Those roots would definitely be handy first boss. I imagine 3 rangers would struggle for stuns on the second boss though 🤔 definitely requires a certain set up at the moment unfortunately 😕
Ranger here. Disruptive shot. Use quick action to keep ur ap up. Summoners will barley be able to think. As u alone can drop 5 disrupts. At instant speed. Space um our if you can. Roots are fantastic. Expessilly if you have a pusher. They do in fact stun non cc immune targets. [Crushing] it's worth it. You Can tie up groups while cds come back. [Hindering] Our normal group is ranger rouge wiz. Some times we sub the wiz if we have a cleric. We arti at 8%. On boss when he locks up. Have done it with 2 rangers but not 3 yet.
Excellent. Ty
Great video! Could you do the third boss from a tank perspective? Or show your tank build? That would help a lot.
Sure, I'll get one from tank perspective. Still working on the build for this 🤔
Do u think HR will be useful in this dung. Very clear guide again man, Thanks :) 🎉🎉
Those roots would definitely be handy first boss. I imagine 3 rangers would struggle for stuns on the second boss though 🤔 definitely requires a certain set up at the moment unfortunately 😕
@@Merrilow roots stun for half a second i’m sure….
@@thac-_- that would be pretty handy then 😄
Ranger here. Disruptive shot. Use quick action to keep ur ap up. Summoners will barley be able to think. As u alone can drop 5 disrupts. At instant speed. Space um our if you can.
Roots are fantastic. Expessilly if you have a pusher. They do in fact stun non cc immune targets. [Crushing] it's worth it.
You Can tie up groups while cds come back. [Hindering]
Our normal group is ranger rouge wiz. Some times we sub the wiz if we have a cleric. We arti at 8%. On boss when he locks up. Have done it with 2 rangers but not 3 yet.
@@austincote1572 Brilliant, thanks for the info and strategy 😊
the guy called Ike Turner 💀
@@thac-_- which guy?
@@Merrilow u guys must’ve filled for him i seen it on the scoreboard 💀 2h run
@@thac-_- Oooo gotcha, yeah came in at second boss 🫠
Think the poison clouds on the floor will spread if players run. I tried taking small steps and i found it doesn't spread as much.
Aye some of them appear below the players feet, good strategy to minimise the spread 🙂