floor will come with a Mines+ update because in the hotel+ update it came with the rooms so yeah. I also think it will it will go from 1000 to 2000 in the garden sub floor
I think it will be a backdoor but without negative doors, for example on door 160 there will be an Secret entrance that you would need to find Louie and get the skeleton key and scissors and you would find a Minecart puzzle and upon completion it would reveal a passage to a door blocked by Vines and so you would enter the garden sub floor and there would be some special lantern like a lantern that doesn't attract gloombats
The curious crucifix was already a yellow circle for crucifying a-60, a-90, a-120 or backdoors entities but it got removed due to it being bugged (I think)
for the admin panel they could do like "funny admin only items" like the minis or big potts or like guns that delete entities or smth something ""admin only" u know?
I have some update ideas: 1. Subfloors being accessible from the lobby 2. Guaranteed to get 2 lock picks so that you can run Backdoor, Hotel, Rooms, Hotel, Mines 3. Modifiers added to Backdoor 4. Pre-Run Shop added to Backdoor (could tie in to #2)
I have a theory for the garden subfloor so where u enter is maybe the hole IN the Jeff shop and you climb up the vine?? Then that’s where it starts (u need shears lock picks and skeleton key)
Hmm, it’s definitely gonna include shears and vines, maybe a generator because thats the focus barrier of the mines, where the locks are the focus barrier of the hotel.
If the subfloor was to be in the hotel, maybe the enterance would be under the statue and the exit in the double door in 99, basically skipping the greenhouse by going to another easier but longer floor
hey cheddar balls, I came up with a custom doors entity called "territory", exclusive to mines, 1/150 chance of spawning, how it works is there are a ton of things, stones, bones, and some wood, maybe a few tennis balls littered across the ground, if you get too close to one, territory will attack, running to you at quick speeds, dealing 45 damage, there are 4 ways to prevent this, throwing a glowstick, then he will run towards it, getting some gold, giving you will get the "fetch!" badge, hiding, where he will go away, giving you the "I choose flight." badge, crucifying him (duh) which will give you the "bad boy!" badge, crucifying him won't work, but he will run away, and finally, giving him any food or drink item, giving you the "eat up!" or "drink up!" badge, depending on if you gave him cheese or bread, or the moonlight float, smoothie, or the GWEEN soda, where he will eat or drink it and become more friendly. design is a rugged dog. badges: "ahh!" this dog is attacking me!!! survive an attack by territory. "Fetch!" fetch boy! throw a glowstick before getting hurt by territory. "Bad boy!" what a bad boy you have been! crucify territory, it won't work, but it will scare it. "Eat up!" aww... have this to eat! give territory some food. "Drink up!" hey... drink this! give territory a drink. "I choose flight." that thing... it scares me so much... hide before getting attacked by territory. "Out of this mess!" phew, no more avoiding those... toys...? escape a room with territory in it. it has a cool mechanic and aint too rare, cool, right, sorry for the essay of explanations.
help they’re adding another sub floor and i still haven’t done mines?😭 i swear i’ve been playing since the update realised and the furthest i went was door 199. i was so mad.
@@NakulaGunadarma yea i died to dread cuz i had run from it and i was too slow and but i technically died to screech cuz he made me die but i couldnt check cuz dread
8:00 imagine when seek eyes appear there is a chance for instead of rush seek appears and gives a seek minigame lol (so really not an excuse to add pande :])
Something that has been driving me crazy is how common Dread is in Figure’s generator room and in the last few rooms of the Mines. I don’t usually take long with those rooms but Dread still spawns insanely fast. Any clue if this was intentional?
yeah, dread was buffed in this update. he spawns faster the further you progress, but his time does scale depending on the room. you get about 5 irl minutes for figure’s third encounter. that’s why i always save an alarm clock now, i wanna know how much time i have left.
To me, the Crucifix being blue on Sub-floor entities makes sense, as you can only use it against them when they are in the Guiding Light's domains, The Hotel and The Mines.
i'm pretty sure this is the new "normal", floor 2 is the only update that took significantly long as they were dealing with stuff other than just adding a new floor with new entities.
@@abunnywithpancake2550 they updated pretty frequently before. Not AS frequently, but the devs will slow down with updates because these updates were already planned, and some were already nearly finished, but didn’t get added in the previous updates.
they have said that the reason floor 2 took super long is because they recoded most of the game, legal issues, and other stuff so yeah it will be a lot more quicker with updates
11:20 Suggested solution for ‘returning’ to a run: instead of saving your position the game starts a new run using the same seed only (aka you know the entity encounters until the disconnect but you start the floor at beginning) and the achievement gain isn’t negated for the continued run (only works once per seed)
I think it might be that you need to interact a lever in the courtyard basement, then the statue will open and you can get a garden key, then open up room 99 big door, then cut the entrance with shears and unlock with a lockpick
If horse is gonna be something that walks around it would be really funny if there was a low chance to encounter a horse with no texture (the stupid horse) I noticed at 15:20 it sounded like he was breaking DOES HE HATE THE HORSE THAT MUCH??
I think it would be cool if when you spawned the guiding light revive humanoid thing would happen. It would also be cool if you could go the right side (the one that isn’t the backdoor) to be able to talk and refresh your mind about how entities work with guiding light(after getting 10 of many). Or maybe I’m reaching too far.
It's crazy how hey did a massive update 3 months after the floor 2 realeses, and there is like 3 weeks that the content update dropped and they are again making another massive update? Man these devs are just perfects
I feel like that wouldn't make sense because why would an outdoor garden area lead to a storage/basement area. And also 2 subfloors in a row wouldn't really make sense
@@Fuselec2_oficial its like a second half to the backdoor. the trail that leads up to it. I'm thinking it would look a lot more outdoor, all the doors would be metal grate, and the rooms would be contained with metal fences. just an idea though.
12:00 i’m sure theres other games that did this too, but tower heroes has had stream integration before the content update, and before floor 2 doors isn’t the first game to have stream integration yk?
So, as I thought the crucifix turning yellow as indeed caused by Curious Light and I have a theory where is like this: The reason why The Figure, Seek (Dam verison included) and Queen Grumble can't be crucified is because of Mischievous Light (Modifier light, Spiral light whatever you want to call it),interupts the Crucifix from crucifying those entities, as the crucifix turns red and the entity is released, why does Mischievous Light does this (outside of game balanced) is unknown, if mischievous light didn't interfear in the crucifix, probably it would crucify those entities, as doesn't matter the size or power, the crucix would crucify anything, but well, we all know what happens when you try that in game
@@TheRealFedriko that would be the point and it’s optional like basically all the other badges, I just think it would be cool to see something like that in the game
they should make the rooms subfloor more like the original rooms, like the shake light called the gummy flash light and glowing bluish-green and the dispenser being on the left of the couch instead of the right and A-120 being A-200 and A-60 being well the multi-monster, changing faces constantly and overlaping rather then just being the first and second face forever on top of each other, and having to left click to open the door
I think that the subfloor will be at Jeff’s shop. We see the Vine entity holding the lamp in Jeff’s room. Also, Jeff’s room has a whole another section that never gets used, why would the devs add that in unless if it became the entrance to the Mines subfloor?
I have an idea for the admin panel, 1. You should be able to save custom entities (especially for those who are on mobile and console cuz typing while your friends run away sucks) 2. There should be "admin only" items. Like items that unbalance the game but for fun you can have em in admin (example) like the normal grenade that was in the game, or a funny item like the classic sword , or the rewind watch 3. Could (obviously) add the ability to go into subfloors 4.could make it so you could do other admin things like command section like simple commands like in free admin like a ;fat command or a ;invisible 5(my fav) this is kinda out there but the main admin (host) could choose the next room type before its generated, although it might be buggy it would be a cool feature
@продам_лям i understand where you're coming from but it is just for fun admin is not a main game feature so, it would make sense to be able to do more random funny stuff + it says troll your friends...
the devs really weren’t lying when they said “updates will take much less now” after floor 2 came out. they be speedrunning updates rn.
Alr smartass
Yup.
Tbh I hate how spoiled we are, expecting updates all the time, I mean the devs only slowed down before to rework the games coding, legal reasons, and moving. Not to mention them trying to keep us occupied with new updates so we didn’t feel forgotten
Annoying how people say the devs are lazy and/or don’t care abt the game
@VagueFaces_000I just hope they don't burn themselves out
Well that's kinda bad cuz probably updates will have less effort then doesn't it
Actually so funny how genuinely upset cheddar seemed about the horse being actually added
Yeah.
*sigh*
*sigh*
*sigh*
He sighed three times lol
If he wasn’t sick he would be yelling his lungs out lol
Lol
Fr
Literally
14:42
LSplash should just make the horse a statue you see in floor 3 to immortalize its war against cheddar. Would be the funniest callback to a joke entity.
No it should be a part of a seek chase
Cheddar balls is gonna be mad if they do that
Or make it so that you're forced to ride the horse for the seek chase
Seek runs from the horse
It'll probably *will* appear in Floor 3, considering it takes place in a castle. Either that or the garden subfloor
3:20 Unrelated but I rlly like the ‘Not five stars’ badge icon.
El Goblino writing a bad review on a modern laptop was so funny to me for some reason😂
The Take A Breather Badge was also pretty good, I think it was the one time they had to articulate an actual model in order for it to work, and it worked.
Fact: the badge icon is using the tower heroes El goblino model.
it’s ok cheddar! The horse will definitely be revamped if they’re adding it as an actual entity. Otherwise it’d be immersion breaking.
I actually like PNG horse, but 3D horse could be quite a funny idea
15:53 My Ideas For The Admin Panel...
1) The Ability To Turn On\Off Jumping
2) Spawning Grumbles
3) If The Owner Of The Elevator Leaves A Random Player Is Given The Panel
thx for reading my suggestions:)
i feel like number 3 will just mislead people
I would like to add, it'd be nice if you could use the admin panel to give candies if the "trick or treat" modifier was active. Not really necessary, just would be nice to have.
I am imagining among us panel the guy with a panel try’s to stop them from wining without getting called out
4) saving custom entity’s so I can quickly spawn then and not have to keep doing there stats
5)items in seeds are always the same
About number 3, can’t the person just give someone admin and then leave?
Just had a kind of cool idea for how Hide and Seek could work
Maybe in floor three or some other floor, during the seek chase, we could maybe see not only more of Hide's body, but its hands that'll emerge from closets and if you run into them, you're held in place and you have to spam a button to escape.
Actually kinda fire, maybe they could do this if they revamp the second seek chase in the hotel?
badge idea
**Hide n' Seek!**
Ready or not, here I come!
Survive seek in The Castle
@@iamnottaheem "Ready or Not." Also, I agree
It would actually be nice if there was a very specific room in floor 3's seek chase where instedad of running we had to hide from seek
And the badge is called Hide and Seek Escape hide and seek in the Castle
10:33 I think the entrance to The Garden Subfloor will be in the Jeff shop room, in the sewer with the vine. I think it could be a good place for entrance
@@iplaygames333 and also can land in a moving minecart and take no damage, or have their face mauled by giggles and not have a scratch, OR SURVIVE A F@#CKING E L E V A T O R C R A S H
Yeah it makes sense to be there
Or the Courtyard
i feel like it would be a room before that cause the sewers room is sort of a maze so if you were to not follow the lights you will be lead to the entrance
The ACTUAL conformation that the horse is returning is CRAZY
It’ll be carrying a knight lol
@VagueFaces_000 Actually image if there will be another new entity which is knight, and you know, he would be like figure or seek who keep coming back
who is the horse?
@@Sebekfistaszki I certainly hope so!
14:37 "that STUPID HORSE" will never get old 😂🤣🤣
which horse I forgot
Glad the devs could talk to us, and I’m very glad they listen, and consider everything that may be needed to make the game better (Wonder what games they might possibly make after doors. Sad just thinking about an end for doors anyways)
We still have like 5 years of doors content left dude
@@EtBeTheGeekiestOfGeeks 5 years?!
@@EtBeTheGeekiestOfGeeks I don't even know if it ends after 5 years. The fact that there are 4 digits on the doors implies at least a floor 10, which would definitely not be released in 5 years.
@_Dayspace_ then if were at 1 floor every 1.5 years on average with the devs expanding constantly then we got like 15 more years of doors
@@EtBeTheGeekiestOfGeeks floors will come a lot quicker, it will at least be dialed down to one year if not less
14:43 Why do you hate the horse so much? Because a real life animal can’t be an entity? Well then, make it an entity. It could be a ghost or hybrid animal. Plus, imagine having a seek chase where you ride a horse in the castle.
Its just a gag. He already confirmed it sometime ago im pretty sure.
I think he might hate the mechanics and looks of the horse. Also, A seek chase where you ride a horse into the castle sounds really cool! 😁
Yea maybe@@JaSamStevan1
Because it's an old unused model that became a meme for this channel now.
Bro do you not understand it’s a HORSE like how can it be an entity like it’s so dumb and SO stupid everyone besides YOU hates it and has a good reason
11:58 tower heroes did stream integration first and im pretty sure they were credited for helping make it in doors
I think so too
Good to know
tower heroes ALSO did modifiers first.... doors devs loooove to copy tower heroes fr
Tower heroes also has a rejoin game thing for multiplayer matches
@@SkinnyMood27 tower heroes and doors collabed
4:23 We can smoke weed in Doors
Smoke weed everyday!
I kinda like it when you go off script, it sounds more natural.
That’s a 2 (lazy cheddar) to 0 (scripted cheddar)
Number [2] is in the lead!
@ Fr
Yeah , not that weird spots where cheddars voice goes like super high pitch.
yeah I 100% agree; cheddar sounds a lot more genuine when he isn’t reading a script
Dont get me wrong i love unscripted videos but he sounds like he got stabbed in the gut and is trying to talk despise the pain, but i still love it 😭
Cheddar,the horse is here
You mean the family guy meme? 😂
DRAGGING the horse meme🙏
Nay
But for real this time
Oh no
lol I love this 14:30 THE HOOORSE but you good you sound frustrated
Fun Idea for the rooms overhaul! The main problem of the rooms is its boring and takes way to long to finish and get the A-1000 badge, around 2 and a half hours off of experience. A great idea to fix this is to add items that give speed boosts throughout the rooms, kind of like vitamins flask and bottle of starlight as well, that are exclusive to the rooms they wouldn't be drastic speed boosts like vitamins but add up over time kind of like brittle candy. I don't have any specific ideas for items but would love to hear some replies!! I feel like taking a more speed run approach to the rooms would add a more fun and less time consuming approach to them while still keeping the 1000 doors "challenge" so it is still a rare achievement. I feel taking a more Grace like speed run approach would make the challenge a lot more fun instead of a long boring endurance challenge especially with friends.
10:13 there is a 5th option ive been theorizing about. Actually in jeffs shop. You climb up the vine in the pipe to get to an outdoors garden area that has the entrance to the subfloor
Edit: you can see the outside at the right angle out the pipe
If cheddar wasn’t sick he’d be yelling his lungs out I’d bet
That's probably why he is sick
17:00 BRO THIS IS WHAT IVE BEEN SAYING!!!
If the second seek chase in the mines is based off of the sewer theme of most of the 2nd half, then the second seek chase in the hotel should be based off of the *destroyed* theme of most of the 2nd half!
I really want a section where there’s a false end, and seeks arm pops up from a window in one of those L shape rooms as the false end, and tries to swipe at you, but the floor breaks and you resume the chase
bro imagine figure + seek chase
@VagueFaces_000 That would be sick!
@VagueFaces_000 it'd be cool if when you fall through the floor, your screen blurs and you can't run for a few seconds while guiding light is flashing on your screen telling you to "GET UP!" before continuing while seek is closing in behind you, in a similar way to halt telling you to "turn around" or hide telling you to "get out." And maybe while you're falling, guiding light is surrounding you/falling with you.
3:00
The music and giggle in the background are times so perfectly 😂
I would like them to add slightly larger rooms in The Mines, also new ones with mini puzzles different from those of the minecarts. Also to give it an atmosphere of being a large cave, which is being used to build a sewer.
I think it already has that atmosphere with the ambience noises and the echo with most sounds and also the cave shaking making you feel like it could cave in at any moment
17:18 gameplay: cutely turns into backdoor
9:34 They could just make a modifier that makes a bot chooses the random events instead of people. Yes, this means it is rng based, but hey, if you don't like rng, then just don't use the modifier.
Like the modifier itself wasn't already quite RNG based.
@@AndreiIonita-t6l MORE RNG, THE GAME ISNT RANDOM ENOUGH! IT NEEDS TO BE LIKE PRESSURE NOW!
@@AndreiIonita-t6l fair, but with that modifier, at least there is some control because people choose the options
4:25 This would be a pretty good idea imo, especially for games like Dandy’s World :D
6:15 A DCU sounds so sick lol
7:10 Imagine if Hide is just in every closet/locker if you’re in a Seek chase, rendering you unable to hide. And you can get a badge for interacting with any of the hiding spots at the chase.
13:13 If this were to happen, I’d like there to be a Shakelight skin themed around Curious Light :D
14:40 MY NAME IS JACKIE, AND I’M ####### BACKIE-
Lol before Hotel+ (idk abt after), if you join a closet while Seek chase, Hide will kick you out right in front Seek. When did this got removed, I have no idea! Maybe it still exists?
Something cool they can add can be able to buy revives with knobs, something like 500 for one revives, and be able to buy the ADMIN PANEL with knobs too it'll cost something like 100 000 knobs.
That’s a bad idea makes revive to easy
They should add it tho
Like Pressure.
honestly i don’t think they should add this, doors is centred around trial and error, meaning you’re intended to die a few times, so revives are meant to be valuable.
and if they add this, it’ll for one: make revives not valuable like i just said;
and for two, people are gonna start drama again about doors copying pressure.
and the admin panel part, i also don’t think that should be added. the admin panel is also meant to be valuable.
I think revives, if purchasable with knobs, should be at least 2500-5000 knobs, and also unusable in multiplayer runs.
Also 100k for admin panel is way too cheap
@Perfectly_Sly cheap? thats WAY WAY WAY WAY WAY WAY WAY WAY WAY too expensive
It's easy to judge and nitpick developers but once you become one you understand why things are not always "perfect".
Yeah, people just think devs can do whatever the fuck they want whenever
Im a part time Roblox developer and yeah it’s realll hard man for a long time my games are just free models, I’m working on my first game that has models made by me currently when k have time
@spaceiscoolforever51 As a part time dev trying to design my own realistic game I can nolonger bash devs like youtubers do.
@@AllTimeTech12 same
It's worse for Mascot horror gamedevs. Yes, some games aren't as good as others but can _they_ make a 10-muinite chase sequence? I bet they'd get stuck modelling a monster
The leaf falling emoji makes me think that we'll fall in the Statue from the Courtyard to access the garden subfloor
12:00 stream integration also worked for tower heroes...
Since the crucifix turns yellow when used on sub floor entities, I feel like they confirmed the fact that it not working on figure / seek / queen grumble was confirmed to be the red light changing it, something I wasn’t sure about before.
i thought about that aswell.
side-note: thank you for not calling it “mischievous light”.
Yeah, I originally thought that the chains going red was just Guiding Light struggling.
@@TekPlaysEpicGamesOfficial yeah, especially since the moon icon didn’t change to a modifier icon (which I guess didn’t exist at the time but whatever)
These videos are the only channel of Doors news for me 😂
I have seen like two channels else... Both seemed inspired and copies of cheddarballs
Have you talked about the room behind the big door at room 99. If you noclip with the admin panel you can see it. There is only a table and a locker in there.
you could already see the inside of it without the admin panel.
Yup he has
@VagueFaces_000 okay thanks
i once saw the door but the door wasnt there, but i still couldnt go in
he already did
12:02 theres a game called Zombie Apozalypse Roleplay: Shadows Over Arapaho, and if you leave a server then join other right after, it does this, it saves where you were and what character you were, and you can join that server back, sometimes it even saves your character, so there is a game that does this. i just dont know if it works on a server with just you tho
I think it would be better if they brought back the old funny figure ai for floor 1 (it wouldn’t work in floor 2) because the current ai is EXTREMELY stupid, too easy, and too roblox-y while the old one felt a little bit less generic and wasn’t too too easy on room 100 (he should be easy on room 50). They could also revamp the figure rooms on floor 2 to fit the old so that had the ability to see or whatever at close range (old one would only work if they built hiding spots in the room) it would also be cool if the old ai’s path was modified slightly to walk in the room 100 safe spots.
That wouldn't make sense realistically though because then that means from floor 1 to floor 2 figure just starts walking differently and starts hearing when you open things all of a sudden. Also the old ai would break sometimes, and he would go in a set path rather than wander around the room. Now he's more difficult, and also door 50 isn't that hard since its really big now.
If one very small change was added cheddar would make a theory
lol
Cheddar having a field day lowkey
15:50 i think it would be great to be able to spawn glitched entities after you have obtained the trail and error badge
I think of a new modifier as “Hide & Seek” basically its like tag and you can turn into objects that are in the room it will be a really fun mini game to play with friends or randoms
Edit: forgot this..and the tagger will not die and the seeker will be able to kill his friends and he can win but if the hiders got to the end and won it they win
Adding to this, I see it as there are 3 modifiers for it.
1: Hide & Seek (easy) Modifier color: Green
2: Hide & Seek (normal) Modifier color: Yellow
3: Hide & Seek (hard) Modifier color: Red
In easy, there are 5 levels. Each one containing a puzzle you have to solve. It gets harder each level.
In normal, there are 10 levels. Same thing as easy.
And in hard, there are 15 levels. Same thing as normal and easy.
There will be a big room.
The first room of easy wi be the easiest.
If you are on mobile, just click the button and boom! You become that object. You will have 10 seconds to hide. You have to move around to find things while the seeker isn't looking. The seeker has to click on you to catch you. This modifier is accesible in all floors. (Excluding the backdoor)
I will tell the rest soon because I don't have much ideas.
9:50 id assume you could have your friends spectate and then vote in the ingame chat if that was ever added
I was gonna comment this but I went to timed and I saw ur comment so yeah I want thinking the same thing
yaaaaaaaaaaaaay lets gooooooo new doors content somewhere in the future
10:13 it seems more like a subfloor that appears entirely randomly, which means it's before, after, never, or the second room
or undecided/not being added and the garden was actually floor 3
imagine a seek chase with a horse, that would be the most epic thing I'd ever see
A knight in shining goo.
Missed opportunity if they don’t add that in the castle
I mean the horse would get infected by seek, so seek riding on seek horse (or like groan or something)
@@lemonducker i don't think horse would survive so long in random castle
for the disconnection thingy, lsplash could make it so it doesn't work in solo runs, but works in multiplayer runs, it was possible and was infact done by mucdich, creator of the mimic. it would be a lot easier, so if lsplash realizes this, then we could definitely have this!
true, but keep in mind a lot of people play exclusively solo
it was also done by Paradoxum Games,creators of Tower Defense Simulator
no, i don’t really like this concept. most people play solo, so if they wanna add that, they’re gonna need to figure out a way to make it solo. keep in mind these are the same people that were able to connect youtube & twitch with roblox and not only make it fully functional, but also made a gamemode of sorts out of it. so if they did that, i’m sure they can do this aswell.
@@TheRealFedriko yeah i did think about that, but its mainly just for the people who play in multiplayer. i do believe in the creators to do this if they make this a thing tho!
you know the leaks are crazy when cheddar doesn’t even have a script
8:14 Seek and Hide dynamic was confirmed long time ago. One of the devs said he would like to show it more in game.
Wait did Ghostly_Wowzers confirm this??? Just askin' cuz I remember him sayin' lots of stuff that later became true or false
2:55 true. the badge for helping someone get a giggle off of someone is also an extremely low quality image from the trailer.
10:21 for this i feel like the perfect spot would be that one place in the nest where you go on the left side (facing back towards where you came from) and if you go a bit ahead that one room with the vines where anchor b spawns, there is a small tunnel which is flooded with water and it really just seems like something could be hidden there, considering not many people go there because you dont need to
18:17 dang hopefully you’ll get better 👍
My predictions for the next few updates:
1. Garden Subfloor
2. Something similar to the content update
3. Subfloor revamp (maybe in one of the other 2)
4. The Castle
The 2nd one will prolly be adding more mods and stuff to admin + rooms revamp. I don't think there will be 4, I think it will be rooms revamp then castle.
Im predicting the garden floor will come with a Mines+ update because in the hotel+ update it came with the rooms so yeah. I also think it will it will go from 1000 to 2000 in the garden sub floor
I think it will be a backdoor but without negative doors, for example on door 160 there will be an Secret entrance that you would need to find Louie and get the skeleton key and scissors and you would find a Minecart puzzle and upon completion it would reveal a passage to a door blocked by Vines and so you would enter the garden sub floor and there would be some special lantern like a lantern that doesn't attract gloombats
firstly, there won’t be a mines+ update.
secondly, they better not add another 1000 doors. that would be literally the lamest thing ever.
@@TheRealFedriko Yes, I think that an amount of 50 or 100 doors similar to backdoors but without timers and negative doors.
@@TheRealFedrikothere could be a Mines+ update.
The curious crucifix was already a yellow circle for crucifying a-60, a-90, a-120 or backdoors entities but it got removed due to it being bugged (I think)
Isn’t that exactly what was said
Apparently it was an accident
DAMN A 19 MINUTE VIDEO FROM CHEDDAR IS WILD-
Fr so nice!
for the admin panel they could do like "funny admin only items" like the minis or big potts or like guns that delete entities or smth something ""admin only" u know?
10:55 i bet that means the subfloor is in jeff shop itself probably near that vine
I have some update ideas:
1. Subfloors being accessible from the lobby
2. Guaranteed to get 2 lock picks so that you can run Backdoor, Hotel, Rooms, Hotel, Mines
3. Modifiers added to Backdoor
4. Pre-Run Shop added to Backdoor (could tie in to #2)
Curious crufix? Why is it so curious? Is it George?
Georgie is probably sleeping right now
It’s curious cucifix cuz it’s powered by curious light (yellow light)
Crucifix powered by curious light
@@filklo542 r/WOOOOOOOOOOOOOOOOOOOOOOOOOOOOSH
@@filklo542 r/whooosh
I have a theory for the garden subfloor so where u enter is maybe the hole IN the Jeff shop and you climb up the vine?? Then that’s where it starts (u need shears lock picks and skeleton key)
As a person who has been playing doors since release day, i can confirm this is a great theory 👍
Hmm, it’s definitely gonna include shears and vines, maybe a generator because thats the focus barrier of the mines, where the locks are the focus barrier of the hotel.
@LeoPlayzDoors Bro no one cares about your flex
@LeoPlayzDoors why does the first part matter??
If the subfloor was to be in the hotel, maybe the enterance would be under the statue and the exit in the double door in 99, basically skipping the greenhouse by going to another easier but longer floor
hey cheddar balls, I came up with a custom doors entity called "territory", exclusive to mines, 1/150 chance of spawning, how it works is there are a ton of things, stones, bones, and some wood, maybe a few tennis balls littered across the ground, if you get too close to one, territory will attack, running to you at quick speeds, dealing 45 damage, there are 4 ways to prevent this, throwing a glowstick, then he will run towards it, getting some gold, giving you will get the "fetch!" badge, hiding, where he will go away, giving you the "I choose flight." badge, crucifying him (duh) which will give you the "bad boy!" badge, crucifying him won't work, but he will run away, and finally, giving him any food or drink item, giving you the "eat up!" or "drink up!" badge, depending on if you gave him cheese or bread, or the moonlight float, smoothie, or the GWEEN soda, where he will eat or drink it and become more friendly. design is a rugged dog. badges: "ahh!" this dog is attacking me!!! survive an attack by territory. "Fetch!" fetch boy! throw a glowstick before getting hurt by territory. "Bad boy!" what a bad boy you have been! crucify territory, it won't work, but it will scare it. "Eat up!" aww... have this to eat! give territory some food. "Drink up!" hey... drink this! give territory a drink. "I choose flight." that thing... it scares me so much... hide before getting attacked by territory. "Out of this mess!" phew, no more avoiding those... toys...? escape a room with territory in it. it has a cool mechanic and aint too rare, cool, right, sorry for the essay of explanations.
ok
Ooh, that’s a pretty cool idea, can you describe what it looks like as an entity? I wanna draw it!
I like it!
hmmm… not that bad of an idea but a normal entity having 6 badges is a bit too much.
Agreed@@ayaankhan-nq6ui
help they’re adding another sub floor and i still haven’t done mines?😭 i swear i’ve been playing since the update realised and the furthest i went was door 199. i was so mad.
even though no one asked but my high score (doors) I ever got is 200 (died because drowned into seek goo) 😔
@@NakulaGunadarma mine is door 199 with 150% modifiers
@@bod1231 WAIT WHAT
@@NakulaGunadarma yea i died to dread cuz i had run from it and i was too slow and but i technically died to screech cuz he made me die but i couldnt check cuz dread
@catsarethe_bestt0708 The thing I hate most is rooms with lockers too far from the door which makes rush hour modifiers and running here impossible.
8:00 imagine when seek eyes appear there is a chance for instead of rush seek appears and gives a seek minigame lol (so really not an excuse to add pande :])
12:39 a purple re-color of the green gummy light the one you get when you starts the rooms secret
Maybe some stickers on it too, to make it unique
Something that has been driving me crazy is how common Dread is in Figure’s generator room and in the last few rooms of the Mines. I don’t usually take long with those rooms but Dread still spawns insanely fast. Any clue if this was intentional?
yeah, dread was buffed in this update. he spawns faster the further you progress, but his time does scale depending on the room. you get about 5 irl minutes for figure’s third encounter. that’s why i always save an alarm clock now, i wanna know how much time i have left.
dread almost killed me at 199 when I was in room 199 for 15 seconds, no modifiers
To me, the Crucifix being blue on Sub-floor entities makes sense, as you can only use it against them when they are in the Guiding Light's domains, The Hotel and The Mines.
6:15 its nine ball from bfdi
Nobody cares
2:49 i would love the crucifix achievements being the entity and a crucifix behind them
1 for normal scripted cheddar
2 for lazy cheddar
I vote 2 for the w
2
I hope you feel better soon!
THE HORSE IS BACK 14:32
Hope future subfloors would have some sort of puzzles , with the exception of backdoors as it is a speed running game.
9:11 they said floor 2 would be scary and not even my 7 year old thought it was scary, sooo im not too sure
but idk, maybe it gets scary
It fells more stresfull, trying to not fuck up first Seek chase is kinda stresfull to me
Roblox horror just isn’t scary. If you’re looking for an actual scary experience, Roblox is just not where you wanna look
@@Crazayman4evertry the mimic
@@calinmik429 the mimic is NOT scary bro
@@Crazayman4ever that depends on your perception
1% doors update news
99% um
He didnt script it so its reasonable
um
dang doors has being getting alot of stuff lately-
Why is everyone acting surprised?
@VagueFaces_000 lsplash doesnt usually release or hint updates this fast (we got the content update like 2 weeks ago so thats why)
i'm pretty sure this is the new "normal", floor 2 is the only update that took significantly long as they were dealing with stuff other than just adding a new floor with new entities.
@@abunnywithpancake2550 they updated pretty frequently before. Not AS frequently, but the devs will slow down with updates because these updates were already planned, and some were already nearly finished, but didn’t get added in the previous updates.
they have said that the reason floor 2 took super long is because they recoded most of the game, legal issues, and other stuff so yeah it will be a lot more quicker with updates
11:20 Suggested solution for ‘returning’ to a run: instead of saving your position the game starts a new run using the same seed only (aka you know the entity encounters until the disconnect but you start the floor at beginning) and the achievement gain isn’t negated for the continued run (only works once per seed)
They would add jumping to the admin panel
I think it might be that you need to interact a lever in the courtyard basement, then the statue will open and you can get a garden key, then open up room 99 big door, then cut the entrance with shears and unlock with a lockpick
I ask absolutely random non-doors question, to this time I still didn't get answer
If horse is gonna be something that walks around it would be really funny if there was a low chance to encounter a horse with no texture (the stupid horse)
I noticed at 15:20 it sounded like he was breaking DOES HE HATE THE HORSE THAT MUCH??
13:15 curious crucifix reskin perhaps?
That could be a w idea
I think it would be cool if when you spawned the guiding light revive humanoid thing would happen. It would also be cool if you could go the right side (the one that isn’t the backdoor) to be able to talk and refresh your mind about how entities work with guiding light(after getting 10 of many). Or maybe I’m reaching too far.
Hi Cheddar Balls, I was one person that dmed you on discord :)
Father, I graved cheedar...
…
Son what are you talking about?
Cheese can’t grow into a tree.
It's crazy how hey did a massive update 3 months after the floor 2 realeses, and there is like 3 weeks that the content update dropped and they are again making another massive update? Man these devs are just perfects
0:07 u know what else is massive
LOW TAPER FADE
ksi's forehead
you
MY MOM!
caseoh
i think possibly the horse could maybe not be a actual living horse, but instead a part of guiding light that manifested into the shape of a horse
02:19 I better not hear any complaints when it releases, then (aka git gud)
I've actually thought about a garden subfloor, but thought it could have been like -100 to -50. the precursor to the backdoor.
I feel like that wouldn't make sense because why would an outdoor garden area lead to a storage/basement area. And also 2 subfloors in a row wouldn't really make sense
Bruh I think if the hotel is floor 1 the backdoors are floor 0 and you are saying the garden would be floor -1 that doesn't make any sense
@@Fuselec2_oficial its like a second half to the backdoor. the trail that leads up to it. I'm thinking it would look a lot more outdoor, all the doors would be metal grate, and the rooms would be contained with metal fences. just an idea though.
0:14 You know what else is massive? LOW TAPER FADEEE
please shut the up
Lowww taper fade
LOOOWWWWW TAPER FAAADDEE🔥🔥🔥💯💯💯💪💪💪
LOWWWWWWWWWWWWWWWW TAPPPPPPPPPPEEEEEEEEEER FADEEEEEEEEEEEEEEE🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥💯💯💯💯💯💯💯💯💯🗣️🗣️🗣️🗣️🗣️🗣️🗣️🗣️🗣️🗣️
😑
12:00 i’m sure theres other games that did this too, but tower heroes has had stream integration before the content update, and before floor 2
doors isn’t the first game to have stream integration yk?
I had a dream about item skins being a thing and there was a *HORSE* 🐴 crucifix. (My dreams are pretty weird)
Cross + horse = holy horses!
mackerel crucifix skin: holy mackerel
So, as I thought the crucifix turning yellow as indeed caused by Curious Light and I have a theory where is like this:
The reason why The Figure, Seek (Dam verison included) and Queen Grumble can't be crucified is because of Mischievous Light (Modifier light, Spiral light whatever you want to call it),interupts the Crucifix from crucifying those entities, as the crucifix turns red and the entity is released, why does Mischievous Light does this (outside of game balanced) is unknown, if mischievous light didn't interfear in the crucifix, probably it would crucify those entities, as doesn't matter the size or power, the crucix would crucify anything, but well, we all know what happens when you try that in game
Lsplash should add a badge for discovering every painting.
Cool idea
@@KULYTAPKA thanks
I found every painting
they really shouldn’t, it’d be pretty tedious.
@@TheRealFedriko that would be the point and it’s optional like basically all the other badges, I just think it would be cool to see something like that in the game
they should make the rooms subfloor more like the original rooms, like the shake light called the gummy flash light and glowing bluish-green and the dispenser being on the left of the couch instead of the right and A-120 being A-200 and A-60 being well the multi-monster, changing faces constantly and overlaping rather then just being the first and second face forever on top of each other, and having to left click to open the door
i doubt the devs wanna make a 1:1 clone of rooms.
19 mintues??? IVE BEEN BLESSED
19 MINUTE VID BY CHEDDAR? be both were
watchign now
Gotta be honest I skipped most of the vid and only read the comments, then rewatched it lol
I think that the subfloor will be at Jeff’s shop. We see the Vine entity holding the lamp in Jeff’s room. Also, Jeff’s room has a whole another section that never gets used, why would the devs add that in unless if it became the entrance to the Mines subfloor?
I have an idea for the admin panel,
1. You should be able to save custom entities (especially for those who are on mobile and console cuz typing while your friends run away sucks)
2. There should be "admin only" items. Like items that unbalance the game but for fun you can have em in admin (example) like the normal grenade that was in the game, or a funny item like the classic sword , or the rewind watch
3. Could (obviously) add the ability to go into subfloors
4.could make it so you could do other admin things like command section like simple commands like in free admin like a ;fat command or a ;invisible
5(my fav) this is kinda out there but the main admin (host) could choose the next room type before its generated, although it might be buggy it would be a cool feature
nice ideas
@@madsyndromne thx
4 is definitely no
@продам_лям i understand where you're coming from but it is just for fun admin is not a main game feature so, it would make sense to be able to do more random funny stuff + it says troll your friends...
@ron_the_goat I know, but 4th one sounds kinda stupid
THANK YOU!!! I cant access twitter because its banned here in brazil so this helps alot!
12:00
tower heroes did that BEFORE doors
For the admin panel, i want to be able to load certain rooms. It is a little time consuming to find a certain room. So if they added that id be happy
And you know what else is MASSIVE?
What is it ? 😏
@LowQualityCat-Official LOW TAPER FADEE