New challenge idea: No walls. I don't think you've done it before? That would mean massive amounts of point defense, shields, and more importantly, massive defense overkill.
Challenge idea: Use ALL of the resources provided on that sector, every single pixel of it (copper, lead, water, oil, etc), and get it into the core and also use them to create all the other ones at least once (graphite, silicon, etc. If there's too much water or sand, you don’t need to).
I think you can use logic processors to make your "drones" deliver ammo to your turrets or even thorium for rtgs (or you do it by hand instead of the snake rtg thing) also i would use water tanks, so you can place an rtg next to a pump and a water tank next to it, so you have the juicy fire rate (just writing down what came to my mind watching the video)
Challenge idea: You can only use duos for defense, no walls, no force fields, not even menders, just duos (you are allowed to use overdrives and liquids for the duos but that’s it).
cool chalange would be to beat a hard sectorWITHOUT routers no distributors no routers no liquid routers it sounds easy at first but defences will be hard almost all of your schematics will be broken and factory’s will be annoying to make o yeah love your videos you’re severely underated
you could have launched with rtgs, unit factories, all the unloaders you will use (then using the plast conveyor end splitting for distribution) and you would not have had to bend the rules at all AND have access and use for power nodes and menders...
small and big walls have the same health per tile, materials per tile, and build time per tile so they are effectively the same, so basically this is just a copper walls only challenge which he already did
Me when i see Nucleus core, Vault, and Unloader all in 1 category: 😮 (To be fair nucleus is necessery and unloader makes refueling turrets 200 times easier)
"wellwidonwenii" damn you just act like a winston churchill speaking on a gibberish talk from a ww2 update note: do a challenge: 1. do 2x2 ,3x3 or above placement square tile construction (don't ask why bc idk what's the pronouns) 2. 1x1 placement square tile will banned 3. the difficulty ONLY hard and extreme (eradication if you want the real difficulty) pros rule:: 1. unloader and conveyor ( only one item you can pick) can be use and doesn't effect the rules cons rule: 1.you cannot use mending and mender as your repair your factory or etc 2.only tier 3 or above units can use your priority advantage 3. unit that have ability to repair everything (except enemies) will also banned thats it for this challenge hopefully you will understand
Me when I see both sizes of surge wall on the same mission🤨
It's just same thing just different size and remember? SIZE DOESN'T MATTER
@@MuqrizAmzar 💀
15:15 ah yes tier 5 crawler, the reign
😂
Tier 5 dagger, the toxopid
why did i laugh as hard as i did at this-
@@18surakritlarintha3 i love tier five novas, the Navanax
Dude yea, teir 5 dagger, the conquer
Ahh yes "wellwidonwenii"
I absolutely agree. 😂
4:10
New challenge idea:
No walls. I don't think you've done it before?
That would mean massive amounts of point defense, shields, and more importantly, massive defense overkill.
Challenge idea: Use ALL of the resources provided on that sector, every single pixel of it (copper, lead, water, oil, etc), and get it into the core and also use them to create all the other ones at least once (graphite, silicon, etc. If there's too much water or sand, you don’t need to).
This is a incredible idea, I really want to see that lol
@@subservedsky1 i knew i remembered this guy from somewhere
@@subservedsky1 Maybe...
Wanna see that
@@TrollusMaximus17he's the one who asked rce to play mindustry (i think)
I think you can use logic processors to make your "drones" deliver ammo to your turrets or even thorium for rtgs (or you do it by hand instead of the snake rtg thing) also i would use water tanks, so you can place an rtg next to a pump and a water tank next to it, so you have the juicy fire rate (just writing down what came to my mind watching the video)
Challenge idea, Beat a sector with someone who is deleting something every 15 seconds
Good idea!
@@longonbon9676 ty
so playing on an average mindustry server?
@@dylanherrera5395 join the Alex multiverse, very few griefers
Hey Firefly11! I love your content and made a series inspired by your mindustry Conquest series
I'm debating making my own conquest series for voice training, cause this seems really fun
Challenge idea:do a eradication sector without any walls,force fields and segments🫠
We had the same idea, but eradication without any tanking is crazy. There will be several T5s at the same time.
@@gregoirebasseville4797 nah still not harder that beating 24 with 1 scrap💀
Spectres have the same health as plastinium, so he could just use those’d as walls
@@Tallion_of_Gondor if beating 24 with 1 scrap is possible then everything is possible in mindustry🙂
@@A-Random-Guy-6-9 what? How did someone beat a sector with one scrap?
once this series ends, 3 years from now, you should do a series where you play viewer submitted maps with viewers and post videos about it
Challenge idea: Capture an enemy base using 1 unit of each type(don't use T5 and T4 units)
Challenge idea: only use solar panels for power and large panels and you can also use batteries to store the energy when it's night.
Challenge idea: You can only use duos for defense, no walls, no force fields, not even menders, just duos (you are allowed to use overdrives and liquids for the duos but that’s it).
Challenge: use only 1 item from each tab
FireFly: **uses both large and small surge walls**
Yo I'm here early!
Hell yeah! I love this series, even though I joined in late
Challenge: capture a sector with a core on fire for the hole time.
Challenge idea would be to defend an area with units only. No turrets or walls
Hey Firefly, just wondering, how did you get your name (what made you choose Firefly11)?
interesting question
cool chalange would be to beat a hard sectorWITHOUT routers no distributors no routers no liquid routers it sounds easy at first but defences will be hard almost all of your schematics will be broken and factory’s will be annoying to make o yeah love your videos you’re severely underated
Me when I need resources:
Those hidden sector is why you should add Logo labels to ensure that you capture them by using check mark and X
Challenge idea: You can only use the blocks you used on the core schematic.
I would've chosen bridge/phase conveyors in transport tbh because you can very easily do them like junctions
great vid idk what to write here!11!!
Corvus died to 4-5 surge cyclones 🤣🤣🤣
Challenge idea: Use a Overpowered Turret (Spectre) in Hard of Extreme Sector without a boost. Good luck
Can you please update the core landing at the beginning, it's been the second time
YOOOOOOOOOOOO CAPTURE PLANETARY LUANCH TERMINAL
he's doing plt after every other sector has been captured
@@GMJ7320 ohh I get it now
So cool
you could have launched with rtgs, unit factories, all the unloaders you will use (then using the plast conveyor end splitting for distribution) and you would not have had to bend the rules at all AND have access and use for power nodes and menders...
why didn't he make polys the first sector? I would have to be done in a bit of a round about way but it's certainly possible
bro is playing hill climb racing music
Show me how many resources you have in all sectors. It's interesting
Challenge: Capture Planetary Launcher from zero (tier 1 core and no res or core schematic) Last node, play it 'fairly'
Wait a minute how did you make polies if you can only use 1 type?
Hey, what's the name of the time mode you use?
Challenge idea: do medium - high sektor, but move everything by hand(no conveyor tab)
challenge only bridges no unloaders allowed but you can take from the core by hand :D
challenge idea, only the small walls no big walls
edit: small copper walls
small and big walls have the same health per tile, materials per tile, and build time per tile so they are effectively the same, so basically this is just a copper walls only challenge which he already did
challenge beat a sector while blind
That would be very easy
Challenge: no imports, all resources are locally sourced.
Can you a no Export challenge
How much time did 53 took? I'd guess like 40min?
Challenge for Erekir: Speedrun Split by abandoning it and starting it again and try to beat my 6 mins record
You may take help of the wiki
Good luck 🎉
Challenge:
you cannot repawn from cores and no unit repairing
New vid les goooo
Myth: you can put out core fire by pumping water via extractor on ice and dump it on the core via conduit :/
Me when i see Nucleus core, Vault, and Unloader all in 1 category: 😮
(To be fair nucleus is necessery and unloader makes refueling turrets 200 times easier)
Pro tip: health of walls does mot matter while pathfinding
Udah jago xD
Rip edit for South Pole, take as much time as you need!
pleasw make better core schem, PLEASE
Wait, so you have unlimited resources? So its easy asf, lol
Hmmm...
Make
PACMAN
"wellwidonwenii" damn you just act like a winston churchill speaking on a gibberish talk from a ww2
update note: do a challenge:
1. do 2x2 ,3x3 or above placement square tile construction (don't ask why bc idk what's the pronouns)
2. 1x1 placement square tile will banned
3. the difficulty ONLY hard and extreme (eradication if you want the real difficulty)
pros rule:: 1. unloader and conveyor ( only one item you can pick) can be use and doesn't effect the rules
cons rule: 1.you cannot use mending and mender as your repair your factory or etc
2.only tier 3 or above units can use your priority advantage
3. unit that have ability to repair everything (except enemies) will also banned
thats it for this challenge hopefully you will understand
Bro used small surge walls and thought nobody will see it. Challenge failed.
Bruh, he mentioned it.
Maybe next time I should actually watch full video.
😭
wellwidonwenii
:(