How to set up GoZ from ZBrush to MAYA

Поделиться
HTML-код
  • Опубликовано: 8 сен 2024
  • Step-by-step demo on how to properly set up/install the GoZ Plug-in from ZBrush to MAYA.

Комментарии • 11

  • @tanviarora9576
    @tanviarora9576 2 года назад +6

    I have linked it properly but my object is not transfering

  • @qazwsxedc4454
    @qazwsxedc4454 3 года назад

    thank you!

  • @nourghafarji
    @nourghafarji 3 года назад

    love the byee part

  • @r3dunt3r
    @r3dunt3r 3 года назад

    thx

  • @madmodder
    @madmodder Год назад

    So it seems like zbrush automatically knocks it down to the lowest subd level? I get why it does that but its 2022, Maya can handle high poly stuff with no problems. Is there some kind of settings menu where we can fiddle with that and get it to output the full resolution or is it all baked in as is?

  • @lv2draw1
    @lv2draw1 3 года назад +1

    I have the issue of being able to get goZ to head into maya, but it doesnt make the GoZ link back into Zbrush. So it half works, but i can't get it to fully work.

  • @vitdart
    @vitdart 11 месяцев назад

    It was worked for main subtool. How to export all subtools with colors?

    • @hoho7029
      @hoho7029 10 месяцев назад

      to export with colours either export textured model as FBX or FBX and turn on vertex colour in nodes in maya

  • @Spacedewelope
    @Spacedewelope 2 года назад

    how to get this working for maya 2022?? there is no shlef or plugin in maya

  • @gauravidesigns
    @gauravidesigns 2 года назад

    i do not see the goz icon in maya