Couple tips for ya 1. That disperse turret you have will be your saviour if you use it 2. Use the t3 air units yourself, it’s pretty much the only way to get through the Afflict bases 3. “Enemy production escalating” means that the enemy units tiers will get higher and higher
yea T3 Air is not fun, had to use my tanks to get rid of them and the build T2 air to find the base that makes those Demon spawns. though did notice that the enemy bases don't get rebuild or that they take a VERY long time to do so. Case in point, Search and destroy the annoyances.
I would like to believe the same, however, due to the lack of popularity of mindustry itself i highly doubt that, which is sad considering the overall quality and enjoyability of his videos.
"Enemy production escalating " There are total 8 core bases and one of them will get activated and produce unit to attack you if you stay for long periods of time all enemies core bases will activate so this is a thought for you "fast as fuck boyii" Good luck
I am a (very) slow player so this sector annoyed me lol. I spammed breach on defence (+some sublimate) and used mostly t2 mechs and t2 ships for attack (as they ignore walls and fly past enemy defences) Noob strat but works ok I also used obviate cause of their fairly long range Love your videos btw :)
Anthicus is amazing when spammed, it's a wall of splash projectiles and the numbers are so big that it doesn't even matter they're destructible, I recommend you set up big fat production of those on your next attempt also don't pay attention to ramping, it's there to make you stressed, on most maps focus on core defense and production because then you can outeco the enemy, the ramping always stops after a while but when you have everything established and well defended you can shift all of your focus into creating an unstoppable army (this is how I beat Siege)
When i played this map i butcher the first core but didnt destroy it, then i destroyed the second one and made my full army (without destroying the first one) and when i finally did it i just went rampage and took everything down (except for the last one, for that one i had to attack twice)
After I clear 2nd base, I get T4 air to clear the map. Recommend to make a decent T4 tank and air schematic in sandbox map. You will use it till endgame.
@@dave_robloxpad3228 Get T4 tank before the first base. At first base, get T5 mech. Build Siege is difficult because you dont have the schematics to squeeze everything in small space. Build some Scathe (turret) to see inside enemy base. Make some schematics in sandbox mode
It's a good thing disperses will melt through obviates like butter due to their low health, if you can build a perimeter of them around your base you should be fine from air assaults
i just completed this setup and i just realised how lucky i was to mass produce units before the escalation to cover my base, mine didnt get tormented as much haha
I'm lazy to finish the last mission because besides being able to, I have to quickly know where the enemy will appear and the enemy's strategic area will not appear with a map that can expand, I have to use units or scan towers
It wasn't so bad I destroyed the bottom core and just put 2 prime refabricators for tanks and ships, then wait for the cap to fill up then destroy the other core
The one after the next one is worse. Also tanks aren't really that great as the turret on top has to aim before it starts shooting and their pathfinding causes them to get stuck on a lot of things. Also disrupt + water fires insanely fast and can take out t3 air extremely quickly if it has ammo. Speaking of that air units are insane because usually the only air defence a base will have past the front line are disrupts, which can be tanked with a alrge enough swarm.
i am ao lucky to have just, wandered to the north first after the second core, and killed the one core with ghe obviates without having a single air unit problem, also just build some freaking defense near the arkycite lake dude its not that hard.
Couple tips for ya
1. That disperse turret you have will be your saviour if you use it
2. Use the t3 air units yourself, it’s pretty much the only way to get through the Afflict bases
3. “Enemy production escalating” means that the enemy units tiers will get higher and higher
yea T3 Air is not fun, had to use my tanks to get rid of them and the build T2 air to find the base that makes those Demon spawns. though did notice that the enemy bases don't get rebuild or that they take a VERY long time to do so.
Case in point, Search and destroy the annoyances.
Can the tiers get up to 5?
@@baconflake0074 no only to tier 3
Oh god damn, I always thought the enemy production escalating meant it literally with more enemies coming your way
@@baconflake0074yes
I'm so thankful you never gave up because I think if you continue posting u will be famous
I would like to believe the same, however, due to the lack of popularity of mindustry itself i highly doubt that, which is sad considering the overall quality and enjoyability of his videos.
@@junyong0716 no need to be so negative man but atleast your sad about it
-Makes zero air defense
-Gets mad when air units come and attack
"Enemy production escalating "
There are total 8 core bases and one of them will get activated and produce unit to attack you if you stay for long periods of time all enemies core bases will activate so this is a thought for you "fast as fuck boyii"
Good luck
we do a little obviate-ing
Oh hi
I am a (very) slow player so this sector annoyed me lol. I spammed breach on defence (+some sublimate) and used mostly t2 mechs and t2 ships for attack (as they ignore walls and fly past enemy defences)
Noob strat but works ok
I also used obviate cause of their fairly long range
Love your videos btw :)
Anthicus is amazing when spammed, it's a wall of splash projectiles and the numbers are so big that it doesn't even matter they're destructible, I recommend you set up big fat production of those on your next attempt
also don't pay attention to ramping, it's there to make you stressed, on most maps focus on core defense and production because then you can outeco the enemy, the ramping always stops after a while but when you have everything established and well defended you can shift all of your focus into creating an unstoppable army (this is how I beat Siege)
When i played this map i butcher the first core but didnt destroy it, then i destroyed the second one and made my full army (without destroying the first one) and when i finally did it i just went rampage and took everything down (except for the last one, for that one i had to attack twice)
Glad you magically got 200 oxide through the power of editing
Sublimate with Cyanogen: GET VAPORIZED BOI I GOT 2000 DPS
After I clear 2nd base, I get T4 air to clear the map. Recommend to make a decent T4 tank and air schematic in sandbox map. You will use it till endgame.
?????????? what?
My dude you dont have t4 on this map...
siege, origin: lmao, we sit here and wait
me in siege: *HELP MEEEEEEEE*
@@dave_robloxpad3228 Get T4 tank before the first base. At first base, get T5 mech. Build Siege is difficult because you dont have the schematics to squeeze everything in small space. Build some Scathe (turret) to see inside enemy base. Make some schematics in sandbox mode
@@dave_robloxpad3228me who struggled on Caldera 😅😅😢
You forgot basin
Congratulations on 500+ likes in this video
i like how he doesnt make defences and then gets angry
Defenses are overrated. Just build obviates and kill most cores for free. The enemies obviate factory is in the very north and easy to snipe.
It's a good thing disperses will melt through obviates like butter due to their low health, if you can build a perimeter of them around your base you should be fine from air assaults
i just completed this setup and i just realised how lucky i was to mass produce units before the escalation to cover my base, mine didnt get tormented as much haha
also using mechs is just crazy they are so powerful for some reason and i was never big on tanks since they can't climb over walls
@@7rodomeanwhile i dont really like mechs cause of their low hp ahaha
@makovader2124 their ability to fire above walls, crazy damage and fast movement speed absolutely compensates for their health
you earned your self a subscriber
I don't know English but your video is interesting.
My worst nightmare.
All the turrets in the erekir update are really cool, as well as the units. Except obviate...
Breach sucks
Its a t1 turret, what do you except lol
@@shalvei_ compared to Duo in serpulo, Breach is pretty cool looking
Me in Intersect:You
New updates out!
I'm sorry you can RUN THOSE UNDERNEATH THE BEAMS
conveyors too, not beam towers though
This map was so easy i basicly beat my old record of dying both inside and in the game :/
Anyone know where I can get that chemical combustion schematic?
Yeah stronghold took me around 2 hours to beat the first time
Same...
a little longer for me personally, 2 hours is still fast compared to my clear times
Imagine building air units instead of complaining about them lol
I'm lazy to finish the last mission because besides being able to, I have to quickly know where the enemy will appear and the enemy's strategic area will not appear with a map that can expand, I have to use units or scan towers
I literally took 12 hours to conquer this sector. I swarmed the strongest enemy base with t3 tanks and mechs, 20 units each just to make sure😂
I suggest you to copy the tier 3 erekir units schem from larofeticus, and maybe the others that he use, it will come in handy, he play pvp
It wasn't so bad
I destroyed the bottom core and just put 2 prime refabricators for tanks and ships, then wait for the cap to fill up then destroy the other core
The one after the next one is worse. Also tanks aren't really that great as the turret on top has to aim before it starts shooting and their pathfinding causes them to get stuck on a lot of things. Also disrupt + water fires insanely fast and can take out t3 air extremely quickly if it has ammo. Speaking of that air units are insane because usually the only air defence a base will have past the front line are disrupts, which can be tanked with a alrge enough swarm.
the turret is called Disperse fyi, Disrupt is T5 air unit I believe
i am ao lucky to have just, wandered to the north first after the second core, and killed the one core with ghe obviates without having a single air unit problem, also just build some freaking defense near the arkycite lake dude its not that hard.
Kan i have some bluerprints
It was easy to me somehow