I revisited Quake 2 and I fell in love...

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  • Опубликовано: 17 июл 2024
  • Quake 2 Enhanced Edition hit digital stores a couple months ago and in that time I've gotten quite an obsession with this game. What was once a sequel that I always overlooked, I now find that Quake 2 holds up tremendously well over 25 years later, and after finally giving it a chance, I feel it may be one of my new all time favorites.
    Come join me as we dive into the planet of Stroggos and uncover what makes this classic so timeless...
    Want to support me? You can by becoming a Patron!
    / bunkerdweller
    00:00 - Intro
    02:25 - Somewhat Forgotten
    04:34 - Combat is Amazing
    12:28 - Id's Best Level Design
    19:26 - Grungy Dark Visuals
    24:05 - Innovation and Influence
    27:12 - Enhanced Edition's Additions
    30:20 - A Slept-on Masterpiece
  • ИгрыИгры

Комментарии • 168

  • @SH-gf6sh
    @SH-gf6sh 8 месяцев назад +62

    If I had to guess why people are enjoying this game more now than 25 years ago is because you don't know what you have until it's gone. This type of game would have been par for the course when it came out but nowadays with every shooter being a mediocre new iteration of the same shooters we've been playing since 2010, this game seems like a breath of fresh air in comparison despite it's age.

    • @captainpotato5108
      @captainpotato5108 7 месяцев назад +5

      Honestly this, Quake 2 is kind of mediocre by late 90s standards but it has a lot to offer when compared to anything post Half Life/Halo.

    • @davidmaggart5768
      @davidmaggart5768 6 месяцев назад +6

      Quake 2 was always fun.

  • @RibJegres
    @RibJegres 8 месяцев назад +12

    The Remaster for Quake 2 is propably one of the best Remasters ever made. I like all the additions and changes.

  • @unblessedcoffee1457
    @unblessedcoffee1457 8 месяцев назад +9

    Ah, humanity and their desperate battle against the Strogg. The devastated homeworld of Earth launches a desperate counter attack against the Strogg homeworld. They fit more world building into that one title intro than a lot of games.

  • @fus132
    @fus132 8 месяцев назад +22

    They apparently fixed some outdoor maps being fullbright with a recent patch.

    • @luq8912
      @luq8912 19 дней назад +1

      The game is much darker when the fog is turned off.

  • @plaguedoctorjamespainshe6009
    @plaguedoctorjamespainshe6009 8 месяцев назад +10

    The chaingun really was the "fuck everything in this room" weapon before the BFG 10k
    You start firing and don't stop untill every strogg in the room is gibbed

  • @roguerifter9724
    @roguerifter9724 8 месяцев назад +52

    I think the compass actually encourages exploration. Players can go off the main path and not have to worry because if they get lost they have a tool to guide them to where they need to go in order to continue.

    • @umbaupause
      @umbaupause 8 месяцев назад +13

      I really don't know how he can handwave the compass as "that throwback shooter babymode handholding item" when not only did it save me from running around for an hour in empty hallways (he criticized doom for THAT exact flaw...?), it also pushed this version of Quake 2 away from the main thing 'legendary gamers of old' also hated about one of those old games... Hexen. Getting lost in that game was a nightmare, and I imagine with a compass like this, it would have been a LOT better.

    • @TheMasterofComment
      @TheMasterofComment 8 месяцев назад +4

      @@umbaupause ikr, mid take

    • @Shnick
      @Shnick 8 месяцев назад +1

      That’s what “noclip” is for

    • @fullauto86
      @fullauto86 7 месяцев назад +2

      That’s what I love, I can secret hunt with a lot more ease. I have so many maps from so many games in my head sometimes I just wanna know where I’m supposed to go lol, I feel like that’s not too crazy.

    • @OpenMawProductions
      @OpenMawProductions 6 месяцев назад +2

      @@umbaupause The maps aren't that big. Anyone who gets "lost for an hour" in Quake 2 has the attention span of a goldfish. Seriously, the maps are TINY, especially when compared to the mazes of Wolfenstein 3D or Doom. Quake 2 is a fairly linear experience. Its silliness squared to say that you could get lost for hours.

  • @wymanrtaylor
    @wymanrtaylor 9 месяцев назад +34

    Always loved Quake 2 and this remaster is amazing; I never played the mission packs back in the day so it was great to finally get to them. The new campaign is awesome, too. And, of course, the Sonic Mayhem soundtrack is legendary

    • @Psychokyuubi666
      @Psychokyuubi666 17 дней назад +1

      I’m stoked about getting this Re-release myself too actually

  • @DiegoAlanTorres96
    @DiegoAlanTorres96 8 месяцев назад +4

    Yeah Quake 2 has become my favourite in the last 2 years.
    Playing the GOG Quad Damage version with YamagiQ2 sourceport, 8x AA, Ground Zero AI mod, gl_texturemode gl_nearest_mipmap_linear and gl3_particle_square 1, Weapons Reanimation Pack, original HUD and SImple Quake Launcher 2 is probably the best way to play campaign and mods.
    Remaster kinda feels weird with the new berserker AI, railgun nerf, different movement and shooting mechanics.

  • @Kyur.
    @Kyur. 8 месяцев назад +13

    Quake II is one of the best FPS games ever and will always be. Hey, it may not be like Quake 1 in terms of aesthetic, but id still manages to knock it right outta the park.

    • @ueberraschungstuete
      @ueberraschungstuete 2 месяца назад +1

      Not to forget the far more polished multiplayer mode which is more balanced than Quake 1 out of the box. And the bigger levels made the grappling hook fun to play especially in the CTF mod. This I think made Quake III Arena possible, without that experience Quake III would never have happened as that made the multiplayer experience mainstream.

    • @damianjblack
      @damianjblack Месяц назад

      @@ueberraschungstuete Quake II is definitely THE FPS multiplayer experience. I love MP in Q2 far more than in Q3.

  • @ShadesMan
    @ShadesMan 8 месяцев назад +5

    30:35 - or "WOR!"

  • @coffee0093
    @coffee0093 8 месяцев назад +9

    I think Quake 2 gets way more hate than it deserves, to the point I think its people parroting others. Its such a solid and fun game! Also, I think the compass is a godsend in the expansions and machinegames levels, with the base game I hardly need it
    And I love the Einhander music in this video, very tasteful

    • @fullauto86
      @fullauto86 7 месяцев назад +1

      It’s the doom 3 effect lol.

  • @TheOmegaPaladin
    @TheOmegaPaladin 8 месяцев назад +4

    Quake 2 is Flat out what Introduced me to Competitive Multiplayer Death Match. Pure Classic for me.

  • @MacBamboocha
    @MacBamboocha 2 месяца назад +2

    I'm so happy people are giving Quake2 and its N64 version some love. It's by far my favorite id shooter, and that's saying something!

  • @Shoxpyre
    @Shoxpyre 2 месяца назад +1

    I loved Quake 2 so much, I re-dug it up several years ago and I was waking up EVERY day pulling my laptop and mouse out to my living room getting my coffee ready and enjoying playing through while listening to a couple videos on my tv or phone all cozied up on my couch lmao It became a tradition for months that I always think back to fondly

  • @NiktoTheNobody
    @NiktoTheNobody 9 месяцев назад +38

    I don't understand why people find the compass controversial at all. A.) It is not enabled by default or forced on you in any way, you specifically have to go out of your way to use it. B.) The remastered package contains the OG game without it which you can play instead. It's one thing when the game design forces you to use various crutches such as Ubisoft's X-Ray vision for highlighting objects because their design is really bad at differentiating between mundane backdrops and important stuff, but you do not need to use it at all in Q2RE.
    The moaning about it makes even less sense when, in the age of internet, you can literally google a walkthrough of pretty much any game. The compass helps with basically erasing the necessity of getting out of the game to figure out a way to progress. And anyways, if someone does not want to spend time exploring every nook and crany of the game, they will not do it - compass or no compass.

    • @genitalgrinder5704
      @genitalgrinder5704 8 месяцев назад +1

      I mean a lot of remasters now have stuff added to make it easier for people that suck at these games which is kind of dumb.

    • @NiktoTheNobody
      @NiktoTheNobody 8 месяцев назад +5

      ​@@genitalgrinder5704 I don't see a problem if it's implemented in a way that does not force the player to use / engage with such mechanics. Gaming is much bigger than it used to be with now being prevalent in pretty much all age groups, and, well - a lot of people are going to be bad at games - 49.99% statistically, practically a lot more than that, only the top 10% in any game can really be called good. A lot of older people are also playing games than even 10 years back and you simply can't fool age - your reaction time, short term memory and spatial awareness ain't gonna be anything to brag about either when you hit 60+, lol.
      That being said, if the feel of the game is changed drastically and the original game gets removed from sale, that really is stupid. Same for any dumbing down of multiplayer.

  • @PenguinDT
    @PenguinDT 9 месяцев назад +11

    Correction about the title of the game. During the launch at QuakeCon 2023, during the on stage talks, the id folks explained this. They just didn't come up with a new name they liked fast enough - and realized there was no longer enough time to get the trademarks in order. So... it just became 'Quake II'.

  • @Zorrio
    @Zorrio 8 месяцев назад +7

    Always preferred quake 2's setting, there's that grungy industrial vibe

    • @HexenStar
      @HexenStar 3 месяца назад

      Same here!

    • @damianjblack
      @damianjblack Месяц назад

      Same. Was never a big fan of Quake 1's aesthetic. Q2's vibe always seemed more Doom-esque to me: industrial sci-fi settings and hordes of freakin' enemies.

  • @PhoenixBird9000
    @PhoenixBird9000 4 месяца назад +2

    The remaster also brought the updated enemy AI from Ground Zero, with some tweaks, into the original campaign and into The Reckoning expansion, making the game more challenging as well. That was generally seen as a positive since Quake II veterans can go through the original campaign on hard+ without too much trouble. It breathed a bit of fresh life into the game.

  • @foreignuser_
    @foreignuser_ 8 месяцев назад +9

    Hey man, this was a great video! I'm not sure why I was recommended this but you got a new subscriber in me. Quake 1 is still IMO the best FPS ever made. I really enjoyed your takes on the updates. Overall I was blown away with the quality of them. I feel as if they respected the source completely.

  • @MetaITurtle
    @MetaITurtle 3 месяца назад +2

    Quake 2 was unique in alot of ways. But theres something terrifying about seeing the lava glow when its dark in some levels. No other games do that right like Quake 2 does.

  • @Maggerama
    @Maggerama 9 месяцев назад +10

    I couldn't care less for Quake II when it was out, but I too fell in love with it recently. I guess I was wrong all along!

  • @AcidGlow
    @AcidGlow 8 месяцев назад +5

    Still waiting for a Hexen Remastered Edition. 🥴

  • @5hane9ro
    @5hane9ro 6 месяцев назад +2

    I always loved Quake 2 (same as quake 4), so I love seeing this game is finally get major love. The Strogg conflict is also cool, I want another strogg war game.

  • @jusesjimmybars
    @jusesjimmybars 4 месяца назад +3

    Q2 is and always was the greatest id game, i've felt that way ever since playing the demo all those years ago

  • @Slybo
    @Slybo 8 месяцев назад +3

    You had me 15 seconds into this video. I have always had a chip on my shoulder about internet groupthink hate.
    One online Scott Farkus says that [*thing*] sucks and suddenly all the insecure Grover Dill's of the internet collectively decide that [*thing*] sucks, even though they never played/seen/experienced [*thing*].
    RELATED TANGENT: AVGN has a debt to pay for his shallow self-serving character assassination of Castlevania 2 and Zelda 2.

    • @Bellpipe41
      @Bellpipe41 8 месяцев назад +2

      Agree completely.
      I’m not terminally online, so I can only go from my limited experience, but the whole ‘Quake 2 is meh’ thing only seemed to happen a few years ago after one or two popular youtubers said it.
      Queue thousands of people suddenly deciding “Oh, well I think that too then”.
      Sad.

  • @vampiricpig1392
    @vampiricpig1392 7 месяцев назад +3

    I don't mind the compass, Having played doom 1, doom2 and quake over and over, I will say the level design for quake 2 was a tad weird my first time playing it. It flows so different from the others ,but the compass helped with the first playthrough to get a feel for it's style.

  • @ghfjfghjasdfasdf
    @ghfjfghjasdfasdf 8 месяцев назад +3

    Quake II is and has always been the bomb diggety. The Remaster is pure class.

  • @splicermeh6752
    @splicermeh6752 9 месяцев назад +4

    As some others have said I have played it for the first time this year and fell in love, could not put it down till everything was complete. Though I had the Steam release I decided to do it on the switch, to my surprise it was fantastic on the switch!

    • @fullauto86
      @fullauto86 7 месяцев назад

      I’ll on vacation so all I have is my switch lite and it actually runs well lol, I just got done with the reckoning the base game, and quake 64 which I’ve played threw 6 times since the remaster came out. So fucking good

  • @umbaupause
    @umbaupause 8 месяцев назад +2

    So here is my very hot and weird take: I didn't enjoy Quake 1, at least when I played the nightdive remaster years after I'd checked out the shareware version on some sourceport. It was just too awkward for me, especially with the weird jumping physics.
    So I was a bit afraid I wouldn't like Quake 2 when the remaster came out, but after talking to a friend to confirm it's not the same at all, I gave it a go.
    I love it. It just plays so, so well. I'm super happy I gave Q2 a chance.

  • @singleproppilot
    @singleproppilot 5 месяцев назад +5

    On the contrary, as a huge Doom fan I was disappointed with the direction Quake took when it came out, so much so that I never gave Quake II a chance until years after release. When I finally played Quake II, I discovered it was the Doom spiritual sequel I had been wanting all these years. Now I’ve gone back and played Quake I and II and love them both. They just don’t make games like that anymore.

    • @BLUEPELICAN234
      @BLUEPELICAN234 4 месяца назад

      Wow are you me? I just wasn’t big on quake and how dark and drab it was. Going back to them with these remasters I am completely blown away. The atmosphere is just brilliant

    • @singleproppilot
      @singleproppilot 4 месяца назад

      @@BLUEPELICAN234 I think the original Quake engine was just so far ahead of its time. It could do full 3d environments for the first time, but we were still limited to software rendering and the VGA video mode 13, which was 320x200 in 256 colors. Played on a dim and fuzzy 13” CRT monitor, often with the window size shrunk down to improve performance, you could barely make out what was happening on screen. It took years, but the video hardware finally caught up enough to show what the engine was capable of.

    • @jimb12312
      @jimb12312 3 месяца назад

      @@singleproppilot Quake GL was released only a year later in 1997. It was incredible and showed what the engine was capable of. First proper 3D accelerated FPS on PC if you could afford $299 for a 3DFX Voodoo card.

    • @singleproppilot
      @singleproppilot 3 месяца назад

      @@jimb12312 I was just a teenager at the time, and despite being lucky enough to have a computer to play games on, I’m sure I was behind the times with hardware. The first 3d accelerator card I owned was a Creative Labs 3d Blaster Banshee, which wasn’t released until late 1998, so by that time there was already Quake II, Unreal, and Half-Life. I don’t think I ever tried GLQuake until some time in the early 2000s.

    • @jimb12312
      @jimb12312 3 месяца назад +1

      @@singleproppilot Yep I was a broke 16 year old kid and saw Quake 1 running on Voodoo at a big LAN party in '97. Mind blowing. Me and my friends somehow scrounged up the money for our own Voodoo cards in '98 and we played deathmatch Quake 2 on the LAN almost every weekend for months. Good memories.

  • @optchurch1402
    @optchurch1402 Месяц назад +1

    I think the compass is a great inclusion for new players, we don’t have to use it if we don’t want to. My son loves this game and he doesn’t get frustrated because he doesn’t get lost when using the compass. Getting lost and turned around does lessen the experience. Back in the day I stopped playing doom 2, quake 2 and unreal because I would just be going around in circles (I have completed them since) but something as simple as a waypoint when you want it is such a massive life improvement to the game and I think this is where people would say oh old fps games arnt linear, they are there’s still a set path to get to the exit, it’s just the amount of times you got turned around

  • @holopilot2241
    @holopilot2241 8 месяцев назад +2

    This is my first time getting an up in-depth explanation of Quake and now I want to add this to my wishlist. Excellent work!

    • @user-cs2mh9kq3s
      @user-cs2mh9kq3s 8 месяцев назад

      It's on sale right now. Lasts till 2nd November.

  • @JesusRodriguez-zc2bg
    @JesusRodriguez-zc2bg 7 месяцев назад +2

    I love this game and I was born in 1999 I love doom and all id software games and this game was ahead of it's time.

  • @Wuunderboy
    @Wuunderboy 4 месяца назад

    Dude, i'm looking at the map level designs in your gameplay for Quake 2 and i shocked myself. I started picturing you holding a plasma rifle or something and said out loud. "Hold on!! All you need is some forerunner texture skins to the walls floors and ceilings, and the map designs of Quake 2 looks like something out of Halo Combat Evolved !!!"
    Which made me say now, Id honestly be happy to let future Halo games be made by this company!
    Edit: so long as they can honor what makes Halo's old original nostalgic sandbox's, Ai, original story's, etc. Unique.

  • @Sarval123
    @Sarval123 23 дня назад

    I am glad that you came to love this game😊
    I think the reason of compass implementation was Ground Zero expansion, structure of those levels is just overcomplicated

  • @J.Wick.
    @J.Wick. 7 месяцев назад +1

    Been playing this game since 98....Always loved Q2, but that new remaster is excellent. Q2 RTX is awesome as well.

  • @MikeReiner
    @MikeReiner 9 месяцев назад +4

    I always really loved Quake II, having got a copy back when it was a recent release. I played through it many times as a preteen up through my early 20s, always unable to understand the hate, while also having a similar affection for Quake I.
    It was only when I revisited it last year that my feelings iced a little bit. I hadn't played the game to any meaningful extent for the better part of a decade at this point. The result? Realizing that pacing in parts of the main game is a slog, the enemies are kind of boring to fight (hard mode doesn't help a lot with that, and nightmare is a console command only mode that is kind of broken in that the monsters just stand in one spot constantly spamming you, they're easy to deal with but not interesting.)
    The Reckoning is forgettable, and Ground Zero is just poorly designed with the turret nonsense. I'll probably never play either of those again.
    I warmed up again with the remaster for a few reasons: The updated enemy AI and balance tweaks have made the game significantly more interesting to play again. The Berserker is actually an interesting enemy now instead of classic Doom pinky demon behavior that the game refuses to spam at you so it never becomes dangerous, as just one example.
    Add to that the Call of The Machine map set is fantastic, it's not afraid to throw a ton of stuff at you at once, probably to an extent that would have made game performance unacceptable had it been attempted on common hardware in the late 90s.
    So yes, overnight my feelings on it improved, but only on this new release. I don't think I'll spend much time playing the original version again. Even if this release lacked the new Machine Game's content it would still be a lot more fun to me than original Quake II.

  • @JesusRodriguez-cm6oo
    @JesusRodriguez-cm6oo 11 дней назад

    I agree Quake 1 and 2 are very charming with these remasters especially for their time.

  • @Snufflegrunt
    @Snufflegrunt 4 месяца назад +1

    The internet hive mind fascinates me when it comes to games. 10-15 years ago, Q2 was regarded as by far the better title than Q1. It was only around the time of the doomer shooter revival (~2016) that I noticed a shift. I think it's due to Q2 being more naturalistic, which scored it points in 1997 but isn't fashionable today, whereas Q1 in retrospect is a lot more unique.
    Doom 3 has seen this effect too - I've been around the block a bit, and only in the last few years have I started to hear criticism of the shotgun. I was absolutely floored when people knocked the BFG Edition for having the mounted flashlight, when the main criticism of the base game was "there's no duct tape on Mars!" It's not like BFG Edition is forcing you to have the mounted flashlight on at all times... players can decide to turn it off when in combat.

  • @KevofThes
    @KevofThes 6 месяцев назад

    I agree that Quake 2 is special. The depth is definitely there with solid immersion. The way how the enemies are position and support each other is creative. Ground Zero is endlessly charming and interesting for me. Peak level design.

  • @rustyshackelford7025
    @rustyshackelford7025 6 месяцев назад +1

    I grew up with Quake 2 and had very little experience with Quake 1. I have ALWAYS LOVED Quake 1 & 2 and never understood the hate for 2 outside of the, “It’s not Quake 1”, argument. I always thought Quake 2 was phenomenal and was extremely sad when 4 never got a continuance as I have always been heavily interested in the story of the Strogg and the universe as a whole. I’m pretty positive as well that the new levels have connected the two games and confirmed Shub Nugarrath is the reason the Strogg are what they are. I would elaborate more and better but this is a comment section lol

  • @bioshock6935
    @bioshock6935 Месяц назад

    quake 4 just looks stunning i was so impressed when it came out coming of from quake 2

  • @SevenCompleted
    @SevenCompleted 3 месяца назад

    Ive always loved quake 2 mostly due to it being the first fully 3d fps i had ever played. I played it in 97 and I was only 7 years old and it blew me away it was the coolest and scariest thing i had ever seen. After i got my own pc capable of running it i played many hours on gamespy3d playing the awesome mods like digital paint 2 and weapons of destruction.

  • @symol30872
    @symol30872 8 месяцев назад +9

    I never realised Quake 2 was disliked so much, I always loved it since I was a kid and have amazing memories playing the campaign and multiplayer online. It was the game that taught me how to use WASD + mouse properly.

    • @shrekneutron1587
      @shrekneutron1587 8 месяцев назад

      I didn't touch quake until like a year ago, apparently people don't like the soundtrack either which for 2 is absurd to me lmao

    • @HexenStar
      @HexenStar 3 месяца назад +1

      Don't listen to the noob lies in this video.
      Quake II was always popular as a game.
      It even sold way more copies than Quake 1.

    • @damianjblack
      @damianjblack Месяц назад

      @@HexenStar I was part of that community when Q2 was HUGE and there was NOTHING that could beat it. Back when web forums weren't a thing and everybody still went to the Usenet newsgroups. Quake II was MASSIVE. It took Quake 3 to overturn its dominance and even still, people like the Tastyspleen community kept it happily ticking over for decades.

  • @seamusobrian9050
    @seamusobrian9050 5 месяцев назад

    The campaigns machine games made for quake 1 and 2 are my fav quake campaigns tbh

  • @vjspectron
    @vjspectron Месяц назад

    From the simple addition of crouching to the complexities of bunnyhopping, chained jumps, leaping higher up ramps, etc., Quake 2 brought massive control enhancements over Quake 1 to the point of making the original feel stiff and archaic. It's like it was carefully tuned to allow good players to fly around maps at insane speeds; I can't think of another game that feels quite like getting those giant leaps off the trees in "jungle" in Action Quake 2!
    Which is something this video doesn't even address: Quake 2 had a prodigious modding scene, bringing the world everything from simple adjustments like Lithium (an upgrade that gives you an offhand laser-grapple) to crazy stuff like Action Quake 2 (the predecessor to Counterstrike, but more insane - check it out!)

  • @thecosmicentity5597
    @thecosmicentity5597 9 месяцев назад +4

    My hope for a Quake reboot is they can somehow blend the sci-fi and supernatural/lovecraft settings. Maybe make the Strog trans-human cultists for some machine god. I never bought the Strog as alien, but I'm picky when it comes to alien designs.

    • @PenguinDT
      @PenguinDT 9 месяцев назад +3

      Have you tried the remasters, specifically the Machine Games made campaigns? Both Quake and Quake II campaigns already play with this idea delightfully. Good stuff.
      As for Stroggs as aliens; technically they are cyborg zombie humans with alien programming. If there ever is a continuation to Quake II / Quake 4 storyline, I hope we get to see where that 'programming' comes from.

    • @thecosmicentity5597
      @thecosmicentity5597 9 месяцев назад +2

      @@PenguinDT Oh yeah I've played both extensively, I was really happy to see some quake 1 inspired levels in call of the machine. Ruined Earth and The underground temple are the two that spring to mind.

  • @plaguedoctorjamespainshe6009
    @plaguedoctorjamespainshe6009 8 месяцев назад +7

    Bro
    If you play the first DLC you will get why the compass is needed

  • @moki4011
    @moki4011 8 месяцев назад

    Can't believe you used fighting force music in this video. Bravo, glad to know others remember it. Great video man!!

  • @Franku40keks
    @Franku40keks 3 месяца назад

    I really liked the remastered models, actually it took me some time to realise they were different than the original. They just nailed the "this is how you remember it" factor.

  • @slyofwar3661
    @slyofwar3661 8 месяцев назад +1

    Quake 2 is my personal favorite everything is just right for me

  • @waddlesp7102
    @waddlesp7102 9 месяцев назад

    Great video on Quake 2 😊 been playing it ever since the remaster came out. I was curious to ask you if you’re going to review BLOOD fps for Halloween.

  • @BLUEPELICAN234
    @BLUEPELICAN234 4 месяца назад

    Quake 1 and quake 2 remasters are both brilliant.

  • @BLUEPELICAN234
    @BLUEPELICAN234 4 месяца назад

    Amazing video but I think you are a bit more critical on quake 1. The level design in Q1 is flat out brilliant. The dlc were also great but the original is perfection. I’ve played through it 30 times in the last 2 years and the level design, plus there IS tons of variation. I mean you fight an effing dragon.
    Both games are brilliant, but I’d like to see a quake 1 video because I’ve replayed it so many times. I love Q2 and agreed with EVERYTHING you said. But these 2 games shouldn’t even be compared, they are both perfection
    While I love Q2, the sheer speed of Q1 is just more fun but different strokes. The remaster of both Q1 and 2 are perfection

  • @mpo48
    @mpo48 2 месяца назад +1

    here's an another opinion on the compass. i enjoy the fact that its there because I'm genuinely very bad at finding my way around these kinds of games. i have bad eye hand coordination so this is the only way i can enjoy this game and get through it. i could also very easily just look up a guide too or a walkthrough so what's the difference? now i just don't have to look up a walkthrough or a lets play to find my way around. it doesn't matter if the compass is there or not. come on attack me for my opinion because i know you will.

  • @sgtboom7
    @sgtboom7 7 месяцев назад +1

    I'm going to have to disagree about the compass take. I played Quake 2 for the first time about a year or two before the remaster released. And I got lost and I got lost often thanks to me hunting for secrets, and it not being clear where the intended path was, at least in the beginning. I remember back tracking several levels trying to find the path to continue thanks in no small part to each area feeling the same to the one before and after it. Again, this issue tends to lessen to nothingness as you progress through the game and environments change and you get a feel for the level design.

  • @htpaGeeForce
    @htpaGeeForce 5 месяцев назад

    I loved Q2 RTX on my 3080 :) I really want Quake 1, Quake 3, Quake 4, Doom 2 and Doom 3 with RTX features...

  • @VicH757
    @VicH757 8 месяцев назад +5

    I think the compass is more for the new campaign, which can get pretty maze like and has you revisiting areas and using them as a hub.

  • @Roge9
    @Roge9 8 месяцев назад +1

    Why would anyone hate a weapon wheel? Seems like a net positive to me for a dev to add it to a game with a lot of weapons.

  • @rorychivers8769
    @rorychivers8769 8 месяцев назад

    I feel like it's time to bury the hatchet and for id and Epic to team up and make "Quake Champions vs Unreal Tournament 2KX EX
    plus alpha..."

  • @Gyrfalcon312
    @Gyrfalcon312 7 месяцев назад

    Just like with _Vanquish_ , you make buying _Quake 2_ seem like a smart decision. I've seen both this and Pt. 1 on Xbox - I may have to drop a few bones and buy 'em... or wait until I finally get my first PC.

  • @Kobbogubb
    @Kobbogubb 7 месяцев назад

    I'm definitely someone who did not care for Quake 2 at all.
    It had this off feeling of uncanniness that repeatedly put me off playing it through over the years.
    However the enhanced edition, I don't know what voodoo was done, but they fixed it.
    It feels like a complete blast to play now. The Call of the Machine expansion is some of the most fun I've had in years with FPS'

  • @TotallyBossDetective
    @TotallyBossDetective 9 месяцев назад +1

    While I don't really like Q2 all that much (especially over 1), it can be pretty enjoyable at times.

  • @damianjblack
    @damianjblack Месяц назад

    Quake II is the best game ever made. Bar none. I said it when I bought it on release day, and I say it now nearly 27 years later.

  • @TheMadJagger
    @TheMadJagger 4 месяца назад

    IMO Q2 has the greatest visuals and sounds of all Quake series.

  • @slyofwar3661
    @slyofwar3661 8 месяцев назад

    They couldn't get any of the other titles trademarked and figured it was similar enough that's why they went with Quake II

  • @basharalkadhi852
    @basharalkadhi852 6 месяцев назад +1

    Nice review, with all respect I had the opposite reaction when replaying Quake 2. I remember my dad buying it for me when it came out and was super excited. Yet replaying it now after having a blast with the Quake 1 remaster I find it's just bland and disappointing. It has aged extremely poorly in my eyes. I was surprised at how little nostalgia I had for it on replaying. I replayed Quake 1 many times and loved the atmosphere and lack of hit scanners (the shambler being an exception obviously). As examples Quake 1 required skill to avoid enemies such as fiends and the ogre's grenades, Quake 2 had the mutants with their comparatively poor movement and animation (massive downgrade in every way from the fiend) and the gunner which literally just spams infinite rapid fire grenades all over the floor (with drastically crappier physics than Quake 1 for some reason). Movement was objectively worse than Quake 1 which is a staple for speedrunners unlike this sequel. Quake 2 definitely needed the compass - some of the levels were really tedious and it was very easy to get lost in the mission packs and not hard to get lost in main game (e.g. the prison). It had its moments, but it doesn't compare to Quake 1 or Doom. It's in the same category as Doom 3 - not terrible but definitely flawed.

  • @HexenStar
    @HexenStar 3 месяца назад

    You're completely wrong about the degree of success
    ID Software had with their post-Quake-1 games.
    They only went up in revenue.

  • @fullauto86
    @fullauto86 7 месяцев назад +1

    Also also, I use the compass lol

  • @IzunaSlap
    @IzunaSlap 8 месяцев назад +1

    Its way better after the latest patch. The Berserkers went from being complete pushovers, to becoming the deadliest enemies in the game, and now they've been nerfed again, but aren't total pushovers anymore at least.

  • @NapalmStrike489
    @NapalmStrike489 2 месяца назад

    I hate those people who never play a game that wasn't made in the past decade and who would look at a game with older graphics for a second and say "iT lOoKs BoRiNg"

  • @fullauto86
    @fullauto86 7 месяцев назад

    Also I agree that at worst (rage 1) their games are just good, always tech showpieces and always fun to play, great weapons, great feedback, 60 fps no matter what even on console, some things in Id games never change and they happen to be the things I love about games.

  • @Pissjar477
    @Pissjar477 4 месяца назад +1

    Yo you should play Star Wars battlefront 2 (2005) I’ve been playing it for 2 years now and it still hits so hard

  • @mrnobodytheuser2950
    @mrnobodytheuser2950 8 месяцев назад

    We loved the game when it was new and now.

  • @Darlos9D
    @Darlos9D 8 месяцев назад

    I played the original a while back and recall it seeming just alright, if cool looking. But the remaster sounds great, I need to play it.

  • @blahman1able
    @blahman1able 8 месяцев назад

    Ill wait for the RTX to get the same treatment before i start getting excited..maybe they'll even upgrade the sound engine to be compatible with overhead immersive surround, like Atmos :) but i wont hold my breath..:)

  • @arielmino643
    @arielmino643 8 месяцев назад

    While everyone in the 90's had doom. My dad was a quake fan. And around the 2000's he introduced me to quake 1, 3 and 4. Never got to play quake 2 because of not having the disc i guess. Recently i've finally tried it and it and it does feel like quake 3 in the movement department. So for me, i like the quake quadrology. Wish they could make a "doom eternal"-like reboot sort of speak

  • @Kleinwelka
    @Kleinwelka 8 месяцев назад

    Yes, Quake

  • @yanibo99
    @yanibo99 6 месяцев назад

    hey, do you have a song list for this video?

  • @gregoryberrycone
    @gregoryberrycone Месяц назад +1

    doom 1 hard to get into today? its literally the perfect entry level fps, you don't even have to look up and down!

  • @tekimpo
    @tekimpo 9 месяцев назад

    Good memories

  • @slyofwar3661
    @slyofwar3661 8 месяцев назад

    Also the inventory system is affected by difficulty
    Easy 3 of each item at a time
    Normal 2 of each item at a time
    Hard 1 of each item at a time

  • @roberthelm87
    @roberthelm87 8 месяцев назад

    Super fun game.

  • @WarLordXavier
    @WarLordXavier 9 месяцев назад

    Honestly I've never heard anything but praise for Quake 2

  • @woldemunster9244
    @woldemunster9244 8 месяцев назад

    I had Quake II installed because i wanted to test the RTX version... Who would have guessed that you CAN play something that has "NVIDIA" all over it, on a RX 6700 under Linux? :D
    But anyhoo, i noticed that Quake II wanted to install multi-gig update and it was a f*cking remaster!
    We've been playing it through in co-op with my brother, like back in the day.
    But maybe loving this game was natural for me, Daikatana is one of my favorites and it got a unofficial patch applicable in the main menu so everyone can co-op it without the AI partners.
    I wont judge thee for not loving Q2, you can repent and come to the light.

  • @TCrag
    @TCrag 7 месяцев назад

    I'm glad you highlighted the issues with the "compass", waypoint indicators should not be in games.
    Also why do all remales make dark grung 90's games bright and cartoony? it's such a downgrade visualy and lacks any consistency or mood.

  • @fullauto86
    @fullauto86 7 месяцев назад

    I’ve loved this game since it came out, I convinced my dad to get us a real graphics card and upgrade our pentium, awesome memories, though I think its gameplay is better than the originals, plus the tech base sci fi stuff never gets old to me with Id games.
    Now with the item wheel and improved animations and fucking MUZZLEFLASH!!!! So so good I e been laying the fuck out of the remake, I got it on series x, pc and switch lol.

  • @Ashamedofmypast
    @Ashamedofmypast 8 месяцев назад

    Always loved Q2 but maintain that Q1 is my preferred game. The vibe and ost essentially formed part of who I am today. Q2 was a better game in many ways but it never set my soul alight

  • @GMXR7
    @GMXR7 6 месяцев назад

    I wish they would remake Quake 4

  • @Gigamyt3
    @Gigamyt3 8 месяцев назад

    It's incredible how much Quake 2 has aged like fine wine over the years purely on design acumen that holds up better than most games of its genre. Although I do prefer the lighting in the enhanced edition and most of the original over the RTX edition.
    It's both a personal preference and objective observation, but I can't stand the over saturation of global illuminated lighting that ray tracing brought to Quake 2. It kills so much of the atmosphere, mood, and tone of levels that it feels like someone's anal-retentive mod that tries to over correct a problem that wasn't there with the original. It screams too much of a forced tech demo for people to validate $1,000 graphics cards over a meaningful change to the game that's complimentary.

  • @a.sen.d
    @a.sen.d 5 месяцев назад

    i’d love to see a new release of unreal tournament (or remake 2000)

  • @cjs9818
    @cjs9818 8 месяцев назад

    these graphics look neat, it might be time for me to go back in time for my age group again.
    I love the old halo games despite only being 18, and this looks very appealing to me
    I will say that the way you describe the remaster kinda sounds to me a little similar to how awful halo ce anniversary looks

  • @ragnarokstravius2074
    @ragnarokstravius2074 9 месяцев назад

    was it the Iron Maiden for you too?

  • @soulcrusher41
    @soulcrusher41 Месяц назад

    Huh your playing forsaken music and einhander music in the same video to games from my childhood

  • @Blurredman
    @Blurredman 27 дней назад

    I could barely watch this video, you like to play it dark! :)

  • @monolith4653
    @monolith4653 9 месяцев назад +4

    This channel is underrated and YES waypoints are bad and it makes people shut their brain off

  • @1luarluar1
    @1luarluar1 7 месяцев назад

    I agree the original is way more powerful. The N64 original version is great too, same for N64 Quake.

  • @rayminishi689
    @rayminishi689 8 месяцев назад +2

    I appreciate the compass because my time playing is limited. God forbid I wanna experience the game and return right back on track than get lost and my alarm to head in to my full time job goes off.
    God forbid

  • @dalek4463
    @dalek4463 8 месяцев назад

    You guys remember Killzone?

  • @docwhogr
    @docwhogr 8 месяцев назад

    quake's levels had to be simpler because you don't have a map